Gamescom: Six New Mass Effect 3 Shots

By John Walker on August 16th, 2011 at 4:23 pm.

I like this one best.

Gamescom has produced six new screenshots of Mass Effect 3. Want to see them? Do you? I bet you do! Well… go on then. Being from BioWare there’s a bloody stupid logo obscuring half the picture on all of them. BioWare? Grow up. No one’s going to pretend it’s from their game. (Until Limbo Of The Lost 2, I suppose). And extremely disappointingly, despite the announcement of the official FemShep, ManShep continues to appear.

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94 Comments »

  1. JohnnyMaverik says:

    Yup, that looks like Mass Effect. Who’d have thought it…

    • Dhatz says:

      I was thinking “now were aiming” when i saw the 4th screen.

  2. Paool says:

    I can’t see the last two pictures. Look Sexy though. Can’t wait to try that Uber Shepard bitchslap you see in the 3rd frame

    Edit: Nvm, I can see em now.

  3. UnravThreads says:

    Mutant Batarians, Geth, Reapers…

    Anyone else finding themselves caring less and less as time goes on? A year ago I’d be champing at the bit for ME3, but now I’m just thinking “Eh”.

    • TillEulenspiegel says:

      I thought ME1 started out really really well plot-wise. A strong sense of mystery, and a delightfully creepy enemy. ME2 was a better game/shooter, but it didn’t have any of that.

      ME3 again looks a decent shooter, but I can’t see how they could get back to the creepy, mysterious goodness of the original.

    • Inglourious Badger says:

      I’m still curious to see if there’s Mutant Batarian, Geth and Reaper romance options though…

    • Pop says:

      Unfortunately it’s mostly just The Arrival which killed off my interest in the game…

    • Wulf says:

      I actually don’t see anything of Geth origin, there. The Geth are stylistically obvious in that they have glowing lenses and thin necks, they can be recognised by that. What I see looks like human built tech that’s been reprogrammed to be eeebil, which was a theme in Mass Effect 2 as well. But Geth? Not seeing Geth. I also see people in armoured suits which look similar to Shepard’s (including helmet). But I see no Geth.

      Geth Biped: http://media.giantbomb.com/uploads/2/22506/929361-mass_effect_86geth_warrior_super.jpg
      Geth Tank Robot Thing: http://images.wikia.com/masseffect/images/a/a9/ArmatureLanding.png

      Note the thin neck and the lens is a reoccurring aesthetic. It’s just the way they were designed. And none of the screenshots match Geth.

      If you’re talking about the huge walker robot things, that’s clearly Reaper tech. It fits their visual aesthetic.

    • Hidden_7 says:

      Fourth picture, Shepard is clearly shooting at a geth.

    • iniudan says:

      The huge robot is a Cerberus exosuit (there is a nice Cerberus sign on the arm and can see someone inisde), which make it most likely human technology (or at least alien tech repurposed has human tech). After all we have seen plenty of bipedal robot in ME2, so don’t see why a mech would be out of reach of human tech.

  4. testman3 says:

    Mass Effect =D

  5. Zyrxil says:

    Why are we still fighting Geth? I’m pretty sure I rewrote all of their brains to like me.

    • westyfield says:

      Was that all of them? I thought it was just a small group who were a bit crazy.

    • Heliocentric says:

      To be fair, you only wiped/killed sovereign’s geth, the rest of geth could still decide to kill everyone.

    • gwathdring says:

      SPOILERS!

      Yes. but isn’t it kind of silly if a bunch of Geth just happen to get hacked by a different reaper on it’s way to attacking Earth? Sure it’s a sci-fi staple, but I liked what the Geth turned out to be and thought the choice to brainwash or destroy the Geth was rather interesting. And when I went back to do some side missions and looked at trailers of the DLC … it was annoying to see no acknowledgment of my decision on the Geth station. In theory the Geth that aren’t brainwashed are just as likely to fight you if you’re in the Traverse, or at least on their planets, but since the game doesn’t differentiate between the two except in conversation–making it feel like the writers and the level designers weren’t talking to one-another about this.

      Point being, I think it’s a bit lazy to reuse them as an enemy without a substantial and interesting plot motivation, something I don’t really expect but I’m willing to be surprised.

    • StranaMente says:

      Actually either you kill the hostile group, or rewrite them to behave like normal non hostile geths.
      But you know, it’s not like Bioware cares that much about continuity, isn’t it (I’m looking at you Dragon Age:2 and Leliana, and Zevran)?
      On the fifth image I can clearly hear Shep shout: “Hadooooken!”

    • Nalano says:

      Well, it’d be a dull, dull game if all you fought were Cerberus and the reapers.

      I’m going with the “brainwashed” camp.

    • ArcaneSaint says:

      Yeah, because unlike humans who have all these different factions and opinions, all Geth must be exactly the same.

      You rewrote (or destroyed) one station full of Geth, and although this is still a lot of Geth, there are many more beyond the Veil. Some of these might decide to help humanity and the rest against the Reapers, some others might want to stay out of the conflict and avoid contact with alien races, and again others could be indoctrinated and become the servants of the Reapers.

      Hmm, perhaps Garrus should recalibrate them so they all want to help Shepard.

    • Pattom says:

      What about your closing remarks in Tali’s trial, though? I could see a situation where you didn’t destroy the geth station, but all the geth want to kill you anyway because you encouraged the quarians to attack them. Bit of a dick move on Shepard’s part, that was.

    • Wulf says:

      It’s not Geth. :|

      The Geth are an anarchist commune of supermachines, the bad part we either rewrote or blew up, whichever you picked. We’re not fighting the Geth. Nothing in those screenshots is Geth.

      In those screenshots there are armoured humans and reprogrammed human AI construction bots. There are also Reaper walker-drones. No Geth.

      Does no one else have an eye for detail? :|

    • Hidden_7 says:

      Yup, that’s why they’re talking about the Geth, because the fourth picture is a Geth. Note the head shaped like a long lens (albeit its a weird angle, so it’s harder to see) the quarian style body shape, such as the legs and arms and the mechano-fiberous “musculature.”

      It is painted red, however, so that’s different.

    • EndelNurk says:

      @Wulf That really is a geth in the fourth picture. It’s head is forward but you can clearly see the glow light in the centre of its head, the three-toed feet, the tubing running down from the head around the back and the arms which have synthetic muscle fibres running along them. It’s even carrying a geth plasma weapon.
      These pictures show, in order:
      1) A Cerberus walker (with pilot in the head) gripping an asari that I’m pretty sure is Liara
      2) Batarian husks
      3) A Cerberus officer
      4) A geth
      5) A Cerberus officer
      6) A Reaper

      We knew about fighting Cerberus and the Reapers and that’s great. I’m with the other guys though and a bit disappointed fighting geth again. From what I have heard about the story though there is a good reason about it and you [Spoiler?] should have a choice about whether you fight them or not.

  6. Heliocentric says:

    Seriously? They could release shots from mass effect 2 and we’d never even know.

    • Commisar says:

      WHY CAN’T THIS JUST BE BG2 IN SPACE?!?!?! WHY CAN’T BIOWARE MAKE GAMES LIKE THEY DID IN 1999? THIS LOOKS WAY TO SHOOTY AND NOT ENOUGH STAT HEAVY GRINDFEST LIKE I WANT IT TO BEE AND ITS NOT ISOMETRIC/ sarcasm MAN RPS readers/comments are the whiniest bunch of bitches on the internet, they’re starting to become wore than REDDIT!

  7. skinlo says:

    I have surprisingly little interest in it despite the fact I enjoyed Mass Effect 1 and 2.

  8. Burning Man says:

    I don’t think increasing FemShep’s marketing visibility meant that she would replace MaleShep as the primary model to market the game. That said, I think MaleShep is ugly.

    And no Bioware, you may not have my money again, not even after you gave me ME2 for free for condescending to buy DA2 .

    • DeathHamsterDude says:

      Soa Dev Company that is considered one of the best for making RPG games releases one admittedly poor (or rather badly designed) game and that’s it? Finished? Not gonna give them one more chance? I didn’t like DA2 much either, and I may be apprehensive about their next games, but It seems a bit harsh to go cold turkey on them.

    • Kdansky says:

      At least DA2 tried to be an RPG.

    • Burning Man says:

      Honestly it’s more that Dragon Age did EVERYTHING right as far as I was concerned, at the time anyway, and then they brutally stabbed in the chest and shat in the face of everyone who loved it. Before replacing it with a poor cousin who didn’t look even remotely similar. And ME2 just skipped over the rather bothersome part of actually making a story.

      None of the three announced projects (DA2, ME3, SWTOR) have anything in common with the RPGs Bioware started out with: BG, KOTOR, JE. To use an oft-quoted but potentially incorrect internet phrase, they all cater to the ‘casual console gamer’ crowd, which would rather be done with all the stat checks and pretend people interaction, and just get to the shooty bits.

    • IDtenT says:

      JE was pretty casual. It was also probably their best casual RPG.

    • Betamax says:

      @Deathamster: Yeah, if anything this is one thing that has bugged me about the DA2 backlash. I can get people not liking it, hell whilst I’m not one of them I’m certainly not blind to it’s flaws, however one game that doesn’t receive universal acclaim does not mean that no good can come from the same developers ever again. Not to mention these aren’t even the same developers, it’s a completely different team.

      Some of the best directors in Film have made crap films, but then gone on to make another classic afterwards. Best to judge something on it’s own standards I say, unless the company or person in question have released a string of products that haven’t appealed to you personally or have otherwise bombed.

      I suppose for some the steps away from the more tried and tested RPG forumla of old (JE, ME, DA2, even KotOR although few mention that thesedays) has taken it’s toll. The backlash still seems OTT to me though.

    • Cradok says:

      It’s not just Dragon Age 2, though. I’ve been having issues with BioWare since Mass Effect 2 and the Dragon Age Origins DLC. DA2 and the ME2 DLC didn’t help, and I’m not liking what I’ve been seeing from The Old Republic or ME3. I feel that they’re ‘losing their way’ as it were.

    • Sif says:

      “None of the three announced projects (DA2, ME3, SWTOR) have anything in common with the RPGs Bioware started out with”

      It’s like they’ve tried to do something different with their games or evolve with the times in the past 15 years. Weird.

  9. smallclaws says:

    Third screenshot: Batarian husk? Just a thought, I’ve no idea if that’s actually on the money.

  10. unangbangkay says:

    They didn’t include FemShep because LOL EVERYONE HATES FEMSHEP 5

    • Milky1985 says:

      Ironically all the hate i have seen for femshep 5 has been from women saying she was choosen cause poeple liked how she look and they did it a bit like a beauty contest (and someone saying she as choosen since she was blonde but she looks actually dyed blonde anyway :P)

    • Drinking with Skeletons says:

      What bugs me about the femshep thing is that they didn’t just make a female version of maleshep. You know, the same hair and eye colors and a fairly generic female haircut (shoulder-length, no-frills). If you are going to make a separate version of the same character, presumably for advertising purposes, why make the character look so fundamentally different? It would be like making a female version of Mario and losing the red-and-blue motif.

    • Acorino says:

      Female Mario…now that’s a picture I didn’t want to think of. Thanks!

  11. Ultra-Humanite says:

    They paid a dude for his likeness for Man Shep. Gotta get their money’s worth.

  12. Kdansky says:

    I was wrong. I assumed five out of six shots just showed maleshep shooting generic enemies in front of brown/grey backgrounds in close-up. But that’s only on four out of six, not five. Not that the other two are genuinely interesting either.

    • Commisar says:

      WHY CAN’T THIS JUST BE BG2 IN SPACE?!?!?! WHY CAN’T BIOWARE MAKE GAMES LIKE THEY DID IN 1999? THIS LOOKS WAY TO SHOOTY AND NOT ENOUGH STAT HEAVY GRINDFEST LIKE I WANT IT TO BEE AND ITS NOT ISOMETRIC/ sarcasm MAN RPS raders/comments are the whiniest bunch of bitches on the internet, they’re starting to become wore than REDDIT! IT ISN’t FUCKING 1999 anymore, THE FIRST 2 SOLD WELL, THEY ARE NOT GOING TO MAKE A FUCKING BALDUERS GATE 3 GET OVER IT, ITS BEEN 11 YEARS

    • Kdansky says:

      I think you misreplied. While I understand your rage and hostility, it is misplaced. I am neither a huge fan of Bioware’s older games, nor do I want a boring stat fest. But on the other hand, I do not care about whack-a-mole either, but I am in it for the story. And ME2′s story is piss-poor due to its abundance of major plot holes.

      Do you have to shout so much? And do you have to post your poorly written rant more than once? Can’t you just leave?

    • Subject 706 says:

      He’s a Commisar, don’t you see? He isn’t supposed to accept differing opinions.

  13. Moni says:

    Is that a flaming sword of fire I see there?

  14. talon03 says:

    Tsk, 6 new screenshots and Shepard’s not in any of them, why do they tease us…

  15. skyturnedred says:

    Not a day one purchase, but will get it when the price is right.

  16. Shark says:

    So, it’s ME 2.5 more sex with blue wimminz and even more killing mercenaries

  17. Khemm says:

    Mass Effect is the best shooter I’ve played in years. Looking forward to the third part.

  18. gwathdring says:

    So we’re still fighting Cerberus. We’re still fighting the Geth. We’re going to be fighting an awful lot of zom–of husks, but hopefully a wide enough variety to be visually interesting (I’m not holding my breath for each species to require different tactics). Hrm.

    I think my main issue at this point is that I enjoyed the first two games, but had very little stomach for the main plot arch and pacing of the second game. I enjoyed the combat if not the levels, enjoyed the improved cover mechanic if not the ludicrous chest-high wall placement and pop-up-cover, and enjoyed a lot of the new companions and locations and side characters. But the first games were both a bit raw and the whole end sequence of the second game really wore me out. The plot was utterly uninteresting to me, and even if I enjoyed most of the *time* I spent with the game, it’s quite draining not to be as little invested in the game as I was with quite as much energy and excitement as I had for the parts I enjoyed.

  19. kwyjibo says:

    What’s annoying is that I have Mass Effect 1 & 2 on Steam, but will have to fucking instal Origin to play the third.

    Well, there’s always piracy, but I’ve have preferred them all in one place.

    • Khemm says:

      Now you know how many people feel about Steamworks games and being fucking forced to install Steam. I’d say it’s the “taste your own medicine, Valve fanboys” scenario. Disclaimer: not implying you’re one.
      Meanwhile, cracked copies run without Steam just fine. It’s unfortunate legit customers are punished.

    • malkav11 says:

      Is this confirmed, or just speculation based on Battlefield 3 being Origin-saddled? Because I only vaguely sort of care about Battlefield 3 (unless the singleplayer is far more awesome than any Battlefield singleplayer to date), but I would still like to at least try ME3 at some point and I really don’t want to be saddled with yet another client app.

    • Khemm says:

      @malkav11
      It’s speculation, but at the same time EA tying all their games to Origin is more than probable and would make perfect sense.
      However, we still don’t know HOW Origin will work. Like Steam? Or GFWL? Will it run in the background? Will it be used for activation only or work like Steam, not allowing you to install games without installing the client and updating it first? So many questions, no answers yet.

    • malkav11 says:

      It seems logical, yeah, I’m just hoping it isn’t the case. Of course, I also thought Origin was pretty much confirmed to be a Steam clone, so shows what I know.

    • Commisar says:

      Yeah, so what, if you pirate, it will only be your fault that they stop developing games for the PC, please drink Gabe’s sweat somewhere else

  20. Kaldor says:

    Bioware are the kings of meaningless or recycled screenshots. Remember those first DA2 screens? Instead of showing some part of the city, some fancy cutscene or whatever, they gave us their new low-poly darkspawn, improved bloodsprays, and a brown waste.

  21. Drinking with Skeletons says:

    I can forgive a lot of the franchise’s faults, but I hope that they finally make the AI partners genuinely different to bring along. In ME they at least had some different passive abilities that could improve healing or allow you to hack if you hadn’t specialized in that yourself. In ME2 it initially seemed like it would be better–add their skills to your shortcut keys to better control your team’s actions!–but since 90% of the skills were just reskinned versions of “high damage to single target” and “moderate damage to multiple targets,” it made squad selection mechanically pointless.

    To compare, Dungeon Siege III–itself a fairly simple game–had each character have wildly different AOE’s for basic and special attacks as well as a significant difference in range. You had zero control of AI partners and they were equally effective, but at least they were obviously dealing damage in different ways.

  22. Wauffles says:

    Why are most of the screenshots of Man Shooting Gun from over the shoulder

    I thought mass effect were rpgs

    • Sidorovich says:

      EA long ago re-classified ME as a ‘guns and conversation’ game – not a RPG.

    • Khemm says:

      It’s the same type or RPG like many RPGs released in this day and age.
      It ISN’T one. Just like Failout 3, it’s a shooter with dialogues and meaningless stats.

    • malkav11 says:

      Fallout 3 has far more RPG to it than Mass Effect 2 did.

      Supposedly ME3′s veering back RPGwards, but I will believe it when I see it.

    • Khemm says:

      @malkav
      Maybe, but even STALKER feels more rpgish than F3 to me – and it has no stats at all.
      Compared to F1 and 2, 3 is some kind of a sick joke…

    • Burning Man says:

      I actually spent the whole of yesterday depressed that Bethesda had the Fallout license and planned to milk it for all it was worth. Fallout New Vegas is such a beautiful game.

    • Nalano says:

      Not this shit again.

  23. Pointless Puppies says:

    Yawn. Wake me up when BioWare decides to turn the game back into something vaguely resembling an RPG.

    I really liked Mass Effect 2, but for the third game I didn’t want more of that, I wanted more of ME1 with better implementation of its mechanics. I still want planet exploration, and I was hoping they’d evolve the series into that direction, with a ship you can actually navigate rather than being your generic “central hub”, with loots to be found so I can staple all that loots to my characters’ faces and watch their stats go up.

    I don’t want third-person CoD in space with needless yakking . Which is what ME3 is looking like. I want the space opera they promised in the first, not shooty-shooty bang-bang in poorly lit corridors.

    • Khemm says:

      There’s no turning back. Beth and Bio proved you can take the fps/tps formula, add some stats and dialogues that don’t actually matter and you have a perfect “rpg” the GIANORMOUS fps/tps loving crowd will be all over, because it’ll play just like your blockbuster fps/tps.

      If you want real RPGs, you will only get those from small indie studios.

    • Acorino says:

      Yeah, small indie studios like Bethesda or Piranha Bytes…

    • vecordae says:

      What,exactly, constitutes a “real” rpg anyway? As far as I can tell, “real” rpgs are just long-winded bits of dialogue snugged in between bouts of stat-monkeying masquerading as “deep” and “strategic” combat. I don’t see how replacing plodding faux-sword play and wizards with equally nonsensical cover-based shooter combat and space magic changes the basic premise of the genre all that much.

    • Commisar says:

      WHY CAN’T THIS JUST BE BG2 IN SPACE?!?!?! WHY CAN’T BIOWARE MAKE GAMES LIKE THEY DID IN 1999? THIS LOOKS WAY TO SHOOTY AND NOT ENOUGH STAT HEAVY GRINDFEST LIKE I WANT IT TO BEE AND ITS NOT ISOMETRIC/ sarcasm MAN RPS raders/comments are the whiniest bunch of bitches on the internet, they’re starting to become wore than REDDIT! yeah, so you can replay BG2 OVER AND OVER AGAIN

    • soldant says:

      If going back to ME1 means having like a hundred different guns, ammo types and armour that I’m never going to use cluttering up my inventory, then you can keep it. I can understand some people’s concerns with ME2 doing a u-turn when it came to inventory management (more or less scrapping the whole lot) but ME1 was hardly any better with its hundreds of weapons that were all horribly outdated and used either for omnigel (which was in abundance anyway) or credits (likewise). This isn’t Diablo 2!

    • vecordae says:

      @soldant: Exactly. I like weapon variety, but ME1 really lacked it. Sure, there were tons of weapons and the potential for customization was nice on paper, but in practice, what you got were dozens and dozens of weapons you didn’t really want cluttering up your inventory. Being able to convert them to omni-gel or selling them is nice, but the UI made that a tedious task. M2′s much more streamlined approach was the equivalent of simply saying “You know what? This is the best gun. This is the only one you’ll bother to use anyway, so we’ll just go ahead and give it to and cut out the inventory management out completely. We have just cut 2 hours of tedium out of the game for you. You’re welcome.”

      A happy middle ground where I can improve/modify my weaponry and armor from a reasonable number of cool-looking and consistantly useful options sounds appealing.

  24. metalangel says:

    I’m sure it’ll be a fantastic game two years after it comes out, when all the missing chunks of story have been added back in via DLC.

  25. PatrickSwayze says:

    Do you people ever read or just look at screenshots and videos?

    Bioware have already clarified that weapon customization is back along with bigger skill trees and more builds per class.

    Disapointingly it looks like the heat sinks have returned though. Maybe they can implement a cooling mechanic for them…

    • Commisar says:

      WHY CAN’T THIS JUST BE BG2 IN SPACE?!?!?! WHY CAN’T BIOWARE MAKE GAMES LIKE THEY DID IN 1999? THIS LOOKS WAY TO SHOOTY AND NOT ENOUGH STAT HEAVY GRINDFEST LIKE I WANT IT TO BEE AND ITS NOT ISOMETRIC/ sarcasm MAN RPS raders/comments are the whiniest bunch of bitches on the internet, they’re starting to become wore than REDDIT!

    • Inigo says:

      BG2 IN SPACE

      Actually, why HASN’T anyone done that?

  26. Turkey says:

    Does the EA merger mean that Obsidian won’t get to play with the franchise once Bioware’s sick of it?

  27. BurningPet says:

    First thing – my shepard look way better than this one.
    Second – cant see the difference from mass effect 2.
    Third – highly expecting this.

  28. edededdd says:

    spree shopping
    go to
    http://www.abcneed.com

  29. TheGameSquid says:

    Judging by these screenshots I dare say we will be fighting robotmen and… relatively terrible-looking aliens.

  30. kuran says:

    The lack of expression in shepherd’s face (yes, even from behind..) makes him look super awkward in those shots.

  31. matrices says:

    You know what would be really cool? If there were a faction of Geth that sided with the Reapers not because they were “brainwashed” but because they objectively decided, through their own rational process, that it was the logical thing to do.

    • bleeters says:

      So, like the Geth who did exactly that in Mass Effect 1 and 2, then.

  32. The Kid says:

    Biotics: I want X-man caliber. Weapons: customizable to the max (it is the future right?). Characters: more like how I felt when I recruited Legion, more diversity between races, battle mechanics, and storyline contributions. As for the story: more treasonous acts, betrayal. Shepherd, in my humble opinion, is too similar not matter how you play the game (e.g. paragon, renegade). Though the beautiful cinematic sequences, the soundtrack, and atmosphere help to alleviate my frustrations and make it more playable. The game–the franchise–can still be epic though…

    (*crosses fingers*).

    • Commisar says:

      Nope, by now you should know that Bioware have NEVER EVER made a decent game in their history, all tehy do is crap out Gears of War: Sci Fi and terrible fantasy RPGs(that is, if you read RPS)

    • The Kid says:

      I laughed when I read your reply. You’re one hundred percent right, I should have known better. The little kid inside of me jumped out for a second. Reading what i wrote, I realized my grasps at enthusiasm for this game is proportional to my very real denial of how much this game will fail me personally.

      I’m a goner.

      Its like the Matrix franchise all over again. Starts out amazing and then by the third one you wished you could retroactively wipe out you’re first good experience just so you wouldn’t be on the hook for the last two.

  33. Wulf says:

    Just to clarify:

    Geth Bipeds:

    http://www.creativeuncut.com/gallery-05/art/me-geth-concept.jpg
    http://images.wikia.com/masseffect/images/6/64/Geth_Juggernaught_01.jpg

    Geth Quadrupeds:

    http://images.fanpop.com/images/image_uploads/Wallpapers–Geth–mass-effect-461583_1600_1200.jpg

    Geth Walking Tanks:

    http://images.wikia.com/masseffect/images/a/a9/ArmatureLanding.png

    Things to note about Geth aesthetics: They have snake-like necks and gangly bodies. Their heads invariably have a singular glowing lens, even the giant ones, and the bipedal ones have digitigrade legs. They’re very visually distinctive.

    Nothing in those images matches Geth asthetics. What DOES is the reprogrammed construction/security drones that we fought in Mass Effect 2, that’s what you’re seeing in one of those shots. The rest? Armoured humans. The armour is almost exactly the same as some of the sets worn by Shepard in Mass Effect 2. The giant robot thing? It’s Reaper tech, it’s got the whole insectoid aesthetic going on. An insectoid aesthetic which the Reapers have but the Geth do not.

    In other words, we’re not fighting Geth in ME3 most likely, it’s just people mistaking non-Geth things for Geth.

    Yes, I have an eye for detail. I’m a creative person, so it’s just a thing I have.

  34. Wulf says:

    Oh fun. Apparently my previous comment triggered the spambot enough to be marked for moderation. >_> At least they’re not getting deleted any more.

    +1 RPS

  35. Ruffian says:

    is it just me or do all the ME screens look very similar? I can remember looking at the ME2 screenshots way back when and thinking the same “mehhh…” that I’m thinking now, staring at these new screenshots. I wish they would gimme some shots of the environments, ya know.
    The best part of the ME games, for me, is more the vastness of the game universe and the immersive experience that it offers, rather than it’s now fairly standard fpsrpg combat system. not that it’s bad or anything. It’d just be nice to get some shots of the rpg elements of the game sometime. You know, the stuff that made it stand out initially from all the other scifi types.