By Alec Meer on September 7th, 2011 at 7:39 pm.
Ah, here’s a spot of good mini-news for platform mini-zealots such as you and I. We’ve become all-too accustomed to PC versions of games being cursorily ported cast-offs of the console editions, riddled with references to X buttons and triggers, but Gearbox aren’t thinking that way for Borderlands 2. While the game’s still, at best guess, around a year from release, already they’re plotting on how the PC version needs to differ from the console version.
So their UI lead has posted on their forums asking for suggestions for PC-specific features and interface whatnots, claiming “rest assured we’ll be putting a lot of effort into properly supporting our PC customers for Borderlands 2.” Given the messiness of BL1’s networking at launch, this is fine news indeed.
Obviously it’s only vox-popping for now rather than anything concrete, but it’s good to know they’re listening – throw your non-crazy thoughts into the ring here.
I would like it to support the Sidewinder Force Feedback 2, please.