I do not wish to spoil any of this game’s mystery – or, indeed, frustration – so I will simply observe that Jak Locke’s vintage Atari-aping indie Twin Peaks game Black Lodge 2600 does a damn fine job of being as haunting, bewildering and maddening as its legendary source material. I shall also quote from the manual (which you must read if you are to have any hope of figuring the game out).
“A day in the FBI was never like this before! You are Special Agent Dale Cooper and you’ve found yourself trapped inside of the Black Lodge, a surreal and dangerous place between worlds. Try as you might, you can’t seem to find anything but the same room and hallway no matter which way you turn. Worse yet, your doppelganger is in hot pursuit!”
“You have no choice but to keep running through the room and hallway (or is it more than one?) and above all else, don’t let your doppelganger touch you! Your extensive physical training in the FBI will provide you a seemingly limitless supply of energy to run as long as necessary, but running out of breath is the least of your worries!
You’ll find quickly that you’re not alone in the Black Lodge, though your friends are few and far between. Not only that, the lodge itself seems to be actively trying to trip you up at all times! You’ll be dodging chairs and crazed Lodge residents all while trying to keep your own insanity. How long can this go on? No time to think of that now -here comes that doppelganger again. Just keep on running through the curtains or it will surely be curtains for you!”
More info and the game itself (in a choice of PC, pompous PC or beardy PC flavours) here.