Vindicated: Vindictus Coming To Europe

By Jim Rossignol on September 7th, 2011 at 2:45 pm.

Brr.
Vindictus, Nexon’s free-to-play fantasy melee game, will be arriving in the European inter-tubes very soon. To celebrate that they’ve put out a trailer, which you can see below. Of course if you are a North American or reside therein you have been able to play this game for about seventy-nine months. So North Americans, is it any good? What do we have to look forward to? Your Old World cousins need to know!


You know I beat up werewolves in exactly the same way when I meet them. And I don’t even have any armour to wear!

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58 Comments »

  1. Tretiak says:

    I played it using a proxy. Very nice graphics (Source engine), and much more fun than WoW and his clones (booring!). Looking forward to it.

  2. sneetch says:

    I wouldn’t hold my breath waiting for word from the new world. It’s oft times slow to arrive; I’ve heard their internets take three whole days to ship the ones and zeros required for a game over here for manufacture in our bit-forges.

  3. Anthile says:

    Goddamn spiders.

    • Hoaxfish says:

      You’re going to need a bigger rolled-up newspaper

    • Tuan says:

      I concur.

      Why must gaves have f’in spiders! I was enjoying a nice day of Dark Messiah of Might and Magic, when I entered this level that was a god damn spider cave, with webs all over the place, spiders crawling on the ceiling, and coming down on webs.

      It shouldn’t scare me, but it does.

    • Burky says:

      argh spiders

      There’s a hilarious mod for Dark Messiah that turns all the spiders into pigs. Only way I could play.

    • aircool says:

      I think you need the vacuum cleaner from XCOM: Interceptor.

  4. Film11 says:

    I believe there are actually some key differences between the version the US is playing and the one Europe will get. Something like it will be split into two modes: an easier mode and a normal mode (which is what the US is playing at the moment). That’s all word of mouth though.

    • BootsRaingear says:

      In the North American version you can select easy, hard, or (eventually) hero difficulty before starting each mission (along with a level-specific choice of a handicap for extra reward).

    • Grot_Punter says:

      I think what he’s actually referring to is the “Extreme” mode you all are supposedly going to get, which amounts to ludicrous amounts of frivolous jumping around like a loon, and generally non-challenging game play.

  5. ChampionHyena says:

    Gotta get this in quick so the casual article skimmers will see it:

    VINDICTUS IS PURE GREAT.

    Go play it the second it arrives on your tea-scented shores. Do it.

    • ReV_VAdAUL says:

      Sir/Madam this is a blog for Hardcore skimmers, we don’t tolerate casuals here.

    • HexagonalBolts says:

      There are quite a few positive comments on here, could somebody please flesh out what part of it is so great?

    • Dominic White says:

      It’s a really good-looking, solid and fun arcade-style brawler. So not only is it a good game, but it’s in a genre sorely underrepresented on the PC, and (mostly) free on top of that. What’s not to like?

  6. Baka says:

    For anyone concerned about Nexons laziness in terms of keeping up to date with the actual progress of the game:
    I was at GamesCom and some dude there told me that this will indeed be the most recent version (XE with jumping, dmg numbers and all that jazz) with all five characters unlocked. The test version you could play there indeed had XE’s features, although limited to Lann and Fiona.
    On the other hand, they also promised a betakey for everyone registering on a certain website, which didn’t work out at all plus they’re still Nexon, so take these promises with a grain of salt.

    • Bremze says:

      I wanted to say that bad things about Nexon’s mother, thinking it will be the same old case of being 1-2 years behind on content, but, if what you’re saying is true, I’m actually looking forward to the game!

    • Grot_Punter says:

      So it will have giant angry Teddy Roosevelt? (I don’t care how he looks or what he’s called, he’s TR. He walks softly and carries a big stick)

  7. Tretiak says:

    They are giving beta keys in their FB page: http://www.facebook.com/VindictusEurope

  8. Jumwa says:

    Vindictus is a very special little game. Well worth some time.

    It bares no resemblance to WoW, or your typical MMO, and is worth seeing for that alone. But it plays extremely well, is beautiful to look at, and is just terribly great heaps of fun.

    The only thing it’s really lacking, in my opinion, is a large open world to explore and discover. If it had that I think I could play it for years on end.

    But as is, it’s still worth some time, for sure. It’s greatness coupled with the fact it’s free to play, means I can’t think of any reason why I wouldn’t endorse this to anyone to try.

  9. JohnnyMaverik says:

    I’m looking forward to trying it. I like the idea of MMO’s but can’t stand Hotkey MMO’s. I’m actually ok with Hotkey games, e.g. I love DA:O, it’s just MMO’s tend to do Hotkey gameplay, in my opinion, really, really badly.

  10. Gundrea says:

    It’s alright. Fun physics engine but the heavyily instanced world means there’s no exploration, a critical factor in any MMO for me.

  11. Enikuo says:

    The physics-based combat is really fun. I didn’t find it interesting progression-wise – I grew bored of re-running content to gather materials. But, if you just want to enjoy beating the ever loving stuffing out of monsters, it’s good times.

  12. Spoon says:

    The exponentially increasing grind will wear you out after a while, but it is quite fun initially. Counter to the Bigpoint article, the microtransactions in Vindictus consist of giving you the ugliest underwear and hair ever and making you pay if you want to look better. You can easily play the game without paying a dime.

  13. Dominic White says:

    Interestingly, Europe is getting the XTreme Edition of the game, which has faster combat, a jump button and aerial combos.

    It’s also not really an MMO at all – it’s a 4-player cooperative brawler. A 3D Final Fight or Streets of Rage, with a little dash of Monster Hunter. It’s also bloody good and well worth a look when it finally hits the EU.

    How do I know this? Because despite being British, a VPN works wonders.

  14. salejemaster says:

    Is it possible to get something more than “soon”, kuz I remember it coming to Europe “soone” like a year ago :S

    • Jim Rossignol says:

      Beta next week, I believe.

    • Dominic White says:

      Yeah, they actually have confirmed that there’s a beta for the EU version (not that it needs one, as they’ve already had it release in english for A FULL YEAR) starting this month.

      I still wonder what the hell Nexon are playing at – still no sign of Dungeon Fighter Online ever coming to Europe, and Vindictus was supposedly meant to launch in the EU late 2010.

      *2010*.

    • Baka says:

      “We can now announce that the beta site will be opening from 15th – 19th September!”
      From the Facebook page.

    • Sheza says:

      Beta starts Sept 15th and ends Sept 19th. Yes, a 3 days beta. A sign of terrible decisions by Nexon Europe yet to come.

    • Dominic White says:

      I think their idea of ‘beta’ here is ‘check that the servers don’t burst into flames’. The game has already been out for a full year in America. They don’t need to test anything other than server stability.

  15. pakoito says:

    “It’s different than WoW” mostly because it is streamlined Monster Hunter. More people would know if MOTHERFUCKING CAPCOM brought MOTHERFUCKING Monster Hunter Frontier MMO to the West.

    • zergrush says:

      It’s not even close to being as good as monster hunter tho. It lacks gameplay / weapon variety and at least to the point I played the bosses were pretty repetitive.

    • Dominic White says:

      That’s because it really is nothing like Monster Hunter. It’s far more of a straightforward arcade brawler than anything, ala Final Fight, complete with a large focus on grappling attacks and throwing enemies at other enemies.

    • zergrush says:

      Hm, that makes sense, I approached it wanting Monster Hunter-level epicness and was disappointed.

  16. Muzman says:

    At 19 seconds into that video there’s a creature that looks for all the world like a very angry Smokey the bear.
    Were the characters roasting marshmallows over a riskily placed and poorly wind protected open fire moments before?
    Perhaps all the enemies are idealised endangered species or something.

  17. Dominic White says:

    Also, here’s a much better gameplay video, highlighting the stuff in Vindictus XE – the version Europe is getting:

  18. Ezhar says:

    Whenever this happens, I immediately wonder: What changed? Was the game recently improved so remarkably that it is suddenly worthy of the european market? Or is it the other way around, did the european market suddenly lower it’s standards just enough to let publishers bring this across the ocean?

    • nubbuka says:

      Actually, Nexon were planning on releasing it on EU since the NA version release, maybe even before, meaning the beta phase.
      I don’t know why EU standards must change at all, It is quite a nice and different experience game comparing to other MMO F2Ps that are currently out there, another free to play won’t hurt anyone.

  19. Vexing Vision says:

    Looking forward to it. Still pissed at Nexon for not letting me play with US friends though.

    Yeah, yeah, proxy, blah. No, any company applying IP blocks just needs to die a slow and horrible death.

  20. Vinsurgent says:

    Vindictus isn’t nearly as good as it looks. The graphics are great and the opening scene is pure fun, but it quickly falls apart. Overly simple, repetitive combat with no need for teamwork, boring character progression options (Even after leveling, Lann never does more than l-click, r-click, and dodge),a bogged-down inventory and crafting system, and bad translation. The NPC quest-givers are flat characters represented by small portraits and text against the background of a mysteriously empty room. The cash shop offers crap like modern clothing and santa hats, so fellow players look ridiculous and kill immersion- though you might as well be running through the repetitive dungeons with bots anyway, because there’s no strategy involved. I could list more complaints, but you get the point. I really wanted to like this game, but there’s no good reason to play after the first 30 minutes.

    • Dominic White says:

      Seriously? You just played the ‘MY IMMERSION!’ card on Vindictus? A game about dropping mad pro wrestling moves on goblins? So what if people wear silly outfits?

    • nubbuka says:

      I can’t argue with your points but I will like to know is there another game in the same style that you will recommend playing (staying with the MMO FTP style of course).
      Vindictus has a lot of potential that If used can be a awesome experience, and I do wish that Nexon will
      keep on developing the game. Introducing a open world maybe, and actually making this a RPG that each class has its own job in the battlefield that without it the party cannot survive.

  21. Sheza says:

    NEXON Europe runs the game so we are all doomed. If you think Nexon America are bad, you have no idea what it’s like to be a customer for Nexon Europe. Their volunteer forum moderators work hard and do most of the work. They have no understanding on what players actually want. And don’t be fooled by the name – Nexon Europe office staff are all located in South Korea.

  22. Bosscelot says:

    Gonna definitely give this a look. Generally don’t like MMO’s because of the monthly fees and awful mechanics. This has no fees and somewhat more dynamic combat so hey mite b cool.

  23. Tei says:

    GREEEEEEAT news. I have waited for this literally years, after looking at screens of players crushing enemies in walls with the foot. It looks like a korean-ish version of Age of Conan. In my book that could be epic.

  24. mont3core says:

    I’ve played it to pieces, great game. Its exactly like Final Fight meets Age of Conan, just a strait up beat em up with some skill advancement. The physics are what really set it apart but the characters and bosses are well crafted and unique. That being said the levels and normal enemies rarely change and can feel boring. The focus is really on the bosses, making your character awesome and teamwork on the nastier levels. Its a game that’s almost proud of its grind and makes it honestly fun.

  25. Shooop says:

    It’s sadly not worth the wait. Nexon NA made damn sure that if the brutal grindfest to get decent items wasn’t annoying enough, they’d make sure you’d go broke trying to keep them in working order by making them break faster. I can only imagine the horrors Nexon Europe has in store for you guys.

  26. LTK says:

    When you said ‘fantasy melee game’ for a moment I thought it involved fists. Mildly disappointed.

    • malkav11 says:

      I believe one of the characters added since I tried the game is in fact a barehanded brawler.

  27. vivlo says:

    Swords are spinning too fast these days. They don’t even look like those holding these are overpowerwhelminglypowerful, they just look like sticks, very resistant, or maybe ethereal, so as not to break on player’s ennemies, who in turn look like they are giant animated polystyrene puppies, or very good stuntmen, rather than actual fighters. languishing to see a game where you can feel the air boiling from the shocks of masses launched at hi speed one onto another.

  28. malkav11 says:

    I tried this quite some time ago (being American), had immense amounts of fun with it for about a week or two, then unceremoniously quit. It looks gorgeous and the combat is fairly simple but feels good and is definitely action-packed. Unfortunately, when I was playing it, it had two decisions that pretty well sunk it. 1) Immense amounts of grinding required to assemble the components for gear upgrades (and no, you can’t just loot gear, nor do the quests reward very much in the way of gear, and the player economy was insane). 2) All the actual combat areas were apparently run via peer to peer networking with the result that whoever hosted was fine, and whoever did not host (whether me or my friend) had horrendous, slideshow level lag. Maybe, just maybe I could have played something like WoW at a basic level with that kind of lag. Not Vindictus.

  29. pakoito says:

    Care, spam.

  30. Dominic White says:

    Vindictus EU beta codes have just gone out, it seems – mine got eaten by my spam filter, but it has thankfully been recovered. See you in the dungeons.

  31. Splinesplitter says:

    Oh Lordy, it will happen after all. They intended to release it in December 2010 or so, what took them so long?