EDGE Rolls Onto PC, Demo

By Jim Rossignol on August 11th, 2011 at 8:40 pm.


Lovely and yet controversy-collecting cuboid puzzler EDGE has arrived on PC, with a shiny-looking rejigged-for-PC version. There’s also a demo out over on the “Steam” videogame distribution system, which I’ve heard is rather popular. We’ll be writing a little more about this game soon, I should imagine.

Gosh, what a busy day.

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38 Comments »

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  1. Premium User Badge

    Anthile says:

    Grab it now, before the inevitable lawsuit. Also, this reminds me of that one game for the first Playstation where you navigate a beachball over geometric shapes and collect keys. Somebody do a remake of that.

    • Miodrag Kovachevic says:

      That’s Kula World for Euros, Strange Spheres for US and Kula Quest for Japan.

      Haven’t tried EDGE, but I did play Puzzle Dimension: http://store.steampowered.com/app/57200/
      I didn’t like it as much as Kula World, but you can try the demo on Steam. It might strike your fancy.

    • HothMonster says:

      Sounds an awful lot like http://en.wikipedia.org/wiki/Marble_Madness

    • Miodrag Kovachevic says:

      Marble Madness played much more free-form. Kula World and Puzzle Dimension are both 4-direction grid-movement games. Plus, MM was more of an isometric platformer. KW and PD have more puzzle elements and are much closer to what I think EDGE is.

    • LionsPhil says:

      It’s pretty cute, although mapping isometric directions to a straight-on set of arrow keys causes me to move in the wrong direction half the time.

      Giving me a headache, though. I think it’s doing some stupid graphical effect to pretend to be an old TV where the colours are horizontally out of focus, because my monitor doesn’t do that for anything else.

      Edit: Yeah, look at that red-blue bleed all over the place. It’s either the world’s worst sub-pixel antialising (and unhelpful on a CRT), or being brain-achingly ugly on purpose.

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    • Matt says:

      You can alleviate that by going into the Options menu and turning “Effects” off.

    • Premium User Badge

      Lars Westergren says:

      When I was a student in Uppsala I met one of the guys who were making Kula World at a pub. One of the people involved in that company later went on to do Puzzle Dimension for the PC, but I don’t know if it was the guy I was talking to.

      Edit: Duh, you were already talking about Puzzle Dimension. NEED MORE COFFEE.

    • Miodrag Kovachevic says:

      That’s a very interesting tidbit of info. Thank you, Lars.

    • LionsPhil says:

      Cheers Matt, that seems to have done the trick.

      What a daft option.

  2. jerkstoresup says:

    My dumb tired head was scrolling through Google Reader and saw “RAGE Rolls Onto PC, Demo”. Overwhelming joy was immediately followed by depression.

  3. IDtenT says:

    How is this different to RUSH?

    • miguelpho says:

      Play the demo. It has nothing to do with RUSH, except they both have cubes.

  4. ResonanceCascade says:

    Timothy Langdell is a goon — and he looks like someone stepped on James Cameron’s face.

    I’ll be downloading the demo when I get home.

  5. magnus says:

    Forgive me, Doctor Tim I rather like Edge. I hope it’s going to be as good as Mirrors!

  6. Wooly says:

    Sounds… EDGY.

    • westyfield says:

      Careful, you’re bordering on getting sued by Langdell.

    • Wulf says:

      Then you’ll find yourself cornered by lawyers, eyeing you for the first sign of weakness so that they might feast on your wallet and your soul.

  7. Kamos says:

    Is this a spin-off or clone of Bobby Bearing?

    :trollface:

  8. Premium User Badge

    LTK says:

    This game is actually more polished than I expected. The sound and music is well-crafted, the art style is definitive, and the game itself is kind of fun as far as I can tell from the demo. Only thing is… ‘kind of fun’ doesn’t make it a must-purchase.

  9. Text_Fish says:

    Demo distracted me for a while, but ultimately I don’t see much longevity in the concept, at least on PC. I might purchase an Android version if it were controlled by the tilt screen, but arrow keys sort of reduce most of it to a game of “moving in the correct direction”, which is sort of taken as a given in most games anyway.

    • LionsPhil says:

      Sokoban is a game of “moving in the right direction”, too. It’s OK to be a simple puzzler.

      …although I admit even at a fiver, it’s not selling me. I can’t figure out how to get back after picking up that last prism on Babylonian, and it’s more frustrating that brain-teasing, not least since it follows the age-old horrid design element of creating difficulty through artificial camera constraints.

  10. ptoxiq says:

    Still waiting to complete this game on my forlornly scratched up iPhone 3GS. I downloaded it when it first came out because 1) it had pretty colors and 2) had the most tingly pleasant-sounding, professionally-crafted soundtrack of any iPhone app I own.

  11. roethle says:

    soldner

  12. Sander Bos says:

    I learned something today. Today I learned that my LCD monitor apparently does not support a 30Hz refresh rate. It told me as much when I started Edge (specifically mentioned 30Hz in the error message on screen), thought it was probably something different, but turns out Edge apparently really runs at 30Hz and my monitor really hates that.

    Question to RPSers, anybody else with a blank screen or am I the only one with a crappy display (although this is the first time I have ever had a problem like this).

  13. Premium User Badge

    Lambchops says:

    I was at Alton Towers the other day and one of their entertainment pavillions is called “Edge Games.” Couldn’t help but think of our friend Mr Langdell.

  14. sonicblastoise says:

    it’s alot more actiony that it is puzzley, but it’s good fun either way. Definitely has a marble madness vibe to it.

  15. ArcaneSaint says:

    Wait, is this a game developed by Edge Games? As a customer I must say I’m very confused right now.

    PS:Tim Langdell, this was a joke.

  16. johnpeat says:

    I gave the demo and whirl and whilst I like the style and the music, the actual game is a bit – well – ‘meh’.

    That bit where you have to ‘hang on’ to another block as it goes around a corner is bloody impossible on a keyboard – a bit easier on a pad but how the hell it worked on a phone I’ve NO idea…

    Not really my cuppa overall tho

    • LionsPhil says:

      Feather the key. It’s the same skill as turning a vehicle at less than full lock with the keyboard.

    • johnpeat says:

      Problem is, keyboard keys aren’t really designed for that stuff and decent keyboard keys have a fair bit of travel which makes tapping them quickly less-than-easy…

      As I said, switched to the pad and it was much, much easier but someone who doesn’t have a pad might be swearing a bit (depending on the action of their keyboard I guess!!)

    • LionsPhil says:

      Well, I played on an old Model M (buckling springs forever, woo)—the knack is fluctuating the pressure around the point at which the key makes contact, never releasing it fully. But, yeah, I can see that using a gamepad would be less faff.

  17. armaankhan says:

    I loved Edge on iPhone, and played it to death, multiple times, but I’m not feeling the PC version. For some reason it lacks the charm of the iPhone version, and just didn’t hook me. A shame since I was really looking forward to the PC release.

  18. malkav11 says:

    You know what else is (about to come out) on Steam? Avadon.
    http://store.steampowered.com/app/112100/?snr=1_4_4__105

  19. Lobotomist says:

    Very nice game. Addicting !

  20. Gerbick says:

    This is on my wife’s phone. My eldest son plays it all the time and is now bugging me to get it on PC. Hurrah for a demo.