Rockstar Announce Grand Theft Auto V

By John Walker on October 25th, 2011 at 12:08 pm.

Oh, please don't be money-obsessed nonsense.

So have a look here.

Certainly not a surprise to anyone, and really the only news here is that GTA V exists. Oh, and a trailer in a week. The rest will be speculation. So I shall speculate the desperate hope that they do something radically different this time. Not in a “stuff in anything we can think of” way like San Andreas, but a completely different approach to their epic, extraordinary games. What do you reckon? Where would you like to see V heading? (Apart from to PC, in a working form.)

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170 Comments »

  1. Dyst says:

    I’d like to see it on PC at release, but how likely is that.

  2. Schaulustiger says:

    Where would you like to see V heading?

    To the PC?

  3. Danorz says:

    i would like to see it heading away from the terrible auteur stuff of GTAIV and back to the actual openness of GTA:SA, if dan houser wants to make movies then he should fuck off to hollywood and leave games alone

  4. WhatKateDoes says:

    To see it on a PC, sans the worst ever installation ever made.. ever, please.

  5. Teddy Leach says:

    Let it run on non-monster PC’s at launch, please. And no silly DRM, please. And be set in Vice City, please.

  6. the_fanciest_of_pants says:

    Theme wise? Moving overseas somewhere sounds like the best way to freshen it up;

    Mexico city if you want to be topical and allow for all sorts of gruesome stuff

    London if you want geezers and so on, lots of great UK-themed crime tropes out there.

    Hong Kong if you want to go Triad style.

    I’d like to play a different flavored thug this time; maybe even something a bit more shady like a corporate type or something (perhaps a little too similar to DXHR and Syndicate).

    But yeah, simultaneous PC release please.

    In the meantime can we just get Red Dead Redemption?

  7. djbriandamage says:

    I totally adored San Andreas and GTA4 and have full confidence in Rockstar’s ability to amaze me with the next sequel.

    DRM and shitware wise, not quite so much confidence.

  8. DigitalSignalX says:

    There were a lot of mistakes made with GTAIV, and even more on their port to the PC. Some were corrected in Liberty City Stories, but a GTA5 will either be vindication or the final nail in the coffin as far as I’m concerned when it comes to Rockstar, especially after RDR. They used to be what I’d consider a pre-order or zero day purchase without reservation – that’s no longer true.

  9. Stevostin says:

    Just like GTA IV but smooth, with FPS view option (for car and for gunfights). Please KEEP the autheur stuff, I love it. Which doesn’t prevent to bring back the openess either : a “unlimited” game of traffic (buy, sell, avoid cops, fight gangs) and actual thing to do with money (or position in a gang to gain) would be insanely cool (just the simple stuff in Chinatown on DS should be mandatory IMO).

    Also, I want to be able to drink or eat in any restaurant I see, and buy clothes from any shop I see. Oh and why not a TV shop as well ?

    Also TV isn’t enough. I want an XBox in game, with a GTA game in it.

    • Danorz says:

      the auteur stuff definitely excludes the openness. the canonical GTA4 example being a man escaping in a perfectly ordinary car that has to be perplexingly invincible until it reaches a certain point, otherwise the super cinematic gritty cutscene won’t work. this is an abject and utterly inexcusable failure of game design, and it happens in GTA4 more than once.

    • Stevostin says:

      Point noted, but to me openess is something at a more fundamental level. Openess means I can choose a gang, create mine, make my friend or foes, bribe cops, plan bank attack, ask for protection money from a restaurant, etc. The point is that I create my own goals. You’re asking for openess on the means to reach those goals. I don’t share your radical views on what compomise shall be made between non scripting and storytelling. I don’t want a GTA V that is based on Mount & Blade lifeless campaign. What I want, and think is possible because well, it already exists in a few other games (Privateer, GTA Chinatown, Morrowind or Daggerfall to a certain extent) is the open goal, unlimited game, and the campaign, story driven layer included on the top of it. The idea is that the combination gives you the best of both ways to do it. If one company as the ressource to do that, it certainly is Rockstar !

      Also GTA IV writing is -IMHO- brilliant. Although I am not a native english I watch my series in english and I honestly thought GTAIV was as good as the best ones regarding writing. I am curious to learn what kind of writing do you enjoy more than GTAIV’s in video games ?

    • Stevostin says:

      It is not polite to answer a question with a question (there HAS TO BE a special place in hell for people who does that, actually). Can you say what video game is better written to you than GTA IV ? And what serie ?

      I am watching HBO stuff like everyone. GTA IV isn’t as good as The Wire because it’s not really focused on story and ends up being one scene after the other, but would you say The Soprano enjoys a better writting than GTA IV, for instance ?

    • CaffeinePwrdAl says:

      In GTA IV, I was gutted that you werent able to shoot Ricky Gervais.

  10. Brumisator says:

    I sure hope to see less “big american titties!” and bowling.
    Or they may as well call the game virtua-facebook.

    The GTA 4 DLCs were much better than the base game, so I’m relatively hopeful on that front.

  11. Derppy says:

    Proper PC version would be neat, GTA IV is one of the best games I’ve played, apart from the fact it runs 45 FPS on medium on 2500K / 6950 crossfire and textures pop all over the place even when they are streamed from SSD.

  12. porps says:

    If they do something that’s radically different it wont be GTA anymore. “Yeah we figured we would reinvent the series, so gone is the car theft, the crime sprees, the vehicles and the sprawling cities and we’re left with a lovely platform puzzler for all the family”

    Nah they should stick to what has made the games so popular, and er more towards san an than gtaIV. Everyone knows San An was GTAs finest hour, and the reason for that WAS the everything and the kitchen sink mentality.

  13. JohnnyMaverik says:

    I want it to be set somewhere that isn’t in the USA… but fat chance on that front.

    • TillEulenspiegel says:

      I can’t really think of anywhere else in the US that would be interesting. Done NYC twice (not particularly well, but whatever), 1980s Miami, and Southern California.

      Maybe Chicago or Toronto. But London would be much better. Or Napoli if you want to do a Camorra thing.

    • Stevostin says:

      The “V” is designed like a dollar bill. That will be in the US.

      Car wise, any latin city with narrow streets would be interesting, but US gamers would scream in agony. European ones too, but at least they’re more used to it.

    • Real Horrorshow says:

      Since the entire point of the GTA series has been to shit on American culture, I don’t see why they’d change the locale.

    • Alexmonty says:

      What about GTAV: Pennsylvania “Amish Paradise”?

    • Jesse L says:

      Horrorshow: yes! And I think they’ve flogged that horse far beyond death! I wish they would find something else to be bitter about. This theme has been more than adequately covered.

    • Christian O. says:

      I’d settle for New Orleans or San Francisco: 1969.

    • Bobic says:

      Didn’t they put out a casting call a while ago? I think gta v is going to take place in Cali again.

  14. Tams80 says:

    I see V heading downwards.

  15. Enzo says:

    I want it to be as mature as RDR, which was probably the most “adult” game I have ever played. The last few hours of that game were brilliant.

  16. Fatbubba says:

    I want it to do away with the npc relationship dating/bonding stuff

    EDIT: Or make it mission based, and not silly repetitive mini games-based

  17. Binary77 says:

    SET IN ENGLAND

  18. Fetthesten says:

    I definitely don’t want yet another repeat of the down-on-his-luck small-time crook making it big, simply because Rockstar have already done that to death and they’re running out of classic action movies to pay homage to. I do want more of the silly gadgets from San Andreas and, to a lesser degree, Gay Tony. How about a female protagonist for once? Never going to happen considering the target audience, of course, but a man can dream. Oh, and a European city would be super nice. Not a specific city, but perhaps a mixture of several. I would like that.

  19. Slaktus says:

    I would like to see it set once again in Liberty City, as that’s the most developed locale yet. I don’t see a reason to build a whole new city, just add more granularity to Liberty City, please.

    Then make a sort of gutter-to-the-stars story about some low-life who starts out as a runner for a crime syndicate, but ends up doing dirty work for a cartel of financial institutions as crime and business get ever more entangled and indistinguishable.

    A sort of Scarface-meets-Wall-Street thing, in a hyperreal New York City. It’d be hella topical.

  20. MrMud says:

    If they are going to make it a game where you are supposed to relate to the main character (like 4) then dont make him act like a psychopathic serial killer.

  21. 20thCB says:

    As much as I loved GTAIV and RDR, I feel like these and many other open world games were missing a trick by not doing something more like older open world games like Nomad Soul and Shen Mue. I mean, these newer ones are all so ‘directed’, and the open world backdrop means almost nothing as soon as you enter one of the very tightly scripted missions. GTAIV’s Liberty City especially felt more like an extended traffic jam between missions rather than a true open world. Bethesda’s games have kind of picked up that mantle I guess but what I’d really love to see from the new GTA is an open world which is not just one big area full of minigames. Give me an objective or mystery to solve, and let me loose in a city where I have to solve it in my own way…. Or just give me Shen Mue 3 ….

  22. royaltyinexile says:

    Since the five is CLEARLY written the same as on the GBP £5 note, it’s CLEARLY a reference to George Stephenson, so CLEARLY, we’ll be nailing ruffians and harlets like its 1829!

    Mmm, steam-punky daydreaming.

  23. Shortwave says:

    Last night I oddly said “I wonder when the next GTA will be” probably inspired by their recent steam sale.
    Pretty damn cool, haha. I’ve been working hard and have done some savage upgrades.. It’d be nice if the game will push the boundary a bit as it once did. My computer is begging to fall to it’s knees.

  24. Jubaal says:

    Hmmmm does the art style of the “V” & “five” make anyone else think that this may be set in the first half of the 20th Century?

    • Kollega says:

      Yes. Exactly. To me, that “V” and “Five” look stylized after a dollar bill.

    • OtioseNexus says:

      Actually that same style V appears on both the British and the US 5 currency note. It’ll likely be set in the US because of other design elements of the logo, and the fact that I doubt they’ll set one in London or such because getting a gun here is an awful lot harder then in the US.

    • TillEulenspiegel says:

      because getting a gun here is an awful lot harder then in the US.

      Automatic weapons aren’t exactly legal in the US, yet they feature prominently in GTA.

      Oh, and take a look at the scroll thingy with “FIVE” printed on it. I don’t think that features on any modern US$ bills, but it certainly was on the old $20 for example. Maybe a hint at a not-present-day setting? One can only hope.

  25. State says:

    I’m hoping they include the fantastic replay editor once again.

  26. airtekh says:

    A couple of things for me (aside from the obvious decent PC port).

    Indoor sections. I’d like to be able to go inside almost any building I want in a city in GTA. The cities in GTA are huge, but they feel quite plastic and ‘gamey’ when you see the tide of painted-on doors and windows.

    Larger city. I was a tad disappointed going from San Andreas to GTA 4 when I saw the size of the city. San Andreas is bloody huge, but Liberty City, although pretty, just isn’t large enough for me. This is especially apparent when you get into a helicopter and soar above the city.

    Make their minds up about the style. Up until GTA IV, the series had that ‘wackiness’ that only seems to be found in Saint Row now. GTA 4 retained some of its heritage (the crazy radio stations, some weird characters) but I found it contrasted badly with the deadly serious plot and the theme. For GTA 5 I’d like to see them either return to their roots (and follow what Saints Row 2 did) or go full on serious (my preference) and not have a mixture of the two.

    Of course, some of these rely on current console tech to be able to support it.

  27. Khann says:

    I’d like to see more RPG. San Andreas had some elements, but it wasn’t taken very far.

  28. RegisteredUser says:

    Make it a dating game involving hot chocolate.

  29. UnravThreads says:

    So, we can instantly dismiss it as being anywhere but the US with that logo. It definitely has a US vibe to it.

    New number means new era, which should mean a new engine and a new set of characters. No Niko, no Roman, none of that, although it’s possible they may be referenced in a roundabout way, but certainly no direct references if previous GTA games are anything to go by.

    Liberty City is out as the whole of the IV era was set there (GTA IV, Episodes, Chinatown Wars), and something about that number ‘Five’ is making me think San Andreas for some reason. It was certainly the more popular of the GTA III-era titles, and I believe it was hinted to, along with Vice City, at the end of GTA IV.

    So yeah, I reckon we’re going back to San Andreas, perhaps a decade or so after GTA:SA.

  30. harvb says:

    All I want is a working GTA. IV was such a big let down for me, I still haven’t played it.

  31. Agricola says:

    The only American city worth setting a GTA game in is one thats a proxy for New York. But I don’t want another game set in Liberty city so for that reason Id like to see it set in London. The Rockstar satire is all about America but they could surely produce a game with similar standards set in the UK.

    We can be almost certain of two things though. Given what we know already about the characters that R* had a casting call for awhile back, its going to be set in LA.

    The other thing is the PC will more than likely get a 6 month or better delay so that they can make as much money as possible out of the consoles. Thats if the PC gets a release at all.

    • TillEulenspiegel says:

      Given what we know already about the characters that R* had a casting call for awhile back, its going to be set in LA.

      Oh. Well. Fair enough. LA would work. Good city to drive around in, at least.

    • RegisteredUser says:

      And certainly enough people you’d love to shoot in the face and hookers.

  32. Unaco says:

    Well, there’s been, as a protagonist:

    An ’80s Pacino/Scarface Cocaine and Crime Baron Mafioso type,
    A ’90s African American Gangsta’ type,
    A ’00s Serbian War veteran turned immigrant criminal and human trafficker.

    They use the caricatured, demonised bogeyman of the decade. So, I reckon they’ll keep it fresh, moving it forward into the 2010s, and it’s going to be a Muslim extremist.

    Or a Banker.

  33. Belua says:

    Just three and a half things and I’m happy:
    -Don’t be so damn serious. Crank it up to eleven like in Vice City or San Andreas, or I’ll stay with Saints Row.
    -Era/Style: Vice City. Need I say more?
    -No goddamn phone calls every five seconds! I don’t wanna go bowling/dining/fucking with anyone just for fear that the game will punish me in one way or another for letting the “relationship” drop. Keep that shit 100% optional.
    -Not a must, but I’d like to see some country in addition to the city, just like in San Andreas.

  34. sinister agent says:

    More ways to screw around and make money and so on a la San Andreas, but without the horrid twat main character or tedious ‘gangsta’ crap.

    Actually, having less of a massive disconnect between the game’s story and the game would be nice. “They’ll kill us! Oh no! Oh wait, I shot 347 people this week. Never mind, then.”

    But still. I would like to see them make more of the amazing world they created in GTA 4. Make living and messing about in that world more of a focus (and for god’s sake, don’t block off 2/3 of the game map until we’ve trudged through most of the story), a bit like how Saints Row makes mucking around half the point, only focussing more on the details and living world thing that GTA does better.

    Also more open-ended missions, or even overarching missions so you get a sense of working towards a goal, not just being an idiot mindlessly bumbling from one horrible employer to the next (and of course raising the question of “why not just shoot the guy hassling you like you do everyone else?”). Let’s say you want to take over an area. Well, you could track down gang members and beat the names of lieutenants out of them, then get the lieutenants to get at the bosses. Or you could start wrecking their cars or killing their dealers to weaken their grip. Or amass cash (maybe even legitimately?) and bribe the cops or a rival gang into starting on them. Less of the “Go to x. Stay in car y. Kill z using a but only when b, or you’ll fail and have to start all over again”, and more exploitation of the world, ta.

    Also make it so that there’s actually a reason to let yourself get arrested rather than killed. As it was, there was absolutely no reason to ever give yourself up, because doing so lost you all your weapons, whereas dying didn’t. They should make it the other way round.

    Oh, and don’t make imaginary people call me all the goddamn time to go play darts, and sulk if I refuse because I’m kind of in the middle of a shootout with the cops, yeah? I wouldn’t put up with that crap from my real friends, never mind some digital tosspot I can’t even shoot.

    I also kind of hope they’ll make the main character a woman. It’s GTA – it’ll sell by the bucketload either way, so it’s not like they could claim it’d cost them.

  35. GenBanks says:

    Turf wars… Turn the whole city your colour and gives the game a bit of strategy. Was one of the best things about San Andreas imo.

    Obviously the best feature it could have is to come out on PC (perhaps steamworks, with no other drm). Or even better, come out on PC bundled with a PC version of Red Dead Redemption…

  36. AbyssUK says:

    Wait I’ve figured it out… it will be set in Hawaii ….

  37. frenz0rz says:

    London! Please be London!

    Or rather some overly stereotypical name for a large British town, surrounded by small green belt hamlets and villages named things like ‘Little Crevice’ or ‘Upper Dicking’.

  38. Khann says:

    SET IN THE ROUGH STREETS OF WELLINGTON, NEW ZEALAND.

  39. Lowfyr says:

    Aside from having it on PC?

    - GTA version of Tokyo
    - Diving into underground racing
    - No annoying GTA4 ‘buddy’ system
    - Semi-RPG elements like in San Andreas
    - Actual use for the money you gain, after the bank heist mission in GTA4 I found pretty much nothing to spend it on
    - Return of purchasable businesses
    - Option to replay missions

  40. sampsonkennedy says:

    id like to see a gta set in austalia

  41. dub says:

    Could be set in a fictional Washington D.C? Easy way to work in some terrorism & political shenanigans.

  42. Sp4rkR4t says:

    How about cars that are drivable this time and take the game back towards the simple, hilarious and above all FUN missions of GTA 1 & 2

  43. Skusey says:

    I’m really looking forward to seeing what they put out, but a week’s worth of tedious speculation is going to kill me.

  44. Shinryoma says:

    GTA V for Vendetta confirmed! You’ll play as Guy Fawkes in 16th century England-land!

  45. Burning Man says:

    With the option for Halo-style car controls. I’ve never been able to play a single one of these ‘open-world genocide simulators’ simply because all of them insisted I drive a fucking car and have terrible controls. Worse still is that I cannot not drive that car and reach the same endpoint and expect the mission to continue. But worst of all was SR3, which threw me in a truck and refused to let me out until I had fulfilled some silly objective. I called it quits there.

  46. ChainsawCharlie says:

    V for Vice City

  47. taione says:

    GTA: Johannesburg. Set in a lawless and violent culture where it’s normal to hijack cars, drive like a maniac and bribe police… and buying an AK for a few bucks is almost realistic.

  48. sonofsanta says:

    For the love of God, make the game more arcadey again (i.e. the driving), and just generally less of a life-simulator. I have a life for that, I don’t need to be keeping friends sweet in my video games as well. AND YES I KNOW I COULD IGNORE IT but then as a video gamer, I am incapable of leaving something undone and incomplete.

    Vice City was the highlight for me, and GTA4 just took itself altogether too seriously for my liking.

  49. Jackablade says:

    It’s time for another episode “Jacka fixes your crappy game for you”.

    Ok Rockstar listen up:
    Step 1. Open up the code that controls the vehicle handling in GTA4.
    Step 2. Select all
    Step 3. Delete.
    Step 4. Write new code focusing on making the driving fun instead of a half arsed pretension of realism.
    Step 5. Sign 25% of the royalties from your improved game to me.

    See, that wasn’t so hard.

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