Awesome And Cool: Tiny & Big

By Jim Rossignol on November 1st, 2011 at 8:00 pm.

Lasers!
EDIT: Aw, repost. I didn’t tag this post properly so I couldn’t find the original. Bum.

RPS chum Pixel Prospector sends word of a big deal in the tiny world of indie game dev: Tiny And Big, by Black Pants Game Studio. It’s a splendid sandboxian platformer thing where you use a laser to chop up rocks, and a grappling hook to drag them around and to stuff. There’s even a demo available over on the main site. It’s a little rough, but I can report the art style and concept to be lovely, with enormous potential for it to be a minor gem. Go take a look.

Trailer below!

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21 Comments »

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  1. Berzee says:

    Has this been updated since last time all y’all told me about it? =)

    Edit: Goodness me it IS! Well the blog has been, at least.

    Edit edit: Link to old RPS article, for those interesting in history. http://www.rockpapershotgun.com/2010/04/01/slice-world-tiny-big/

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      mrwonko says:

      I suppose so – Though I too remember having played “Tiny and Big – Up that mountain” (or something along those lines) some time ago. Don’t think I heard about it on RPS though – I don’t even think I read RPS at all back then. So much for good old times, huh?

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      Oozo says:

      According to the developer’s side, “Up That Mountain” was Episode 0, a beta version slash demo. So I suppose this one will be bigger, and maybe more polished and what not.

      (Since I seem to remember the same things as Badger below, that means having read about it falling short of its potential, improvements are always welcome. The idea and the art style still promises so much…)

      Btw, I’m I the only one who gets a slight inkling of Tekkonkinkreet from the art style? Which, of course, is a thing of great splendour, so more inspiration from that side…

  2. Berzee says:

    Anyhoo, it was/is pretty good for a diversion!

  3. mod the world says:

    Sorry for the offtopic: WHERE is the MP-review of Battlefield 3? All my friends are playing and i’m getting socially marginalized because i still wait for the GO from RPS!

    • Inglourious Badger says:

      I’m not RPS, but seriously, GO GO GO GO GO

    • Zarunil says:

      My name is Ronald Pantaloon Soggybottom, and I give you the GO!

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      PoulWrist says:

      Who cares. If you’re a BF2 purist you will probably hate it, because that’s what you’re supposed to do. If you enjoyed BFBC2 you’ll probably like it. I, as someone who never played BF2 because I was deep into Anarchy Online at the time, and who got into BFBC2 because the destruction was the most awesome thing ever in a FPS, I enjoy it very much.
      The destruction is sort of overhyped. The change of scenery from the smashable villages and military depots of BFBC2 into the urban environments takes away the illusion of total destructability, so that’s sort of disappointing. You can still do massive blowing up of stuff, but it seems the focus is much less on having such situations where you blow holes in houses or know that there are guys in there and then blow it up, on account of much larger maps where you spend more time just running about, and the much fewer number of carried explosives.

    • stillwater says:

      Gee, that’s some pretty insane brand loyalty. I mean, metacritic has so far collated reviews from 38 different sources….and 38 of 38 are positive. The way I see it, only two outcomes are possible, and both point towards you getting the game and ending your social ostracisation:

      -(highly likely) RPS will also publish a positive review which will, like most other reviews, be lukewarm about the singleplayer but heap praise on the multiplayer. In which case, you should get the game.

      or

      -(highly unlikely) RPS will publish a negative review, which will fly in the face of 38 of 39 metacritic reviews (ie. the opinion of 97.5% of games journalists around the world). In such a bizarre case, RPS would have evidently lost touch with the rest of the PC gaming community, and their review should therefore be taken with a grain of salt, or simply ignored (unless you’re confident that you find yourself in the tiny 2.5% that somehow doesn’t gel with the game). In this case, the rational thing to do would be to ignore the anomalous review, hedge your bets on the 97.5% side, and get the game.

  4. Inglourious Badger says:

    That’s the wierdest thing. I could swear this game came out already and was regarded as a bit meh for not taking full advantage of a wonderful idea. Pleased to see I must have dreamt that and it’s still on route to making the most of its laser sandbox

  5. Muzman says:

    Crazy. It’s like an interactive French animation.

  6. Raiyan 1.0 says:

    I really loved the music, and gameplay seemed pretty nifty too.

  7. Shadrach says:

    Collect tapes from Indie bands eh? Nice.

  8. Navagon says:

    Looks awesome. I love the art style. But totally blocking the use of the arrow keys is a game-killer for me. Maybe they’ll fix that…

  9. Daryl says:

    I played the demo some time ago, and enjoyed it quite a bit. I had almost given up hope on it coming out since it had been forever since I heard anything about it.

  10. Tams80 says:

    It has a Gorrilaz type vibe to it. Probably because all I really noticed was the word “band”.

  11. Gabe McGrath says:

    I’ve always wanted to RECLAIM GRANDPA’S PANTS.

    And, in the game.

  12. Nathan_G says:

    This looks really cool, love the art style and all. I’m kinda worried about the ‘indie tapes’ though…

  13. TheGoddamn says:

    While the intensity of the game is quite less than other laser-based games, and I had to grapple with the controls as WASD is hardly optimal for a 3D platformer, soon the game pulled me in and I was hooked; the mechanics are relatively cutting-edge.

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