By John Walker on July 12th, 2011 at 3:48 pm.

Also in new screenshot news come these images from Red Orchestra 2: Heroes Of Stalingrad. Due out 30th August, the sequel from Tripwire boasts improved multiplayer, and a Stalingrad campaign using the multiplayer maps, which will let you play as either the Germans or the Russians – two sides that don’t get much attention in first-person gaming. You can see the latest images below, along with a peak of the Rising Storm mod that Tripwire are sponsoring.
Edit: It’s a game. Okay. The PRs tell us these are brand new shots, but it turns out that Quintin hacked their phones and got them a couple of weeks ago. But at least two of them ARE new! You have to figure out which ones.
Here are the RO2 shots:
And here are the bonus Rising Storm images:

















12/07/2011 at 15:55 Boozebeard says:
I can’t help but feel this exact article was posted before.
How dare you get me excited about new screenshots when they are in fact old screenshots.
12/07/2011 at 16:10 kennedy says:
Run! they’ve obviously changed something in the matrix.
12/07/2011 at 16:15 Dana says:
The 3rd from the top, with 4 german soldiers is new.
12/07/2011 at 16:29 Monkey says:
MP44 with bayonet is overkill surely, and the other guy needs a magazine in that MPwhatdoyoucallit (forget the number on that one)
12/07/2011 at 16:55 Dana says:
MP-40, and it has one, look closer :D
12/07/2011 at 17:14 Commisar says:
to think, this game only costs $40
12/07/2011 at 17:15 jackflash says:
Pretty sure he actually did mean the shot of the MP44 with the bayonet, not the MP40.
12/07/2011 at 17:48 Monkey says:
Yes the MP44 (left side) has a bayonet, HAHA take my assault rifle stabby stabby.
The guy on right foreground with the MP40(?) is magazineless, but hey he may not have a magazine to hand, he may be about to throw it at someone. Or looking for a second MP40 then go Clint Eastwood stylee.
“Second rate punk huh?”
12/07/2011 at 19:22 Gaytard Fondue says:
Not a StG 44 though. It’s a Mkb 42.
14/07/2011 at 10:56 GraveyardJimmy says:
Click on the picture to enlarge it. there IS a magazine in that MP-40.
12/07/2011 at 16:02 squirrel says:
More interesting to play as a starving German soldier to struggle in his last few days in Stalingrad.
12/07/2011 at 16:04 Alexander Norris says:
30th of August? I thought it was due much later than that. D:
What’s happening with Rising Storm, then? Do we know how much it will cost and when it’s out?
12/07/2011 at 16:13 Petethegoat says:
I could be wrong, but I’m under the impression that it’s just a mod, albeit it one sponsored by the dev team. So, hopefully free, although I wouldn’t object to paying for it. No idea when it’s out though.
12/07/2011 at 17:24 ScubaMonster says:
Graphics look better than the first though. So if it started as a mod, it’s using a new engine.
12/07/2011 at 17:50 Monkey says:
Is it not Unreal Engine 3? Probably just nicely shaded with more tropical shiz
12/07/2011 at 19:04 paterah says:
Red Orchestra 2 is using a heavily modified Unreal Engine 3 and tbh from the gameplay vids I have watched (and I’ve watched many) it looks MUCH better than the first game. Rising Storm is a mod for RO2, as some might know Tripwire started from the modding scene and therefore heavily supports the modding community, they are working closely with the team behind Rising Storm which is composed of some of the most acclaimed modders for the first game.
13/07/2011 at 13:30 Eidolon94 says:
If Tripwire considers Rising Storm to be OK, it’ll be released as a free mod. If they think it’s great, it’ll get a commercial release with most of the profits going to the modders. At least that’s how I understood it.
12/07/2011 at 16:14 Bweahns says:
There’s a couple of new screenshots. I just want to play the game already dag nam it! I’ve been too long without a multiplayer FPS I actually want to play. Thanks to mod and map support this game should tide me over as long as there is a player base.
12/07/2011 at 16:25 Monkey says:
A most excellent ensemble of hats, i raise mine at theirs
12/07/2011 at 16:30 Nick says:
Yes, this has been posted before.
To clarify.. on RPS.
http://www.rockpapershotgun.com/2011/06/30/the-shell-game-new-red-orchestra-2-shots/
Its clearly Quinns fault, good that you got rid of him.
12/07/2011 at 17:02 GraveyardJimmy says:
Except there are some new screens here that arent in the other post.
12/07/2011 at 17:17 Nick says:
about 2.
12/07/2011 at 17:30 John Walker says:
I’m blaming their PR, who said that none of these had been online anywhere yet.
I mean, maybe I could have checked, but I TRUSTED THEM.
12/07/2011 at 17:32 Jim Rossignol says:
I knew we got rid of the wrong guy. Walker has to go. And Meer. And that Rossignol character.
12/07/2011 at 20:01 Raiyan 1.0 says:
It’s obvious. These screenshots really weren’t anywhere on the internet, but Quinns nabbed them from Tripwire’s servers via his phone hacking shenanigans.
Also, unknown to the unsuspecting Jim &c, Quinns is still around the RPS. I had a glimpse of him in the ‘About Us’ section…
12/07/2011 at 20:07 Nick says:
Bring back Karen, thats what I say.
12/07/2011 at 20:16 rammjaeger says:
Now be fair Walker – the press release we sent out said there were 4 brand new screenshots, and listed them specifically :) Those 4 new shots were released last Friday at a press event in SF, but I don’t think any of the journalists noticed they had a disk with exclusive new screenies on them. The other shots were released a week earlier at an event in Prague. But since RPS were the only site cool enough to notice those were out and post them up, we included them as well.
12/07/2011 at 16:47 frenz0rz says:
The third screenshot reminds me of this old overly-dramaticised classic: http://www.g4g.it/phpnews/images/Enemy_Territory_Quake_wars_pc_demo_01.jpg
12/07/2011 at 19:54 Echo Black says:
That’s a great reminder not to trust PR shots. Maxed ETQW doesn’t even look CLOSE to that, I like it but it’s quite an ugly game
12/07/2011 at 17:01 cpy says:
I cant help get rid of the feeling like this game is from 2004-2005 :(
12/07/2011 at 17:04 GraveyardJimmy says:
Except the original was on the unreal 2k4 engine (so 2004) and this game, its sequel, its running on (a heavily modified) UE3. UT3 was released late 2007, so I dont know why you seem to think this is a 6 or 7 year old game.
12/07/2011 at 17:35 Rii says:
Yeah some of these shots do look very Source-ish. But whatever, shinies aren’t going to make or break this game.
12/07/2011 at 17:43 AsubstanceD says:
It looks dirty and harsh, just like war! I like the style, I hope it won’t share all the effects that all other FPS’ have incorporated to make them look like films. RO had the best war atmosphere thanks to style and gameplay, keep the cinematic away!
12/07/2011 at 18:32 Shadrach says:
Pretty amazing to see how far Rising Storm has gotten already!
12/07/2011 at 20:29 Bungle says:
I’m going to pass on BF3 and get this game instead. I can already see the unwashed masses playing CoD and BF3 together this winter while people in the know quietly gather in HoS servers and tear it up.
13/07/2011 at 00:46 mr_notorious says:
Ah yes, a proper PC shooter, and perhaps the only one this year. Traditional dedicated server both in hosting and configurations, mod tools out of the box & in the hands of the talented, and Steamworks integration, because Steam is not just a digital distribution which single handed kept the PC platform alive, but a massive community. BF3 doesn’t got shit on RO2.
13/07/2011 at 01:10 DrGonzo says:
I think it’s meant to be coming to consoles too eventually.
13/07/2011 at 01:16 mr_notorious says:
RO2 is not coming on the consoles.
13/07/2011 at 03:28 Echo Black says:
RO2 is PC-only. Tripwire’s next game might be multiplatform though
13/07/2011 at 01:20 GenBanks says:
All I want to know is ‘when can I preorder’?
14/07/2011 at 05:39 Davee says:
Seconded!
13/07/2011 at 05:20 Thants says:
It looks like every other WW2 game I’ve ever seen. Which is fine, if it plays well.
25/07/2011 at 09:53 Superbest says:
RO isn’t really special for its looks. It really is “just another WW2 game, yawn” thematically. The gameplay itself is where it really shines. Not sure quite how to the describe it, but it’s pretty slow and strategic, and felt like a much more realistic experience compared to more mainstream shooters with their philosophy of all action, all the time.
I guess RO just gives you lots of time and opportunity to nervously hide in a corner and desperately, worriedly debate what to do to survive another minute, which I found quite enjoyable.