Nine Minutes Of Assassin’s Creed Revelations

By Jim Rossignol on August 19th, 2011 at 8:19 am.


If you want to see the demonstration that was shown to journalists at Gamescom over the past couple of days then you need look no further than the crypt in the foundations beneath this post. Nine (count ‘em!) minutes of the next Assassin’s Creed game in action. There is snow, sneaking, and some stabbing. It looks lovely, but then I always think that about the AC games, and then I play them and oh.

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69 Comments »

  1. Premium User Badge

    AlwaysRight says:

    Yeah, but is the horse riding at the start Kinect compatible? You know… for immersion.

  2. Rich says:

    “and then I play them and oh.”

    Oh?

    • Khemm says:

      I’m in the same boat as Jim, but I do not know if it’s for the same reasons. AC series is nice in a sense it gives you freedom to act stupidly in the cities, fool around, but when it comes to actual missions and assassinations – it suddenly restricts you as hell, all the freedom is gone… WHY? I HATE THAT.

      Wouldn’t it be awesome if we could handle assassinations in multiple ways? Wouldn’t it be awesome if each assassination gave you at least half the possibilities to kill targets that Hitman games give you?
      Instead, all designers allow us to do is:
      - go to where your target is
      - watch a cutscene
      - climb a bit/ chase the target
      - watch a cutscene
      - run up to the target, stab, stab, stab
      - watch a cutscene.
      Boring, disappointing, and super LAME.

    • skinlo says:

      Disagree, I really enjoy them. I played Brotherhood for 23 hours, and although it can get repetitive, I still find them fun.

    • Nallen says:

      I really enjoyed AC2 and Brotherhood. I find them highly immersive. Would be happy to ditch the whole dream within a dream stuff though.

    • kament says:

      Well, Khemm, actually they gave us multiple opportunities to eliminate a target, didn’t they. You can merge with crowds or otherwise hide and wait for victim to take them down instantly. You can approach by the roofs unnoticed and swoop on target, though swooping is baaad. :) It’s not always an option, sometimes they force scenario (in first AC it’s always like that), but still there’s quite a number of opportunities you can exploit as you wish.

    • Spider Jerusalem says:

      Yes, but in the end you’re always jumping and stabbing or “blending” (I use the term loosely because there’s no way to blend in that garish armor) and then stabbing.

      I like the AC games, but I feel like I pretty much did everything in AC1. The other two have been more of the same, but with worse accents.

    • StingingVelvet says:

      I’m in the same boat… they look fun and the idea is cool but playing them is just annoying to me. The controls, even with a pad, leave much to be desired in my opinion. You always auto-jump somewhere I do not want to go. On top of that the gameplay is mind-numbing… run here, run there, combat is super simple, evasion is super simple, platforming is super simple, stealth is non-existent. They’re like errand simulators to unlock cutscenes, and I say that as someone whose favorite game is Morrowind, the ultimate errand simulator.

      I enjoyed the first one as an immersive walking-around-old-cities simulator, but AC2 and Brotherhood both were very “meh” experiences for me overall.

    • Premium User Badge

      Richard Beer says:

      Utterly disagree. I never played AC1 but I lapped up AC2 and Brotherhood. They’re two of the best games I’ve ever played. I can’t put my finger on why, but it’s the whole package: the freedom, the storyline, the crazy conspiracy stuff, the beauty of just clambering around an epic skyline as the sun sets in the distance… It’s just so much FUN!

      I don’t know, something about the world of Assassin’s Creed just speaks to me. I find it totally immersive. I play AC games on my XBox rather than my PC, though. Maybe that makes a difference and gives it a different feel.

    • kament says:

      Isn’t it the very idea of assasination in the series, stabbing and not creating an accident? :) And I don’t think that we did it all in AC1. There it was like Khemm said.

    • StingingVelvet says:

      @ Richard Beer

      Your list is basically freedom and story and personally I have played tons of open-world games at this point, it is no longer unique to me or a driving reason to enjoy a game. The story is pretty good, I grant you, but not so good it makes playing an otherwise meh game worth it.

      Obviously these are subjective statements though.

    • Khemm says:

      I wouldn’t say the story is pretty good… actually, it’s beyond stupid. I do understand the appeal, but it’s basically Stargate with a twist (two factions duking it out for centuries).

    • Nalano says:

      That plus a Dan Brown-esque conspiracy theme. Eugh.

    • propjoe says:

      @Khemm, agree but disagree. You’re right, that’s pretty much how the game goes, but I’ve still found it to be super fun. I did always think it was weird that these “Assassinations” were always loud, violent, public affairs. I was expecting a lot more sneaking into people’s houses at night. But it’s all right, because I still enjoyed the hell out of it.

    • gmcleod says:

      Certainly not as many options as Hitman, but I still disagree with the top comment. They’ve all allowed for freedom to choose your assassination, but they generally divide down into Noisy/Quiet.

      Probably the most open approach to killings was in the first game, even though there were less items for strategies. It took me a long time to do every major assassination in AC1 in a great ‘Silent Assassin’ fashion. The only one where that’s not possibe is the ninth when they know you coming and IT’S A TRAP. But you can still try by silently taking out every archer to make the getaway easy.

  3. Dzamir says:

    I just hope that you will not be able to be a ninja that can kill 20 men in a row like the previous games (or at least they can rename the game to Ninja’s Creed)

    • BeamSplashX says:

      “Ninja” is pretty much Japanese for “assassin”, so it would be a bit pointless. I know it has different implications, but the title’s already accurate. I hope whenever they get around to changing eras/countries (and they damn well should by now), they don’t give an Asia-based game the subtitle of “Honor”. Getting Deus Ex’s Hong Kong voice actors would be very entertaining, though.

      “Too-rists shu stay, niya duh mawket.”

  4. Serge says:

    Personally could not care less.

    I’ve enjoyed the first two games. Hell, I’ve enjoyed the FIRST game. Some call me crazy, but I’ve completed it several times.
    But after 2nd part with Ezio, I could not force myself to play Brotherhood.
    It was basically the same damn game with few new levels. This could be sold as DLC, but not as a separate 60$ game.

    The differences between 1st and 2nd games were almost enough for me to justify the price tag(And back then I was so pumped after AC1 hit all the right spots in my gaming places).
    This time, however, I think I won’t even bother to *cough* download *cough* it.

    • skinlo says:

      Your loss, Brotherhood was the best one yet.

      Its as long as Assassins Creed 2.

    • reticulate says:

      Brotherhood was advertised spectacularly poorly. If you went into it only seeing the usual PR, you’d think it was a multiplayer expansion with a token single player addition.

      In actual fact, the single player game was bigger than ACII. Yeah, the Desmond story has taken a turn for the batshit insane, but it’s a fun sort of batshit insane. The core game has improved with every iteration, with Brotherhood easily being the best of the bunch.

    • StingingVelvet says:

      @ Skinio

      I like how it being long makes it okay to you that it is basically the same game again. I played both and Brotherhood is an expansion pack through and through, it’s just longer (which is not indicative of quality). Even the assets and world looked almost the same as AC2.

    • Premium User Badge

      TheApologist says:

      The problem to my mind wasn’t that AC:B was the same game again, but that it was a worse game than AC:2

    • HisMastersVoice says:

      Well, you’re pretty much the first person I’ve seen claiming ACB was worse than AC2. Wonder what makes you think that.

    • Premium User Badge

      TheApologist says:

      @HisMastersVoice

      Am I? Oops. I might be wrong then, but it seemed to me there was far more insta-desync when seen by a guard than in AC2. That was my main gripe. That and the armour side-quest stuff seems structured so that you can only get it for the DLC missions, which is a bit scummy.

    • Burning Man says:

      ACB’s single player was a simple cash-in. Most of the people you assassinated had no personality to speak of, they were merely multiplayer characters. Which isn’t a bad thing by itself, but they could have told me to assassinate a random passerby and it would have felt the same. The story missions never excited me and the sidequests felt like a simple excuse to run around. So I just left the missions alone and spent half my time running across the countryside listening to Echoes of The Roman Ruins (which is a fantastic song). The other half was spent buying and upgrading real estate. Because I like money.

      If this seems like a rant, it isn’t, to be honest. I was just disappointed with it after how stunning AC2 was in every way.

    • TheManHimself says:

      I don’t know mate. I actually enjoyed some of the side quests especially, mostly the Followers of Romulus and Da Vinci’s weapons of war.
      First mentioned was usually a bit Prince of Persia ish, but I enjoyed every second of it.
      Second mentioned was great because they created highly focused “stages” to complete, although the weapons themselves were a bit gimmicky and could become tedious.

  5. Paul says:

    I enjoyed all 3 games, but with the idiocy Ubifail is doing the past…3 years, I am not sure if I will keep supporting this series.

    • Ondrej says:

      This. On one side people are spewing (righteously) hatred on Ubisoft due to the last events and on the other side they seem to care about AC quite a bit. Or maybe, these are not the same people or not the same Ubisoft.

  6. akumen says:

    I got bored of AC … the game is too linear in its approach. For a game of a world of possibilities of how to assassinate a person it is really “on rails”. I’m sure this instalment will be more of the same. Meh.

  7. max pain says:

    Hello, Ubi have removed the video :)

  8. Ernesto says:

    I never played any previous AC games, but this looks more like a medieval spiderman… And hand grenades and land mines?? I thought these games were more like Splinter Cell.

  9. ThinkAndGrowWitcher says:

    No surprise from Ubisaft: Video has now been DRM’d (YouTube was not connected to the internet correctly apparently).

    “We don’t want to spoilt the surprise for customers by leaking this 9 minute video. It contains 50% of the game’s content, and 80% of its gameplay elements.” probably said a Ubisoft spokesperson – before retracting it and replacing it with a different statement.

  10. razgon says:

    Huh? People can see the video? Mine is blocked due to copyright issues

    edit: Ah, its taken down for everyone, I just failed to read the last comment

  11. reticulate says:

    Blocked by the youtubes :(

  12. theloz says:

    I don’t understand why they changed Altair’s voice. It’s a minor detail but AC has always paid attention to the minor details.

  13. Subject 706 says:

    “Oh”

    As someone whose index finger has lingered more than one time over the buy button when steam had a sale on the AssCreed games, would you care to expand that “oh”?

    I’ve heard a bit too many negatives about the series, so as of yet I’ve stopped that index finger.

    In my imagination the games are sort of a medieval/renaissance hitman, except with a crazier story, but then I’ve also heard:

    The “assassinations” are extremely unsubtle, more like action hero fights.
    Combat is piss easy, with the protagonist easily dispatching multiple opponents, who line up nicely waiting for their turn to fight you.

    Educate me please, should I get the series on the next Steam sale?

    • Spider Jerusalem says:

      The series is worth playing. The games are well-made and, at the very least, function as an outstanding parkour sim (much like Oblivion was a great hiking sim).

      AC1 blew my mind. The other two have been enjoyable enough romps through pretty places for a few hours until I got bored.

    • StingingVelvet says:

      These games are absolutely positively NOTHING like Hitman. Nothing.

      They basic gameplay is holding forward to auto-run anywhere and over anything. You then have sword fights, but the combat is so easy and simple that it is not very interesting. There is literally no reason to bother with anything but counter-attacking by hitting X when an enemy is attacking you. There is no real stealth at all, you just blend into crowds or the scenery by being in a certain well-marked spot. Mission variations all circle around follow this/kill that/run from this. They’re very simple games overall, I think most people like them for the story and walking around cool cities, or just the constant easy rewards they throw at you for doing simple things.

    • Raiyan 1.0 says:

      Talking of Hitman, did you guys know what IO is up to in their quest to make Absolution?

      http://www.vg247.com/2011/08/18/47-is-back-ios-blystad-on-bringing-back-hitman-with-absolution/

      Absolution will have colored lines highlighting in-game routes.

      Tore Blystad claims that the feature is necessary, and that the degree of player freedom in the original Hitman games wasn’t readily apparent because of the game’s breadth of options and unforgiving difficulty. “That kind of freedom is not very interesting, because it’s not really a choice, but you just try it and then you see if you fail and then you try something else,” he said.

      As for the criticism from fans, Blystad believes a small niche of gamers are overestimating their own importance. “We’re catering for a large spectrum of players from the most-ultra hardcore to the people who play third-person games,” he said, “They enjoy that and they just want a good experience.”

      AC is nothing like Hitman? Oh, no it won’t be, dear. It’ll be worse.

    • Daywalker13 says:

      I’m a big fan of the series, but I can’t say that most of the criticisms folks are leveling at my beloved Creed aren’t valid.

      AC1 had amazing environments, a relatively tight story, and served me pretty well as a “badass crusades-era assassin” simulator. But the damn side quests were repetitive as hell, and don’t even get me started on the pointless riding around on horses.

      AC2 cleaned up a lot of the little annoying things from the first game, while providing another pretty tight story, though I’ll be honest and admit that by the end of the game I’d kind of lost the plot thread. But I enjoyed it, and again, it served me well as my “badass renaissance italy assassin simulator”.

      AssBro just felt like an iterative improvement on AC2, frankly. That said, I think I enjoyed it more than the other two games in the series simply because whatever aspects of this series that pushed my emotional enjoyment buttons had been magically improved upon. I couldn’t necessarily point out what it was about AssBro that worked for me so well, but one change that worked really well for me: The sheer visceral joy of calling in a crew of assassins to clear the lane so I could stroll nonchalantly through any guard-controlled area I want. That never got old for me.

      I suppose what I’m saying is that the AC games are like a particular type of beer or wine that you’ve got a taste for. Everybody else in the beer garden is looking at you wondering why you’re drinking an oatmeal stout on a hot summer day, and all you can do is shrug and say, “What? I like stout”.

      My suggestion would be to get AC1 one day when it’s on sale (though really, AC2 is a better game, but I’m a fan of not depriving oneself of the overall experience of beginning with a game series at the beginning) and seeing if you like it.

  14. tenseiga says:

    http://www.youtube.com/watch?v=liqitkJIu4k&feature=player_embedded#!

    is this the one? I just found it somewehre not sure if its teh same thing

  15. Forgoroe says:

    Ubisoft has blocked this video :(

  16. Premium User Badge

    TheApologist says:

    I loved AC2, but AC Brotherhood I felt handled its story missions poorly and was a significant step backwards for the series.

    The main two problems were that AC:B story missions relied heavily on frustrating insta-death for being seen by a guard. And further the armour side-quests locked you out of the last mission until you finish the main story meaning the only use for the armour is in the DLC. Eff that.

  17. Prime says:

    Regarding the video, one of the anagrams of “Assassins Creed” is “As Asses Rescind”. :)

    • Stochastic says:

      Also “A Sadness Crises,” “Creased Ass Sins,” and “Encassed Ass Sirs.” Thank you Internet Anagram Server!

  18. Avenger says:

    When the video gave an Ubisoft error, I was like “WTF?! NOT DRM HERE TOO!!? HOW CAN THEY DO THIS!!??”
    And then I remembered Assassin’s Creed did indeed belong to Ubisoft. :|

    This is sad. Such a nice game series, so much potential.

    And nobody is going to play it on PC…

  19. Silphatos says:

    This video contains content from Ubisoft, who has blocked it on copyright grounds.
    Sorry about that.

    Youtube DRM lulz.

    • Stochastic says:

      Ubisoft, why do you make it impossible for me to like you?!?

  20. Heliocentric says:

    I just ordered Brotherhood for £7 so being a title behind this series is working just fine for me. I adore this series despite its wobbles. What I really want is for the multiplayer to invoke a few coop elements, social stealth with socializing! A spy class player steals a guards uniform get the lay of the enemy stronghold while your free climber ally tracks the leader from rooftops, the disguised guard opens a portcullis letting some “warrior class” players storm the fort.

    Like Team fortress 0AD style.

  21. somnolentsurfer says:

    Should we not just be assuming this will be released late with always on DRM at this point?

  22. Brahms says:

    I enjoyed ACB quite a lot. The combat does become trivially easy once you get the hang of counters and chaining attacks though, but this didn’t really bother me because.. I don’t care, it was fun to do counters and chain a bunch of attacks to kill ten guards at once. I thought the optional “Full Sync” mission objectives added enough extra challenge to people who wanted it without making things too difficult for people who can’t be bothered. The story is stupid, but the hidden “The Truth” missions were some of the most fun I’ve had in a long time. They were eerie and challenging.
    1
    The game probably won’t appeal to people who are expecting “An Assasination Game” or “A stealth game” or “A parkour game” but for people who just want “A game” it’s quite fun.
    w

  23. Gary W says:

    I rather enjoyed AC:B, but the story was utter balls — but I never play games for that.

    Maybe if we lock the devs up in a room and force them to play back-to-back sessions of Ninja Gaiden Black & God Hand they can come up with some better fucking combat?

  24. diamondmx says:

    Ubisoft. Will not buy on PC. Will not buy on console.

  25. Paool says:

    “This video contains content from Ubisoft, who are bastards that for some reason don’t like the thought of free advertisment via youtube.”

    what a bunch of asses.

  26. Vinraith says:

    Ubi are scum.

    I love the AC games, am greatly enjoying Brotherhood right now in fact, and I was really looking forward to Revelations. Due to their complete, batshit insanity, however, I’ll certainly have to forgo preordering a game I know I’ll want. I’ll probably have to forego buying a game I know I’ll want at full price. In the likely best case the DRM on Revelations might become acceptable a year or so after launch, in which case I end up buying it for $5 or $10. In the worst case, it’ll never become acceptable and I’ll have to skip it altogether.

    Let me be clear about this, if it wasn’t for Ubi’s business practices of late, and Ubi’s DRM, I would already have ordered this game. I want to pay full price for it, I think these games are brilliant and I’d love nothing more than to support them, but the stupid bastards at Ubisoft are flatly preventing me from doing so by conducting themselves in a way I can not support in good conscience, and saddling the game with a DRM system that demands I pay rental prices instead of ownership prices.

    The whole thing is fucking infuriating.

    Anyway, tl;dr I refuse to get hyped up for a game I may never get to play.

  27. gwathdring says:

    …. wait. They blocked a publicity trailer from being viewed outside of the convention hall? I suppose it creates some incentive to be at the convention other than seeing all of the booths and meeting your favorite developers, but I really can’t see eight minutes of gameplay footage being the reason so many gamers and members of the gaming press show up at these things. I don’t understand.

  28. sluttyYutty says:

    looks like the AI hasn’t improved much from the first game. The 1st 3 on one fight looks horrible and easy.

  29. DOs says:

    The vid is also available for download at MediaFire:
    http://www.mediafire.com/?73vd449x3rml9dl

    I like what I saw. It’s more of the same. More AC with gradual development of story and mechanics, exactly how it should be :)

  30. eselinks says:

    I can’t wait for the new assasins creed to come out apparently it is going to be the best one yet I am going to buy this and MW3.

    http://www.newlyreleasedgamesreview.com

  31. noclip says:

    Great sneaking soundtrack, as always with AC.