By John Walker on November 21st, 2011 at 12:45 pm.

Let me begin by saying this is not a spoiler. This is a random sandbox event caused entirely by something I did, and is in no way scripted into the game. Your Lydia could live forever. So…
There are few NPCs in games that have inspired me to write a song. Well, there’s one. And her name is Lydia. This is the story of her death.
I readily concede that there’s nothing specifically technical about Lydia that makes her any different from any of the other hirelings you can have accompany you as you play. Whether it’s the creepily long-hair-and-balding weirdo, or the guy who informs you that you’ve been a great friend to him after you beat him in a fist-fight, they’re all going to stand in doorways, walk into a rack of frying pans when you’re stealthing, or time things to ensure they step on every trap trigger just as you’re in the danger zone. It’s what they do.

But there’s something special about Lydia. It’s some combination of the fact that she’s officially appointed to you by the Jarl, and that she’s super-dooper pretty. And maybe it’s her passive-aggressive sarcasm. Whatever it is, despite her being a constant annoyance, I couldn’t go anywhere in Skyrim without her. In a large part because I kept getting killed. But also because it was fun to just have her around.
I mean, you can’t say moments like this don’t improve your game:
And so it was that Liddles and I came to emerge from the dungeons of Volskygge, near the Pineforest Tower. A Shout was written on the wall, and on absorbing it into my very being a nearby coffin burst open and revealed the very horrid Volsung.
This was a tough fight. I died very many times, very often thanks to Lydia’s determined efforts to stand betwixt me and the enemy. But with determination, potions, and some degree of skill, he was eventually defeated, somewhat impressively leaving both a pile of ashes at the top of the mountain, and his corpse at the bottom, each containing his properties like paired spun electrons.
“Lydia!” I probably actually said out loud. “We did it!”
“Lydia?”
Skyrim companions can’t die on their own. (Edit: I’m told that apparently they can, but enemies will ignore them when crouched.) If they get seriously injured in battle, they take on the Arnie-in-the-nude pose until they muster the scrap of health together to stagger back into action. That’s unless their final blow comes from you. You can kill them, whether deliberately or by brutal, terrible accident. And when they’re so fond of running in front of your attacks that’s not an unlikely event.

Lydia had died before. A lot. And despite her really adding little of use to the game, I always felt compelled to reload and attempt a fight again, this time with her seeing it to the end. I think it was because it was by my hand, and thus the injustice was too much for my conscience.
But then of course, companions disappear a lot too. They tend to fall off things, or get stuck behind a pebble, and will eventually show up again. And after a cursory look around for a body I figured that’s what had happened. And saved.

She’d turn up. I wandered about, looked in the area for exciting discoveries, waiting to hear that familiar clatter of things being knocked over and traps being sprung. But none came. So I turned to fast travel – the ingenious technique that sees horses and companions magically appear next to you. But there was no Lydia.
I went back to Whiterun, to my house and to her room, but there was no Lydia. I went back to Dragonsreach, to the dining hall, where she’d often have sat before I could afford a home. But there was no Lydia. An empty seat. It was looking bad.
I re-hired Jenassa, the strangely-faced Elf lady, because I was lonely, and still rubbish at fights. But it wasn’t the same. She wasn’t Lydia. I wanted Lydia! But maybe, just maybe, there was a chance she was still alive. Because, well, if she wasn’t, then I was going to have to face the fact that it was I who had killed her, and then carried on.

I returned to the site of the fight, a very steep mountain slope with a ruin at the top and bottom. The fight had started at the top, but it seemed likely Lydia would be somewhere near the base. Jenassa, in her actually-more-useless-than-Lydia status, couldn’t even figure out a path from the lower ruin to the slope, so left me alone for most of the search. And at this point I realised that I genuinely cared. Which was ridiculous.
Well, returning to the scene of a fight where a pointlessly unhelpful companion might have died to find her body was pretty bloody ridiculous. So I guess caring about it, even feeling a chill when I spotted a corpse, running up to it and realising it was a bandit, and then feeling relief – well, I’d already gone far too far down that road to be finding this especially troubling.

Mid-search I was attacked by a chancer group of punk-haired Bandits, who didn’t understand the solemnity of the occasion, and only added to the numbers of false corpses that made me gasp. I was gulping, running over, and feeling relief, each time the hope that maybe she was fine. Is that…? No, it’s okay. Is that…?
I saw yet another bandit body, went down to double-check, andohmygod.

There she was. Dead. At the bottom of the slope. I’d killed her.
So after taking all my valuable stuff I’d had her carry, and nicking her armour to give to Jenassa, I paused to grieve. And then decided, for a reason I’m not even going to try to understand as I can’t afford the therapy bills, I thought it necessary to “give her a proper burial”.
It seemed only appropriate that I take her back to the top of the hill, and lay her to rest in the empty coffin of her killer. (Yes, I’m going with Volsung as her killer – he did most of it, I just finished her off with some errant Spark magic. That would work in court.) Yes, it may seem weird to put her in the grave of her murderer, but at the same time, I’ve just spent ten minutes looking for a dead NPC whom I now believe needs to be moved, so weird is relative. And, well, Skyrim leaves bodies there permanently! She’d be there, awkwardly slumped against that rock, for the rest of the game. And I’d know.
So it’s at this point that I’m dragging a naked corpse up a hill. A hill that’s too steep to walk up normally.

If you’ve played games for any length of time, you’ll have learned the techniques for climbing slopes deemed too steep for your character to walk up. Essential for extended exploration of World Or Warcraft, and indeed in any number of other games, ascending mountains inevitably requires exploiting glitches and tricks that allow you to sort of slide up crevices, slide along sides, and whenever you catch a firm footing, jump to claim a few more feet. I use this all the time when exploring in Skyrim, but it hadn’t occurred to me how much harder this would be with a body in tow. The object holding in Skyrim is dodgy enough (Shift and Use, for those who haven’t discovered the unstated command), and when it’s a body you’re trying to lug around it’s difficult enough to walk in a straight line. Let alone scale a slope while attempting to exploit glitches.
You can’t jump when you’re holding a naked dead Lydia. And to get up there, jumping is pretty essential. Which meant developing a new technique that involved ‘throwing’ Lydia up the hill, then jumping, and trying to catch her again.
I was not successful first time. Nor the third.

At this point my wife, Laura, has walked in, and she’s watching me waving a dead body in its bra and knickers, legs hideously splayed, around a mountain. “Is that Lydia?” she asks. She knew the name because my disappearing to play some Skyrim had become known as, “I’m just off to see Lydia.” And she knew Lydia had died because I’d previously wailed down the stairs, “Lydia’s dead!” She told me to take a screenshot while she changed into something black. She is sarcastic, and doesn’t care about Lydia.
“Why is she in her bra and pants?”
“Because I needed her armour.”
“Right.”
And videogames are thus further condemned. And then I drop Lydia, and she slides all the way down the mountain to the very bottom, crashing nakedly into the rocks yet again. And Laura looks at the ground, and leaves the room.

I do get her there. Getting her into the coffin is an ugly, awful sight. Trying to arrange her arms and legs, so she doesn’t reach the Norse gods all twisted up, is complex and certainly disgusting. But I get there. And there she is, lying peacefully before the impressive Shout-containing wall, in the splendour of the snowy vista. She’d want that. Were she a person, and not some crappy AI.
And then I remember I have a spell for reanimating corpses.
Well, you would too.
I’m not sure what I was expecting. The spell causes a dead body to become a supporting zombie for 60 seconds. I could keep casting it on her, once a minute, and pretend she was still with me? That wouldn’t be strange. I could at least get her home, have her corpse in my house, like any normal person.
But it didn’t work. It wasn’t a powerful enough spell. Or Lydia was too powerful for it, as the game reported. And I was finally able to let her rest, to carry on.
Until I found a more powerful reanimate corpse spell for sale. One that reported it could bring more powerful dead types back. So maybe? I returned to where her body was still laid in its open casket, presumably preserved by the cold. And, well, I tried again.
She is gone. And I am coming to terms with that. I am moving on. I am learning to shout at Janessa instead, entirely unfairly claiming that “Lydia would never have done that,” knowing full well she would have. Laura is getting used to my talking out loud to a completely new imaginary person, where “getting used to” means “is increasingly worried by”.
“It would be fine if it were normal videogaming things, like ‘WOAH!’ or ‘I can’t believe it!’ But you’re having conversations. Serious conversations.”
Apparently that’s wrong.




21/11/2011 at 12:50 The Ninja Foodstuff formerly known as ASBO says:
Awww.
I haven’t gotten very far into this game yet. Probably I should stop reading all these articles.
22/02/2012 at 23:02 jochen70 says:
Love the story. You might enjoy this
http://www.youtube.com/watch?v=N-jcUXJj-cs
Keep up the good work.
21/11/2011 at 12:50 pakoito says:
EDIT OUT.
21/11/2011 at 12:56 Stijn says:
How is this a spoiler? Whether Lydia dies or not completely depends on what situations you drag her into, it’s not a plot point or something.
Or is it sarcasm? Oh, internet, the things you do to me.
21/11/2011 at 13:07 pakoito says:
I didn’t bother reading in case it was a spoiler. I ask someone or read the comments then EDIT OUT.
21/11/2011 at 13:14 mondomau says:
Don’t you mean: “I completely over-react and make an ass out of myself, before editing out to try and cover it up” ?
21/11/2011 at 13:20 pakoito says:
I sometimes wish I had better English so I could make such accurate phrases.
18/08/2012 at 12:19 dipique says:
Haha…way to turn it around. :)
21/11/2011 at 12:55 Jarenth says:
This is at once beautiful and very disturbing.
Also, I feel I should point this out: when you reanimate a corpse, it turns into a pile of glowing blue ash after the spell ends or it gets killed. So it’s probably for the best that plan didn’t work.
21/11/2011 at 13:03 adobewan says:
Cremation is not the Nord way…
21/11/2011 at 19:14 Rob Maguire says:
My experiments with Necromancy in Skyrim ended when I accidentally clipped my zombie’s head with a greatsword, and as it died it moaned a guttural “thank you”. After that, I paused the game and stared at the wall for a while.
So it’s maybe not the best fate to choose for Lydia.
21/11/2011 at 12:56 WMain00 says:
Might be time to seek help John.
24/11/2011 at 00:18 James says:
For what, having too much talent?
21/11/2011 at 12:57 John Walker says:
Siiiiiiiigh – it’s not a spoiler! It’s an unscripted sandbox event caused by my killing Lydia during a fight! As if I’d post a spoiler that big on the top of the site, for goodness sake.
21/11/2011 at 13:02 testman3 says:
Why did you have to ruin the article for me by saying that it isn’t a spoiler right at the beginning? I wanted to find out for myself whether this would turn out to be a spoiler or not. :S
21/11/2011 at 13:18 Arkanos says:
The spell you need is thus; Dead Thrall
From: http://elderscrolls.wikia.com/wiki/Dead_Thrall
21/11/2011 at 14:04 Burning Man says:
That… may not be such a great idea either. Dead Thrall turns them into a zombie, which means they feel the need to go “Uhh…” every 20 seconds, which can get very annoying. Also, you can’t trade items with them or give them commands. So she would have fought everyone with her bare hands and no armour.
21/11/2011 at 15:59 roethle says:
John you can also go into the command console and type “Resurrect (000a2c94)” it will through some dark and unknown power summon Lydia back to the land of the living.
21/11/2011 at 17:13 rocketman71 says:
Now, THAT is creepy.
21/11/2011 at 19:41 MarkN says:
I had to use a console “resurrect” command in Morrowind. I was on a mission for one of the houses, and was asked to assassinate some chap. Trouble was I’d already killed him, and was in fact living in his house.
So I resurrected him, and then killed him again. That felt quite odd…
21/11/2011 at 21:40 Clash says:
Perhaps you should pile some flowers around her? Pay your respects and all that.
21/11/2011 at 23:08 Partialist says:
I’ve played for 23.8 hours and these locations aren’t on my map yet…
21/11/2011 at 23:55 Carr0t says:
@Partialist That doesn’t make it a spoiler. Listing the names of random locations and bad guys does not a spoiler make. If he’d said what quest the dude is a part of, and how he ties in to the greater story (if he does at all and is not, in fact, a random sidequest) then it would be a spoiler. I can guess that Dragon Shouts are going to turn up around the place despite not having Skyrim yet (need a better PC to run it on). I can also guess that things will happen that make me jump, and that there will be a lot of things I should kill.
It’s akin to me saying. “There’s this really awesome bit in Half Life 2 where you go to a place called Ravenholm”. If you have played that bit already you can go “Yeah, that was brilliant!”. If not, all i’ve given you is a random place name. You have no idea how that fits into the context of the story, nor does it spoil what happens in that place or why. If you’re daft enough to go Googling what’s so awesome about Ravenholm before you’ve been there then you deserve everything you get :P
22/11/2011 at 03:24 Partialist says:
@Carr0t, I think you’re wrong for a couple of reasons:
Firstly, it’s a sandbox game, and mentioning place names and telling you exactly what important things you find there is a spoiler precisely since searching for those things is part of the point of the game.
Whether or not you’d assume that you’d find some important thing there or not is irrelevant: it’s a sandbox game and not all players will make the same assumptions, precisely by virtue of it being open for exploration and decision-making, for differing playing styles. Ravenholm from Half Life is a flawed comparision for that very reason: it’s linear and players have no choice but to pass through it at a given point in the progression.
Also, I’m not meaning to disparage the article, which was great. I’m just pointing out that starting it with “this is not a spoiler” and then having a different kind of spoiler in there is disappointing.
21/11/2011 at 12:59 Keirley says:
This is quite possibly The Best Thing, John.
21/11/2011 at 14:23 McDan says:
It is so very good, I never really use companions though. As I just get too attached to them and would end up frantically searching for them when they just can’t get up a cliff and reloading obsessively to keep them alive. I also just get too attached to the first one that I hire/get to follow me, like Cass in new Vegas being my permanent companion despite others being better.
21/11/2011 at 14:47 JFS says:
It’s a glorious article, that’s for sure.
21/11/2011 at 16:59 wtf says:
Made my day, thx for the awesome read!
21/11/2011 at 20:48 Ezhar says:
Thanks John. This is the Onionbog sort of writing we crave for.
22/11/2011 at 07:58 nekkerbee says:
That was lovely, Mr. Walker.
I actually had a similar incident in New vegas. I had accepted Boone as a companion, needing his particular skills to save my inexperienced ass from trouble. While roving the hills we came across a location with the name Dead Wind Cavern and I couldn’t resist a peek inside… we fled immediately but four Deathclaws followed. Boone, that brave sweet idiot, stood and fought like a seasoned pro but the Deathclaws rapidly lived up to their name. Once Boone was down they turned their attention to me and I fell quickly.
It was then I discovered that the last real save was over two hours earlier and the last autosave was exiting Dead Wind Cavern, multiple deathclaws in pursuit.
I tried to save Boone three times and failed miserably, so I bid adieu to my murderous sniper buddy and ran away. The Deathclaws were faster and it took a few tries before I reached the safety of Harper’s shack where I holed up for four days, slowly starving and dehydrating and waiting for them to fuck off. After four days there were still two of those bastards sniffing outside so I used my last turbo and made dangerous leaps down the hills and eventually made it to Novac.
After recuperating and restocking I trekked back to Dead Wind Cavern and found Boone’s body. I stripped it of all I could, though I couldn’t pry his rifle from his Second Amendment-lovin’ deathgrip. I dragged his denuded corpse to a rocky outcrop with a nice view of the Highway, far enough away that the Deathclaws wouldn’t chomp his husk. There I left him, and there (I assume) he remains.
I felt so bad for leading him to an area outside our pay grade and getting him murdered by a post-apocalyptic daedroth that I had to go back and secure his remains from lizardly predation. I mean, I really wanted his gun too, but the grief, though small, was genuine.
21/11/2011 at 12:59 abigbat says:
A heart wrenching tale.
The thought of losing that idiotic, door-blocking, stealth-impaired, conversation-less, wonderful, beautiful companion tugs the old heart strings. That she selflessly carries my dragon bones, chases me across mountain ranges as I gaily leap around on my horse, and tirelessly waits outside the Dark Brotherhood club while I dick around inside says a lot about the girl behind the cheap helmet I lumped her with.
I pray this doesn’t happen to me. But when it does you can guarantee I’ll be dragging her lovely ragdoll up the nearest mountain to put her to rest just as you did.
That or I’ll leave her in my house as a pretty ornament.
21/11/2011 at 21:29 Unambiguous Morphology says:
I lost my Lydia in a mage ambush in some lonely side quest cave in western Skryim. Being of the rogueish persuasion, I usually use the ol’ bow and arrow, but there were just too many of them, and I was low on food and pots. Unfortunately we were ambushed on some stairs at an elbow, with mages above and below, jostling to hit us with frost and flame.
So I broke out the Fire Breath shout and Flames.
After the fracas I looked for my trusty companion, only to find her charred corpse had slid to the bottom of the stairs in an awkward position. My moment of silence was then interrupted by a roving Necromancer who reanimated the bodies of my foes!
I have since recruited Mjoll from Riften, but it just isn’t the same. And I carry the burden of guilt, knowing that it was MY reckless spewing of fire which killed her, which always leaves me on the edge of over-encumberment.
18/08/2012 at 12:23 dipique says:
Selflessly carried my dragon bone. Giggity.
21/11/2011 at 13:00 lonesock says:
I quicksaved before I realized Lydia was dead, and I thought she could be revived somehow, so I fast travelled back to Whiterun, which overwrote all my autosaves…
I also didn’t know about carrying bodies then, so I used Unrelenting Force to roll her onto a patch of greenery, in a dignified pose.
Then I got Aela to come mule her armor away, married her, and haven’t looked back.
She swore to carry my burdens. But some burdens…you just have to bear yourself. :-|
21/11/2011 at 22:44 gwathdring says:
Gah, wrong reply.
21/11/2011 at 13:01 Schadenfreude says:
To assuage some of your guilt, you may not have killed her. When companion’s go into Arnie-pose at low health they don’t become invulnerable, they just lose all aggro; they can still be hurt (and killed) by enemy attacks if they’re caught in the crossfire and the way those Dragon Priests throw around fireballs and force lightning it’s highly likely that’s what happened.
I’m not going to tell you the console command to bring her back however, because I’m a meany.
21/11/2011 at 13:18 danimalkingdom says:
This is indeed the case.
Also, if you get into a fight, your companion is wounded and you creep off, the enemies will return and finish off your companion. Presumably they prioritise threats, and when you disappear your hobbling companion receives their full ire.
21/11/2011 at 13:42 Bedeage says:
I can confirm this, having seen my Lydia killed by an errant fireball from a mage.
21/11/2011 at 14:05 Ed123 says:
It’s “resurrect”. :smug: just remember to save and exit to desktop before continuing, so as to not disable steam achievements.
edit: Speaking from experience. I, too, was unable to handle the loss of dear Lydia.
21/11/2011 at 14:33 President Weasel says:
This is true. You may very well not be the murderer; I am pretty sure the Volsung had a hurty aura around it that may have finished her off all on its own. It also had a very nice mask, the light-armoury-ness of which made me quite annoyed as I’ve got quite a lot of points in heavy armour specialisations.
My Lydia is busy guarding my house in Skyrim, because I found her sarcasm when I asked her to carry stuff for me irksomely repetetive, but I rather enjoy it when she seems genuinely pleased to see me when I come back to my house to get ore and pelts out of my Big Chest O’ Ore and Pelts.
I’ve also started saying “thanks very much” out loud when she says it’s nice to see me, and when other people in Whiterun say nice things about me, and I’ve started saying variations of “I doubt it” when bandits claim they’re about to kill me… this behaviour worries me.
21/11/2011 at 15:57 DigitalSignalX says:
“Skyrim companions can’t die on their own” – incorrect indeed. My own faithful steward was grievously wounded by a fire trap and then fell to her death via a second “push” trap off a catwalk. Her fall from grace was quite literal. I’m sure falling in ebony heavy armor didn’t help either. The burns plus internal injuries would have been catastrophic had she lingered, so perhaps it’s for the best.
Still. I miss her, and would have married her if she wasn’t the only available NPC that the marriage option is bugged with.
21/11/2011 at 17:02 ScottTFrazer says:
@Ed123 console commands don’t disable steam achievements for Skyrim. I found this out the hard (easy?) way when I wanted to do a bit of messing around one night. Gave myself a ton of money to start with and triggered the 100,000 gold achievement.
21/11/2011 at 18:17 Inglourious Badger says:
Schadenfreude, I’m so glad you confirmed this! I was reading this thinking “Shit, so it was ME who killed Meeko the dog in that massive fight with another one of those hiding-in-a-coffin-next-to-a-dragon-shout-wall-bastards!?”. It was bad enough forcing myself not to reload and try and save him, let alone if I’d have known it was a wayward arrow of mine that finished him off!
21/11/2011 at 22:45 gwathdring says:
@YourMessageHere
I’ve said this before, but most of the dialog in my play of Mass Effect 1 took place in the Mako. What else are the three of us going to do on a long APC trek across a massive survey-sized square of planet?
21/11/2011 at 13:02 vyyye says:
This is possibly the best thing I’ve read on RPS since I started reading RPS about a year ago. My guilty secret is that I could relate, recently lost Lydia as well. For being braindead and useless as anything but a door blocker and sword stopper it was stupidly hard not to reload to my last save.
21/11/2011 at 13:54 Mephisto says:
I’d like to level the Lydia skill and perk tree, maybe in some DLC.
100 Door Blocking
100 Springing Traps Clumsily
100 Shielding Enemy From Arrows
21/11/2011 at 13:04 Colthor says:
Even if you had managed to re-animate her, she would have just stood around for a minute going “Uuur” before crumbling to dust.
So, really, be glad it didn’t work. It’s better this way.
21/11/2011 at 13:18 Paul B says:
Shame, I was hoping for a Shaun of the Dead style ending where Lydia would be chained up back at the base, eating brains, while John was off adventuring.
21/11/2011 at 22:38 Nashk says:
Actually the highest level necromancy spell allows you to raise a permanent zombie companion, that even if s/he dies they won’t turn to dust and thus allowing you to resurrect them again.
But still yeah the spell he was using would indeed have turned lydia to dust after a minute.
21/11/2011 at 13:04 fishmitten says:
My Lydia got crushed to death beneath a mammoth during an epic battle with a dragon, some giants and said mammoth: http://cloud.steampowered.com/ugc/648745786637542762/6E9E134742F78D47C762C281D060B956871A9029/
21/11/2011 at 13:41 Saldek says:
If only she could have died at the more stylish end of the mammoth :/
21/11/2011 at 15:30 atticus says:
That screenshot is actually from the beginning of “The Hangover 3″.
21/11/2011 at 17:18 caddyB says:
Why is she always naked?
21/11/2011 at 22:51 gwathdring says:
Probably two parts to that. A) Some gamers enjoy that sort of thing and B) TES games turn you into a loot-grabbing sociopath. Mostly B, I would guess. There are many, many times I have solemnly positioned a corpse in Oblivion, making it look more serene and restful … only to then decide that armor is too expensive to leave in a makeshift barrow and nick it.
Personally, though, I probably would have dragged the corpse uphill first before stealing the armor. I would have felt awkward wrangling a mostly-naked corpse up hill. But that’s just me … not saying it makes me better or anything.
In fact, I probably would have left the armor on out of reverence. That DOES make me a better person. ;)
21/11/2011 at 13:05 doubledope says:
I threw her body from a very high waterfall cliff in the deep below. Had a little ceremony there. I didn’t take here armor though, she needed that in the afterlife. Funny I am not the only one dragging a virtual corpse for hours to give it peace.
21/11/2011 at 20:13 lasikbear says:
I gave a similar burial to a bunch of bandits on a really cool bridge fort thing. Tossed all their bodies into the river below to be carried to sea. The unfortunately the rocks in the middle of the river meant they only got carried a few feet, but I felt it was at least a nice gesture.
21/11/2011 at 13:06 Faceless says:
I’ve tried to adventure with Lydia only once, and her presence drastically upped the number of reloads due to the fact she kept making battles more difficult instead of easier.
Eventually, amidst a blizzard in the icy plains of Winterhold, I told her I no longer needed her. She said she’d come back home, but she never did. Guess she got lost in the blizzard.
At least she will no longer noisily eat bread whenever I try to sleep.
21/11/2011 at 13:22 mangrove says:
I’ve just bumped into a Mage follower who seems to be a lot less retarded than Lydia. Mostly because she has the sense to hang well back and use lightning, and summon (you can have a summon active at the same time too). Haven’t seen her do the Leeroy Jenkins thing as yet, though I’ve only cleared the one dungeon with her.
You can find her…
*SPOILER**SPOILER*
By doing the Azura’s Star quest (on the mountain south of Winterhold), and giving the star to Azura.
*SPOILER**SPOILER*
21/11/2011 at 13:37 formivore says:
The problem with mage companions is you can’t use them as storehouses, or else they will ridiculously equip the dwarven plate and battleaxes you give them and become ersatz Lydias themselves.
21/11/2011 at 14:15 mangrove says:
Ah, I haven’t tried dumping armour on her as yet. That is a bit silly. Not really a problem at my level, though; I’m pretty flush with gold and don’t need to pick up too much. Also have The Steed signs +100 carry weight which acts as a decent buffer.
Earlier on in the game it would’ve been a pain though.
21/11/2011 at 13:07 WingNutZA says:
Hahahaha, excellent article!
Protip: target dead companion with cursor, bring down console with ~, type in “resurrect”… and voila!
21/11/2011 at 13:09 John Walker says:
Somehow that would be wrong.
21/11/2011 at 13:32 Bhazor says:
Yeah. Giving a computer character a funeral by dragging her half naked body up a mountain is perfectly healthy but using a console command to bring her back to life. Thats just wierd.
21/11/2011 at 14:08 Burning Man says:
It breaks immersion. When you want to treat the character like an actual person, immersion is important. Is that so hard to understand?
21/11/2011 at 14:14 Ed123 says:
Yes, re-loading your save is so much more immersive.
21/11/2011 at 14:36 Magnetude says:
But re-loading is just going back in time – you got a glimpse into an alternate future and you decided you didn’t like it. Using console commands to bring her back would cause you to stop caring about her wellbeing at all, now that you have imbued yourself with the power to resurrect her after every time you carelessly blast her off a mountain with a dual fireball – it’s like when Superman flew really fast round the world and turned back time, and every crisis after that was ruined because you knew that if Lois did die, he could just undo it!
21/11/2011 at 15:11 Jesse L says:
Or maybe the console ‘resurrect’ is a more powerful raise dead spell, ala D&D? That’s how I’m using it. Breaking immersion, poo. There’s ‘pretending the game is actually a real place and everything that happens in it is real’ and then there’s ‘game real’, where I punch dragons in the face, regenerate health, carry five full suits of steel armor with me everywhere, and am the chosen one in every single currently-unfulfilled prophecy in Skyrim. Oh yeah, and I have the power to bring my friends back from the dead. ‘That was a close one, Lydia!’
21/11/2011 at 17:48 Gvaz says:
The player already has the powers of god in terms of the lore (google “dragon break”) so using the console to resurrect is nothing.
21/11/2011 at 17:58 Kektain says:
I have adopted the E.Y.E. Divine Cybermancy approach to reconciling quickloads with trying to stay in character. In every game I now pretend I am a mild psychic, and events in which I die or the outcome is so ghastly I’m forced to load are actually psychic visions of the future, whose knowledge I use in the next attempt (“reality”) to overcome my foes. It nicely explains how one wibbly Argonian mage can scour an entire fortress of life–I’m like a Jedi, I can see the future before it happens! I know mistakes before I make them!
21/11/2011 at 20:29 Olivaw says:
Yeah, I could post the Metaphysics of Morrowind article which argues that using console commands and the construction set and saving and reloading are all thoroughly valid within the fiction…
But at the same time, I don’t like using console commands much either.
21/11/2011 at 13:08 Jams O'Donnell says:
There’s always the dark ways of the console commands, Mr. John.
21/11/2011 at 13:09 bobbobob says:
I was unable to scroll my screen in such a way that i DIDN’T have a screenshot of a (almost)naked videogame lady being broadcast through the office. Can anyone tell me what happened at the end?
21/11/2011 at 14:44 shitflap says:
Take the risk, it’s a lovely article.
21/11/2011 at 14:52 Magnetude says:
Resize your window and fill the space above it with work looking stuff so it’s not too obvious. Worked for me!
21/11/2011 at 15:31 n0s says:
Half the office gathered round my screen to read the article with me, unless you work in “half dead grey people-R-US”, you’ll be fine :)
21/11/2011 at 18:53 Skabooga says:
Haha! Both my office mates were out, so I was able to read the article without fear of appearing a lech. “I swear! I only read it for the articles!”
21/11/2011 at 13:10 Mike says:
“And, well, Skyrim leaves bodies there permanently! She’d be there, awkwardly slumped against that rock, for the rest of the game. And I’d know.”
Is this the case? A beggar died trying to save my life in Riften, so I laid her to rest in the cemetery. She was gone a couple of days later.
21/11/2011 at 13:15 danimalkingdom says:
In my game the streets of Riften are strewn with corpses of would-be thieves killed by the local constabulary. The market sellers step awkwardly around them and the guards stand, alarmed, and say “What happened here?”
21/11/2011 at 14:13 Earl-Grey says:
#danimalkingdom
I put my faith in modders to make the guards say “What’s all this then?” instead.
-in the voice of Terry Jones, naturally.
21/11/2011 at 15:33 n0s says:
@Earl-Grey
Or “And now to something completely different” in a John Cleese voice as you exit the game.
21/11/2011 at 13:11 danimalkingdom says:
Oh dear I’ve clocked in a good 30 hours in Skyrim still haven’t met Lydia. Although if it’s a Jarl that makes her your housecarl (or whatever), then that’s probably why. I’m a Thane of Solitude, and for that I got a boxum blonde viking lady. Forget her name. Drinks a lot. Looks a bit like my girlfrie- OK STOP RIGHT THERE.
21/11/2011 at 13:12 HermitUK says:
Probably for the best Reanimate Corpse didn’t work. The body dissolves into blue ash when the spell runs out (to prevent you repeatedly raising the same corpse). Which probably would have made you feel worse.
Closest I came to a companion was a pilgrim who wanted escorting to a shrine. Within minutes of leaving town he picked a fight with two mudcrabs, died (Because he wasn’t an essential NPC like the companions), and his body fell in the river and was carried off by the current. At the point I decided going solo was definitely the way to go.
21/11/2011 at 13:13 ffordesoon says:
I am vaguely disturbed by how much I identified with this.
21/11/2011 at 13:23 Bhazor says:
I think anyone whose played Fire Emblem or Baldurs Gate in Hard mode will understand only too well. Oh Viconia, I couldn’t go on without you babe.
Literally. Her death seemed to crash a major quest and I was trapped.
21/11/2011 at 20:15 pepper says:
I had a similar experience in Oblivion yesterday(playing through oblivion, yes im 5 years behind) when I was told I had to murder the whole dark Brotherhood. Oddly enough I have no problem killing anyone im tasked with, but killing my buddies I could associate with(being a psychopath) was something quite different. The deaddrops afterwards just arent the same.
21/11/2011 at 13:13 Giggity says:
John, John! A friend just told me that there is a spell that reanimates corpses forever. Corpses of any power. So there is a way!
21/11/2011 at 15:29 Dom_01 says:
If you REALLY wish to bring Lydia back, there is a console command to resurrect any NPC.
21/11/2011 at 13:14 Davee says:
I managed to keep Lydia alive for a whole 4 minutes. She did her job as a bodyguard rather well, getting killed by bandits instead of me dying to them, as we ran into an ambush just outside the gates of Whiterun.
Or so my character will claim any time anyone asks. He might have had a hand in ending her suffering. The guards were very understanding for some reason and just looked the other way…
21/11/2011 at 13:14 quaunaut says:
NO. NO. LYDIA IS ALIVE.
I seriously had to load up Skyrim to take a look at her again. I love you, Lydia.
21/11/2011 at 13:15 Bharg says:
Isn’t looting her and burrying her in her undies a big undignified?
21/11/2011 at 13:17 blorg.beard says:
I must admit, I murdered Lydia in cold blood because I was sick of her hanging around Breezehome getting in my way. Then I felt a tiny bit guilty when I received her inheritance money..
21/11/2011 at 13:32 Jarenth says:
Wait, killing Lydia gets you money?
21/11/2011 at 13:41 lonesock says:
I want to start a new game now where I give Lydia a chef’s hat, kill her and drape her over the cooking pot in my house to make it look like an accident while collecting the inheritance
Can you remarry? That would be a hell of a way to get the 100000gold achievement.
21/11/2011 at 14:17 MadTinkerer says:
More importantly: how much XP is she worth?
I’m having AD&D1 flashbacks now.
EDIT: And also that one time in Warhammer Quest, despite the fact that friendly townsfolk don’t technically exist as characters in a strict rules sense according to the Roleplay Rulebook. (You can visit towns and shop around, but there aren’t any combat stats for villagers. I soon found out why.)
21/11/2011 at 16:23 HermitUK says:
Oh god, inheritance money. I cleared out a mine for some villagers, and one of them thanked me as they all trudged off back to digging. Not five minutes later, a courier came up with about 100gold which he’d apparently left to me in his will. I can only assume he was killed by local wildlife between his house and the mine, briefly correcting his final testament before expiring.
Given I only spoke to him once, I must have left quite the impression. I’m just glad the guards didn’t arrest me for some sort of inheritance scam.
21/11/2011 at 22:00 Starky says:
RE: AD&D Flashbacks.
Once in a game a DM set the scene for my character as “You start your day like almost every other day for the past several years as a working man, on a large sheep farm owned by your uncle – an abusive man who treats you badly and you despise, if it wasn’t for your mother you’d have ran away years ago.”
Clearly he was setting up the murder of my characters mother and (probably the blame for it on my character, when it was the uncle who did it).
I asked how many sheep were at the farm, he answered 2000.
Sweet I replied, and then informed him I was going to murder every single one.
Astounded he asked me why.
I then explained “they’re worth 65 XP each” and showed him the page in the monster manual.
So instead of starting that game on the run for the murder of my mother, I was on the run for the wholesale slaughter of 1000 odd sheep (never got them all), a mother who died of shock and heartbreak.
But I did not care.
I had 4000 xp. (should have been more like 10k, but he punished me with diminishing returns), which if I recall for a rogue was 3rd level. the rest of the party were still 1st.
Great days.
22/11/2011 at 04:52 BobsLawnService says:
No, we choose not to go into The Fortress of Ultimate Pain and instead choose tostay at the pub and have a few more ales.
21/11/2011 at 13:17 Bluerps says:
I don’t have a companion, but I chose to not complete that quest in the ghost house in Markath, because it ends with you having to beat a helpless man to death. I even loaded a previous savegame, so that the guy is not locked in a cage for all eternity. Isn’t that similar? Feeling uncomfortable with a game situation, just because it contains a very specific instance of cruelty?
I don’t see why caring a little is bad. I mean, if you don’t care, why even play? The entire world of Skyrim is not real, and if you don’t care what is behind the pretend-mountain or what happens to the pretend-people, playing the game just means watching some flashing colors that change as you press buttons. Some games work like this, but not a game like Skyrim.
Now, if you start getting seriously depressed, because you killed Lydia, then you probably care to much. But caring a little is essential, I think.
21/11/2011 at 13:19 shaydeeadi says:
The 1 time Lydia died I reloaded, she annoys me incredibly and I would get rid of her in a heartbeat, if it weren’t for the amount of extra stuff she enables me to carry around.
I had a similar, but shorter burial experience yesterday; an Old Ork asked me to fight him for an honourable death. We fought, I killed him, and then I dragged his corpse to the top of a waterfall and dropped him in. I thought it was pretty respectful.
21/11/2011 at 13:20 thegooseking says:
My Aela died the other night. I don’t know when or where. I posted a screenshot on the forums at 12:17, and I know she was alive then (because I had to tell her to get out of the way and stop ruining my shot). Apparently I have a savegame from 12:55 where she is missing, presumed dead. I totally didn’t notice.
However, Lydia is alive and… alive. I always neglect to feed or walk her, so I’m sure she isn’t well.
When bandits killed my horse, I tried to give it a proper Norse funeral. Well, it was already, as luck would have it, floating away in the current of the river. I tried to set it on fire using the beginner Flames spell, but apparently setting fire to corpses in water doesn’t do much. And in the game.
21/11/2011 at 13:20 woodsey says:
I accidentally killed her ages ago, but at least it was a noble death. Being shot in the arse with an arrow as you’re doing the Arnie is noble, right…?
21/11/2011 at 13:21 bleeters says:
I’m always far too concerned that instructing Lydia to return home when we’re anywhere but inside our house will cause her to get lost forever. So I fast travel back to Whiterun and escort her home first, like a gentleman.
If only she’d stop unequipping the exquisite steel armour plate set I made for her every time she returned home. Seriously. Just stop it now. It has over twice the armour of your starter gear.
21/11/2011 at 13:21 Greg Wild says:
I lol’d pretty damn hard at “Lydia is too powerful to be reanimated”
21/11/2011 at 13:23 Jumwa says:
I worried that this might happen to my precious Janessa personally. After an absurd number of hours carting her around the mountains and valleys of Skyrim, I married Janessa, then sent her to our new home in Solitude to run a shop and be safe. I could no longer bear the thought of losing her.
She seems happy there. Always greeting me affectionately when I return home, telling me of how the shop is doing. Things are good.
I would attribute my attachment to my character and his companion to my own penchant for letting my imagination run wild, creating story elements around things that clearly had no greater context in my Elder Scrolls romps. But truthfully, perhaps a great deal of it is just the same sort of feeling that causes so many of us to grow exceptionally attached to animals which have no real personality or depth beyond getting more food out of us.
21/11/2011 at 13:24 Adanos says:
My poor Lydia died under the continuous slashes of countless scimitars. She fought herself against four warriors while I was in a tough fight with their leader -and, well, maybe she was caught beetween a double-fire spell, but the point is when she fell, my character went berserk and killed all of the assassins with such fearful hate. Even to this day I got shivers thinking about that moment.
The corpse of Lydia now lies underwater in a cave. But her memories shall not be forgotten.
21/11/2011 at 13:24 Archonsod says:
Put the Lydia versus Gate video through the Benny Hillifier. Couldn’t help it …
21/11/2011 at 13:24 Nemrod says:
same happened with my horse…. thus I leave Lydia at home in Whiterun
I can’t loose here ><
21/11/2011 at 13:24 Zeewolf says:
I had a kinda similar moment when my dog died. Damn stupid dog, running off to fight a dragon. And I couldn’t even reanimate it using the console, because despite searching and searching I NEVER FOUND THE BODY. Not knowing is the worst.
I will take better care of my dear Meeko.
21/11/2011 at 13:55 magnus says:
I reanimated a dead bunny once, just I could hear it squeek when I killed it again! :O OK OK technically it was a zombie bunny but you know what I mean!
21/11/2011 at 13:25 Surgeon says:
I left her slow ass behind the other day, and happily galloped off on my horsie, calling her names for being so damned useless.
It took me a few seconds to realise I’d wandered into a bandit camp.
I jumped off my horse and ran for the nearest bandit.
As I was trying to finish him off I saw three of the basts attacking my horse at the edge of the camp.
And just then Lydia materialised out of the mist and killed all three of them.
Since then she’s been able to do no wrongs.
21/11/2011 at 13:28 DeanLearner says:
I understand, I truly understand…
the following is an accurate (yet longer than necessary) depiction of what Lydia meant to me.
http://imgur.com/gallery/Sb0Bl
I’ll miss you Lydia.
21/11/2011 at 17:36 Koozer says:
:(
21/11/2011 at 13:36 fastcar83 says:
I love this site so much. Excelent writing.
21/11/2011 at 13:37 Inigo says:
FUS ROH DAH’d her off a mountain.
Nothing of value was lost.
21/11/2011 at 13:39 skull0n3 says:
I know this feeling, used to talk to Veronica in fallout new vegas all the time, would have gone to the end of the earth for her, heck i did just that, all for a dress to make her smile. Her and Ed-e are like my bestest best friends, i only regret that i couldn’t tell her that i loved her and even though she was into women i would always be there for her no matter what.
There was also Charon in fallout3, coolest dude around, i remember after a pretty heavy fire fight, we were crouching in a room and i looked over to him to say “dude, that was a bloody bad idea coming in here” only to see him pick up a pair of sunglasses like that dude from CSI Miami. Was waiting on a decent one liner from him, but it never came. :(
I really do hope i can find a companion like Veronica in Skyrim, Lydia seems cool and all but she just doesn’t have that spark that Veronica had.
Anyway back to Skyrim for more sneaky lizard action.
21/11/2011 at 13:49 WolVenom says:
I am sorry for your loss.
21/11/2011 at 13:52 magnus says:
My Lydia was killed by Vampire thralls. Still, Aranea saved my neck a few times and she’s been with me 50 hours or so, with her duel wielding staffs (staves?) .
21/11/2011 at 13:53 Gwynor says:
Great article.
Now I understand how people manage to play Elder Scroll games for hundreds of hours, without getting bored of ‘kill this’ or ‘bring that’ -like quests.
21/11/2011 at 13:57 Lambchops says:
After this article i’m filing Skyrim with Eve in the “game’s I have little desire to play but enjoy reading about” folder.
21/11/2011 at 14:01 The Pink Ninja says:
I found the companions in New Vegas very useful, even the meele ones. Are they just more poorly programmed in Skyrim?
21/11/2011 at 15:20 Christian O. says:
A lot worse, sadly. I actually liked my companions in Fallout: New Vegas, but the friendly A.I. in Skyrim is awful.
21/11/2011 at 16:09 Jumwa says:
Exactly the same, really. It’s just that in Fallout most companions use guns, and therefore don’t go charging into your LOS on enemies very often. In Skyrim most companions are melee (at least some of the times) and therefore have a real urge to go blundering into your way.
I had no less trouble with my melee-centric companions in New Vegas.
21/11/2011 at 17:22 Grygus says:
They’re easily the best companions in the Elder Scrolls series. I will admit that that is a pretty low bar, though.
It is partly about weapon loadout; they tend to use their best option, so give your Skyrim companion a bow that is significantly better than their melee weapon, and they will mostly stand back and shoot things. Mostly. The command system makes it possible to get around their propensity for setting off traps and being terrible at sneaking as well, but it’s slightly cumbersome and I think most players do not bother.
For a relatively successful melee companion: equip them with a two-handed weapon and try to keep the enemies between you.
21/11/2011 at 14:12 thekeats1999 says:
My Lydia died last night. I was trying a new shout i had just received after quite a large dungeon. The shout is Storm Call, a somewhat powerful shout that rains lightning down over a large area. Unfortunately in my experimentation it took poor old Lydia out. Not that i noticed. So i diligently completed the quest and promptly went of to sell my loot. It was only at this point i noticed she was gone, especially as she was carrying half of the swag.
It took me half an hour searching the dungeon to see if she was trapped behind a cart (not the first time) and it only then sawned onme what had actually happened. So i decided to do the only reasonable thing. Loot her corpse and pretend the whole thing never happened.
21/11/2011 at 14:14 Mr Spykes says:
John, I totally get it, man.
**SIDE QUEST SPOILER ALERT**
Before I picked up an Amulet of Mara and went sharking around the taverns of Skyrim, I’d spotted Susannah the Wicked and thought “Wooft! I’m marrying her later!”
I was genuinely gutted when The Butcher got hold of her :(
21/11/2011 at 14:17 Jimmy says:
I love that, when you had so eloquently laid out her corpse in the coffin, with nought but her underwear to protect her in the afterlife, you have the screen option “Search Lydia”.
21/11/2011 at 14:24 mangrove says:
I just bumped into a paid follower in Solitude who looked just like Terry Nutkins!
I was thinking there are some pretty dodgy noses to choose from as a female character so you could quite realistically make a decent Michaela Strachan, team up with Terry, and then recreate my favourite episode of the Really Really Wild Show where they roamed around the countryside identifying animals and then snuffed them the fuck out!
21/11/2011 at 14:35 Hey What? says:
I wasn’t using lydia, until i figured out that having her around gave me a reason to craft heavy armor. So now she’s decked out in health and damage increasing ebony armor, and is my dragon/giant tank. She’s also a lovely moving storage unit.
21/11/2011 at 14:39 Dozer says:
Is it not possible to put clothes onto corpses by putting the clothing into their inventories through the search screen? Pretty sure you could do that in Morrowind.
21/11/2011 at 14:42 sneetch says:
Have you considered… oh, I don’t know… putting other clothes or armour on her? I’d hate to spend all eternity in my undercrackers.
21/11/2011 at 15:26 Llewyn says:
Personally I think it depends entirely on what eternity has in mind for me.
21/11/2011 at 14:46 Magnetude says:
I’m thinking of getting a companion (Lydia is still waiting for me to talk to her in Whiterun, poor lass) – are there any that aren’t totally useless? I play stealth mostly and am ill-equipped to face down bandit chiefs and such head-on, so a helper would be nice, but watching Lydia set off the same trap several times in a row is a bit of an immersion-killer for me…
21/11/2011 at 15:09 Maldomel says:
Actually, my Lydia never sets off traps, she just follows my steps perfectly.
21/11/2011 at 15:22 bleeters says:
As far as stealthing goes, Faendal the archery trainer in Riverwood is a reasonable early game companion. He’s a bows-and-light-armour type, so tends not to give you away with his clomping armoured footsteps like most of the others. That, and he’s actually reasonable with a bow. Saved my character’s life from a trio of hired mercenaries that attacked me in Riverwood early on.
I’ve yet to really meet a companion that is actually adept enough at sneaking that I didn’t have to make them wait at the back all the time whilst I moved in for backstab/pickpocketing purposes, mind. I really wish I could customise follower perks, assuming they have any to begin with.
21/11/2011 at 16:17 Magnetude says:
Well, the last quest I did was beating up Faendal at the request of the Companions, so that could be awkward.
21/11/2011 at 14:59 Ondrej says:
My Lydia and I went to clear up some forbidden cave full of angry things that kept on killing us. It was nearly impossible at that current level so I then decided to run through the dungeon towards the exit (the entry point was beyond reach), kind of hoping that she will _somehow_ manage to avoid the horrors inside and like you say, emerge couple of days later on my porch….
She never did. Her body is still lost somewhere down that terrifying cave where monsters feed off it. I shall return there and avenge her death. That I caused by running away, cowardly :(
21/11/2011 at 14:59 Stellar Duck says:
I thought about Lydia a lot recently, for some reason. I feel very sorry for her.
She’s been sitting in my house in Whiterun for the entire game by this point. And every time I enter she is drinking mead. So, in my mind, she’s become an alcoholic because she’s depressed at being the huskarl of a guy she only sees when he need to unload crap in his trunk.
I imagine that the cupboard in the kitchen where I store my ingredients smell like shit too. I think there are some human hearts in there somewhere.
I really feel like I ought to take her on an adventure, to make her life a bit brighter, but is she woefully under leveled by now? How does that work in Skyrim?
I just can’t bear babysitting a Bethesda AI and I do like my sneaking too much. And considering how I felt when my horse Binky was mauled to death by a dragon and two sabre cats I don’t really want to get too attached to Lydia.
John mentions that she is sarcastic and that makes me wonder if she actually has anything to add to the game? Does she speak, other than the 3 lines that it seems all the huskarls have?
21/11/2011 at 15:01 Lobotomist says:
If there were awards given for video journalism , this article should take the first place.
Reminds me why i read RPS daily.
And as for strange Lydia burial.
Its something i can totally relate too.
I often do things , just for sake of immersion. Its is much more fun to play that way.
21/11/2011 at 15:02 mod the world says:
I just feel sorry for you John. No, not because of Lydia’s death.
21/11/2011 at 15:06 Maldomel says:
I too, thought I’d lost her many times already. Fortunately I’m willing to reload each time I kill her.
21/11/2011 at 15:06 Jet says:
I don’t have Skyrim, so this is the first I’ve heard of Lydia. But now, thanks to you, I have that weird little guy in The Fisher King singing a telegram to Lydia in my head. Thanks, RPS, thanks a lot.
21/11/2011 at 15:10 Fwiffo says:
They’re *never* going to bother making real AI if we keep doing this sort of thing, are they?
CURSE OUR WEAK FLESH!
21/11/2011 at 15:16 Liac says:
Wow that is tragic. I could not have gone on without her. and that is why i am responding. the same thing happened to me just last night . just seeing her ling there dead was to much to bear. although the fight was protracted. the Load at the entrance to the vampire lair was swift. i love Lydia.
21/11/2011 at 15:16 Aphoxema says:
prid A2C94
resurrect
moveto player
Grab isn’t Shift-Use, just hold the use key a moment.
21/11/2011 at 15:21 Gundrea says:
I am the Bioshock man in Skyrim. I do anything anyone tells me. Murder that old woman? Ok. Start a civil war for fun and profit? Sure. Give a coin to a starving beggar? Here you go. I view this positively though. After all, If you have a problem, if no one else can help, and if you can find them, maybe you can hire…
Also John I think you need a quiet word with Baron Greenfield.
21/11/2011 at 15:28 AndrewC says:
I’m not sure there’s any other way to play it. Don’t worry this is not a Wulf-style rant. The game is a series of stories and about the only choice you have, narratively, is to choose *not* to follow a story. Which means *not* getting the content. Which is a problem in a gaming culture of ‘getting all the content’.
How do you solve a thing like that? Beats me. I can only say that it is a very good problem to have.
21/11/2011 at 15:34 Gundrea says:
So what you’re saying is we are all Jack?
Maybe we should start an underwater kingdom together.
21/11/2011 at 18:35 iucounu says:
It’s quite interesting for me finding out who my character is in Skyrim. The first time I had to kill someone innocent – I believe the Devil made me do it – or muscle some shopkeeper for the Thieves Guild, I thought, am I a bad guy? I’d had about 20 hours of squeaky cleanliness and honourable monster-slaying by that point. But now I’m looking for 25K gold for a sweet mansion of some kind and feel I would probably not mind stabbing a granny or two.
I like the fact that there’s no binary morality system in there to railroad me down one roleplaying path or another, and as such I keep surprising myself. It doesn’t really bother with consequences much so I can pretty much do what I feel like.
21/11/2011 at 21:16 Josh W says:
If you have being asked about quests trigger a set of world events, like the dragons, then not doing a quest can still produce effects, just effects you’re not a part of. That way saying no can still lead to stuff changing, even if it means beefing up the sim side of things a little more.
21/11/2011 at 15:25 Jesse L says:
This is a really funny and good article. Thank you John.
My Lydia hasn’t died yet. I gave her a bow, and the AI seems to prefer it over her orcish warhammer. That probably helps. I just found out you can get information about a character’s health, level, and other stats through the console, and am going to use it to see if companions actually level up.
21/11/2011 at 15:50 futureman says:
That story was so awesome, and your wife’s perspective on the whole thing makes it so much better. I love it.
21/11/2011 at 15:59 Crows says:
Great article! LOVE IT!
21/11/2011 at 16:06 Tally says:
I spend about an hour arranging the body of the old orc that I chose to give an honorable death after the game decided to give me a particularly horrific slow-motion view of me stabbing him in the gut and lifting him slightly off the ground.
21/11/2011 at 16:09 Jimmy Jazz says:
Oh… my… I… John you have inspired me to find my friend Kharjo, I want him following me again, i miss him. I can’t remember where i last told him to wait, and and… he tired of it and left.
I don’t know what he thinks of me now, but i must find that cat. He was part of the caravans wandering Skyrim. I must find him.
21/11/2011 at 16:18 Flobulon says:
Thank you for this, the videos really topped it off nicely. I demand more videos of John playing Skyrim!
21/11/2011 at 16:18 vecordae says:
My lizard bloke never did marry Lydia (the game wouldn’t let him), but he would have, if only to make sure she was well-taken-care-of come his hilarious and inevitable demise. One day she’ll get the letter stating that her master has just perished due to a comical X-treme Pony Cross accident and that his enormous collection of Dwemer dinnerware is now hers. She will cry a single tear and say “I am sworn to carry your burdens.”
21/11/2011 at 21:09 Magnetude says:
I laughed aloud, thanks sir
21/11/2011 at 16:22 Muhu says:
There are even more powerful spell for that. Just sayin.
21/11/2011 at 16:44 xl 4ndre lx says:
This is funny timing for this article. I was playing last night. After a fierce battle in wolfskull cave I found Lydia’s body. We we’re being overrun and she did her part to distract the enemy while I coward in the corner. I definitely felt some remorse for her. I considered a save scum, but it just did feel right. I payed tribute to her buy carrying all her belongings back to Solitude.
21/11/2011 at 16:46 TheTourist314 says:
This has made my day, especially the video.
“And videogames are thus further condemned.”
A truism for the ages.
21/11/2011 at 16:48 Captain Hijinx says:
It’s just as likely that Volsung killed her. Hostile NPC’s can kill your companion if they do enough damage with an AOE attack or with an attack that does lingering damage. Have had it happen quite a few times.
21/11/2011 at 16:53 Kinch says:
Lydia’s death is merely a setback…
1. ~
2. player.placeatme 000a2c8e
3. Ohai, Lydia. *facepalm*
21/11/2011 at 17:06 bluebogle says:
This was great! I too lost a Lydia last night, though all I did was lay her body in the dungeon, back resting against a wall in the middle of a pile of corpses. Still, I felt compelled to give her some dignity in her death.
21/11/2011 at 17:06 Noni says:
I have reloaded countless times, making sure my Lydia stayed alive even if I had to drag her back several rooms and tell her to wait. The hardest point was at the end of a certain quest chain, the final room is locked and you are teleported out. Only you.
I ran everywhere trying to see if she got out. I reloaded and told her to go home, but she couldn’t. This is the only time I’ve ever used a console command to retreive something, because I couldn’t just leave her alone in there forever!
I keep wanting to switch to Aela. She’s a far better companion because she stands back and shoots arrows. All useful like. But it’s not the same.
Fuck that dog though. As much as I love having a dog Fallout style, he’s ridiculously suicidal. I tried to make him Wait in my house, but I guess a large empty house is worse then a tiny empty shack. =\
21/11/2011 at 17:10 caddyB says:
This is why I love RPS.
21/11/2011 at 17:19 MrBear says:
Mine died at the end of clearing Mzinchaleft. I left her there, had a drink on her back in my house in Whiterun.
RIP Lydia, housecarl of Dryas the Khajiit troublemaker.
21/11/2011 at 17:26 Fatbubba says:
Oh I have killed her countless times, but I always faithfully reload.
But oh the inhumanity! Why could I not marry her?! I ended up marrying Ysolda….for the money. Yup, that’s how I roll! Bubba needs a sugarmomma.
Me: “Hey there!”
She: “Hello, my love. You must have come back from some adventuring, haven’t you?”
Me: “Yeah yeah, now where’s the money?”
She: “The shop has made us a cozy little profit.”
Me: Gimme gimme!
She: *hands over a few hundred gold*
Me: *disappears for a few days again*
21/11/2011 at 17:27 Demiath says:
Great writing, and I bet Bethesda never quite anticipated how a single one of their game’s many recruitable NPCs would rise to fame and become such a much-discussed subject by almost everyone who plays Skyrim.
On a side note, judging by screenshots and videos etc. it’s a bit sad how few players actually take the time to give poor Lydia some decent equipment. Especially the armor tends to be the same horribly basic stuff she had when she was first recruited. Come on, people; if she’s going to die anyway she might as well go off in style…
21/11/2011 at 17:40 Max Ursa says:
another way to pick up instead of shift-use is the press and hold use.
dunno if its been said already as i cba to read through all the comments…
21/11/2011 at 17:43 Unaco says:
And who says Skyrim has no soul to it? These wonderful emergent stories are one of the great things about the game. I’ve left Lydia in Breezeholm, while I adventured alone. But I did pick up a dog called Meeko… Met him at the side of the road, and he raced off into the woods, looking back at me, as if he wanted me to follow. I won’t spoil what I found, but I decided to keep him with me on my current road trip (Morthal > Dawnstar > Winterhold > Windhelm > Whiterun). He fought with me in the wilderness… Himself, a Dunmer and myself took on 3 Snowy Sabre Cats together on a hill outside Dawnstar… but I told him to wait outside when I went into a dungeon. Once I got back to Breezeholm with him I decided to leave him there, to keep Lydia company.
21/11/2011 at 18:07 Angry Engy says:
CRIMINAL SCUM!
21/11/2011 at 18:22 Robskiwarrior says:
When my Lydia died, I ate her.
21/11/2011 at 18:33 Carra says:
I was trying out some scrolls I got from a fellow adept mage. After casting it Lydia went berserk because I hurt her and attacked me :(
Never trust a mage.
21/11/2011 at 18:34 Chumbaba says:
This is probably the sweetest thing that I have ever read concerning any video game. Lydia is so fine, we clear dungeons together. Sometimes I hide behind closed doors and let Lydia fight enemies (she “dies” a lot, so it takes some time, but Lydia does not complain). She also excels at tanking dragons with a bow. I think that this article shows how Elder Scrolls can (and should) be played. There is so much fun to be had in Elder Scrolls games, only you have to have enough imagination to really enjoy the games’ potential.
21/11/2011 at 18:40 Mimetic says:
This is kind of spooky. I lost Lydia in the exact same fight against Volsung (although I walked up the mountain rather than actually going through the dungeon). Instead of reloading again I decided that it was just her time. I’m adventuring with the huscarl from Riften now. She’s much less sarcastic, but I kind of miss Lydia.
21/11/2011 at 18:40 McDan says:
It’s times like this you think if you might have been a better healer you could have saved her…
21/11/2011 at 19:15 Morboth says:
Unsurprisingly enough, the writer’s not the only one who’s experienced this phenomenon, I, for one, did the same thing with Uthgerd… looking desperately for her, waiting hours with the game’s ‘wait’ function just to see her appear but alas, to no avail! Then, after doing a proper search for her, assuming her being trapped somewhere betwixt a rock and a bar only to stumble upon her mortal remains on the way up a mountain where we slained a Frost Dragon… Then again, I loaded a previous savegame, as I always do when she ended up dead, unwilling to accept her fate.
With time I came to the conclusion that the nuisance that companions are far outweighs their usefulness, so I ended up dismissing Uthgerd and am thus now on my own again.
21/11/2011 at 19:38 D3xter says:
Saw this video the other day: http://www.youtube.com/watch?v=JHvx0l_tVEw&hd=1
Lydia is kinda dead in there too, but it’s quite a different fate xD
21/11/2011 at 19:48 DrGonzo says:
I let that bitch die! She just kept getting me stuck in corridors and flinging plates at me at 500 miles an hour, knocking off half my health bar and alerting all the nearby enemies.
Not quite related, but anyone know of a mod that allows you to kill the invincible npcs that are scattered about the world?
22/11/2011 at 02:09 Durkonkell says:
I’m not aware of any mods for it, but you can remove an NPCs essential flag by using the console, which will make them permanently killable.
You need the NPC’s BaseID for the setEssential command to work. Pull up the console and type “help (name) 0″ where (name) is the name of the NPC you want to kill. The console will list anything with that name – you want the NPC_ section – along with its BaseID. Run “setEssential (BaseID) 0″ to disable their essential flag.
To see if this has worked close and re-open the console. You can click on the target NPC in the world (their RefID number appears at the top of the console – you can’t check if their essential flag is set with the BaseID, because that would be easy and not allowed) and run “isEssential”. If it returns 1, they are still unkillable. Ensure you have clicked on the actual NPC and not – let’s say a nearby rock or the world itself. Yes, that is a thing that can happen.
You can also look up RefIDs and BaseIDs on the UESP wiki. Remember, it’s the BaseID you need for setEssential, and clicking on an NPC with the console up only provides you with the RefID – which is what you use for checking isEssential (but only AFTER you’ve closed and re-opened the console).
It seems that Skyrim doesn’t actually disable steam achievements after console meddling, also.
Disclaimer: Obv. killing essential NPCs can screw up your game, and the resurrect command doesn’t really work properly – the game logic still sees them as dead in most cases, unless you use it the instant they start falling over.
21/11/2011 at 19:49 Kieron Gillen says:
I told him this personally, but if John really cared, he’d have buried his viking lady in her armour.
(And set her on fire, really)
KG
21/11/2011 at 23:55 ResonanceCascade says:
On a practical note, the physics settings cause dead bodies to go flying through the air if you cast fire one them, so that actually might not be the most dignified death…
21/11/2011 at 19:52 Roshin says:
After watching the first video, I’m starting to understand why the Jarl handed over Lydia to us. Obviously, he was tired of her stumbling around and breaking things in his house, and saw the perfect opportunity to get rid of her when we walked in.
Reading about John’s attempts to drag her body up to the top of the mountain, I wonder if it’s possible to drag her back to the house in Whiterun. And put her on the bed. Yeah.
Not that I would ever do that, but yeah. I wonder.
/whistles
21/11/2011 at 20:19 Davie says:
I just use her to model the best armor I can smith at the time. But then I go back to my house, and she’s sitting in the chair idly drinking a beer, then I go to sleep, and when I wake up she’s still right there and she looks so bored in her flawless Orcish armor, so I finally cave and take her on an adventure.
Where we invariably die.
21/11/2011 at 20:22 ChrisN says:
Dear Sirs, allow me to regale you with the tale of how Lydia’s corpse fell from the sky into the middle of my wedding.
I began my adventuring career at Whiterun, where I picked Lydia the housecarl as my companion. She stuck with me through thick and thin, until finally she met her end while we were putting down some dead mean god near Solitude. Previously, I had been cheesing it by using the console command to resurrect her if she died. This time, it didn’t work. The console gods themselves wanted us separated, and I mourned. Soon afterwards, Solitude gave me the Shield Maiden, and she fulfilled Lydia’s place, except she was blond and didn’t make smart-ass remarks when I wanted to swap gear.
Everything was perfect. In Riften we decided to wed. At the wedding, I discovered that the game generates guests based on past NPCs you have interacted with. What it didn’t seem to do was check whether they were alive or not.
As I stood at the alter with my Shield Maiden, Lydia’s naked body (I had lovingly stripped her of her gear and belongings to pawn when she departed this world) fell from the ceiling right in between the priest and the soon-to-be couple! I took this corpse rain as a sign (and maybe a highly disturbing take on the “I OBJECT!” meme), and said “NO!” at the alter. Naturally, everyone stormed out of the church very mad at me.
As the last priest insulted me and left, I stared at Lydia’s body and wondered,”What if…?”. I tried to console resurrect her, seeing as how the game had delivered her body to me, to give life one last chance. It worked! Lydia was alive, it was a miracle!
I went home and found Shield Maiden had decided to not move out. She had, however, hidden, thrown out, and/or pawned off the full set of Ebon plate armor I had given her. I guess that was my punishment. The highly uncomfortable co-existence in the house began.
During my journeys, I came across another women from Riften and married her. THIS time everything went smoothly, and we departed to my house in Solitude to begin our marital bliss. Except that Shield Maiden is also living with us. Also, some clingy dude that literally followed my new wife around everywhere was still following us around, including in the house, chattering away as if he doesn’t realize what an awkward start our marriage is off to, what with the left-at-the-alter ex and the stalker sharing the house with us.
I’m currently discussing options with several TV channels for a reality TV show.
21/11/2011 at 23:54 iucounu says:
Lovely!
21/11/2011 at 20:34 OJSlaughter says:
On my first save she stayed in her room the whole time: I couldn’t hire anyone for my second save for some reason (claimed I already had, stupid glitch)
So I really haven’t experienced that :p
21/11/2011 at 20:43 Kevin says:
Is that song you wrote as rocking as this one?
http://www.youtube.com/watch?v=ddK7KqO9om8
21/11/2011 at 20:46 Betamax says:
Valar Morghulis.
21/11/2011 at 23:01 oldfart says:
Valar Doeharis.
21/11/2011 at 20:46 lowprices says:
It’s good to see I’m not the only one that seems to have developed a slightly pathetic attachment to Lydia largely because she’s rubbish. In my case I saw her get killed by some swinging blades. Then she fell through the floor. Despondant, I fast traveled back to Whiterun, only to hear a familiar “I’ve never seen anything like this before”. There she stood, alive and well! Overjoyed, I took her back to the same dungeon she “died” in. Then my brother and his girlfriend walked in on me shouting “No Lydia I’m still not a priest! And two minutes from now, when I cast another healing spell on you? I won’t be a priest then, either!”
21/11/2011 at 20:47 jmedge91 says:
My poor Lydia got her head chopped off by a very angry Bandit. Not even a Bandit Chief, just a bloody regular one-shot Bandit. After the “Holy Fuck!?!?!”, I didn’t know what else to do so I murdered half of Whiterun. I can’t say it made me feel any better…
21/11/2011 at 21:30 FKD says:
I feel your pain! I think this is one of the things I like about games, is really “getting into” the story and the world (while keeping one foot in reality because after watching the documentary The Dungeon Masters it made me realize just how important that is..). I guess I have been rather lucky that I have not had as many problems with the game as other people have..my Lydia has only set off a trap about twice I think in around 20 hours of gaming and has had to be shouted out of the way probably the same amount of times.
ANYWAY, I usually do the same thing as well, where if she dies then I reload and try the fight again until we both make it through. Knowing that she does the Arnold crouch when hurt too bad I sometimes will let her buy me time as I run off and that was exactly what I was doing one night. And then from down the cave, amidst the clanking of swords I heard her utter a loud grunt and then breathlessly and almost scared say “Not like this..” I stopped in my tracks and my persons life flashed before my eyes. All my decisions where I had laughed at people’s troubles and told them they must fight their battles, and if they die it should be with their sword in their hand. Here was a NPC that had pledged her life for me, and I, her shield sister was running away. Rousing my courage, I then ran back to Lydia where I promptly died (this boss was WAAAY out of my league). So I reloaded and left. But atleast now we are still together, fighting our way across Skyrim!
21/11/2011 at 21:38 SimonpMatthews says:
My Lydia got belted into the air by a giant. Without the body, there can be no funeral = no closure.
21/11/2011 at 21:47 kickme22 says:
resurrect John….~…resurrect 1…..enter
21/11/2011 at 22:27 realitysconcierge says:
I am slightly jealous of you John Walker. I was fighting in a dungeon with my Lydia. I had just received a daedric artifact that had random magical effects when shot at enemies and seeing as I could never realistically use it I decided to empty out its charge before mounting it on my wall at home. Things were going well as I saw my enemies transform into sheep and have lightning bolts tear through them. Then it happened. My Lydia ran in front of a magical bolt of randomness. I thought it wasn’t a big deal since most enemies don’t die from one shot anyways. I first heard a bunch of coins hitting the ground and then saw them. They had exploded across the room. I knew immediately something was wrong as i ran to finish off my enemy. Upon further examination Lydia had been transformed into “Ghostly Remains.” These remains couldn’t even be given a proper burial. I was lost. After spending countless hours fighting at her side what was I going to do? I eventually got over it, but it was still very traumatic. I was very inspired to see an article that featured a similar story to mine!
21/11/2011 at 23:33 jaheira says:
“she’s super-dooper pretty”
She looks particularly lovely in orcish armour with an emerald and gold circlet. We sneak each other longing glances between the bandit stabbing. I dream of slowly removing that breastplate and O God I’ve gone too far again.
21/11/2011 at 23:52 charliepage says:
Just wanted to say fantastic article. I went through my moment of grief as well last night, ended up reloading the save probably about 3 times till I got to the end of the mission and had to fight a fairly tough guy and about 6 of his pals. Somehow got them all down and eventually with 6 health potions or so got the main bad guy and was all happy then found Lydia dead.
I instantly cried out her name, but then decided as terrible as her death, I did not want to have to spend another 15 minutes doing the same thing with very likely worse results and I needed to move on. I proceeded to meet a woman in a pub in Whiterun and are now engaged!
So as awful as it is, it is possible to move on. However I did not take the time to give Lydia a proper burial, I’m kind of glad I hadn’t thought of that or else I would of been spending an hour trying to find a good place to put her at rest.
21/11/2011 at 23:57 vexis58 says:
My Lydia died in almost exactly the same way. Found a mountaintop with a dragon on top. Killed the dragon, approached the wall with the dragon words, and out of a nearby box pops a named lich that was FAR harder to kill than anything I’ve ever fought before. I only finished him off by pushing him off a cliff and pelting him with arrows from above (his fireballs exploded harmlessly against the cliffside instead of knocking off most of my health like they’d been doing before) until he finally dropped dead.
Unfortunately, when I finally did kill him, climbed/fell down the cliff to loot his named mask and staff of fireballs, and went back up to the top to learn the dragon words that were up there, I found Lydia dead by the cliffside. She had not survived my wildly thrown destruction spells in the early parts of the fight (I could barely see from all of the fireballs that guy was throwing at me). I looted her stuff, went back to town to sell it, then returned to the mountaintop and used a not-very-in-character “resurrect” console command to get her up off the ground. So technically I now have a zombie Lydia following me around, but as far as the game is concerned, everything’s perfectly normal.
22/11/2011 at 00:21 vader says:
Awesome article. I will promptly paste the url to everyone I’ve ever known… and I can’t stop clicking the ‘replay’ button on the first clip. It’s too hilarious.
22/11/2011 at 00:27 JackShandy says:
This is my lydia, taking on three mammoths and a giant.
http://a6.sphotos.ak.fbcdn.net/hphotos-ak-snc7/375536_2616989474195_1538860975_2717558_1202101842_n.jpg
This shot was taken as I ran in terror, leaving her to die. I got to a fort and began to grieve. A minute later, I saw a figure running towards me.
It was Lydia. Lydia is the true Dovahkiin.
22/11/2011 at 02:17 Xanderxavier says:
you can bring her back to life permanently using a god powered ritual :D, just travel to her corpse look at it, bring up the console err ¬ key then type resurrect and hit return and hey presto chango she will be alive again, and aye I’m planning on marrying my lydia at some point she’s already died a few times as expected but always re-loaded to bring her back.
22/11/2011 at 03:22 DOLBYdigital says:
My Lydia is still going strong terminator style… she is a beast and has helped me through many a caves that I would have struggled through alone. I actually didn’t even realize I can affect what weapons she uses until recently so I got her all decked out now……
Ok fine! She died once on me… it was a spectacular death during a crazy dragon fight but I just couldn’t let her go… I figured there are spells for all kinds of crazy stuff so I ‘cast revive’ on her and pretended it never happened… I’m pathetic, I know
22/11/2011 at 04:17 noilly says:
I would like to mention that your white text background superimposed on the serious sam full page ad is like a heavenly wafer floating to the top of the bile and excrement that is the rest of games journalism.
(not that I have anything against serious sam or ad monies)
22/11/2011 at 04:52 Lokik says:
After having many adventures with Lydia, I decided to marry her (although with Lydia it’s bugged, you have to use the console to get the dialogue for it, even if you are wearing the required amulet). I saved, went to get married, but I noticed that there were only three guests, Jenassa and two people from Riverwood. Our wedding must have more guests! So I told her to go home and promised I’ll be back for her! Can’t risk of her dying either, that would be too tragic. :(
22/11/2011 at 06:05 Anders Wrist says:
Console + resurrect command, and Lydia is back. Of course, then you’d have to live with being a cheater.
22/11/2011 at 06:34 BobsLawnService says:
I saw that pic of Lydia in her undergarments and gyno-porn pose and the first thing I thought was that there really is no dignity in death.
22/11/2011 at 07:38 MD says:
Haha, the first video is the greatest thing. The game even seems to have a sense of comic timing.
22/11/2011 at 09:18 Kong says:
Thank you Sir. You had me convinced that I should go and buy a Bethesda game again after so many years.
Then I saw the “[E] Search Lydia” prominently center screen.
Bethesda may stick this where the sun never shines. After decades of designing games they still have no clue about important details…it seems they will never learn since I am the only one bothered by this crap
22/11/2011 at 10:00 searinox says:
Get the Raise Revenant spell and keep trying, Lydia wouldn’t give up on you so soon!!!
22/11/2011 at 11:05 boundless08 says:
My Lydia died two weeks ago, game time, when we ventured into a troll cave at level 3, never stood a chance, and I’ve replaced her since but then got rid of the new companion as leveling sneak was just lagging behind with them in tow. The next time I went to my house after getting rid of second companion I found Lydia’s corpse in the spare room….. is this normal behaviour?
22/11/2011 at 11:29 Butler says:
Honestly one of the best/funniest bit of games journo I’ve read in years. A-class John :)
22/11/2011 at 13:49 zombietaco says:
I have the same kind of feelings for Lydia. I have retraced steps, replayed levels, and put myself (err, my character) in harms way to protect her. She is not at all smart, but she will do whatever I tell her cheerfully (if you ignore the sarcastic tone.) And she’s great in a fight….if she’s still there in the end, I may marry her!
22/11/2011 at 19:19 Wulf says:
I cart Kharjo around with me, myself. I’m still looking forward to the ultimate companion, though, whom will only become available through mods: A werewolf. Reason? I’m tired of my werewolf roar bugging out followers due to silly bugs of bugginess. This doesn’t affect werewolves, though. It’s a sad choice that I have to make: A follower or roaring.
Often I have to choose roaring, because it lets me keep my killcount down (a point of pride for me). Oh Kharjo, I’d cart you around everywhere with me if only you wouldn’t bug out every time I absolutely had to roar.
22/11/2011 at 20:32 blink86 says:
Poor Lydia!
After reading this beautiful story I think I will stick with her for a while longer not taking Mjoll with me.
23/11/2011 at 08:01 harman79 says:
I felt for you so I decided to copy-paste a solution to your problems as taken from elder scrolls wikia…
“Sometimes when she is killed she can randomly appear dead in rooms when you buy a house and also randomly appear dead once you are in a wedding ceremony with another NPC, which will force the person you are about to marry to leave and dislike you. However, there is a way to fix this. Go to console, enter a2c94.resurrect and then you can marry anyone you want. She will return to Dragonsreach, and will be a hireable companion again.”
24/11/2011 at 10:18 Was Neurotic says:
You can also just press and hold E to grab and carry. And shame on you for mistreating your Lydia! :P
25/11/2011 at 21:24 Syra says:
I can totally appreciate this.
I missed this article before (my lydia died very early on and I put her to rest on a fire)
My favorite follower died in a falmer ambush.
http://steamcommunity.com/profiles/76561197964356337/screenshot/596954040440027421?tab=public
27/11/2011 at 08:01 Bungle says:
You touched me with this article, Mr. Walker. You touched me in the most appropriate of places. Great article.
02/12/2011 at 20:37 beema says:
After all your fretting over Lydia, it felt as though you had more respect for her than to post an upskirt shot. My my…
06/12/2011 at 23:27 falcor says:
I havent laughed so hard at anything in my life! You are a fantastic writer. The meer thought of you “throwing” Lydia’s dead body up the slopes!
I lost my lydia too! Just after i was given her! On my way up to High Hrothgar! Damn Ice Troll took her from me! That or my flame hands? I do blame the troll though.
Really funny article though! 10/10!
07/12/2011 at 19:56 UnicornTits says:
I remember when my Lydia got killed my an ice troll. I ran out of there never to see her again…
08/12/2011 at 17:17 Winnson says:
I had to register just to say that this was just about the best post I’ve ever read / viewed on anything.
I laughed, I mourned, I loved it.
Great work!
15/12/2011 at 02:17 Theodric says:
Winnson: I did exactly the same thing – just had to register so I could say to John Walker that this was a real gem to read. My wife and I were laughing all of the way through (“It’s what they do.”) and we could both relate so well. I have reloaded and retraced keeping my Lydia alive! (And no, I felt there were no spoilers in the article.)
But now – Lydia is currently absent. I was starting the Staff of Magnus quest – and got back to the College after the Mzulft adventure. Helped break into the Hall of Elements, there was the “explosion” and – Lydia was gone. Well damn. Reloaded, told her to wait by the front door. Explosion. No Lydia. WTF? Fast traveled back to Whiterun, went inside the house, told her to wait there. “Yes my Lord….” Back to the College, explosion, ignored everyone & beat it back home. No Lydia…. (*sniff*)
I expect the clank of armor and the electric crackle of her lightning staff anytime. I hope.
19/12/2011 at 08:02 Twilight says:
Click ` (tilde key), click on Lydia, then type resurrect. Now you have a brand new Lydia!
Also your captcha is beyond ridiculous, hope not all internet forces users to assemble frogs and kittens into piece by piece into pretty picture. First time it didn’t even work. Not very nice…
19/12/2011 at 08:08 Twilight says:
Also you can use death thrall on her.
25/12/2011 at 06:19 Mojojaju says:
I, being a huge fan of Skyrim, was really depressed to read this story. I found the tale gut-wrenching and tugging on the heart strings. Although I never found much use for Lydia. She died in the first dungeon I took her into with me, ironically to a dragon priest… I was moved by your tale and decided to do some of my own investigation. I am a mage at the college of Winterhold and am a master of conjuration. I returned to my old master there, Phinis Gestor, and was given a quest to conjure and subdue an unbound Dremora Lord from the plains of Oblivion and retrieve a sigil stone. I completed my task and in return, Phinis gave me a spell tome: Flame Thrall. This tome gave me the ability to conjure a flame atronach permanently. Thinking of your tale, I examined his wares and found another master level conjuration spell tome: Death Thrall. This spell tome, like the Flame thrall grants the caster the knowledge to reanimate a dead, human corpse permanently. I’m sure that this is not the same Lydia that you would remember, nor would it be capable of being a follower, but it is a route, if you so chose, you could attempt to take.
Best wishes,
Mojojaju, the Prophet of Dark-light.
27/12/2011 at 00:56 The Tupper says:
Hoi! Spoilers!
27/12/2011 at 00:51 Timberwolf7869 says:
I love my Lydia… So here I was fighting 2 dragons on a mountain I was hiding behind a small pillar on the path and I was at low health. My Lydia is presumed dead after and I think Im screwed. Then when I can’t survive another dragon breath, the dragon turns away and shoots fire at another pillar. Then after the flames died a bit emerged the burning smoking holding a bow in her arms and then… She shot. She missed of course and got hit into a bush and burned. That then gave me time to run up the mountain and fight the dragon in a more convenient area. Then once the dragon was killed my Lydia came up and carried my burdens. Later that day… Lydia is killing Delphine so I swipe at her :( I miss my Lydia, always will.
29/12/2011 at 07:00 lab406 says:
Glad to see I’m not the only one going a little bit weird. I made Lydia a gold diamond necklace and a gold diamond ring to make up for the fact that I can’t legitimately marry her. So far, she’s not dead, and I’ve not married…. Oh dear.
12/01/2012 at 14:54 chrisG says:
i made it to level 18 one day i was at my house, then i found lydia upstairs and seeing how my last companion had just died a horrific death, i got to talking with her and decided that yes lydia, you can follow me on this quest i shall soon undertake. i got her geared up with some dwarven armour and a humongous dwarven battleaxe. she was rather appealing for a cartoon character, nice voice etc. and if she was a real person, then perhaps she may have many of the features id appreciate in brunette haired cute women. now all we were supposed to do was ‘ talk to brynagof’ , unfortunately lydias fate was in the stars as we ventured through the countryside, slaying hapless bandits and defeating packs of wolves as we went. on the way to ‘talk to this guy’ we got sidetracked and spent an entire 2 hours in the dungeons of Volskygge. she fought well for a girl with her 2 handed battleaxe. then we found the overlord, and in the battle a scroll of firestorm enveloped the room lydia perished unbeknowing to me at that time, taking the overlord on a wild goose chase through the dungeon and hitting him with scroll magic and arrows from a distance until finally i defeated it. i too experienced the death of lydia in the last half an hour, at the exact same dungeon it seems as yours. fate was held. except my lydia’s death was caused by the overload in the dungeon itself, i killed volsung after lydia had died. shes lying in a crumpled heap right next to the chair that the overlord had been sitting on before the great battle, i robbed her corpse and stole her battleaxe, i dont really care. she looks better that way, poor lydia, all she thought we were doing was going to talk to someone ,and she ended up being brutally burnt to death in a fireball that consumed her entire being, and then pillaged of all dignity and left with no clothes in the dungeon.
16/01/2012 at 20:39 Aurora says:
This…. this is just so amazing. I’ve felt all of these pangs of emotion for Lydia… and i get those weird looks from my spouse why I cry out at her as well. This article made me laugh so hard I cried… and I don’t normally do that. Awesome job!
16/01/2012 at 21:51 Motorfingerbad says:
My Lydia died by my hand in some mine filled with Draguar, I killed her with spell just like you and rested her on a table, Ive made 4 other characters since them and not a single one of them has made use of Destruction spells.
30/01/2012 at 04:43 kmc1138 says:
I lost Lydia in the exact same battle, and let me tell you – I cried as if I were watching Wilson the Volleyball float away across a vast and salty ocean when she died, resplendent with lots of “why, Lydia! WUHUHUHUHUHYYYYYY!!!” Even though I pretty much treated her like she was the Toby to my Michael Scott when she was alive.
Unfortunately, after the Battle for Whiterun (which for me happened gameweeks after her death), her dead corpse miraculously turned up on the floor of my spare bedroom at Breezehome. And there it has stayed, because I can’t quite seem to muster up the cojones to say goodbye. Plus, you know, it’s a warning to my other companions.
This was a great blog. Thanks for sharing your grief!
02/02/2012 at 08:00 Xephinetsa says:
Oh, man. I just stumbled across this when looking for some console commands in Skyrim… and let me say, I’m so glad that I did! :)
This is very well-written – it had me laughing a lot as I scrolled down, looking at the screenshots and watching the videos. And I can totally relate to it! I always reloaded when my followers died, and Lydia is… special in her annoyingly blocking places and getting you killed way. I mourn her death as you do.
Also, isn’t watching your followers crawl on pressure plates over and over just the funniest thing? I love that video. Thanks for sharing! The ending is very sad… it touched my heart.
Do you have the Xbox version or the PC version? Because you can resurrect people through the console on the PC version. Love it!
07/02/2012 at 21:25 Rumor says:
I forget which ruins I was in but I would sometimes Leave Lydia behind a room or two while I tried to stealthily clear out the next room of draugr. I repeated this pattern throughout the ruins.
Eventually I came across my fiercest battle yet as I encountered a draugr deathlord. He quickly cast a disarm spell as my blade went sailing across the room. I was left scrambling to fend him off with my bow, taking a beating in the process.
Having went through the last of my health potions, I was nearing my end. Lo & behold, Lydia, whom I had left a few rooms behind, came rushing in & delivered the crushing blow to the draugr deathlord!
To this day, I thought that was THE coolest moment I’ve had playing Skyrim.
13/02/2012 at 19:33 james1994 says:
Haha Lydia just died on me, I checked my latest save…2 hours ago -_-. God knows why, but I’ve decided to replay those 2 hours of game just to keep her alive!
19/02/2012 at 17:02 xigam06 says:
GREAT article! What’s crazy is I relate to EVERYTHING you said! LOL. Ask me how I found this blog? I was trying to find a way to resurrect Lydia per she just died at a battle I had at Riften while I was a vampire! That is the beauty of video games. To people who don’t play them, they’re probably wondering why grown men are on a website talking about a dead videogame character who happens to be a female! My wife would probably chalk it up as me being a sex starved pervert as normal but it’s more than that! Again, GREAT article!
09/03/2012 at 22:34 hawkinator says:
This story is so sad, and moved me so much that I created an account on this website to tell you how you can get lydia back, if you so want her! It will however require quite a bit of effort on your part, for permanently reanimating a dead loved one is impossible for most necromancers, however it can be done!!
!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!CONTAINS SPOILERS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Firstly you must join the college on winterhold. You do not need to complete any quests, but being a member is a must!
Secondly, you must get your Conjuration level to at least 90.
Once it is at level 90, you need to talk to phinis gestor in the college. He will have an option to start a quest which allows you to summon a daedra to get a sigil stone. The quest isnt important, but doing it is.
Once you complete the quest, you will get a reward flame thrall, which allows you to summon a permanent flame atronach. Not beneficial to you however. If you then talk to phinis gestor and ask him what he has for sale, he will have a spell called “dead thrall”. Buy this spell! This allows you to summon a dead body permanently. If they are killed in combat, or by yourself as an accident, she will not be reduced to ash. Instead, you can repeatedly cast this spell on her, as many times as you want, to bring her back, forever!!
Just make sure you give her armour and weapons when shes dead as I’m not sure you can give them to her when shes alive, however ive never tried so could be wrong. I hope you and Lydia will have many more adventures! :)
15/04/2012 at 10:59 kakokapolei says:
I accidently killed her when I was fighting off Necromacers, when she was wounded, I accidently did a powerful attack on her, because of my jerky controller, and when she died, I took her armor, and left her there, I left all her armor in a chest in Delphine’s secret room (I didn’t get far into the game, so I don’t know how to get houses) I know how you feel……. lol
18/04/2012 at 15:19 LUNAMICHELLE41 says:
I too, registered just to comment on this wonderful article. Even months after Skyrim’s first release, I am still immersed in Skyrim’s world and enjoying it immensely. Kharjo replaced Lydia as my faithful companion (he’s MUCH better at sneaking and can avoid most traps) but the countless days and nights dragging Lydia through marsh, mountain (1000 steps and back) and dungeon, I have placed her safely in our first home in Whiterun, with bread, drink and whatever interesting books I find in my travels. Although it still irks me when I come through the door after a long adventure and she yells down: “Are you lost?? Can I help you??” Her memory seems to be quite short … :-P
There is just something about Lydia that is unlike the other followers … whether you want to suit her up in your finest crafted armour, or blow her off of the Throat of the World … I’ve gotten used to my husband yelling, “No, Lydia, NO!” as she runs in front of yet another fireball the same way as he chuckles at my “Oh Kharjo … here’s another cooked salmon for ya…” Thanks for such a heartwarming read!! Don’t feel so crazy now after all ….
07/08/2012 at 09:03 FranPorritt says:
Oh my god, this is so sad. My sister has lost her Lydia after almost 200hours play and I have been searching the internet in hope to find a way to find her. They’re married and she had to send her home due to a quest but hasn’t seen her since. I too have lost Lydia a few times, killed and hadn’t saved recently so had to do a whole quest again just so I still had her. But my sister, she loves her so. I too. While searching for help I came across this and I started to cry, my sister asked me why I was crying and I showed her this. We ended up sobbing for hours together, hoping her Lydia was still alive somewhere.
Please if anyone has help, let me know. My sister’s a wreck without her Lydia, poor, poor Lydia.
03/10/2012 at 04:48 cmo999 says:
Be glad you did not have a powerful enough spell to zombifie her, because after a minute she would have turned into a pile of dust!
It sounds like you have a melee type character, this is why you were having difficulties with Lydia. I have a mage type character, and Lydia is great! I love her so much I married her! You can get a magic user type follower, that should work better for you as they won’t get in the way of your attacks as much.
Also, you can give her custom enchanted equipment, and if she likes it she will wear it automatically! I gave her Orc Armour, a levelled two handed sword, and enchanted boots and gloves to help her stay alive and be extra deadly.
Not sure what system you’re on.. if you are playing on a PC like I am, you could have used a console command to resurrect her!
26/11/2012 at 14:23 Leo Star Dragon 1 says:
Hello! I too just registered for the sake of commenting. However, I thought I was a member already, but that option didn’t work. So… But anyway….. ONE: I found this article/blog, because I was asking the question, “What are you meant to do about the wounded soldiers in enemy camps?” The article didn’t seem related to my question, but I read it anyway, and I’m glad that I did, as well as all 244 comments! (Love the dog picture, despite the sadness.) TWO: I dislike even fictional deaths, so I was happy to find a mod to use, that sets Followers as essential, animals included! So I’ve never experienced Lydia’s death. I also play with “TGM” on for looting purposes, so my PC doesn’t die either. However, the mod missed some NPCs, so I had to deal with their deaths and bring them back somehow. THREE: Ignore the suggested Spells, if you want, as they won’t do the same as the Console Commands. FOUR: Of course I prefer pleasant surprises to unpleasant ones, but that aside, I still claim to hate surprises, as I prefer to be prepared. That said, I was pleasantly surprised about the Wills! That was like a wish come true, as I wanted something like that feature in previous games, like the “Fallout 3″, and “Oblivion”, et cetera. FIVE: My party right now, has a bunny, a goat, and a horse that I can’t use due to a glitch with a certain 1st Person Perspecitive Fix mod, one guy, and several gals, including Lydia. SIX: Your late Lydia may have been “naked”, but thanks to her undies, she wasn’t “nude”! There is a proper distinction in use there. SEVEN: Some people expressed “jealousy”, when they meant “envy”. EIGHT: Okay, as for your Console Command options; you have “Resurrect”. Loot the dead first, and use that command on them, and they get the same equipment back. However, some of them may become stuck in a hostile mood, while others may be mellowed out, depending on how they are scripted, and whether or not the quest they are attached to has been completed or not. So if someone must die to complete a quest, here’s the other option. Let the person die, and loot them as usual. But then get the person’s number and use it to have them placed at you, and a new living clone will take the deceased’s place. In my case, most of them have been thus far more friendly than before. OH! I just remembered this option from “Oblivion”, but I haven’t tried it in “Skyrim” yet. “CreateFullActorCopy”! That command in “Oblivion” would create a clone of the original, dead or alive, and it would seem to me, to always be on my side, or at least not hostile. Okay, now with that said, here’s a new option, that I don’t think is available for “Oblivion”. It’s called, “RecycleActor”. The results may vary as they did with me, so it is more like a gamble when used, as to whether or not you get the desired results. For one, they don’t seem to get equipped with the same loot twice. I’ve been using such command on named NPCs, because I think it’s such a waste to use those names on characters that are going to die soon, or were made dead in the first place. I feel sorry for them. NINE: By the way, have you seen the “TRON” movies or “Wreck-It Ralph”? It is because of movies like those, that I play games like this one, differently. I provide that in the interest of full disclosure, for those looking for my bit of”wierdness”! TEN: I look forward to getting the set of dogs and to marriage to whomever!
24/12/2012 at 19:20 RaphaMatias says:
Dude… I thought I was the only one who had a sort of “sick” relationship with Lydia. I actually freaked out so badly when, for some odd reason, she “got lost” all of a sunden, that my actual GF got jealous. Fortunally she reapeared after a while and I married her. <3