By Jim Rossignol on October 7th, 2011 at 9:51 am.
Ubisoft’s devs are keen to talk up the hardcore and “high-quality” credentials of their forthcoming free-to-play offering Ghost Recon Online in their new dev diary, which you can see below. They talk a bit about how it emerged from “hardcore” PC games, and argue that the most important aspect of bringing it to PC is making it feel responsive enough. It is apparently a third-person shooter that “plays a lot like a first-person shooter”. Hm! There’s a lot of game footage in there, and lots of commentary from the devs. Take a look.