
It’s been almost a year since we heard about Bunch Of Heroes. It’s a top-down cooperative zombie shooter, and it’s coming out on the 21st Sept via Steam and Gamers Gate. There’s also a new trailer to celebrate this, which you can see below.
By John Walker on September 12th, 2011.

It’s been almost a year since we heard about Bunch Of Heroes. It’s a top-down cooperative zombie shooter, and it’s coming out on the 21st Sept via Steam and Gamers Gate. There’s also a new trailer to celebrate this, which you can see below.
By John Walker on September 12th, 2011.

After the rumours spilled out, EA and Starbreeze’s well known secret is finally official. Syndicate (the official site isn’t yet working, but should be there) has been announced, and yes, it’s an FPS. And yes, it offers four-player co-op. And it’s only called “Syndicate” so far. Surprisingly, it’s due out early next year. They’re describing it as a “revival”. Because when you think Syndicate, you think “a unique and brutal sci-fi first-person shooter experience”. Right?
By John Walker on September 12th, 2011.

The Discworld novels are quite the divider. Everyone I know seems to love them, from my dad to my about-to-be-wife, while I’m pretty indifferent. But I do remember really enjoying Discworld Noir back in their 90s. Going back to it, I was surprised not only by how well written it is, but also how little game there actually is within all the writing. I consolidated those thoughts on Eurogamer, including bits like:
“The witch novels – that’s safer territory. Gone is the “this is a bit like that”, replaced with instead just fun storytelling and embellished fairytale. There he has me. And there’s more common ground – we can all agree that the first two Discworld games were bloody awful.”
You can read the whole piece here.
By Jim Rossignol on September 11th, 2011.

Syndicate will reportedly be a 4-player co-op FPS, developed by Starbreeze. This thread on NeoGAF has some images and info which are apparently leaked from the Swedish edition of Game Reactor which is out next week. This what we know: “Chip Enhanced Gameplay: Slow down time, see through walls, and breach your enemy and everything digital in the world with Dart vision – A neural DART6 chip implant that allows you to interface directly with the Dataverse,” “4-Player Online Co-op: Assemble your Syndicate for global domination. A 4-player, online co-op experience like no other, with chip enhanced gameplay and 9 missions re-imagined from the original Syndicate,” “Visceral FPS Experience: Utilize an upgradable arsenal of futuristic weapons, armor and gear to annihilate your enemies and harvest their chip technology for personal advancement and sinister corporate greed,” “Sci-Fi Fiction: Immerse yourself in the world of Syndicate 2069, with a world-class sci-fi story experience, written by bestselling author Richard Morgan.”
Men will get shot from a first-person perspective. Yep.
By Jim Rossignol on September 11th, 2011.

Sunday is for sitting somewhere in the Somerset countryside, reading a giant book of philosophy. If that’s gets boring there’s always a tenuous data signal out here for reading the many philosophies of the internet. Here’s a few of those.
Psychic Probe is really annoying
By Robert Florence on September 10th, 2011.

Hello youse.
I’ve been hitting you with epic 2000 word monstrosities over the past month or so, so I’ll keep this one nice and brief. I’ll tell you about a recent game that’s already been on the table more than most games in my collection. It’s a game by Richard Garfield, the designer of the fantastic Magic: The Gathering, and I put it to you that you should have it in your house, in case I visit.
It’s KIIIIIIIIIING OF TOOOOOOOOOKYOOOOOOOOOOOOO!!!
Read the rest of this entry »
By RPS on September 10th, 2011.

Last week, two RPS competition winners and myself (that being Alec, assuming the omni-voice of the hivemind for this post) headed over to Stockholm to visit DICE and see/play Battlefield 3. You’ve already read some of my thoughts on what I saw, but what about the readers? Well, one of them did himself a nasty leg injury on the first morning and wasn’t actually able to see the game, which was a terrible shame. Fortunately the other, Joe O’Connor, was left unscathed. Apart from the fact that his plane home nearly blew up, anyway. Are RPS competitions cursed? Maybe. Maybe. Anyway, he’s alive and well, so here’s what he thought of Battlefield 3: take it away, Joe.
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By Lewie Procter on September 10th, 2011.

Time to engage your value-subroutines, make sure your fiscal-cortex is online, and it’s probably best if you have your payment method of choice to hand too. It’s the bargain bucket: Your handy receptacle for collecting the best download deals in every weekend. If your thirst for cheap games isn’t satiated by this bountiful selection, why not take a visit to SavyGamer.co.uk for more of the same. Here’s the deals: Read the rest of this entry »
By Adam Smith on September 9th, 2011.

Sometimes the work that goes into a mod is breathtaking. Civilisation V NiGHTS is such a thing, born perhaps equally out of admiration and frustration. The team, led by Markus Beutel, have looked at Civilisation V, stripped it down and rebuilt it from the ground up. They describe the mod as a total conversion but that doesn’t mean it gives you fantasy units, adds magic or allows the use of Achron-style time travel (which I now want, mod community). Instead, this is a remake of the game Firaxis released. A game that is conveniently 75% on Steam this very weekend. The mod has been available and actively updating for almost a year now by my reckoning and it is currently the only way I play Civ V. And I play Civ V a lot.
By Jim Rossignol on September 9th, 2011.

What would Chilean crazy-maestros Ace Team do after their mind-curdling FPS melee game, Zeno Clash? Well, it should have been obvious: they set about creating, Rock Of Ages, a competitive boulder-rolling comedy action-puzzle-strategy game set within several centuries of art history. Yep, it was an open niche, and they rolled right in there. It’s out now, and I’m going to have to tell you Wot I Think.
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By Alec Meer on September 9th, 2011.

A lot of people are asking us to find out why Space Marine – and its demo – have disappeared from Steam in the UK, despite being a Steamworks game. I.e. it is not for sale on the download service that it requires in order to run. Whaaaaaaat. We’ve tried to get to the bottom of this, but all we can get is a No Comment – we’ll update with more if we can get it. I have my theories, but it would imprudent to share them without evidence. Sorry about that: what a ridiculous and frustrating situation. Especially as the UK has already had to wait several days longer for the game than everyone else, thanks to conniving dunderheads in the retail industry.
In the meantime, if you acquire the PC version of the game from anywhere else, rest assured you can still activate and play it on Steam despite it being invisible on the store. This includes Direct2Drive and Gamersgate for £35 each, but retailer ShopTo.net is selling the Steam activation code directly for an eminently reasonable £23. Given the net result wherever you buy the game is that you have to activate it on Steam, it seems sensible to pick the cheapest route you can find. Anyone spotted a better deal?