Suit Up: Space Marine Multiplayer Trailer

By John Walker on August 4th, 2011 at 2:12 pm.

Oh, shooty men. Can't you just have a picnic?

Warhammer 40,000: Space Marine is a brilliant name for a game. It is about Space Marines. Done. Coming from Warhammer regulars, Relic, the third-person actioner we’ve been discussing for nearly two years is due in a month already. Gosh, September’s getting busy. Today the pipes have produced a multiplayer trailer for your eyes. It’s below.

There are 1.8 billion combinations of clothes for your character to wear. I own enough t-shirts that the same is true for me.

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86 Comments »

  1. LowKey says:

    raptors to the hunt!

  2. DemonClaw says:

    Love how much customization is gonna be in this and fun multiplayer by looks.. only problem is the weak bolter sound .. now just to sit twitling my thumbs waiting for warhammer 40k: Orks game ;D

    • Heliocentric says:

      Warhammer 40,000: Warboss
      Just imagine being “Da Boss” with a swarm of “Da boys” streaming over everything like 7 foot tall versions of the minions from overlord and stop mid battle to mount still living enemies on your trophy pole.

    • Synchrony says:

      The bolter sound is definitely weak considering what the weapon is, certainly doesn’t give the impression of rapid-fire .75 calibre armour piercing rockets which explode after penetrating the target

    • DemonClaw says:

      @Heliocentric: makes me drool just thinking about that concept ;D

      @Synchrony yeah exactly :P

    • mpk says:

      An Orks game would be awesome. Picture it: just a bunch of boyz out looking to have a party and some fun and accidentally invading several planets, causing mass destruction and minor genocide.

      Ah, bless.

    • TsunamiWombat says:

      Warhammer 40K: Warboss

      A RTS with only one command- Atttack/Move

    • mejoff says:

      @Heliocentric
      That is the best idea ever! Here, have an internet and a fungus sammich.

  3. RianXD says:

    Looks sweet!.
    Archaon lord of the endtimes….<3

  4. Tom De Roeck says:

    And here I was, thinking that it would be marines vs someone else. Not marines vs marines. It looks fun, but Im assuming theyre keeping content from us to a) see how it goes and b) make more money later.

    • Creeping Death says:

      Well space marines vs. chaos is the easiest way to ensure everything is balanced I guess :P

    • LionsPhil says:

      …and also make it hard to tell who’s on your team without squinting.

      1.8 billion combinations! Which all look exactly the same unless you’re a neckbearded grognard who uses the phrase “FOR THE EMPRAH” more than once a day!

    • PickyBugger says:

      Didn’t Brink claim something similar and the character customisation was really quite limited. 1.8 Billion my arse.

    • Cyberpope says:

      @Lionsphil

      Its easy to tell them apart, the bad guys are the ones covered in skulls

    • LionsPhil says:

      Do ho ho.

      I remember a /tg/ thread trying to find a piece of official art showing the Imperium with no skulls visible. I think they failed.

    • Mordsung says:

      Space Marines have no spikes

      Chaos Marines do.

      Chaos Marines also have more medieval looking armor as their armor is older, being that most Chaos Marines are thousands of years old.

    • Tacroy says:

      @Cyberpope:

      Maybe… maybe we’re the baddies?

    • Tom De Roeck says:

      No its not Chaos vs Space. It actually has Chaos Marine as a class, for the “marines”.

    • heretic says:

      “Didn’t Brink claim something similar and the character customisation was really quite limited. 1.8 Billion my arse.”

      Quite easy to reach those numbers though, if you have say 100 different outfits, and the colour palette is like 65000 colours, that’s a lot of (not very different) customisations…

  5. zoombapup says:

    Hmm, I think this may be the only time I am ever going to think that its acceptable to actually play a space marine outside of an aliens game (ok, I kind of forgive shattered horizons because you do actually fight in space).

    At least these space marines arent utterly generic. But I dont see a whole lot of space.

    This might actually be pretty good, but 16 player is a bit teeny, suggests small maps and lots of respawns.

    • Mordsung says:

      Well, these guys are sort of the original Space Marines.

    • Lars Westergren says:

      “But they are totally ripping Blizzard off!”

    • Nallen says:

      @Zoom Are you even vaguely aware of the 40k universe? I mean they even did an interview about this. Basically saying “I wish people would stop saying space marines are generic, because GW fcking invented them.”

    • karry says:

      I am quite sure that outer space warfare was getting explored quite nicely in works of sci-fi writers from the start of the 20th century, at least. So no, no GW fucking “invented” space marines.

    • ceriphim says:

      @karry Not sure which side you’re on, but GW *did* pioneer the look of “space marines” in their current incarnation. Big, bulky, cool-looking power armor being the most visible aspect, but there are others as well.

      There are many literary works who contributed to our views of what power armor/space marines are (think: Starship Troopers, Armor, Forever War, etc). Pretty much all games with this aesthetic (StarCraft, Gears, Mass Effect, so on) have been influenced by WH40k, intentionally or not.

    • mondomau says:

      @ Karry – No, GW didn’t invent ‘Space Marines’ – that honour probably belongs to someone like Robert Heinlan (Starship Troopers), though his vision was probably closer to the Imperial Guard and the Aliens colonial Marines. But as far as Space Marines as hulking templar-type superhumans in walking tank armour goes? Yes, yes they did ‘invent’ that.

    • Choca says:

      Actually, Robert A. Heinlein’s soldiers in the Starship Troopers novel were widely different than those from the movies, because they wore… powered armor exoskeletons. And that was in 1959, so GW didn’t invent the power armored space marine concept.

    • PatrickSwayze says:

      The Forever War by Joe Haldeman did Space Marines before Games Workshop too, not to mention a million other things.

      Nothing is original in the GW universes, much like the froth that comes regurgitated from Blizzard.

    • Mitthrawn says:

      Clearly you only watched the Starship Troopers movie and didn’t read the book, which is sad. In the book, the soldiers could clear entire city blocks by themselves and had multiple tactical nukes. A squad could cover a distance of miles and have the nearest trooper a mile to the left and right and sow a complete path of destruction. If anything, the GW space marines are pale imitations of the original Starship Troopers marines.

    • Protagoras says:

      Joining the Heinlein man-crush parade. I love that guy.

      Anywho, not sure Heinlein was the first to suggest them, but in general, most sci-fi symbols we see today were derived from the works of Heinlein/Asimov/C. Clark/ countless others from the golden age of 1940-1970ish in science fiction writing. Robots, AI, Space wars, aliens, FTL travel, etc were all suggested way before the current batch of popular science fiction came to be.

      Though, to be honest, I don’t get the argument of whether something is original or not. Who cares? The question is whether the 40k space marines are high quality creations or not.

    • mondomau says:

      Um, No. I have read the book, and I was going to put in a bit about the Exo-suits (which are closer to Terminator Space Marines) but my point was the ‘templar-like superhumans’ bit. Also, space marines don’t have anywhere near the level of firepower or technological sophistication of Heinlan’s. Don’t really see the parallel at all. The point still stands.

    • mejoff says:

      The ‘third’ (really the second, as the film carrying the ST2 title is a cheap awful mess that missed the point and doesn’t fit the canon) Starship Troopers movie actually briefly features the Mobile Infantry as they appear in the book. Mechwarrior owes more to them than 40k Space Marines do. The Space Marines are much more like Teutonic Knighte IN SPACE than actual marines as such anyway.

  6. Eclipse says:

    preordered, cannot wait for it :3

  7. Moni says:

    Jet packs!

  8. Baka says:

    I’m really hyped for this game, but this video manages to make the combat look rather static and unimpressive.
    Also: CO-OP?!

  9. Creeping Death says:

    Pre-ordered this last night. Can’t wait for September to come so I can get stuck into it.

    I’m surprised that with a class system in mp, they didn’t go for something like a Librarian class. Some sort of support/caster type of class could have made for some interesting choices. Imagine hanging around with your buddy who is playing devastator, throwing up a psychic shield to protect against projectiles, and then having him rip shit up. Fun times.

  10. N says:

    wow16playerlol.

    • jti says:

      16 does sound a bit… Tiny.

    • Hanban says:

      But then, I think 32 players would be too much, perhaps even 24. To me, at least, 16 sounds like enough. Some games are suited for more, some less, and we can only wait and see if Space Marine is suited for this amount.

    • Frakattack says:

      Despite the fact I have Space Marine preordered and have no plans to cancel, I can’t help but to worry that 16 player matches lean towards a lack of dedicated servers, and I don’t think Relic has said anything to the contrary.

    • Tubby McChubbles says:

      so canonically speaking, thats about 3/4 medium sized squads. hmmmmmm

  11. Tei says:

    This looks like hard to balance.

    mobility >>> burst damage >> dps > defense

    This class that has mobility and burst damage will eat alive the other two classes. Specially on the PC where you will see people moving it faster than the eye.

    • ATwig says:

      So obviously the Assault Marines will dominate (depending on how they balance their jetpacks) but that’s O.K. because being a hard core Blood Angels player I pretty much roll with as many assault marines as possible…

      And a Land Raider Crusader with Assault Terminators (and Teleport Beacons)… *Evil Grin*

      But we cant play as Terminators… :,(

    • ceriphim says:

      @ATwig Kinda bummed on that one too. Although maybe they’re saving it for somewhere along the way in single player or as an easter egg or DLC? Maybe you earn it after completing the single-player campaign?

      Surely they couldn’t have made such a massive oversight as not allowing the player to wear Terminator armor at some point, in the only FPS/3rdPS where you play a. SPACE. MARINE. ???

    • Mordsung says:

      The whole idea is that the two ranged classes will eat an assault marine for breakfast if they see him coming, but the assault marine will destroy anyone in melee.

    • LionsPhil says:

      And the Dreadnaught is Right Out :(

  12. MadTinkerer says:

    This looks pretty much how I imagined the games of WH40k actually playing out in my head. (except we also had Eldar, Tyranid, and Space Ork armies)

  13. RF says:

    1. Needs better gun sounds. They sounded a bit naff in that.
    2. SHIT YES.
    3. Needs hats.

  14. wodin says:

    hmm…give it 20 mins before it becomes repetitive boredom

  15. Strangeblades says:

    “LionsPhil says:
    08/04/2011 at 14:31

    …and also make it hard to tell who’s on your team without squinting.

    1.8 billion combinations! Which all look exactly the same unless you’re a neckbearded grognard who uses the phrase “FOR THE EMPRAH” more than once a day!”

    I do that! I do, I do! For the Emperor! For the Emperor!

  16. 0mer says:

    fuck yes.

  17. Ovno says:

    For the Emperor!!!!!!

    Also

    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!
    Commodo exsisto bonus!

  18. fallingmagpie says:

    I have:

    33 shirts
    30 t-shirts
    25 pairs of socks
    12 pairs of pants
    7 pairs of trousers
    10 pairs of shoes
    4 hats
    4 belts

    332,640,000 combinations!

  19. Snack says:

    still no sign of dedicated servers?
    [edit] actually the number of players and THQ’s silence about this feature might answer my question.
    what a shame :|

  20. Mordsung says:

    I’m sure we’ll get DLC later with other races for MP.

    I’d love to see:
    Stormboy Nob (Assault Marine)
    Flash Git (Tactical Marine)
    Big Mek (Devastator Marine)

    Eldar would be harder due to the lack of a true jump troop. They could use Warp Spiders but Warp Spiders don’t fly up, they just teleport.

  21. McDan says:

    BIG SPACE MEN. Looking good though, but I’m more interested in the single player being great.

  22. Monchberter says:

    Hmm, those levels look a bit Quake 3 in their gothic-ness.

    zzzzzzzzzzzzzzzzzzzzzzzzzzzzzz

  23. Zogtee says:

    Fuck, yes.

    Don’t screw it up, Relic!

  24. CalleX says:

    Utter Crap

  25. louder says:

    1.8 billion combinations and only 5 people will actually use.

  26. ziusudra says:

    I want my exotic Eldar.

  27. pupsikaso says:

    Before I get excited for this I want to know some specifications. Such as:

    - Are there dedicated servers?
    - If so, will they allow customization and modding?
    - Are there PC-related interface and game customizations that people are used to, such as advanced graphics options and the ability to alter the HUD/Interface (things like how crosshairs look like, FOV, and so on)
    - What anti-cheat protection will be in place at the time of launch?
    - Since, unfortunately, the game features unlocks will these unlocks be stored in an online or local profile?

  28. Cunzy1 1 says:

    Ugh. When will they get a Warhammer game right (The Ultra Marines film was total balls too)? The fun of the TT games is having big armies, lots of variety and coming up with strategies and playing games for five hours then deciding the outcome on a D6 because you had to come home.

    This looks like your average manshooter but with space marines in it. If they were really ambitious they’d set up a universe and allow players to play on the galactic/battle/individual levels a la EVE and Dust 514. MMO types can deal with the galactic view, RTS types with battles and mouth breathers with individual firefights.

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