Rock, Paper, Shotgun

Archive for October, 2011

Very Disco: Hitman Absolution

By Alec Meer on October 10th, 2011.

No, no, just steal his hat.

Somehow, this is the first official in-game footage of Hitman: Subtitle which has been released to the hungry eyes of the public. Feast, feast!

As Adam worried in his preview t’other week, old 47 doesn’t appear to be quite so silent an assassin as he once was, but it’s good to see he’s still playing fancy dress in between punching people and shooting people and throwing people and choking people.
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Aw, It’s Twins(tick) Shooter: Waves Demo

By John Walker on October 10th, 2011.

Geometry can't get a break.

Rob Hale’s bemusingly frantic Waves has just released a demo. It’s a three minute burst of the Crunch Time mode, which you can get from Squid In A Box’s main site, here. The full game is out soon, and will be $10 either from Squid (DRM free) or via Steam. But in the meantime, you can finally get your hands on the explody colour confusion.

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Impressions: Orcs Must Die

By Alec Meer on October 10th, 2011.

Are you guys here for the party?

It is true. They must die. They cannot do anything else, except for make me die. I am, of course, not about to let that happen. Not while I have a fine selection of spike traps, tar traps, arrow traps, crossbows, spears and wind-summoning belts at my disposal. I am so sorry, orcs, but you must indeed die. Don’t try and talk me out of it – I’m in one of those moods. A mood where I want you all to die for my entertainment. No sir, I do not want to talk to this monsters this time.

The demo of Robot Entertainment’s tower defence-as-blood-crazed-third-person-action game landed on Steam last week, and gestures amiably at around four of its 20-strong greenskin-bothering traps across three levels. It should have lasted about 20 minutes, but I managed to sink about two hours into it, wastrel that I am.
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Sword Of The Stars II Closed Beta Imminent

By Adam Smith on October 10th, 2011.

the lords of winter are actually very contented,but thanks for your concern

Quickly! Kerberos’ gargantually betitled 4X sci-fi strategy sequel, Sword of the Stars II: The Lords of Winter, is due out at the end of this very month and Paradox are now accepting applicants for the closed beta. You’ll need to go here to register your interest, providing intimate details of your life, such as how many hours a day you can spend directing squadrons of swords through the aether. Applications close on October 12th and the lucky few should discover if they made the cut by the 13th. I never found the time to play the original very much but I’m quite the fan of conquering space so perhaps I shall become acquainted with these Lords of Winter.

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Heroes & Generals: Re-Announced, Trailered

By John Walker on October 10th, 2011.

MEN IN TANKS.

Having been away on my honeymoon for nearly two weeks, and thus not paying much attention to videogames, I’m feeling out of touch. But I’m not sure that can account for my not having realised that a group of ex-IO Interactive founders left the company in 2004 to restart their old development team, Reto-Moto. The company was officially re-announced in 2008, and only now, forty-seven years later, have they offered footage of their first game. It’s called Heroes & Generals, and I’m having some trouble working out exactly when it was announced. Eurogamer are calling it as today. Wikipedia suggests (without proof) that it was September 2010. But then the game’s forum seems to have been alive as early as May 2010. Oh, and there were in-game shots in April 2010. But what’s important today is there’s now footage. Well, there has been since the 7th October, apparently. But I was on holiday.

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Finally A Game For Girls! Lady Popular

By John Walker on October 10th, 2011.

If I bake cookies, will I be good enough?

Are you a lady? Then finally there’s a game for you! While too many games are pretending that ladies enjoy the same things as men, like shooting, building cities or exploring alien worlds, Lady Popular properly recognises what it is that makes a true, strong, independent lady: shopping, hairstyles, and having a boyfriend.

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Never Say Never: Maybe Make Some Change

By Adam Smith on October 10th, 2011.

It turns out that typing shoot [person] is a lot harder than clicking a mouse button

Maybe Make Some Change has certainly caused a change here, in my brain and my general emotional wellbeing. Despite the fact that it’s a Monday and a thin and sickly rain is scratching against the windows trying to chill my soul, I was actually feeling pretty good about half an hour ago. Not so much now. This is a game that may make you think or may simply make you angry or sad, but it certainly won’t make you say “By golly, that was a fun old time”. It’s a piece of interactive fiction (sort of) about this event, which took place in Afghanistan last year. You can experience it now or read my scrambled thoughts below.

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Byte vs Brick: Week Ending Oct 7

By Alec Meer on October 10th, 2011.

Again! Again! It’s our theoretically regular comparison of Steam’s top ten best-selling games over the last week with the same at UK retail. Will Rage have stormed its way to the top despite the outrage and buck-passing surrounding its technically-troubled PC launch? Or will foot-to-ball have conclusively proven that an Englishman’s national sport is more important to him than pretending to be a time-lost survivor of a planet-wide apocalypse? And will retail be a mess of Sims games while Steam is a confusing muddle of pre-orders, deeply discounted returning titles and new entries? Take my hand. Where we’re going, there be tables.
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Mass Effect 3 Gets Massier With Multiplayer

By John Walker on October 10th, 2011.

This is not cooperative play.

You know what single-player RPG trilogy Mass Effect was missing? Multiplayer! Of course. The poorly kept secret has now been confirmed to exist by Aussie mag, PC Powerplay, as noticed by Eurogamer. Although it looks like it might be a bit early to start getting to wound up in any particular direction, since the information contained within the magazine is still unknown. It seems likely that there’s going to be some manner of co-op mode, but as something separate from the main game (where two Commander Shepards might be a touch strange). In other words, any multi-wooing elements shouldn’t effect the core game. BioWare are smarter than to let that happen.

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Toy That Lives: Lego Harry Potter Years 5-7

By Adam Smith on October 10th, 2011.

Ron doesn't kill Dumbledore. I know that.

Like John, I thoroughly enjoyed the first installment of Lego Harry Potter’s schoolyard mishaps and I was pleased that Years 5-7 will be available this year on 18th November. A huge part of the early years’ appeal, however, was the use of Hogwarts as a hub world and the later stories, as you could conceivably have avoided discovering, do take the action away from school somewhat. Hopefully this won’t lead to a loss of the exploratory jollity in between the driven narrative sections and will, instead, provide more hubs to wander around. Judging by the trailer below, the more serious the story becomes and the more adultescent it attempts to be, the more ridiculous and entertaining the Lego equivalent becomes. Good. Let’s stop being too earnest about wizards for a while.

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Tribes Ascends Into Beta Next Month

By Alec Meer on October 10th, 2011.

Shoot him in the wings!

The jetpack-powered online shooter everybody’s not calling Tribes Not-Four is, of course, now in the hands of Global Agenda devs HiRez. The vast-levelled reboot/remake was at one point theoretically due for a beta in September, but now we have a minor delay but a hard date: November 4 (according to this interview between Cyberlink and HiRez bigwig Todd Harris). That’s when we’ll get our first solid hint as to whether Tribes: Ascend lives up to its forefather’s great land and sky legacy.
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