So, The Space Marine Demo Is Available

By Jim Rossignol on August 22nd, 2011 at 3:43 pm.


Somewhere. I am presuming North American Steam accounts can see it and download it and play it, if they have pre-ordered, due to this post on the main site. The Space Marine page is not visible here in the UK at all. I contacted THQ to ask why that would be quite some time back, but we’ve yet to get a response. Our guess is that it’s related to a retail distribution deal in the UK, but we’re just speculating. Anyway, Relic have announced that signing up to this Honor Guard thing will give UK users access to the demo on August 22nd, somehow. The demo apparently gets a general release on the 23rd, but I am not totally clear about that.

Anyone played it yet? The game is due out September 6th in North America and September 9th in Europe.

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101 Comments »

  1. Paxeh says:

    Now THIS is something I’d want to play.

    • goodhegood says:

      Low price, reliable quality, trust shopper’s paradise. Welcome to:
      http://tinyurl.com/3wvabn3

    • dirtyword says:

      Someone should force this gentlebot to stop posting potentially deadly links.

    • Navagon says:

      In the future spam bots will have gained enough of a sense of awareness to pause in their crimes for a moment of reflection and think “Xenu!* What am I doing? I apologise for my stupidity and will take leave of this place at once”.

      *Some Jesus type substitute they have in the future.

    • ZyloMarkIII says:

      And then by the year 40,000; spambots will be inhabited by mischievous machine spirits who serve the Ruinous Powers by constantly interfering with the Imperium’s vox network with reports of things too good to be true. Good thing we have about…38,000 years to go before that happens.

    • Bilbo says:

      Just got done with the singleplayer demo. Tremendous fun, really captures the setting well – the only thing that felt slightly off was the Ork voice acting (they sound a bit more human than they look like they ought to, and than they ever usually sound in 40k games). It’s only two short levels so not nearly enough to judge the full package on but what did count in its’ favour was that it ran exceptionally well on my aging machine – a very good sign indeed.

      Playing the demo’s bumped this one up from a “I’ll probably just rent it on 360″ to “I’ll probably buy this one for PC”, which is always a massive win.

    • vecordae says:

      The future: Come for the savings. Stay for the flesh reapings.

      This week only: Get an extra 10% off of any Chaosburger purchase with your Ruinous Powers Savings Club card or by showing us your hideous mutations! Or do both and get 15% off!

  2. Khemm says:

    The “download demo” button doesn’t work, looks like it’ll be released tomorrow.
    I really want to try it out, I’ll even ignore the dreaded Steam DRM that has been slapped on the demo version.

  3. Turin Turambar says:

    Yep, i see the button, i click on it, but nothing happens.

    Mainland Europe here, btw.

    • TillEulenspiegel says:

      Same, in Germany. Bit strange.

      Guess they forgot to remove the “download demo” link in some regions where it’s not available.

    • jealouspirate says:

      Same thing happening to me in Canada. See the button, click the button… nothing.

    • Xocrates says:

      The button has been there and non-functional ever since the demo was released for the pre-ordered folk.

      So I assume the demo just hasn’t been released to the general public yet.

    • Oneironaut says:

      I’m in the USA and still can’t download. I’ve been looking forward to this demo after reading that the game is closer to Darksiders than a third person shooter.

    • otaconUCF says:

      As the article says, to get access today you need to go signup at the official Space Marine website forums. You can get a code there that’ll let you download it from Steam today. Otherwise you can wait till it unlocks tomorrow. This method will work for UK users who can’t see the game on Steam.

  4. Teddy Leach says:

    The Honour Guard codes should come online at 6pm GMT, which is when my internet connection tanks. They’re doing this to annoy me.

  5. The Sombrero Kid says:

    Why, the fuck, would you want me to jump through hoops to experience your advert?

    • HermitUK says:

      As I understand it, the original idea was to have the demo available early for people pre-ordering the game on Steam. Since you can’t preorder SM on Steam in the UK (Presumably due to some deal with GAME or a similar store), this is a way for UK folks to get the demo early. Just wait til tomorrow if you don’t want to give them your details.

  6. johnpeat says:

    I’d really like to have a chat(*) with the person who asks me to confirm my DoB before letting me see a form which asks me for… my… date….. of….. birth…..

    (*) when I say chat, I mean 5 mins in a locked room with a hammer ofc…

  7. ArcaneSaint says:

    There’s appears to be a whole lot of demos coming out now, I thought not so long ago RPS covered something on the subject of demos being a dying breed? Are they making their comeback or were they “dead” in the same way PC gaming is supposed to be dead for the last few decades?

    • johnpeat says:

      It’s just that time of the year – a horde of games are screaming towards you, somehow expecting you to be richer than you were in the last month-or-2…

      Expect all sorts of shameless pandering just to get you to notice one before the next one storms over it, stomping it’s skull into fragments – spattering your armour with gore…

      Then – when they’re all knackered from doing that – the Steam Sale kicks off and the world consumes itself…

    • El_MUERkO says:

      STEAM SALE!!!

      AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAGGGGGGGGGGHHHHH!!!

      /defenestrates

    • Prime says:

      Yeah, there does seem to have been a fair few of the things released lately.

      Developers/publishers, if you’re listening: DEMOS ARE A GOOD THING. MORE, PLEASE.

  8. Valvarexart says:

    Just pre-ordered the Special Edition from a retail store in Sweden. I was kinda disappoint about not getting a demo, but now my day is saved.

  9. studenteternal says:

    Played this yesterday, the good news, relic knows how to handle the 40k licensee, it is 40k, in pretty much its full bloody and themeatic glory. Bad news: its a console port, it saw I had a game pad plugged in and would not even give me the option of mouse and keyboard controls.

    • Chuck84 says:

      As long as it’s not the Saints Row 2 style horrifically mangled port, i’ll be happy. This sort of game tends to be more at home on a console anyway.

    • studenteternal says:

      @Chuck, demo may not represent finished code and whatnot, but the demo churned away nicely on my slightly antiquated gaming rig (intel core-2 duo E6600, nvidia 260, 4 gigs of RAM windows 7 pro edition). I did not notice any texture tearing, pop up, or frame rate stutter. It might have been frame-rate limited at 30fps, but I didn’t check and I don’t think so as the animations were within the same ballpark of what I am used to seeing on my computer. Models were a touch chunky, but it seemed more to fit into the visual aesthetic that Relic did for DoW2 then technical limitations. (indeed I think some of the art assets were actually recycled from the DoW2 games.)

      So as ports go I would say something in the middle, not wonderful like the bastion port, but not god-awful. Some of the unique benefits of a PC are lost, but not atrocious as it ran at least as well as I suspect it would on console, if not better.

      Oh and very oddly, it would not let me change resolution by selecting my monitor resolution, but rather by selecting my aspect ratio, which was just odd to me.

    • ZyloMarkIII says:

      If you do have a gamepad plugged in, use it to disable gamepad in the options menu. Then you can use keyboard and mouse. If you don’t have a gamepad plugged in, then I don’t know what you’re supposed to do.

    • Chuck84 says:

      Aye, I just played through it a few times, i’m quite happy with how it ran on my creaky old warhorse.
      I think the chunkiness is just a 40k thing. The aspect ratio/resolution thing was quite odd though.

  10. Ergates_Antius says:

    They’ve region locked a demo?

    Christ! It’s almost as if they don’t want people to buy their game!

  11. scorcher24 says:

    Yeah, I have played it. Have access to it since thursday last week.
    It is freaking good.
    And no, the demo is not region locked.
    Steam users which purchased got early access as additional preorder bonus.
    UK-Users can’t preorder though.
    But you can still trade for it like a friend of mine did.

    Also created 2 Videos on YT:
    http://www.youtube.com/watch?v=0KT3QS60Rj8
    http://www.youtube.com/watch?v=hZhWqIp0PqU

  12. H.P Kraftwerk says:

    Been playing it the last few nights, good news is… They dont skimp on the Demo, its portions of 2 maps, and one lets you fly / smash with the Jump Pack. Also… maybe I just suck, but on Normal, its hard.. and on Hard, its really hard!

    As stated above, Relic knows how to make a 40k game… I heard they are helping Vigil with the 40k MMO, this gives me lots of hope. The keyboard and Mouse controls are locked out if you have a 360 controller plugged in.. I tried both, I see Controller for single player and M+K for MP

  13. grinnock says:

    I preordered it from the US on Sunday, it immediately gave me the option to download the demo. I played for a bit, looks good, but I didn’t have much time to experience it.

    I don’t understand why they’re making it so difficult, sorry.

  14. Red Squirrel says:

    Dear RPS,

    Can you please focus on games being withdrawn and/or withheld from Steam with the same vigour that you display against DRM ?

    After all, what is the point of DRM if you cannot even access the game in the first place …

    • Chuck84 says:

      Why? It’s nowhere near the same thing. Not Available Through Steam is not the same thing as Not Available.

      Personally, it doesn’t bother me, since i buy new releases from trusted online retailers, much cheaper.

    • Vinraith says:

      If RPS posted every time game X was unavailable from store Y, it’s all they’d ever post about. There’s nothing special about Steam, it’s just one storefront among many.

  15. LegionUK says:

    On the Community Website it says it will be released tonight 6pm-8pm UK time.

    You need to sign up to their website to get it today otherwise you’ll get it tomorrow.

    http://www.spacemarine.com/gb/forums/topic/2992

  16. Sardukar says:

    Preordered, had it since Thursday.

    Glorious, glorious over-the-top Ork-slaying fun. Chainsword, Poweraxe, bolter, bolt pistol, Vengeance grenade launcher, Stalker bolt rifle.

    The ranged combat is a bit, “Meh”, without the visceral and satisfying violence of the melee combat. WHICH IS GOOD, since laying waste to the hordes of the Emperor’s enemies is really best done…personally.

    The textures are very Relic and if you’ve played DoW 2, you’ve seen these, albeit from farther up. Lighting and camera positioning are acceptable. The voice acting is enthusiastic.

    Gameplay is fun-diddly-fun, with your health regenerating from execution-style kills, (canon gone where now?) and your Marine rolling and slashing with abandon as he executes repeated attacks followed up with different stun-combos. The jumpjet map is hilarity as you splash down amongst your stunned or exploded enemies.

    I played the demo on Normal and Hard. Hard is, indeed, Hard. For that SPEHSS MAHREEN unstoppable-feel, play it on Normal.

    • Daiv says:

      I disagree with your assessment of ranged combat being “meh”. The weapons are powerful and satsifying (and for once the little touch of auto-aim is appropriate – this is a warrior monk who has trained for decades wearing armour with targeting systems).

      The thing is that ranged weapons aren’t enough. You can stand on high ground and mow down orks as they charge, but there will always be so many they finally break through and then you’re left with no option but to violence them in the face FOR THE EMPEROR. The boltgun is to thin them as they charge you, the bolt pistol is to give you something to do while you charge them. The Stalker boltgun is great for taking down those annoying shoota boys on catwalks and the Vengeance launcher is for when even a squad’s worth of bolter fire won’t slow the WAAAGH. But they will always, always get through.

      In any case, there’s a reason why both ranged and melee attacks are on your mouse – you should be using both of them. Dakka dakka dakka – chop, slice, dice, dakka dakka dakka! Use ranged to make melee manageable, go to town on the survivors, and if you’ve been quick enough you can start taking down the next wave of orks before they crash into you.

  17. jay35 says:

    What exactly is the point of a demo I can’t play unless I pre-order the game? That’s stupid. The entire point of a demo is to help me determine if i would want to buy, let alone pre-order, the game.

  18. otaconUCF says:

    So, I’ve been playing the demo almost constantly since it released for Steam preorders on Thursday, and two words; Bad Ass.

    More than 2 words, combat plays out somewhat similarly to Darksiders, in that melee combat is a relatively simple set of combos, consisting of a number of regular blows that can be capped off with a stunning move that’s more powerful and has a greater range the higher the number of regular swings before it. These stuns setup the suitably gruesome execution moves, which are your only means of restoring your non-regenerating health bar, which is also protected by a regenerating shield bar. And then there’s the shooting.

    They’re really not kidding about the transition between the two, there really isn’t one. You always have a melee weapon equipped, then have 3 ranged weapons and your bolt pistol you can swap between. By default M1 is shooting and M2 is melee, and all you do to switch between the two attack types is hit the appropriate mouse button and start going to town. And the bolters act as you’d expect something firing miniature RPGs. Every hit results in a respectable burst of blood, and the kill shots, well…

    The end result is getting to feel like a total badass, wading into a sea of Orks and turning them to a red pulp. And that’s before you get the Jump Pack… Definitely pumped for the release.

  19. RichardFairbrass says:

    I’m in the UK and am downloading the demo now after following this link:

    http://www.spacemarine.com/gb/demo

    I registered on Honour Guard a few days ago so not sure if people who haven’t will have access. Size of demo is just over 2 Gb.

  20. vecordae says:

    From what I understand, the licensed novelization of this game follows the games’ action very closely and contains the phrase “and then he curb-stomped the ork’s skull” (or some variation thereof) no less than 800 times.

  21. KBoogle says:

    My gosh! Am I dreaming? Did someone slip some drugs into my water? A demo for a mainstream, console-first game? And to top it off, a demo being released BEFORE the actual game is? Someone PLEASE pinch me!

  22. Advanced Assault Hippo says:

    The man in the special space suit needs moisturising cream. Very wrinkly/dry skin.

    These days there’s nothing to be ashamed off.

  23. Sharpedge says:

    I was also lucky enough to get it early and have a few vids up on youtube. There’s a link to my written impressions there as well. In summary, if you’re a 40K fan or a 3rd person shooter fan: be excited. :D

    http://www.youtube.com/watch?v=RpPf8vm22cw

  24. Spider Jerusalem says:

    Shit demo. Note: I have very few cares for the Warhammer 40k universe, so that alone isn’t enough for me. The mechanics were boring/uninteresting, and it was entirely a shit console port.

    I suppose I was put off immediately because of all the weird-ass resolutions available in the demo, 16:10 was not one of them.

    :\

    • Sharpedge says:

      It’s listed as 8:5 for some weird reason.

    • Spider Jerusalem says:

      Really? Odd.

      I swear I went through each one looking for 1680 x 1050. Welp.

    • Nallen says:

      I guess the weird reason is that actually it’s the right way to say it :)

    • Ignorant Texan says:

      You have to set aspect ratio before it allows you to set resolution. There are some, uh, ‘interesting’ aspect ratio choices listed.

      Edit: I don’t consider 4:3, 16:9, 16:10, or 25:16 unusual. But there are some others listed that I didn’t recognize. Perhaps they are for multiple monitor aspect ratios.

    • Spider Jerusalem says:

      @ Nallen

      Zero cares. The more important factor is that, instead of just listing the resolutions, they’re all separated under an aspect ratio heading (including something fucking ridiculous like 83:579). Clicking through all 2498 of them caused me to lose 4.6% of my will to live. That probably should happen with the /fucking resolution settings/

      Also I don’t do maths. Or numbers. They’re shifty and are not to be trusted.

    • Nallen says:

      Oh yeah, don’t get me wrong, I have no idea why games have started to do this. A list of resolutions I can display would be more than enough.

    • vecordae says:

      Arranging by aspect ratio serves three good purposes: The first is that many people are gaming on their big-screen televisions and are more likely to know the aspect ratio than they are screen resolution. This is especially true of the console gamers. The second is that it makes it easier to pick a lower-than-native resolution that will look good on your monitor if your computer hardware ain’t quite up to snuff. Third, it makes it easier to program an interface that scales properly with up-and-coming technologies. It means that resolution depth and field of view are handled separately by the code, rather than being hard-coded.

  25. Bilbo says:

    Glad you’ve finally addressed the “40k game isn’t on Steam in the land of 40k” elephant in the room, what took so long? Takes you guys less than a second to post any old bullshit about DRM etc

  26. moarage says:

    I was looking forward to this, but having played the demo I have to say it was kinda boring, it’s kinda like dynasty warriors where you shoot/hack mindlessly at dozens of dumb AI

    • mpk says:

      Sounds like 40K to me right enough.

    • johnpeat says:

      If you do that, you’ll die pretty quickly…

      Judicious use of stun and execute is needed to gain health – judicious use of grenades can flush out enemies behind barriers or just take out large groups (ENORMOUSLY satisfyingly!!) with your guns really only being essental (in the demo at least) to take out BombSquigs…

      Headshots work well tho :)

      The demo is lovely tbh – so lovely it overheated my PC. All was well once I dug-out half-a-tonne of dust from the fans (I couldn’t SEE the heatsink for crap!!) but it certainly was fun :)

    • moarage says:

      nah it’s not difficult tbh you can go full melee spamming stun and execute to keep your health high(and 1 execute is enough to almost fill your whole health bar)

      not saying it’s a bad game, but just not my cup of tea I guess

    • Spider Jerusalem says:

      It is a bit boring.

      Unless you’ve got a real hankering for some 40k-ness, it’s a rather bland game (or rather, what’s shown in the demo is rather bland).

      I quite enjoyed the tie-in on PSN more, actually.

  27. Warruz says:

    I made a quick video on the 2nd mission(the one we havnt seen at E3) where you are given a Assault Jump Pack.

    http://www.youtube.com/watch?v=TiFBRc9XUDA

    Enjoy

  28. mpk says:

    Apparently I created an account on the Space Marine website 27 weeks and 3 days ago. I can’t, for the life of me, remember why.

    Anyway, demo downloading.

    EDIT: Impressed by this. Mouse/keyboard controls took me a few tries to get used to, and initially I thought that normal difficulty was pitched a wee bit too high, until I got the hang of the stun/execute/heal combo mid-melee.

    The executions are comical, especially as your character keeps that same slightly-bored facial expression at all times. Just another day in the office…

  29. johnpeat says:

    I’d be the first person to admit that this isn’t the sort of thing I’d play on PC (just fits the console/sofa thing better for me) but it’s a HELL of a demo – I’m pumped for the game now…

    It’s really a melee game – and for that I’m doubly pleased – it’s visceral and it’s very Warhammer…

    Complaints? I kept getting a bit lost (esp on the Jumppack level) and the Ork voices lack character IMO – they also repeat just a BIT too often but that’s a minor thing.

    I can see people who were expecting a ‘shooter’ to be disappointed but I can’t imagine anyone who cares for WAR being anything but pumped!!

    • mpk says:

      Yeah, the Ork voices make me think more of the Imperial Guard soundbites from the first Dawn of War games, rather than the slightly crazed party animals with 90-a-day voices that they really should be.

    • Daiv says:

      I’m pretty sure a lot of the orks use the same voice-actor as the Imperial Guard in DoW 1. If not then someone’s found his voice twin!

  30. mondomau says:

    To the people whinging about it being too easy / boring – ramp it up to hard mode. You have to balance the ranged, stun and execution attacks a lot more to survive. Having said that, I got a lot of fun out playing on normal, then repeating to see if I could pull off flawless rounds or try out new moves.

    As for it being a ‘shit console port’ as one of you particularly negative chaps put it – well, you’re talking bollocks there, quite frankly.
    It’s clearly not PC-focused, sure, but then it started out as a console exclusive. I can’t see anything to complain about with what they’ve done – controls are wonderfully smooth and fluid, it works equally well with M&K as it does a pad, there’s a few basic options to tinker with in the video settings – nothing to give hardware-enthusiasts anything to get sweaty about, but it I think provides an adequate level of tinkering for most users.

    As for the gameplay, I love it – they really captured the ‘feel’ of the marines and their weapons. A hurried volley of bolter shots might not down an ork first time, but a well placed headshot will. Same with the melee – button mashing will work to a point, but there’s a lot more satisfaction in combining stuns, dodges and executions. My only minor gripe is it could have done with a ‘counter’ function, like in arkham asylum, but you can’t have everything.

    I was going to wait for the sale, but this is now a day one purchase for me :)

    • Ace McAwesome says:

      Absolutely on point. I played it and replayed it a handful of times, looks great, plays smooth, and on Normal mode difficulty possesses enough challenge that if I brain off zone out I die quickly (unlike most games these days, where Normal is really rather Easy).

      It has good mouse and keyboard controls, but like a lot of the third party offerings recently does play better with a gamepad.

      The sounds are solid, except for the repetition in the Orks yelling at you. The weapon sounds, especially the chainsword, are very good.

      The mechanics are not complicated. There is nothing super innovative going on here. It’s a great looking, great sounding, 40k 3rd person shooter/melee hybrid, and it does that job very well.

    • Spider Jerusalem says:

      It’s me. I’m the one that said it was a shit console port.

      Sorry, if a game can’t recognize my mouse + keyboard because I have a gamepad plugged in and forces me to tunnel through the menu to find the little thing wot toggles the gamepad off, then yeah: a shit console port thou shalt be dubbed.

      I also said it was boring, not because it was easy, but rather because the (three) mechanics (or at least the ones displayed in the demo) had already become stale by the end of the jump pack mission. I suppose the execution mechanic also led me to say: shit console port, because the glowy highlighted LOOK PRESS E now field was instantly tired.

      Again, if you don’t have a hudge love boner for the 40k universe (and I do not), there’s a good chance you’ll find very little to like here.

      I AM A DIFFICULT MAN TO PLEASE

  31. Howl says:

    I thought it was solid and it’s the first time I’ve felt immersed in the 40k world. The combat feels very Gears of War at first but the sheer volume of enemies quickly turns it into something much more frenetic. It’s a day one purchase and it might top Shadow of the Horned Rat off it’s perch.

  32. Synchrony says:

    While this may be a console port, its a very good console port. mouse and keyboard controls work well and it runs very nicely on my mediocre PC. The combat is really enjoyable, and just button mashing will not get you very far, it does require a careful combination of regular attacks, stuns and executes to get anywhere.
    oh, and the jump pack is awesome

  33. Laneford says:

    I have to admit I’ve been loving it so far. As the man above me says, it runs remarkably well on my 5 year old machine (at 1920 x 1080 no less!) but then it is relic, and they know how to code a game normally.

    My favourite moment was checking the controls before i played, knowing this was a 3rd person shooter, looking for the ‘duck/take cover’ button. The lack of which became obvious 2 minutes into the game. Space Marines Need No Cover. *Stomp stomp blam blam etc.*

  34. wazups2x says:

    This is actually a great console port. Only one big negative, no dedicated servers for multiplayer.

    Hopefully the singleplayer is worth the money because I won’t be playing any multiplayer.

    Edit: Also, they really need to fix the weapon selection pop-up. Hate how the big thing pops up on my screen when I use the number keys to change my weapons.

  35. 7Seas says:

    I looooooved it. Big relic and 40k fan, and the demo shows how meaty and fun the combat is. I was giggling like a maniac and shouting for the emperor the whole time.

  36. Dave L. says:

    Total Biscuit loved the hell out of it: http://www.youtube.com/watch?v=nb50aAFiOpM

    He missed a few things though: Vengeance launcher rounds detonate with R. You can have up to five rounds active at a time, and if you place another one, the first one you placed will blow.

    There’s a power axe in the big fight at the end of the first demo level, and he looked right at it a couple of times but didn’t pick it up.

    And if you aim while Fury is active time slows down a bit, so you can equip the Stalker Bolter, activate Fury, zoom in, and then pop the ‘eads off rather a lot of Orks in glorious slo-mo.

  37. Daniel Is I says:

    For those wondering:

    Pre-Order for access on August 20th (Or 21st, don’t remember)
    Honor Guard code for access on August 22nd
    General access on August 23rd

    Seen TB’s video of it, looks absolutely amazing!

  38. ounkeo says:

    It isn’t *just* a console port. The PC controls are excellent compared to its console port peers. Even darksiders isn’t properly geared for PC play. The extra effort they put into seemlessly integrating range and melee along with mouse control for shoot and melee means it can work on any platform. It is an exemplary example of how to port (if you take the position that it is a port; which I do) properly with respect for the platform being used.

    The game is very Darksider-like but with a superior control scheme and a fully functioning ranged combat system. It respects the genre that it is designed for and it excels at making it play well. At the end of the day it is still a shooter and frankly, how complex are the gameplay of shooters? Answer: gameplay is simple at best.

    What I really like in the game is that simplicity, the carnage and the overall weight of everything. It doesn’t feel like characters dropped onto set props. the melee is also much more visceral than I have encountered in a long time. It’s simple, delights in its simplicty and asks you to relish the carnage without weighing the player down with complex control schemes and gameplay mechanics that would otherwise detract from the chaos of xenos murder.

    that is difficult to dislike imo.

    • Khemm says:

      Agree, the PC version is awesome – from the visuals to controls. No input lag, just excellent. I plugged in the controller to play with it for a while, but got back to keyboard&mouse – so much better. I wish there were AA settings though. Is it possible to disable the current AA and force MSAA through drivers?

      See Epic, if you released Gears 2 and 3 on PC, I would buy these and Space Marine. Right now, Relic will get my money and you won’t get a dime. Think about it.

  39. Grape says:

    I see this is one of those games where your allies are completely bloody useless.

    Lovely. We sure need more of that.

    • Hmm-Hmm. says:

      Better than the opposite. Games where your allies are allowed to have more agency in the world than you (the player) are.

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