By Alec Meer on September 30th, 2011 at 2:40 pm.
Betrayal! Oh, the wound! Why, why, why? The eve of shamelessly excessive manshooting with a retro flavour but a hypermodern look was almost upon us, and then they only go and move the release date of Serious Sam 3: BFE back by a month. You’re not going to be playing this on October 18 after all. I BET THEY DON’T EVEN LOVE US AT ALL. I bet they don’t even like us. Wonder what crappy reason they’re going to fob us off with? So they can add more DRM? Because some suit at Microsoft told them to? Because they’re in a dark alliance with an evil retail chain? Or just because they’re cold, mean-hearted bastards?
“The team wants to take a little extra time to make it perfect for Serious Sam fans worldwide,” said Davor Hunski, Chief Creative Guy at Croteam. “The game is playing wonderfully and looks great so we are going through to balance the difficulty and fine tune the code to eliminate any technical issues at launch. And we’ll probably add some more enemies to the hordes to blow your mind.”
Oh, okay then. That sounds pretty reasonable, actually. November 22 and a better-quality game it is, then. Fair enough. Also, if you preorder you get a Fork Parker avatar for multiplayer, which proves that meta-gag has far more legs than anyone might have guessed:
Reminds me of the id staffer models in Quake III. Oh, those times.