Rock, Paper, Shotgun

Archive for July, 2011

The Sunday Papers

By Jim Rossignol on July 31st, 2011.


Sundays are for righteous fury and fried breakfasts. Cups of tea and indignation. That’s the stuff. And I am sure something in this week’s collection of internet link materials will cause you to tut and huff. That’s just the way of these things, isn’t it? There’s always something wrong on the internet. Fortunately it gets a lot of things right, too. Let’s see if we can pick a few of those this week.

  • PBS’ article on LittleLoud’s Sweatshop is worth reading: “The next layer of the game’s rhetoric unfolds more slowly. The fact is that you can’t really convey the extent of the hardships faced during a long, underpaying shift on a factory line in any medium. (You could craft a time-accurate simulation, but it would be difficult to rope many into playing it.) Instead, Sweatshop’s strategy is to pull you into the antagonist’s mindset; it forces you into the cold logic of sweatshop management and leaves you to reflect on your own descent into it.”
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Hard Reset: The PC-Only, “Old-School” FPS

By Alec Meer on July 31st, 2011.

I'm worried that the advent of hybrid and electric vehicles mean we'll never see cars like this. I don't think I can handle the future.

Time for a proper look at Hard Reset, the PC-exclusive FPS from new studio Flying Wild Hog, a supergroup of Polish devs formely from CD Projekt Red, People Can Fly and City Interactive. The initial trailer was really just a bloke very slowly looking up, with occasional flashes of some manner of urban dystopia. This one’s a full minute of cyberbunk manshootiness aimed to demonstrate Hard Reset’s graphics card-troubling techno-clout, but take heart – it also includes more footage of a bloke slowly looking up. Except he doesn’t look very well this time.

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James Purefoy’s Cardboard Children

By Robert Florence on July 31st, 2011.


Hello youse,

This won’t be a long one, and I’ll tell you why. Friday was my birthday. I am 34 years old. I am older than Jesus, and considerably more powerful. Did Jesus have a column on Rock, Paper, Shotgun and his own telly show? No. He didn’t. He did have that Jesus of Nazareth I suppose, that was a telly thing. But he wasn’t even in it! IT WAS ROBERT POWELL! That’s like me getting some actor, like James Purefoy or something, to do my column!

Which is what I’ve done.
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The RPS Bargain Bucket: Rolling Stock

By RPS on July 30th, 2011.

Kieron is entering this, because JIm is at his house, and it's the only keyboard around. Sigh! At least I just won Chaos in the Old world, for the first time. PHEW. This also excuses why I missed the more tab. I had to edit all the copy to remove the e-mail formatting too. So let's hope not much else is fucked, eh?
Lewie is at Indietracks this weekend, so hello! We’re Will and Tony, and we’re here to fill in, as we do. We were originally going to make a joke about him cosplaying as Harrison Ford on a train, but then we visited the Indietracks website and evidently it does actually have trains, and now we’re just a little jealous. Luckily we have all these amazing weekend bargains to comfort us. For more throughout the week, don’t forget to chuff on over to SavyGamer.
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MLG’s StarCraft 2 Anaheim Tourney, Live

By Alec Meer on July 30th, 2011.

Major League Gaming’s latest pro-gaming tournament kicked off in Anaheim earlier today, and will be running all weekend. If you’re in Southern California, you should get yourself down to the Anaheim Convention Centre to see some of the world’s finest StarCraft II players go head to head. If you’re not local, you can watch the face-offs as they happen with the livestream below.
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Edgy: Langdell’s Nemesis Edge Edges To PC

By Alec Meer on July 29th, 2011.

What a lot of edges!

If there’s been one downside to John’s splendid coverage of the seemingly never-ending Tim Langdell saga, it’s that it’s only very tenuously related to PC games (the indie uprising and his ultimately doomed attempt to take on EA’s Mirror’s Edge were our prior justifications). Now, total relevancy has been achieved. Mobigame, the indie dev whose iPhone game Edge was what originally brought Langdell’s trademark trolling regarding the common English word ‘edge’ to public light, are now making the move onto PC. Specifically, with Edge itself.

The well-received puzzle game is due to arrive on Steam (plus the Mac App Store) on August 11 – safely under its original, snappy, one-word name, rather than the various variations Langdell had attempted to force on it.
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Frink: Free Brink DLC, Next Week

By Alec Meer on July 29th, 2011.

I'm guessing that's the UAV, and not the Sad Punk. But it might be. I'd be a sad punk if I looked like a robot bird.

Well, we already knew full well that the first add-on content for Splash Damage’s bold team-based shooter Brink would be a freebie for a limited time, but what we didn’t know is when it would turn up. Of course, I’ve gone and ruined all the mystery by writing it in the headline, haven’t I? Man, I am an SEO expert’s worst nightmare. ‘Always ask a question if you want to soullessly farm traffic’, that’s the rule. Why don’t we do that? Why don’t we do it for every post? Why don’t you read on to find out? Or at least to find out what’s in Brink: Agents of Change? WHY DON’T YOU? WHY? DON’T YOU LOVE US? DON’T YOU WANT US TO HAVE PRECIOUS, PRECIOUS, HITS? WHYYYYYYYYYYYY?
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Mentatal: Dune 2 Fan Remake Gets Multiplayer

By Alec Meer on July 29th, 2011.

He who controls the spice controls slightly more resources than the other guy

When in company I want to impress, I’ll always reach for X-COM as the definitive game that made me. When I’m feeling a little less self-conscious, I’ll admit that really it’s the less celebral but no less landmark proto-C&C Dune II: The Battle For Arrakis. (I’m told it was called Dune II: The Building of a Dynasty in the US. I just can’t tell you how outlandishly wrong that sounds. Dynasty? Who cares about my legacy and offspring – I just want the Spice). I played each of its three campaigns multiple times, I drew ornithopters everywhere, I told my confused parents wild stories about sandworms and Fremen over dinner. No-one cared. I was alone in it. If only Dune Legacy had been around then – a fan remake/makeover of the seminal RTS, which has just added LAN and online multiplayer. Ooh, fancy a bit of that.
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Sunshine & Tyranny: Tropico 4

By Alec Meer on July 29th, 2011.

'Our power stations require only 3182 babies per day to achieve maximum efficiency'

Tropico games seem to be arriving just a little too quickly all of a sudden, but no matter. Amidst the torrent of free to play MMOs and grimdark shooters, a dose of sun, tyranny of economy management is really very appealing. So it’s good to hear that Tropico 4 has an exact release date – and one that’s pretty much exactly a year on from its announcement, so we’re hardly in any kind of dark about how long it’s been in development for.
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Goliath Wuvs David: Activision’s Indie Compo

By Alec Meer on July 29th, 2011.

That just looks cruel. CRUEL.

If there’s one name you don’t entirely expect to associate with indie games, it’s Activision. But the giganto-publisher did indeed elect to set up an indie developer competition earlier this year, the first winners for which were announced a couple of days ago. They’ve earned themselves a big pile of cash for their efforts, not to mention the approval of gaming’s biggest fish. You can see both winners below.
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NCSoft’s New Game Reveal Revealed

By Alec Meer on July 29th, 2011.

Sci-fantasy!

Revealed: a game will be revealed next month. However, this quasi-news is of note despite the lack of a name and a JPEG or two purely because it concerns the next MMO from NCsoft, and the impressive clutch of developers who are making it. It’s made by Carbine Studios, a sort of MMO dev supergroup headed up by Turbine co-founder and Asheron’s Call co-creator Jeremy Gaffney (who also worked on at least one of Ultima Online’s axed sequels), Fallout lead designer Tim Cain and Guild Wars’ world designer Jess Lebow – plus folk who’ve worked on the likes of World of Warcraft, Everquest 1 and 2, City of Heroes, Free Realms, Diablo II and StarCraft.

In other words, this is probably something we should sit up and pay attention to.
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