Little Big Adventure Revived On GOG

By John Walker on October 11th, 2011 at 12:25 pm.

The French do love their cartoon pigs.

In games-that-I-never-got news, everyone else in the whole world will be delighted to learn that both Little Big Adventures have been secured by Good Old Games. The French adventure platform things have always been adored, but I remember bouncing right off them on repeated attempts to join the cheerful crowds. Perhaps I’ll give them yet another go, now they’re all set up to play on modern machines. GOG have the first game up now, for a very steep $6 (I really think it’s time GOG considered bringing in a lower price point for games this old, bearing in mind they’ve been resold on budget labels at much lower prices for years). The sequel, they say, is coming soon.

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109 Comments »

  1. Kits says:

    I never played the second, but I loved the first. Played through it all on the playstation as soon as it came out. Could never get it to work on the pc, or even on my psp, in recent years, when I wanted to replay it though. Soooo…this is a good thing. Definitely.

    • Eclipse says:

      The second one is even better imo! And works well under Seven using the windows xp patch.
      It has a full, real 3d hubworld and a lot of “dungeons” in isometric view like the first game.

    • Malfious says:

      I played both, but the 2nd was my favourite (until windows decided to delete my saves). Unfortunatly never finished either, but loved them both

    • UmmonTL says:

      I never played the first but the second one is awesome. Interesting story, travelling to different worlds, lots of puzzles, secrets and great powerups. I even remember that you could use stealth in some sections to decent effect. From what I can remember it was a mix of Zelda style platforming with a much more involving storyline, I really gotta replay it now, its been so long.

  2. Bull0 says:

    $6…very steep… $6… very steep… I’m just not seeing it. GOG’s service is great; DRM-free, lots of help getting it to work on newer machines, available to download any time from the internet, etc. $6 is like, the price of a pint.

    • Inigo says:

      $6 is like, the price of a pint.

      Which is why I drink homebrew.

    • Bull0 says:

      Good man. My father in law makes mindblowing cider. Quite literally

    • Surgeon says:

      Mine (father-in-law) has just bought a still.
      I’m expecting mind altering 60% proof spirits any day now.

    • Shadowcat says:

      Sorry John, but you’re talking absolute nonsense. $6 is cheap (it’s not as if it doesn’t cost GOG anything to do what they do), and for a game like LBA it’s an absolute steal.

    • ExMortis says:

      I may be misremembering my RPS, but “$6=steep” seems at odds with the “you cannot afford not to buy at $10 its the price of a lunch support indie games you awful miser” vibe I generally get here. I even re-read to see if I was missing some intensely dry joke.

    • Groove says:

      “I even re-read to see if I was missing some intensely dry joke.”

      Exactly what I did. $6 = Steep? Wut?

      If it’s joke then it needs more….joke.

    • sneetch says:

      I can’t say I see $6 as being steep I’m sure if John actually liked LBA he wouldn’t think it was either. :)

    • Dave Mongoose says:

      I think GOG’s sticking to the $5.99 or $9.99 price points is one of it’s strongest points. For one thing it simplifies the discussion for getting a game on there since they don’t have to debate price points with the publisher and they have a lot of statistics to point at.

    • dancingcrab says:

      I also had to reread his comment. If it was humour, then it wasn’t well executed. If he was serious, he’s crazy.

    • cptgone says:

      much as i like gog.com and LBA2, why should my $6 go to an old game, when the market (and my Steam backlog) is as saturated as it is?
      i rarely spend that much on any game nowadays (i’d rather wait for discounts).
      i think gog.com set their prices high cause they think they can get away with it, as far as most of their customers are concerned.

      also, i wonder where the money goes (apart from gog.com itself).
      can’t be the original devs, can it?

    • ScottTFrazer says:

      I can really see both sides of the story here. $6 for Ultima 4+5+6? Done. $6 for Alpha Centauri? Sign me up. It’s interesting to note that ALL the EA games are $6 on GOG.

      But for really old games that don’t hold up as well? $6 does seem a bit pricey and I think they’d sell more of them at a lower point. Maybe $3? I’d put Populous in this category. As great as my nostalgia was for that game, I’m not playing a 320×200 game on modern hardware for anywhere near $6 worth.

    • Snakejuice says:

      It’s steep because the devs have long since earned back the dev costs + much more, and they may not even exist any more which means the money goes to some douchebag company that doesn’t even deserve it.

    • Javier-de-Ass says:

      “It’s steep because the devs have long since earned back the dev costs + much more, and they may not even exist any more which means the money goes to some douchebag company that doesn’t even deserve it.”

      Except you can see who the publisher is right on the page there. Didier Chanfray SARL. Alright, Didier Chanfray I wonder who that guy is, http://www.mobygames.com/game/dos/relentless-twinsens-adventure/credits

      3D Objects & Animations Didier Chanfray
      Story & Design Yaél Barroz, Didier Chanfray, Jean-Jacques Poncet, Frédérick Raynal, Laurent Salmeron
      Video Sequences Didier Chanfray, Frédéric Taquet
      Package Art Direction Nancy L. Fong, Didier Chanfray

      ..And oh yeah John Walker is completely insane with his bu bu 6 dollars is a lot. He has definitely never played the game in that case.

    • wiper says:

      Even I was surprised by that comment. I mean, blimey. But then again, John didn’t ‘get’ LBA, so he’s clearly a bad ‘un anyway ;)

  3. Omroth says:

    Massive LBA fan here… there are really budget labels that ever sold games for less than $6? I guess there were some £1.99 ones I saw, but I thought those were of a lower quality.

    I think LBA is the PC’s Zelda – that’s how much of a classic it is.

    • Acorino says:

      You’re wrong. Outcast is the PCs Zelda!

      The respawning enemies in LBA2 soured the fun for me. I had great fun for a while, but the fighting got repetitive, was more annoying and boring than fun.
      And the overly saturated graphics made me feel physically sick, I guess they seemed too forcefully cheerful. Yeah, that’s extremely subjective, but it didn’t help my appreciation of the game.

      But it was a good mix of genres. Wish we had seen more of it in this direction.

    • Lambchops says:

      Can’t they both be the Pc’s Zelda?

      They are two of my top 5 favourite games (Deus Ex and Grim Fandango being two more the final one is interchangable) and I’m sure they’d get along and be firm friends!

  4. Bluerps says:

    I played the first, but only a short time. There was something demotivating at the beginning, but I can’t remember what it was…

    I do remember having much fun with the second one, a very long time ago. I think it was slightly like Zelda – you play in an open world, and you get to explore increasingly larger parts of it, as your abilities to move around expand.

    • Sic says:

      I would wager it was running into walls.

    • Untruth says:

      Yeah, running into walls was taken out for the second, if I recall correctly. I could never get on with the first for just that reason.

      The scope of the land in the second was huge. Entire sections of the game entirely transformed visually as the story did. I’m welling up. I want the second NOW.

  5. Sic says:

    One of my all time favourites. Lovely!

    GOG is slowly, but surely, turning into an online version of the physical shelf I used to have in my room when I was a kid.

    The only problem is Lucasarts and the like.

    I guess I’m still optimistic, though, since they managed to start selling EA titles.

    • Symitri says:

      This. Once they start selling Lucasarts games, I’ll be set. I miss the point and click genre something fierce, very few quality options available these days.

      Heck, I often wish that I could trade all the advances we’ve made in graphic technology, culminating in games like RAGE, and getting back the wonderfully story-driven days of Planescape Torment and games like Grim Fandango. Advanced graphics seem to have come at the cost of less expansive worlds because of how relatively costly it is to pretty it all up whereas we used to be quite happy with terrible graphics which allowed us to pretty much do whatever we wanted until the whole game bugged out in a fit of confusion because of the freeform.

      Ah nostalgia.

    • MadMinstrel says:

      The question is whether you are willing to part with voice acting and animation. Planescape had the amount of dialogue it had because only a small portion of them had to be recorded. Now look at Mass Effect. It also has some dialogue, but for every line you have to record it, do motion capture, animation and lip sync. For Planescape they just had to type it.

  6. Milky1985 says:

    I remember playing the first one, there was a point on the first half of the planet as a kid where i got completely stuck, literally tried for 2 hours to get past the point and could. Went back a year later, cleared it in 10 minutes then finished the game within a day.

    Was a great great game

    I also remmeber not being able to play the second one because there was an issue with it and my 3Dfx voodoo card, so the sequal might have to be a purchase!

  7. Untruth says:

    The second was magnitudes more enjoyable than the first, in my view. The second ironed out loads of the silly bugs and idiosyncrasies in the first, but more than that, was an absolutely huge game.

    I remember being stuck for weeks on end on 2, just trying to work out what to do next. It was a true puzzle-adventure.

    • MadMinstrel says:

      “I remember being stuck for weeks on end on 2, just trying to work out what to do next. It was a true puzzle-adventure.”

      That doesn’t actually sound very enticing.

  8. Atic Atac says:

    Awesome game. It was pretty difficult though but was one of my favorites when growing up.

    Gog are awesome….still waiting for them to bring us Albion.

  9. Wilson says:

    Fantastic, I was just thinking about these the other day. I loved LBA2, never quite finished the original. I guess it’s time to try again. Would love to see a new game with the same visual style.

  10. duncanthrax says:

    Finished the second, but got stuck on the first due to a bug. That was before the internet was popular.

    Fuck, I’m old.

    • Lambchops says:

      I remeember phoning up technical support because I caused a crippling bug in the second game that prevented me from completing it. On the last level as well! I failed to figure out how to free the wizards, managed to jump into the elevator to the next section using some fancy jumping skills and a lot of child like patience and then caused the game to crash when I finally figured out how to free the wizards.

      Had to start the whole thing again as I’d overriden all my save. Harsh lesson for a child to learn but back to the start I went because the game was amazing.

    • Rao Dao Zao says:

      Yeah, I could never figure out how to save the wizards and totally did that too.

  11. Inigo says:

    It’s just a shame the reworked engine never got off the ground.

  12. Bioptic says:

    Regarding the price – I think this is exactly how retro game pricing should be handled, actually. $6.00 still works out to substantially less than the £5 minimum that budget labels used to command, and the product really isn’t equivalent – I couldn’t get LBA1 to run for love nor money when I bought it on budget years ago. The GOG version will (usually) work on anything, and can therefore sell at a fairly high price to collectors and the nostalgic. It also gives some room for the price to move downward during sales, getting the impulse buyers as well.

    I reckon $6 is more than a fair price if someone genuinely wants to play the game. I certainly didn’t begrudge Planescape my $10!

    • veelckoo says:

      The thing with the price is that many of us “older” gamers allready own some classic games. Unfortunately because of technological “advancement” we are unable to play them on newer systems. What happens is we can’t play original but if we want we can buy it second time for 6$.
      If I haven’t own that game that would be fair price (although i would recommend buying some good current indie title instead) – but when I have the game on the shelf I should have the option of getting a patch for lower price.

    • Khemm says:

      Steam has spoiled many people to the point they refuse to pay more than freaking $5 for an indie, “non-AAA” game. It’s ridiculous. Raccetear or Amnesia were selling like crap at the pricepoint of $10-$15, they only sold when Steam had “sales” which basically meant the developers were giving their games away for free.

      I mean, I can understand complaining about having to pay $60 instead of $50, but not rewarding passionate devs with $10 is just nasty.

    • qrter says:

      I would be surprised if a lot of GoG’s income actually goes to devs – I think in most cases the IP will be owned by a publisher.

      This isn’t a criticism of GoG, btw, they have to make a deal with the owner. I just think that if you believe the money will end up in the ‘right’ place, you might be kidding yourself.

    • Ninja Dodo says:

      If you have the original game but can’t get it to run on modern Windows, google “lbawin”.

  13. MOKKA says:

    I never finished the first game, but I absolutely loved the second one. It’s great that it’s coming to GoG too, because I’m not able to get my copy to run on my PC.

  14. Deano2099 says:

    I’d think the older the game, the more work it needed to get it running on modern systems too? (Except maybe the really old DOS stuff that just comes with DOS Box)

    • Wizardry says:

      Yep. If it’s a DOS game it works easily with DOSBox. If it’s early Windows game then good luck getting it working!

  15. Sepulchrave76 says:

    Just like almost everyone in this comments thread, I loved LBA2 to bits. Have completed it many times over, and it’s the only game I’ve ever bought twice (I stood on the disc and snapped it, and then cried).

    Utterly charming.

  16. Freud says:

    One of the best games of the 90s. I’d imagine the (SVGA!) graphics hold up decently and the story should be quirky and great.

  17. Harlander says:

    The sequel remains one of my favourite games of all time. It was pure delight all the way throughout and I remember feeling sad as it ended as it meant I had to leave its charming world behind.

  18. Lambchops says:

    Hooray! i’ve been hoping GOG would pick these up for a while now.

    Absolutely love the second one to bits (it was the first game I ever completed). Inventive, colourful and a fun story. Delightful doesn’t begin to sum it up.

    Tried to get the first one running but never had any success, looking forward to seeing how it compares.

  19. pakoito says:

    All the tinkering for them to work on W7 is worth the price.

  20. Lambchops says:

    Oh just wondering, was I the only one to draw a map of how to get through the Dome of the Slate in the second game? That was a painstaking bit of mapping so it was (and helped me greatly when I replayed it!).

    • Glycerine says:

      You weren’t! Although i think i played through it so many times in my youth that i could probably do the whole thing from muscle memory now…

    • Sepulchrave76 says:

      Nah. You can get a kind of magic slate before you go to the dome, and whenever you looked at a map it would be inscribed on the slate so you could consult it at your leisure

    • Skabooga says:

      You were not alone in drawing the map out. My first time through, I most definitely did that.

      You could get the magic slate before the Dome puzzle? If you ever go back in time, I have address and a message that I need you to deliver.

  21. int says:

    Fred, Still waiting for LBA 3.

  22. Surgeon says:

    Ah man, I used to adore Little Big Adenture.

    Was it as awesome and cutesy wootsy as I remember though?

    Yes. Yes it was.

  23. Laurentius says:

    Brilliant game, one of my best gaming experience all the time, still got the copy :)

  24. Oozo says:

    I can’t be the only guy who instantly thought “A Little Big Adventure MMO? Neat!” upon hearing ca. anno 2007 that the PS3 would get a game called “Little Big Planet”. To this day, I remain a bit disappointed that it was not the case, at all.

  25. Zeewolf says:

    “Very steep”? Jebus.

  26. Glycerine says:

    The sequel is one of my favourite games to this very day; absolutely charming, and packed full of character. Never played the first (couldn’t find a copy anywhere after i’d played the second), so will definitely be picking this up (and the second, again, once it’s released).

  27. diebroken says:

    Still a fantastic game after all this time, and the sequel was pretty damn great too. Also, featuring one of the best soundtracks ever for a game. :D

    Edit: I don’t see the soundtrack listed as part of the extra content on GoG… is there any music in this version of the game itself? :S

  28. Ninja Dodo says:

    YES!

    Though: no soundtrack?

  29. Colthor says:

    I bounced off it, too. I got it on budget somewhere in the late ’90s, but got stuck right at the beginning (an ambulance, maybe?) not knowing what to do and even less how to do it.

    Always meant to go back and have another go, but never did.

  30. Megadyptes says:

    Six United Statesian Dollars is hardly steep.

  31. Ninja Dodo says:

    Somewhere in the game is an elephant who says he’s waiting for the new Star Wars film to come out. How disappointed must he be?

  32. Vinraith says:

    Huh, this is the first time GOG has released a game to much fanfare that I’ve simply never heard of. Was this primarily a European/UK phenomenon, or did it just manage to flit under my radar in the 90′s (and, I guess, ever since)?

    • Freud says:

      It was called Relentless: Twinsen’s Adventure in some parts of the world and Little Big Adventure in some.

    • MuscleHorse says:

      If you like adventure/rpg games with a slightly fruity European feel, buy it. It’s aged surprisingly well, though the controls/static camera can be a bit painful at times.

    • Skabooga says:

      For what it’s worth, I was a young American at the time of LBA2′s release, and though I had little contact with the PC games culture at the time, the demo got me excited enough to go out and buy the game. However, I can’t name anyone outside of my brothers who know about the game.

  33. JackDandy says:

    Holy damn! Twinsen’s back!
    LBA 2 was a real classic for me. Heck, I still have the original disc from right here on my shelf.

    Anyway, it’s definitely one of my favorite games as a kid- the digitized speech that was included in the game actually helped me learn English. I pretty much owe it all to LBA2 and some Lucasarts adventure games.

    And by the way, I wouldn’t treat it as a platform game, but more of a Zelda-like adventure.

    And the soundtrack was amazing. By all means, please give some of it a listen:

    http://www.youtube.com/watch?v=pVAevdLm-HE

    http://www.youtube.com/watch?v=5YM1_R9s4FU

    Maybe I’ll get the first one, since I never got a chance to play it.

    • Sarcophagus says:

      Amen. The music is still incredibly good and can be found in the dustier corners of the internet, if you know what I mean. *wink, wink, nudge, nudge*

  34. jalf says:

    Protip: the sequel holds up far better by modern standards. The first game is far more unforgiving in terms of controls, difficulty and pretty much everything else. And uglier and stuff too.

    If you’re new to the games and/or newer manager to get into them before, you might want to hold off until LBA2 is available.

  35. jodi says:

    I loved this game. I didn’t warm quite as much to the sequel, though the car was phenomenal.

    I’m not normally a game music nerd, but the theme to LBA was really good:

  36. Coins says:

    This is great news. I was heartbroken when I accidentally ruined my CD. Rejoice!

  37. mcnostril says:

    Do not be fooled by the cuteness.
    It was kind of weird playing both games with these cutesy characters, only to find out it’s about brutal dictatorship and repression (the first one especially).

    I think I must have replayed the second one at least 5 times. It’s really cool to see all the alternate routes that the developers thought of, or little incidental details you could miss if you weren’t paying attention. The voice work was also quite good in several languages (I played in english french and spanish just for the hell of it, and it was always a pleasure).

    Also it has this song
    http://www.youtube.com/watch?v=4GTYeyYnfaI
    Which is the best way to run around a desert throwing a magic ball at things.

  38. RyuRanX says:

    It hope it’s the MS-DOS version.

    It’s way better playing the game with 1080p and openglhq output on DosBox than playing the game with low resolution on Windows.

    I prefer LBA2 because LBA1 is very frustrating. You can’t save manually and every time you die you go back to the prison. But it’s a great game and worth to be played.

    • Bilbo1981 says:

      Whats all this about 1080p and opengl? One of my fave game of all time along with number 2, really different unique and creative. I think I’m gonna get it even tho I have the disk somewhere just to support the developers.

    • MuscleHorse says:

      I’d be *very* surprised if the devs got any money through this.

    • Javier-de-Ass says:

      they do. it’s still one of the original creators of the game (maybe more) who own these. Didier Chanfray.

  39. Red_Avatar says:

    LBA is one of the few games that old that still manages to look good today. Its graphics are crisp and clean and the game hasn’t aged a bit if you ask me. The CD music is also beautiful as hell.

  40. JackDandy says:

    In LBA2, you could shag a cow to get free lives.
    Just wanted to let that out.

    I’m not even sure how I found out that strange easter egg…

  41. MuscleHorse says:

    Loved this as a kid – must have completed it a hundred times. The news of a sequel sent me into a spergy fever.
    One thing that isn’t very clear on GoG is how currency is converted. Will I be paying £6 or does $6 really mean $6 and that I’ll be paying whatever the current rate is?

    • jalf says:

      They make big show of having a fixed price. You pay 6 US dollars, or whatever that converts to at standard exchange rates. So 4.4 euro or 3.8 pounds, or whatever.

  42. HexagonalBolts says:

    LBA2 was amazing!!

  43. noom says:

    Loved the first LBA. Second passed me by as my PC at the time was’t good enough to run it. Just couldn’t afford one of them brand new pentium chips at that age :(

  44. supernorn says:

    LBA2 definitely played a hand in me becoming a PC gamer. I loved this game to bits, it was excellent.

  45. supernorn says:

    I loved LBA2, and as others have said the soundtrack is incredibly good.

  46. RichardFairbrass says:

    Fantastic! LBA and its sequel remain as two of my favourite games of all time. They had it all, amazing graphics, great sound and voices, huge beautiful worlds you had the freedom to explore as you liked and great characters.

    At the same time it was actually quite original with a novel (as far as I know) control system and some forms of puzzles I don’t think I’ve really seen elsewhere. Best of all it was hard, really hard at some bits, you had to work to get through it and the sense of satisfaction that came from beating it was like nothing you get now.

    It doesn’t get much better than LBA.

  47. Wulf says:

    Really?! This isn’t some kind of joke?

    Okay, GoG gets more of my money. I can’t think of the times I’ve gone back to my Little Big Adventure discs, or online copies, only to find that there are just none out there that work for me. This one might not, either. But I’m willing to put down some money on the mere chance of playing this again.

    In this and its sequel, I’ve rarely seen games put together with such a passion for the world they were making, and for how fun of a game they were creating, and this just provided an experience of a world, in both games, that was simply thrilling and exciting to explore. The Little Big Adventure games are actually those sorts of rare games which really capture the feeling of adventure. Of being in a strange situation, on an alien world, and all the elements of that that one might revel in if romance is their thing. (As it is mine.)

    The world presented in Little Big Adventure 1 & 2 stands up there with my favourites. It’s charming, it’s beautiful, and ultimately it’s just very fulfilling.

    • VelvetFistIronGlove says:

      Anthropomorphic animals aside, it’s exactly what a Tintin adventure game should be, if one were to be made.

    • Wulf says:

      It’s funny, because LBA was the sort of game where anyone could sit and watch too, and just get swept up in it. I remember at one point of the game I was stuck, and I asked my gran if she could see anything that I was missing, because she’s always been the eagle-eyed one. She spotted a tiny switch at the far edge of the screen. I got that, then she hung around to watch me engage in some other puzzles in that temple (I think it was).

      It was just one of those games. It looks interesting, it’s compelling in a way that goes beyond fairytale. It’s something that the likes of Avatar has tried to cash in on, and even succeeded at to some degree, but you could see what those efforts were inspired by. There were a lot of old games that were just so… adventurous. Alien worlds, strange goings on, and you… you, the sole adventurer, the one who was learning about the world as you went, with varying degrees of familiarity (sometimes even little), and often taken out of one’s comfort zone… but always with that romantic sense of it being an adventure.

      It’s funny, I mean. I look at some stuff these days, like Uncharted, which I played to completion and that’s supposed to elicit a feeling of adventure. But it doesn’t. It’s too familiar. It’s a more potty-mouthed, sexist, and potentially racist Indiana Jones doing much the same things that Indy would, but without half the charm. And I knew what was around every corner, because they could only draw on earth and old Indy movie style settings. There were no surprises. There was nothing where they truly cuaght me off guard.

      And I’ll look at something like Uncharted and just say that it does nothing at all to capture any sense of adventure, whereas a game like Little Big Adventure (and even its sequel) does. Maybe that’s just me getting old, or maybe it’s just personal taste, but there you go. Even that old Star Trek: TNG point & clicker had a greater sense of adventure than a lot of games today. And it’s all because when you set something on an alien world, in strange surroundings, they can do weird things to surprise you. They can get away with more. And they can introduce you to really bizarre concepts and have you learn about them.

      With LBA, they got to do a fascist regime, they got to explore that. That’s something they could never have done with a near-earth game for obvious reasons, so there’s that side of it too, I suppose.

      I do notice that a lot of my favourite games of that era did include anthropmorphic animals, but that seems to go weirdly hand in hand with the whole alien aspect of things. You know, strange, non-human creatures. Day of the Tentacle even had its tentacles. It was just a time really when the alien worlds were really alien, and where they could use that to explore whatever the heck they wanted, and compared to today’s standards… well, a lot of games today feel strangely muted.

      The funny thing about it is is that games I’m looking forward to have a lot of the same thing. I mean, you have Guild Wars 2, with the charr. The charr are a race of giant cat people, yes, sure. But they live in a bloody clockwork factory city. I really hope ArenaNet use that to its full potential. But I digress.

      I do want to see more of that sort of thing, though.

      I have been enjoying myself lately, however, revisiting a lot of old stuff. Albion, and now this. It’s fun. And with that I’ll leave this ramble done, but I do wish that modern developers would at least try to take the risk to do something really alien, to have strange concepts which you have to ease your player into, and to do things with that that they might even find bizarre and potentially offensive. You know, just to have that sort of thing happening. It’s risky, yes. But I got tired of the same-old, same-old years ago.

  48. Wulf says:

    Hrm, another comment to have disappeared. Oh well, I hope it’ll show up eventually.

    Still, much love for the LBA games, and presenting exotic, charming worlds which truly portray a sense of adventure in a way that so few other games do. As a poster above said, it doesn’t get much better than this.

  49. Big Murray says:

    It’s like my childhood has come back to me.

    I love you, GoG.

  50. Skabooga says:

    While I love games as much, I don’t think there is a game I like more than Little Big Adventure 2. While the controls could be obfuscating and the enemies could be cheating bastards, the themes, the characters, the sheer artistry of the game made such quibbles seem small. A great game in that it’s obvious faults are completely overshadowed by its splendor. GOG, you have attention.

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