Rock, Paper, Shotgun

Archive for September, 2011

Bad Company 2 Throws Off DRM Shackles

By Alec Meer on September 21st, 2011.

He's very happy about this news. Honestly, you should see his smile.

As part of an eyewatering 2.6Gb cumulative patch known as Client R11 due for release today, DICE have taken the bad out of Battlefield Bad Company 2. The bad in this case being the icky and pointless SecuROM DRM in non-Steam versions of the game. Hooray for small freedoms! The patch also brings some tasty-sounding performance improvements and bug-splats, as detailed more below.

Sadly, DICE claim expediency required that they didn’t also put out a smaller patch for people who’ve installed all the former updates, so you’ll need to bully your broadband connection into the full 2.6Gb for now. This seems rather cruel, to be honest. They give with one hand, and take with the other, but oh well. Both Steam and the non-Steam versions should auto-update with the new patch right about now.
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Wot I Think: Red Orchestra 2

By Jim Rossignol on September 21st, 2011.

Caught in the crosshair. That could be a visual metaphor, couldn't it? Gosh. Clever.
Last week’s launch of Red Orchestra 2: Heroes Of Stalingrad was a troubled one. With a seemingly overwhelming number of players reporting bugs and performance issues, it stumbled into commercial release still reeling from the flashbangs of development. Can Tripwire’s brutal shooter sequel get past this quagmire of problems and snatch victory from the jaws of crashbugs? Here’s Wot I Think.
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Cyanide’s A Game Of Thrones RPG Hints

By Jim Rossignol on September 21st, 2011.

They seem to be having fun.
Developer Cyanide and fantasy author George RR Martin seem concerned that people are confusing the Game Of Thrones RTS that their Montreal studio is making (and which is out soon) with the RPG being made by their French studio, which is out sometime in the far future. In fact, as Blues spotted, Martin has blogged about the difference, saying of his experiences seeing the first game: “Just to be clear. This is the RTS game, designed and developed by Cyanide’s studio in Montreal. A second videogame, an RPG, is also under development at Cyanide’s studio in France, but that one won’t be along for a while yet. The two games are very different, so please don’t get them confused.” Meanwhile, Cyanide have released the first fragments of information about the RPG game, which basically amounts to no information and a request that we read other blogs, as look at two screenshots. Hm. What we do know about the RPG is that Cyanide are saying it has a strong narrative focus, citing Planescape – Torment as an influence. Hm!

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Diablo III: Incredibly Early Impressions

By John Walker on September 21st, 2011.

Oh no! Colour!

The Diablo III closed beta has just begun, and we’re fortunate enough to have access to it. (Which is a shame, as I was supposed to be getting married on Saturday.) So I’ve of course put aside that silly plan of going to sleep and blitzed through the first couple of hours to bring you the very earliest of impressions of what’s on offer.

I’m writing this as someone who played Diablo 2 long ago, thoroughly enjoyed it, but never obsessed over it. And certainly only ever played solo. (Which may well describe my life after this weekend if I’m not careful.) Here I’m going to give you my initial reaction to playing the third game of the series, tonight.

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Diableta: We Are Totally Playing It!

By RPS on September 20th, 2011.

Us, later.
Jim: i am totally downloading it!
John: I’m totally downloading it too!
Jim: We are so cool.

UPDATE:

John: I’m totally playing.
Jim: I’m totally playing too!

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Squad Up: MoW:AS Getting Update, Sequel (!)

By Jim Rossignol on September 20th, 2011.

Is this tank...
Men Of War: Assault Squad’s men of development have sent word that they expect to fling an update at the game later this week. There’s also going to be more DLC to follow, and then more to follow that, if they word of DMS’ Chris Kramer (below) is to be believed. Which it is.

He also says: “we are discussing a new title for the series, which is an entire rework of the present game from the ground up”, which is quite, quite exciting.
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Hands On: The Book Of Unwritten Tales

By John Walker on September 20th, 2011.

Good grief, I don't think an adventure has ever looked this good.

I’m not sure what I want from an adventure game any more. I’m not even sure I want adventure games any more. When I play modern adventures I find them too simple and lament the lost art of the 90s glory years. When I replay 90s adventures I rediscover quite what obscure, obfuscated nonsenses most of them were. With my teenage patience for leaving a puzzle unsolved for days lost, while still wanting to be equally entertained, perhaps I simply don’t fit the criteria any more? Maybe the world really does just want the unending bilge of a lady detective solving supernatural crime, or sexist cartoons that endlessly self-reference. Maybe what I’m left with are the bite-sized portions of loveliness like Machinarium and The Dream Machine. And then I find myself rather enjoying The Book Of Unwritten Tales.

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Serious Sam 3 And Knuckles

By Alec Meer on September 20th, 2011.

Have you played that headless bomber iPhone game? I have. That's my story. I hope you liked it.

These Rich Knuckles / Serious Sam 3 helpline videos aren’t ever going to stop, are they? As long as that man has breath in his body, he will just keep on uttering catchphrases, puns, mum gags and snarky digs at the competition. And reassuring people that 16-player co-op does not count as an orgy.

(I heard a rumour they filmed 13 thousand of these videos back to back. 3,124 cameraman died in the process. Knuckles ate their festering corpses in order to keep going himself, though he left all the fingers. He doesn’t like fingers. That’s just what I heard, anyway.)

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Releasario: Lego Harry Potter 2 Out In Nov

By John Walker on September 20th, 2011.

Stupid wizard idiot.

Something I still haven’t done, that I was originally planning before Christmas, is to write a WIT for Lego Harry Potter: Years 1-4. I know that sounds like a strange game to review long after it came out, and perhaps not quite in the target audience for RPS, but blimey, it’s a brilliant game. Certainly I’m a sucker for Traveller’s Tales’ Lego games, but not without an eye for quality. Lego Star Wars: great. Lego Indy: poop. And as it happens, I can’t stand Harry Potter. But Lego Harry Potter was a level above all the others, not only nailing the regularly repeated formula exactly, but also framing itself very differently. One day I’ll write it, and probably call it a “retro”. Indeed, I could time it with the release of the next game in the series, Lego Harry Potter: Years 5-7, which Warner has just announced for the 18th November this year. Which is splendid news, even for a boy-wizard-hating git like me.

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PC’s Batman Arkham City Slips To November

By John Walker on September 20th, 2011.

This is impressive. The slip is not.

Sigh, the disease is spreading. Batman: Arkham City on PC, formerly set to be released alongside the consoles, has been pushed back a month. The 360 and PS3 versions of Warner’s game are still coming out on the 21st October, but our version has been given the ambiguous and extremely unhelpful date of “November”. Absolutely no reason is given, so we’ve contacted Warner to find out what’s up.

Meanwhile, four new colourful screenshots don’t exactly make us feel much better about it. They’re below.

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Isle of Alright: Masters of the Broken World

By Alec Meer on September 20th, 2011.

A non-broken sub-world

“Fantasy non-linear turn-based strategy” is the official description. I can’t think of a better way to put it, but it hardly begins to describe the scope and scale of Snowberry’s vast game of space-island conquest.

You may recognise Masters of the Broken World from John pretending he isn’t afraid of strategy games in this post. Since then, I’ve seen this remake of what was formerly a one-man project myself, and have if not total then at least partial understanding of what’s going on in the deep’n'clever build or bash opus.
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