So Who Hasn’t Bought Minecraft?

By Jim Rossignol on November 15th, 2011 at 8:14 am.

If you haven't played Minecraft you won't realise how important small birds are to the plot.
And do you plan to buy it now that it is apparently finished? I wonder if there is anyone out there for whom the “finished” status of the game really makes a difference. “At last!” thinks Mr Hypothetical, “I can finally a get me a release copy of Minecraft.”

Must be his lucky day.

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159 Comments »

  1. Thomas says:

    Steam please.

    • Thomas says:

      Yeah i know what he wrote 2 months ago, i also know that none of his concerns were legitimate, meaning that either Valve haven’t responded yet(Unlikely), or he doesn’t want it on Steam, for reasons he will not elaborate.

    • Caesar says:

      They would make kazillion moneys more… Guess Notch has enough of them dollars to be satisfied then O.o

    • Jim Rossignol says:

      He doesn’t want to have to give up any control of his game. Who can blame him? And Notch doesn’t have to worry about being on Steam because he’s already absurdly popular. Not quite the same for all those other indie devs you won’t touch because Steam won’t take them.

    • Squirrelfanatic says:

      Maybe I missed something, Thomas, but why were non of the concerns legitimate? I think it was stated rather clearly that the ideas of what Mojang want to do with the game and what Valve want to do with Steam are diverging and that this is the reason Minecraft is not going to be released on Steam at the moment.

    • Rich says:

      If I may dust off an old internet meme: “Haters gonna hate”

    • Roshin says:

      I genuinely don’t get it. How would he ‘lose control’ of his game by releasing on Steam? It seems to work fine for other devs and they’re able to sell DLC without problems?

      Back on topic, I wont buy the complete Minecraft, because I feel that I’m already done with this game. I have built my insane stronghold, dug to the bottom of the world, played around with mods, etc. I can’t be arsed anymore.

    • Stitched says:

      >> If I may dust off an old internet meme: “Haters gonna hate”

      Or in regards to Steam – “Hatters gonna hat”

    • ahac says:

      > It seems to work fine for other devs and they’re able to sell DLC without problems?
      Not EA, obviously. :P

    • bear912 says:

      I’m genuinely confused by his concerns about Steam as well. Battlefield 3 was the same story; Steam’s alleged “restrictions” kept the game off. People reading stories about it assumed, mistakenly, that games are not allowed to sell DLC outside of Steam, which is simply not the case. BioShock 2, a game that I purchased through Steam, has happily sold DLC that cannot even be purchased through Steam for some time. In fact, it’s only available through Games for Windows Live, and indirectly through other resellers, such as Direct2Drive.

      Heck, I wouldn’t be surprised if you could even buy BioShock 2′s DLC in-game, though I’ve never tried, so I couldn’t say for sure.

      It puzzles me greatly, and I’d rather like to see what precise clauses in the seller’s agreement for Steam were causing so many qualms for a few would-be sellers. Choosing not to sell something on Steam is fine, but there seems to be quite a bit of misinformation that I would not mind seeing cleared up, and perhaps Valve would benefit as well.

      Thoughts?

    • Gnoupi says:

      The main reason is probably the one Jim said.

      Why would they bother? They are already selling digital truckloads of the game, without the need for a third party to take a cut on the money.

      They don’t need the exposure, no reason to give money to Steam.

    • bear912 says:

      Then why make excuses about it? They might as well just come out and say, “We have no need for Steam!” I would not fault Mojang for doing so at all…

      I guess the vagueness of it all just rubs me the wrong way. Bah humbug.

    • Frankie The Patrician[PF] says:

      As I always say – not everything needs to be @Steam. All I need is some kind of cloud savegames and I will be happy.

    • mondomau says:

      Bearing in mind Notch is not the first developer to state Steam’s distribution / in game transaction model may not be 100% compatible with their ideal scenario, and that he clearly sates he loves the platform and implies he would like to use it, I don’t really see where your skepticism comes from or what you think he has to gain from this situation, other than creative control?
      Additionally, He does state that they are still in talks with Valve, so let’s not jump to conclusions.

    • Thomas says:

      @mondomau

      I honestly can’t see why it would take two months, unless he purposely waited for the final release, to talk to Valve, unlike most other indie devs who may not catch Valve’s attention the first couple of times notch actually already have a relationship with them.

      I hope i’m wrong, but it really seems to me that he is trying to find something wrong with the service so he can excuse it not being on Steam.

      I don’t really care if it’s because of a loss of profits he would rather not sell it through Steam, just as long as he is honest about it.

    • Sheng-ji says:

      @ Frankie The Patrician[PF]:

      If you want cloud based saves – just use dropbox. Its free and works. Also, if you put your entire minecraft install on there, you get your mods where-ever you play too!

      Guide here: http://www.minecraftwiki.net/wiki/Tutorials/Saved_Data_Dropbox_Guide

    • Roshin says:

      “Presumably you paid for the alpha or the beta and presumably you’re eligible for the “complete” version.”

      I paid for the beta. All the RPS articles about Minecraft made me buy it. :)

  2. Untruth says:

    I haven’t ever bought it because I’m terrified of losing my life to it.

  3. KaptainKrash says:

    I own it, I have for a while now.

    I may have played it to death though, like some sort of sick bender on Kahlua. I don’t know if I can go back again :(

    It’s why I don’t normally play betas for MMORPGs and the like. By the time the full thing arrives I’m already over it.

  4. SquareWheel says:

    I bought it twice, the $13 I initially payed didn’t nearly justify the enjoyment I got out of the game.

  5. Lobotomist says:

    I didnt buy it.

    Played it one of free weekends. Its cool but didnt really grab me.

    Than I bought Terraria (on some steam sale) and fell in love with it.

    Terraria, is more of real sandbox rpg , everything can happen.

    While Minecraft is more lets build, but nothing much else is happening.

    • c-Row says:

      Same here. I don’t see the appeal of Minecraft, even after trying it out during said weekend. It’s just a glorified set of digital LEGO bricks which lack all the appeal of the real thing which for me comes from the clever use of non-regular shapes and tiles. Come to think of it, Minecraft is DUPLO in comparison. Glad I didn’t waste any money on it.

      Terraria on the other hand is stealing almost all of my spare time.

    • HexagonalBolts says:

      The difference to me is the multiplayer, doing it with close friends, creating a communal village, going out adventuring down mines, building a railway between villages and mines… I love stuff like that.

    • wererogue says:

      I like Terraria just fine, but all that game gets in the way of my cave-exploring.

    • InternetBatman says:

      I tried Terraria and it never really clicked with me, mainly because building didn’t feel very intuitive.

      @wererogue It’s funny because I felt that exact way when they added achievements and levels to minecraft.

  6. Joshua says:

    I haven’t bought it since I will most certainly not be able to sink the time into it to make it worthwile. You can only really play one of these type of ‘timesink’ games, and untill I have reached the X-Treme Combat and Trader rank in X3: Terran Conflict, I am going to hold off minecraft.

    Unless someone smiles at me very prettily.

  7. EC- says:

    I don’t own Minecraft, nor will I once it is officially released. I tried it when it was free during the third HIB, and I played around with the free version. The game just isn’t for me, I don’t have fun with the formula. Oh well, plenty else to play out there.

  8. Revisor says:

    I don’t like games without a purpose (a meaningful story, characters etc) anymore, so no, I haven’t bought it and will not.

    I bought Terraria to try out the genre, played around for an hour or two but ultimately it didn’t interest me.

    Still it’s great to see an indie breakthrough and people trying their fantasies and ideas in sandbox games.

    • WaaWaamp says:

      it’s nothing like f**king terraria.

    • Gnoupi says:

      To be fair, if Terraria didn’t keep you interested, I doubt you will find your interest in Minecraft, indeed.
      Terraria is taking some mining and building elements, but also has actual things to do.

      Minecraft tends to be mostly exploration and building. If you don’t have the will for that, you won’t find amusement there, for sure.

    • codename_bloodfist says:

      I don’t know about Terraria. I played Minecraft to death and loved it, then tried Terraria and quit after about an hour. I think it’s the 3D that makes Minecraft so amazing. You can build a huge castle and see it from (as) far way (as the engine is ready to render it). To me it felt much more immersive than Terraria.

    • Gnoupi says:

      I guess it’s a matter of personal taste.

      For me Terraria lacks a dimension, but makes up for it with blending elements. When you build a room, it actually feels like one, thanks to the connections between blocks: http://terraria.wikia.com/wiki/Home. Vines are also helping to give the world a more “living” appearance. It looks in the end like a RPG from the 16 bits era.

      In Minecraft, you will still have blocks stuck together, and it looks a bit “sharp” to me.

    • Uglycat says:

      I tried Terraria for 5 hours and never got into it. Everyone kept talking about how cool it was and how much there was to do, but none of that was ever signposted in the game. Minecraft was much more intuitive and while it required the odd wiki check, I never felt like I was doing research to play a game.

    • Avenger says:

      Oh how I woefully remember that hundreds of visits to creativehouseidea.com or some other similar spam site… just by trying to figure out how to place a fucking door…

      Oh I hated Terraria so much for this…

    • Hoaxfish says:

      Yea, I’d agree with the 3D making minecraft more fun… especially that feeling when you come over a hill and there’s a huge mountain, or you look down a huge hole, etc.

      Terraria’s sprites are a little too “lol, old schoole jrpg” for me, and the “flat 2d” makes it feel a bit kludgey for building.

      If Terraria looked like Under the Garden, I’d be more interested.

  9. deanb says:

    More than likely. I already own it, but my younger sister has enjoyed her moments with it when I’ve been looking after her. They’ll be getting a PC that’s not some ran down hunk of junk soon, so might get her Minecraft to go alongside it.
    Shame the even younger sister get’s crap scared by Ghasts and Zombies :P

  10. DuckSauce says:

    I don’t have it, probably never will.
    I did get terraria, barely played that, so you can understand why.

    Not really into this sort of game, I like the concept, but I prefer a normal open world with (hopefully) less inventory management.

    • WaaWaamp says:

      it’s nothing like terraria, terraria sucks, stop comparing minecraft to terraria.

      ok terraria’s not crap but after a day, maybe two days play, it’s over. it also has an unspellable name.

    • Gnoupi says:

      You are entitled to your own opinion.

      Myself, I had more fun in Terraria than in Minecraft, because I’m not much of a builder. And to be honest, Minecraft lacks a bit interest if you don’t have the will to build big things. So I built my little house, had my own mine, explored around… And I was done.

      Terraria emphasizes more on exploring, looting and fighting than on actual building/digging, so I simply had more to do in there.

      You prefer Minecraft, good for you. Both games are good and quite successful, so everyone is happy. Understand though that some people may not prefer Minecraft over Terraria.

    • psyk says:

      Ok didn’t want to put this here

    • Zakkeh says:

      Terraria is what Minecraft would be if it were geared towards the adventure aspect more. They are very similar games, and if you don’t compare them, or refuse to, you’re being silly. Both are sandbox games with similar ideas of building, exploration and such. Both are good in their own way. However, if you don’t enjoy one for a while, there is a good chance you won’t enjoy the other. Depends if you extremely love adventure style games, or like to create and build to the nth degree

    • ulix says:

      “ok terraria’s not crap but after a day, maybe two days play, it’s over. it also has an unspellable name.”

      I now have ~40 hours of real playtime in Terraria according to Steam (only recently bought it), and there still is a ton to do. I’m guessing I’ll get 60-80 hours out of it by the time I have achieved everything I want to (now I’m trying to somehow defeat Skeletron, or however he’s called, to get into the dungeon).

      So if by “maybe two days play” you actually mean 48 straight hours of play, which is more than a lot for an Indie game, then maybe.

    • psyk says:

      40 hours and you still haven’t done everyhting, how? it’s seriously short.

      Not hating the game I enjoyed it but it’s sooooo short

    • DuckSauce says:

      I wasn’t comparing them. Go rage at other people’s opinions.

    • ulix says:

      I mean I’ve built some shit to make my life easier, which took a few hours, like a skybridge that now spans the whole map (in 480 feet, medium map). I also have falling tunnels to ~500, from 500 to 1000, from, 1000 to 1500, from 1500 to 2000, and from 2000 feet to hell, to make getting down where I want faster. Then I’ve built a structure to grow trees.
      But even without these I’d be 32 or 35 hours into the game.

      You seriously went to the dungeon, did shit in there, opened a few chests on floating islands, in like, lets say 10 hours? I don’t doubt that its posssible if you know EXACTLY what to do, but that would take the joy of exploration completely out of it.

    • psyk says:

      Maybe 20 hours at a push. Had one large world and then lots of small/med worlds to plunder for metorites and weapons. Kinda got bored after killing all the bosses and it turned in to a massive grind for drops to make the jungle grapple thing.

      Run left, run right, dig down, make random one block towers

      Minecraft has even less to do but mods make it last a lot longer.

  11. Vesperan says:

    I haven’t.

    Needs story for me..

  12. WaaWaamp says:

    i haven’t touched any of the pre repeases so it’ll be fun playing about the new areas and the new items/creatures and of course battling dragons, i also promised myself a full single player campaign when it’s finished.

    • Hoaxfish says:

      Yea, that whole “beta of beta”/manual patching seems such a weird thing to start doing… I mean, everyone happily went along with the bugs when it was just “beta”.

  13. Flint says:

    Not bought it, not interested in buying it either. It just isn’t a game that interests me at all and dabbling with the “free weekend” ages ago left me with the feeling that it’s a fun doodad but not a game I’d get anything out of.

  14. JediEagle says:

    I didnt and I wont :) Simply not interested in the game. I guess I just ahad to share that. Well, you asked :D

  15. neolith says:

    I haven’t bought it. Not sure if it’s my kind of game.
    Also – busy with Skyrim.

  16. mr_seeker says:

    A couple of things that made me consider not buying it:
    1. Blockyness. Everything is made out of blocks. Not that I dont like blocks, but its too much block.
    2. What am I going to build? I can build a lot, try to survive, but in the end its a huge sandbox game where you quickly get bored if you dont have anything to do except for fighting for your life.
    3. The game doesnt have a point. If I dont have a point, I find it boring. I bought terraria because its more addicting than minecraft. I can quickly get bored in minecraft, but when I play terraria, there is the “end of the map”, after which I get killed due to drowning.
    4. The whole world is based on “crafting”. I tried it on the free weekend, spending half of the time desperately trying to mine redstone and looking on the wiki.
    5. If there was a better looking clone, with better graphics and not requiring java then I certainly would buy it.

    • Scarraban says:

      I would agree with the issues regarding a Java-based engine. Not exactly the friendliest thing to code a game in when it comes to computer resources.

      The graphics can be a little ugly, especially when you have to scale down the graphics quality. However, you can find texture packs now that make the graphics look a lot smoother, and even some that make the blocks look like they blend better (not quite as good as Terraria manages to, but definately an improvement).

      Perhaps Notch should have thought about incorporating some of the community texture packs into his “gold” release? A competition, perhaps?

  17. Confusatron says:

    I’ve never felt the need to even try it. It looks nice but also like something that’d bore me after a short play-through.

  18. JohnH says:

    I don’t own it. My brothers both own it and I took it for a little spin. What a boring game. Mine for hours to find materials to build some cool stuff that’s fun for about 5 minutes. No thanks. I love the old school graphics but that’s it for me.

  19. coldvvvave says:

    I lended my account to a friend shortly after buying it.

    Game is good, but too sandboxish for my tastes.

  20. Melliflue says:

    I haven’t bought it yet. I wasn’t happy that Minecraft made such a mockery of the concept of a release date. If I give somebody money and then they give me a copy of the game then how is it not released? The only difference was that nobody reviewed it properly.

    I’m probably not going to buy it now though because I got fed up of Minecraft in the last 2 years, without even playing it, and I find Notch annoying.

  21. Hoaxfish says:

    I pirated it before it got popular… I’m totally hip and edgy

    (actually I bought it just before the beta, when that whole “it’s cheapest/alpha gets you all future updates for free” deadline was looming)

  22. DarthBenedict says:

    Wasn’t really my thing – you can build whatever you like, but nothing you build will look nice.

  23. sabrage says:

    I played it waaay back when it first came out, dropped it, picked up a copy in that 2 for 1 sale and have yet to reinstall it. If I did, either I would get bored very quickly (again) or I would lose my soul to it and never again beat another game.

  24. nirs says:

    I kinda dont understand what they did to MC.
    From one side they stopped developing it and started new ‘scrolls’ game,
    and from the other side they didnt release modders API, so they didnt have to fulfill 1st point

  25. Gnoupi says:

    I bought it a year ago, played for a while, found nice things to build, craft, etc.
    But then I had not much to do. I don’t have the willpower to actually spend hours building something big, just for my own self.

    I tried to spend some time on the RPS servers, but the repeated griefing took the fun away from this as well.

    I played Terraria, and realized I had more interest in it, more things to do, at least for a while. There are nice ideas in it which could have been good in Minecraft.

    I Launched Minecraft every last patch, recently, to check. NPCs and villages are a bit boring, just some NPCs standing around, without really a purpose. Now the game is gold, and it still doesn’t have much of the NPC fun or the procedural structures or dungeons it was promising. The “adventure update” ended up quite empty, at least for my taste. I was actually expecting something like Terraria, with NPCs to talk to, real dungeons to explore, items to find, etc.

    From this, there is the big dragon boss… and that’s nearly all.

    So I guess I’ll just launch it again on the next patch. And play King Arthur’s Gold in the meantime :)

  26. Alfius says:

    Sorry, Minecraft has released? Are you sure? Because I’m still on beta 1.81 with no update in sight.

    • Jubaal says:

      It has gone Gold and those at Minecon are getting the final version on USB sticks. I don’t think it will be released fully to us all until after Minecon (which is this weekend I believe).

  27. Soulstrider says:

    Still haven’t and I have no plans, a friend showed it to, and altough it’s entertaining playing Lego for a couple of hours, it gets boring fast. It’s not worth the money

  28. AmateurScience says:

    I played it for a few weeks when it was available for a time-limited trial with the 3rd(?) humble bundle. Really liked it. Built some stuff. Felt like I’d got a feel for it but wasn’t sure where else to go with it.

  29. UnravThreads says:

    No, sorry. I’m not even going to think about buying it.

    1. It’s frigging expensive compared to other indie games. I do not have that kind of money around to take a risk on it.
    2. Notch can’t keep his goddamned mouth shut. After the ridiculous way he acted with regards to the lawsuit with Bethesda, I’m not willing to support Notch in any way at all. As far as I’m aware, he hasn’t even apologised.
    3. It’s Minecraft. I reckon I’d have more fun walking across a sea of Lego bricks barefooted.

    • Jubaal says:

      In what way do you think he acted ridiculously?

    • LTK says:

      And for what ought he be apologising?

    • Dawngreeter says:

      I like how the post boils down to “I don’t like Minecraft so here are some random mean things I can say about the guy making it.”

    • Frankie The Patrician[PF] says:

      I think he insulted them for making what he loves and cares about which (accidentally) makes him a lot of money. Naughty, naughty notch, he should have turned into a big business corporation guy while there was time! It may be too late now, he may never bully other people with copyright lawsuits, last minute postponements for one platform and intrusive DRM nearly as many times as those big ass corporations!

    • Butterbumps says:

      Wow, there are quite a few people in this thread with an intense, seemingly irrational hatred of Minecraft. What’s that all about?

    • UnravThreads says:

      Simple. With all the stuff about Bethesda, instead of letting his legal team and their legal team do what they had to do, he decided to open his mouth and talk about it, as well as to make ridiculous suggestions about how they should solve it with Quake.

      And what did that solve? Nothing at all. He made himself look bad to some people (Hi!), he potentially risked being in contempt of court, and most of all I personally believe his outbursts may have caused damage to Bethesda. You cannot tell me you didn’t see the comments on sites like this and The Escapist, where people were laying into Bethesda and claiming they wouldn’t be buying Skyrim because of the lawsuit. Due to his comments, and the way it was reported by the media, I think he caused Bethesda to be misrepresented and damaged by it, possibly losing upwards of hundreds of sales of Skyrim.

      I cannot knowingly give my money to someone who is so wreckless, egocentric and stupid.

    • jalf says:

      Does he need to apologize for challenging them to a Quake match? I’m not sure I see why. Seems like a pretty harmless joke to me. Did it break any rules? If so, perhaps he should apologize to the lawyers or judges involved in the lawsuit, but apologize to Bethesda? I don’t really see why or what for.

      Speaking up about an ongoing lawsuit? Again, why is that any of our concern? If the people involved in the lawsuit feel he has broken any rules, he can apologize to them. But some kind of public apology to us or to Bethesda? Sheesh. I can’t be the only one who would generally appreciate a bit more openness about lawsuits. Talking about one doesn’t seem like a reason to apologize in my mind.

      And what did that solve? Nothing at all.

      So you need to apologize for anything you do which solves nothing? I think we all have a lot of apologizing to do then.

      He made himself look bad to some people (Hi!)

      I don’t see how that warrants an apology. Making yourself look bad only hurts yourself, doesn’t it. So why should he apologize to others for that?

      he potentially risked being in contempt of court

      And you say this based on your lawyer background and your extensive knowledge of the trial, I assume?
      Sure, I assume you know what you’re talking about. But again, does this warrant an apology to Bethesda? An apology to his lawyer, perhaps, and an apology to the court, fine, but why would you, I or any other gamer care about whether or not he apologizes to the court?

      and most of all I personally believe his outbursts may have caused damage to Bethesda. You cannot tell me you didn’t see the comments on sites like this and The Escapist, where people were laying into Bethesda and claiming they wouldn’t be buying Skyrim because of the lawsuit. Due to his comments, and the way it was reported by the media, I think he caused Bethesda to be misrepresented and damaged by it, possibly losing upwards of hundreds of sales of Skyrim.

      Ah, finally we’re getting to something that has just a small amount of relevance. But first, is the problem with Notch’s comments, or with the media’s reporting? Should he apologize for the latter being unbiased? For that matter, should he apologize for believing he’s right? Can you show me a lawsuit where both sides did *not* claim that “I’m right, I deserve your support, and the other party is wrong and does not deserve your support”?

      A lot of reporters saw something that looked like the small underdog whom everyone likes against the litigation-happy evil corporation.

      You don’t think perhaps *that*, and not Notch’s own comments, is why a lot of people side with Notch?

      And two more points, both fairly vital.

      - Hasn’t Bethesda also caused harm to Notch and his company? I can point to at least one person who refuses to buy Minecraft because Bethesda sued them. Why exactly is that more acceptable?

      - isn’t it up to the courts to decide who have caused harm to whom, and what should be done to compensate? Isn’t it a bit premature to judge Notch, to conclude that **his** statements and comments, and **his** challenge to settle it via a Quake match, have inflicted a monetary loss on Bethesda? I believe you were, a moment ago, saying something about keeping one’s mouth shut and letting the legal teams on both sides work this out. I see that doesn’t stop *you* from opening your mouth about the lawsuit and judging and attacking one side based on your own conclusion about it.

    • Dawngreeter says:

      Ah. I see your point, UnravThreads. I, too, am concerned for Bethesda losing “hundreds” of Skyrim sales. I weep the tears of a thousand heartbroken girl scouts. I habitually lose sleep over multinational conglomerates having literally insignificant sale losses anecdotally reported by way of “SOMEONE SAYING SOMETHING ON THE INTERNET!!!” and stuff.

  30. magnus says:

    I’m not Mr. Hypothetical, I’m Mr. Too Involved With A Female Orc To Have Any Time For That Especialy With Saints Row The Third And Serious Sam 3 On The Way.

  31. Cross says:

    I bought Minecraft just a few days ago. I’d rather experience the full game on day 1, instead of starting out with half of what it could be, and then have incremental updates. I won’t play it before release, but at least i secured the discount. :D

  32. Xasf says:

    Mark me up for “did not and will not buy”, because I’m also in the Terraria camp: Better visual style (since there are actual objects instead of everything consisting of blocks) and better gameplay with the ability to both mine & build stuff and make use of them for (relatively) meaningful ends.

    Tried Minecraft on a friends computer to see if I was somehow missing something better, went back to Terraria after a couple of hours.

    But more power to those who love it, I can totally see where you are coming from. And I’m always a sucker for successful indie games, so I wish all the best :)

  33. psyk says:

    Minecraft + mods is greater than terraria with mods

    People complaing they got bored of minecraft go download mods lots and lots of mods

    http://www.minecraftforum.net/forum/51-minecraft-mods/

    http://www.minecraftforum.net/topic/495553-181-kodas-clay-soldier-mod-v36/ – got to love it

    http://www.minecraftforum.net/topic/730795-18-little-blocks-mod-14-now-with-redstone/ – YES TINY BLOCKS

    Prove me wrong terraria fanboys

    • Gnoupi says:

      You know, there is a possibility to like both games, or like one more than the other without being “fanboys”.

      Nothing to prove wrong. To each their taste. “Tiny blocks” are not especially moving me as they are exciting you, I’m sorry.

      I don’t see the point in making this an open conflict between “fanboys”.

      I personally got bored from both games, at this point. Moved on to other pastures. (Well, not so different with KAG, recently, but still)

    • psyk says:

      I have both :p completed terraria in a day and once that’s done you can’t really do much else apart from walk around killing things.

      More good mods and some maps for mc
      optifine
      smart moving
      dynamic lights
      FiniteLiquid
      super hostile maps

      Tale of kingdoms looks like it’s going to be a good mod as well.

    • Lobotomist says:

      If mods can make Minecraft be more like Terraria, than it wins.

      I mean Terraria is more of exploration RPG – opposed to Building simulation.
      Its very far away from Minecraft in terms of gameplay.

      I want to explore random world,find loot and kill monsters = Terraria
      I want to build hugamonguos castle made of glass in the sky = Minecraft

    • psyk says:

      http://www.minecraftforum.net/topic/458427-181-minerraria-the-terraria-mod-v098-brand-new-textures-over-100-new-items-and-blocks-updating/

      One day

      Look around the mod section on the fourm sure you will find what your after for the game.

      RPS best minecraft mod article mmmmm can hope.

      Thinking about it you could even make a 2d lvl in mcedit would be entertaining for a bit.

    • piderman says:

      I shouldn’t have to download mods to enjoy the game. Just look at Skyrim. There’ll be lots of mods to modify the game and tweak it but it’s already an amazing game without any. So much to do, so much to see, hundreds of hours. In Minecraft once you hit the bedrock in 3 hours you’ve pretty much seen all the game has to offer.

    • psyk says:

      Comparing skyrim to minecraft that’s a fail

      One game made by a massive company the other a tiny company (only recently formed)

      Lots of games are more fun with mods off the top of my head baldur’s gate.

    • ulix says:

      Seriously though, how the fuck can you complete Terraria in a day, unless it was some kind of incrdeibly easy earlier version, or you were given good gear by a friend?

      I now have 40 hours invested into the game, and I still have to get into the dungeon (have tried to defeat Skeletron once… hopeless). I’ve done everything myself though, never even played multiplayer with anyone.

      I’m expecting to get 60-80 hours ou of the game, which is a ridiculous amount for an indie.

    • psyk says:

      Not mega early but before the boss buff and potion nerf

      I can’t see how people can spend 40 hours and still not complete it, are you all going for 100% completion?

      Got almost all the clothes/armour skipped out on most of the low lvl armour, got almost all the weapons, killed all the bosses. game done

      Forgot npcs check on all of them as well

  34. Dawngreeter says:

    I haven’t bought the game because the last time I tried, it only accepted PayPal. Which I can’t use. Because the country holding me captive is pretty much the asshole of the world. In this regard, going gold has no bearing on me buying it.

    But! I have issues with single player sandbox do-what-you-want games. Minecraft, last I saw it (hooray for that free weekend back when) was essentially a first person god simulator. That’s fine, but I’d prefer a bit more context. Still haven’t looked into what the ‘adventure update’ does, but I assume the game now has a bit more purpose and a hint of a goal. In this regard, going gold makes a lot of difference. Had I been successful in buying it beforehand, I likely wouldn’t have played it all that much before the gold update.

  35. FieldOfTheBattle says:

    Why would I waste time on this pixelated crap when I can download Unreal development kit for free and make a level or a whole game that doesn’t look like ass and acquire real skill while doing it?

    • psyk says:

      Not sure, but why waste your precious time writing that comment when you could of been learning an actual skill?

    • thegooseking says:

      I’m sorry you hate fun.

    • Gnoupi says:

      You might have more difficulties making a UDK map without any initial knowledge of the platform than making a diamond tower in Minecraft.

    • Pointless Puppies says:

      Then by all means go and make an awesome game and show what you’ve already made to us.

      You HAVE already made something, right? I’m giving you the benefit of the doubt and assuming that you’re speaking from experience rather than out your ass.

  36. Toothball says:

    I had intended to wait until launch. I don’t tend to get into betas as I have more than enough finished games waiting for me to play, so I wasn’t in any particular hurry with Minecraft. Then Notch got married, and one of my friends expressed an interest in taking advantage of the 2 for 1 offer. Perhaps not as romantic as intended, but it got us both on board.

    Often when I retell that story, people ask why I’d want to wait and have to spend more money. I wouldn’t have had any problem paying the extra £5 or so difference between beta pricing and the release price. Plus sending a few extra pounds to Mojang doesn’t really seem like such a bad thing to do.

    It’s been fun, but the sudden shifts in terrain between 1.7 and 1.8 has left an ugly seam in my world. I took it upon myself to explore the area a lot to begin with, so that’s also the new stuff quite far from where my friends and I had set up our base of operations. I’m likely to start a new world for this launch, but it seems like a shame to leave all the other work behind. I expect it gets easier the more times you do it though.

    • psyk says:

      There is a mod (can’t remember which one) that let’s you copy and paste things in your world not sure if it works cross worlds but is worth a look.

    • Gnoupi says:

      Yes, the unfortunate effect of changing the biomes code is that it makes weird things when you play worlds from previous saves, as any new generated chunk will be completely not matching to the rest.

    • Toothball says:

      psyk – Thanks for the tip, although most of the work I’d miss was subtractive rather than additive. Our HQ carved into a mountain, the mine shafts my friends had excavated after a chunking error revealed a vein of diamond, or a hill that I spent weeks flattening just to provide a line of sight between the spawn point and safety. I’d yet to really try my hand at building anything of consequence.

      Gnoupi – The sudden end to some patches of terrain was a bit odd but I probably could have dealt with it. The drop in sea level was a bit more of a shock.

      Honestly though, I don’t think anyone has checked in to my for a while so restarting might give us some impetus to get back to it. Perhaps I should invite more than three other people this time, although most people I know have established themselves on other servers and I can see why it’s hard to tear themselves away from that.

  37. ynamite says:

    Hmm, I tried to play Minecraft in earnest, must’ve played for at least 3 hours one evening, but it just never really clicked with me I’m afraid. I find it absolutely amazing what people do with it, some of the videos and screenshots I’ve seen are mind boggling (in a good way) and I feel kind of sad that I was never part of the Minecraftmania and had the urge or the patience to build something quite as spectacular.

    It’s rather strange because I used to love to build stuff with Lego as a lighty, let my imaginatiom run wild and whatnot, yet with Minecraft I personally don’t really get that excitement. Which of course has nothing to do with the game itself, but more with what I personally expect from playing a computer game.

    My main issue with it is probably the following: I enjoy making up my own story etc. to an extent, but I think I expect a game to provide a large part of the world for me, I simply can’t be bothered to make up everything myself. Dont get me wrong, I enjoy sandbox games in general, but the sandbox needs to have at least some prebuilt sand castles with little sand people in it who have been there before I arrived with my shovle. There needs to be context. It’s why I play games, I want to experience and explore worlds, stories and characters made by other people and let my imagination run free using that as a base template. I have other issues with Minecraft, but I think that’s the main gripe I have with it. It’s hard to say though because I’ve never really given it much thought and liking a game or not more often than not happens subconsciously, at least with me.

    It may also have to do with the fact that I have to be creative and imaginative in my job throughout the whole day. When I get home, I want to relax and let others (like the game devs) do the imagining and inventing for me, I just want to sniff around a bit, mark my territory and chase the cat a round for a while ;)

    In the end, Minecraft just isn’t for me.

  38. Deano2099 says:

    I was going to buy it on launch, but that was when the intention was still to put a game in there.

    As it is, the ‘adventure’ update seems to be pretty minor, and who can blame them frankly, the game made its millions from being a creative sandbox, not a game. Lego, not Cluedo. This is why I always bristle when Minecraft is used as an example of a huge indie-game success: because it only got that big by being covered outside of the ‘game’ sphere in tech blogs and so on.

    I think ultimately the semi-RPG style game didn’t really suit it anyway, but I’d love something similar with some direction, even if it focused on more creative elements: ie. find a way to get this water from A to B or tasks like that. I’m just not interested in creating my own.

    • oceanclub says:

      “This is why I always bristle when Minecraft is used as an example of a huge indie-game success: because it only got that big by being covered outside of the ‘game’ sphere in tech blogs and so on”

      Um, _why_ isn’t it a success because it may have been mentioned by non-gamers as well?
      I don’t understand this argument.

      P.

    • wererogue says:

      Yeah, that’s a bit like arguing that the Wii wasn’t a success. Selling your game to non-gamers is generally considered a win.

    • Deano2099 says:

      If it’s a game, yes.

      The thing is, something like Bastion could never do Minecraft numbers, despite being reviewed universally well and loved by a lot of people.

      Sorry, but if a game is selling to a bunch of people as a lego construction kit, it can’t be compared with sales of actual games. Yes, the Wii is a good example – the party game stuff is still gaming, but yes there are people buying Wiis just for WiiFit, in which case no they’re not really part of the audience.

      Obviously, selling to these wider groups is a good thing for *Minecraft* but when people start going “It’s not on Steam so indie games can do well without Steam” or whatever, using it as an example of an indie game as if other people can mirror it… it doesn’t work.

    • TillEulenspiegel says:

      Sorry, but if a game is selling to a bunch of people as a lego construction kit, it can’t be compared with sales of actual games.

      Wow. Just…wow.

      Hint: games can be lots of things. And unlike some, Minecraft doesn’t attempt to be anything but a game. It’s a game that happens to let you exercise some creativity. So…what?

      You can learn lots of things from the success of Minecraft. “It’s not a real game” is emphatically not one of them.

    • Deano2099 says:

      Yes, but it sold on the creative side, not the game side. Or at least, that’s where it did the crazy numbers. It’s like the PS3 being the cheapest blu-ray player on the market at one point. So people were buying it for that function. Which was valid, it was designed for that, but that doesn’t make them console gamers.

      Minecraft sold like it did because it got covered on sites that have never before covered ‘games’ and never will again. And every damn one of those sites was not discussing the monsters or the RPG mechanics, they were talking about the creative element.

  39. Gothnak says:

    I haven’t bought it and i’m afraid i never will… About 70% of people here at work have had their ‘minecraft moment’ and played it obsessively for a few weeks and tailed off, with a few going further and building a town together.

    Being a designer by trade, the whole ‘craft’ side of it is too much like ‘work’ (Notably level design) for my liking. The exploration side has always been tempting, but there being no reason to do it turns me off. I play tons of RPGs (Loving Skyrim at the moment) and not having a story or in depth combat mechanics and abilities just turns me off to the exploration where there is nothing i want to do when i get there.

    I did play ace of spades for a few hours. That was fun as it was ‘simple minecraft with a goal and guns’ but it still didn’t grab me.

  40. Velvetmeds says:

    I haven’t and never will.

  41. Man Raised by Puffins says:

    When it got big I figured I’d wait until “release” to see if it would gather a bit more meat to its bones, but now I just can’t be arsed.

  42. ChainsawCharlie says:

    Bought it back when it was alpha. Played it once back then and haven’t touched it since.

  43. KingJason13 says:

    What the hell is Minecraft?

  44. jrodman says:

    Let me know when they fix the UI.

    • MastodonFarm says:

      The UI works fine on my computers. Maybe try updating your drivers?

      Ohh…you don’t really mean “fix.” You mean “change it to be exactly the way I want it.” Carry on, then.

      Using words properly makes it much easier to communicate with others.

  45. Edgar the Peaceful says:

    I have enjoyed minecraft in bursts. A few hours here and there. It veer from deeply satisfying (when you make yourself a goal), to frighteningly empty (when you don’t). I’m interested to see if the final update gives it any more direction

    My 10-year-old daughter absolutely LOVES it, and I think it’d be great in schools – set up a server, give the kids some limited information and set them a task to co-operate on.

  46. sneetch says:

    I bought it, played around with it for a while then gave up, there still isn’t enough game in it for me, it’s a great building toy but not a great game yet. Who knows if it ever will be now that Mojang are moving on to other games.

  47. Syra says:

    I played it on a free weekend and hated it, navigation is a pain theres no tutorial the interface is clunky the whole go build ur own thing is all good and well but its terribly implemented in the 3d space untill you sink alot of time into reseaching how to do it. And I’m not opposed to games like this, or having to learn about a game the hard way i’ve but 40 odd hours into terraria and loved it, it jsut doent translate to 3d for me at all.

  48. Saiko Kila says:

    I haven’t bought it, because I won’t think I’d find more in the game than I can find in Dwarf Fortress. I’m not interested in the multiplayer thing, because of time constraints. When I want less content but more flashy graphics I can play Terraria – I have finished it practically (obtained all items, killed all bosses, built everything I was planning to build). In that sense DF cannot be finished I believe. Probably Minecraft cannot be finished too, but why share time between these two?

  49. Inglourious Badger says:

    Of course I bought it! Iron Quinns made me with his words!

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