Everything Ever: Terraria 1.1

By Alec Meer on November 25th, 2011 at 5:33 pm.

My eeeeeeeeeeeeeeeeeeeeeeeeeeeyes

Wow, that is a busy-looking little videogame all of a sudden. Terraria receives its version 1.1 update on December 1st, and it’s one whose contents the devs have been careful not to spill all of until very recently. There will be 222 new items, 39 monsters, female characters, new ores and resultant armours, all sorts of new combinations, wiring and resultant mechanisms, a new lighting system and, naturally, a boss called Wall of Flesh.

The devs reckons this update will completely change the game; I can’t speak for that, but I can say v.1.1 looks off the hook bonkers, as you’ll see below. The new lighting really pumps up the colour, too.

Wow? Wow. Further details are scribbled about over here.

.

64 Comments »

Sponsored links by Taboola
  1. Teddy Leach says:

    The original trailer was similarly chaotic, but much less colourful.

    • Phantoon says:

      Yes, I found the remake of the original trailer wasn’t as chaotic though, and felt less organic. The launch trailer, I mean.

      This one is just as well done as the original, though. Bought it for a friend in my excitement. Also it was only five dollars.

  2. salejemaster says:

    I guess it’s time to get back in the saddle!

    • noom says:

      Seconded. Terraria was one of the most potent forms of digital crack I’ve tried lately, but the buzz just dropped right off once I’d seen it all. This just might be enough new content to get me back on the horse.

    • Machinations says:

      “one of the most potent forms of digital crack”

      they so need to put this on the steam page

    • Nesetalis says:

      i’ve been waiting impatiently for this :P minecraft has been played lately simply to get my fix…. been august since the last update! i want more D:

  3. Ninja Foodstuff says:

    I really want to enjoy this game but there is too much up-front investment of effort required. I can imagine after putting a few hours in it pays off, but…

    • Was Neurotic says:

      You only need to play for about ten minutes before the rest of your month is destroyed. It truly is the most addicting new game, along with Minecraft.

    • Mattressi says:

      A quick and easy way to get to the more fast-paced action is to join a server. If you wait a week or so after the update, a lot of people online will surely be further along and will either give you their “worthless” items (items which will be awesome to you) or you can always try your luck trailing them and picking up the items they leave behind. The items that you have on you can then be used wherever you go (unless they’ve changed this?).

      It doesn’t really take all that long to get some decent items the normal way (digging and slowly exploring), but I’ve got to say, I do get bored of it. But that’s probably my own fault for digging a straight 4-block diameter hole the whole way down to the underworld on the largest map size possible – now anything involving digging in Terraria makes me want to quit, lol.

    • pakoito says:

      You can’t dig straight to hell now. You need a pick made of a material for which you need other pick for which you need a golden pick. I played on retail, and I’m re-starting after 1.1 ^^

    • Ninja Foodstuff says:

      Thanks for the tips

  4. Maldomel says:

    Is this the game I played some time ago? Doesn’t look like it, but I know it’s for the best :D!!!

  5. Premium User Badge

    Bluerps says:

    Ok. First Skyrim, then Minecraft 1.0 and now this. Can someone please stop all the game developers of the world from making more games for a few months? That would be very helpful.

    • Xerian says:

      Weeell, MC 1.0 isnt that much different from the older version ;>… But yeah, goddamn devs release everything when its cold outside, BUT ITS TOO MUCH STUFF AT ONCE T_T

    • Premium User Badge

      Bluerps says:

      “Weeell, MC 1.0 isnt that much different from the older version ”
      That would help me if I had played any Minecraft since the piston-update…. ;)

  6. Beelzebud says:

    Terraria wins my Game of the Year award hands down. The most fun I’ve had with a side-scrolling game since Symphony of the Night. I’m sure I’ll sink another 130 hours into this new update.

  7. Koojav says:

    Terraria 1.1 w00t!

    I already spent about 60hrs with different people in 1.0.6 and getting so much new stuff for free means that I’m probably going to double that amount of time just for 7.5eur that I’ve spent for this game.

    Nice to know that some people still care about their games after the release.

  8. Gippeus says:

    Guess Tb and Jesse’s play is about to get much more exiting.

    • resignation.speaks says:

      Can’t wait, very amusing playthrough/show!

    • horsemedic says:

      Jesse and TB spent the last two episodes to figure out how to place a bed. At that rate, I figure they’ll be ready for the new 1.1 content appx. some time late next year.

    • povu says:

      Well I heard the new update is supposed to improve user friendliness somewhat, by showing you specifically what conditions haven’t been met for a house or things like that. So that could help.

  9. nemryn says:

    Skeletron… Prime? 30k HP? Four arms?!
    FFFFFFFFFFFFFFFFFFFFFFFFFFFF

  10. resignation.speaks says:

    It just got even more awesome! Wow, indeed.
    From all of this beautiful chaos, unicorns and flamethrowers aside, I’m gonna single out the implementation of REFORGE option, which is a very welcome addition.

    Also, is that Miyazaki tribute at 1:06? :)

  11. Xerian says:

    Unicorns. Fuck. My love of this game just grew by a ton. And a huge meaty wall of death? Dear effing god… And Skeletron-sodding-Prime!? Take my money! (ALTHOUGH YOU DONT SEEM TO LET ME GIVE THEM TO YOU >:( )

  12. Toby says:

    Oh wow. Perfect timing. I just found myself starting Terraria after not touching it since June. Only to see this article on Terraria’s page in my library.

  13. caddyB says:

    Main difference between Terraria and Minecraft is that Terraria has bosses and monsters and loot and other goodies that keep you playing for more.

    It is nowhere near Minecraft when it comes to the sheer joy of being able to build whatever is in your imagination.

    Both take up huge amounts of your time while you see yourself growing a beard just because you don’t have the time to shave it.

    • gwathdring says:

      It’s interesting to me how both make me feel similarly inclined to explore for completely different reasons. In Terraria I explore becasue I need resources and I feel competent as an explorer, capable of fighting off enemies or running away if I get into trouble. In Minecraft … exploring is something I do more incidentally. I will grow tired of working on a project and wander off. Or need a place to start a particular project. Or simply want to see what’s over that hill side or where this cave system next to my diamond mine leads. But I don’t feel confident … I am filled with trepidation because I never know when I run into something nasty like a mob of creepers or a lava pit or a fork in the road I didn’t mark properly. I never know when I lose my carefully selected set of equipment or simply become lost in the cave network. This is when, I think, I most enjoy Minecraft.

      Terraria makes exploring the default gameplay, and gives me more reasons to gather resources–better equipment means mobs of creatures are less annoying in the mines and I can explore further down with less trouble. Minecraft, however, makes stepping away from home feel like more of an adventure–both in how exciting and how foreboding it seems. The result is I explore far less often in Minecraft but get far more out of it, which balances out across the two games.

    • horsemedic says:

      One crucial but overlooked difference between Minecraft and Terraria is armor/weapon/tool degradation (ie, Terraria doesn’t have any). It’s so simple, almost incidental, but it creates a huge tonal different in how each game progresses.

      In Minecraft, even basic resources like copper and iron remain important for as long as you play, because you can’t make everything out of diamond. Even after a hundred hours of play, you’ve still got to keep an eye on the same resources you did your first day.

      In Terraria, you mine iron until it’s obsolete, then you mine gold, then demonite etc. etc. And when you hit the end of that chain, you stop playing until the next update adds even more crap. It’s like a unilateral arms race.

      I’m not ragging on Terraria. It’s a great game for the money. But I much prefer Minecraft’s style, where I feel like I’m managing a mini economy — rather than Terraria’s, where I’m always racing forward and never looking back.

      There’s probably a visual analogy in here somewhere about a 3D sandbox vs. a 2D sidescroller.

    • NathanH says:

      Interestingly the degradation is something that irritates me about Minecraft. Making new tools all the time annoys me, and it also annoys me that I have a perfectly good tool that would make what I’m doing much quicker, but I’m better off not using it most of the time. I guess the mechanic does make sense in terms of what the game is trying to do, but it still irritates me.

    • Agaetis181 says:

      @horse

      Are you still playing Alpha/barely exploring or something? If you play the same map for more than a week, you’ll have enough resources to keep you set for quite a long while. I’ve got a full chest of iron/coal and almost a full stack of Diamond. By the time this set of resources run out, I’ll double it. Minecraft’s breaking mechanic isn’t that special, but it does give the game much needed depth, which it is still missing.

  14. Roshin says:

    “Nice to know that some people still care about their games after the release.”

    This.

    There are several indie titles that were supposed to receive post-release support and updates, but have been left to gather dust, which is disappointing. Thank God Terraria isn’t one of them.

    • SketchyGalore says:

      For me, Terraria is one of the most inspirational game development stories ever told. It’s a great game, obviously a labor of love, and when everyone (including me) first looked at it as a Minecraft clone, a team of about five guys did a trillion things to prove everyone wrong… And still charged 1/6th of the cost of a major company release.

      Terraria is a shining example of what makes indie PC development great.

  15. povu says:

    Take notes, Notch. This is how you do an update.

    • horsemedic says:

      I’m pretty fine with Minecraft not being filled with glowy everything bouncing off everything, thank you. I was crack addicted to Terraria for three straight days before the spell wore off and I realized it was just an infinite quest for higher X,Y,Z values. This update just looks like a continuation of that, though of course I’ll give it a whirl.

    • MadTinkerer says:

      Dude, this IS how Notch used to do updates back when introducing bugs and fixing bugs was less of a concern. As another prof. dev. has pointed out, 3D is not twice as hard as 2D, it’s at least ten times as hard.

      That’s not to say this Terraria update isn’t impressive, but Minecraft will remain the overall more impressive game for as long as both are updated; because Minecraft does take more effort just because it’s 3D.

    • SketchyGalore says:

      More than Notch, I would say every game company on the planet: THIS is how you update. For comparison, this same update released by Activision would be a $15 DLC pack containing 5 new monsters and one new weapon.

      The only problem I ever had with Notch was the use of the word “beta”… But again, I’d say that’s a problem with a lot more than Minecraft these days.

    • Kdansky says:

      Actually, they should have asked for 3$ or so and made this DLC. I mean: Who in their right mind would not buy this for pocket change? And they would have earned an easy million bucks or so.

  16. JonClaw says:

    Haven’t played Terraria since the summer.

    Looking forward to 1.1 now.

  17. Coins says:

    Well, that was deliciously insane.

  18. Tei says:

    *brofist* great work dudes. This looks like a potent update. A very adictive game turns into… I don’t know. The last time I played terraria, 5 min of gameplay where 5 hours in realtime. Time just fly playing this damn game :D

  19. Zarunil says:

    Been waiting for an update, time to dust off Terraria multiplayer.

  20. IckyThump says:

    I played this for hours on end on RPS member’s servers when it came out, so many hours lost. The game lost most of its appeal once I raided a dungeon, though. I was too powerful, and I thought the early stages of the game were the best and most challenging anyways. I’ll probably build a new character from the ground up once this comes out.

  21. Dominic White says:

    One thing that isn’t mentioned in the trailer is something that’ll be particularly interesting for anyone who found the game got too easy.

    Once you beat the Wall Of Flesh, the game switches into Hard Mode, and the second-tier bosses get added to the world. It’s effectively a New Game+ type deal, and something my GF and I are greatly looking forward to beating.

  22. Premium User Badge

    Carra says:

    1.000.000 sales sold. That should silence those “pc is dying” people.

    • Dominic White says:

      A million copies sold, with an advertising budget of ZERO. In fact, they were so low on cash coming up to launch that it was released prematurely, simply because the developer needed funds to fix his car.

      Now he probably owns a fleet of cars.

    • Premium User Badge

      c-Row says:

      Flying cars with seats covered in unicorn fur, probably.

    • Sophie says:

      Dominic: I thought it was released prematurely because it was leaked?

  23. checkers says:

    Oh, so they didn’t take the money and run?

  24. ADarkHorse says:

    I really want to play this as part of a serious group! Anyone interested please dig me up on Steam – I’m “A Dark Horse”

  25. MadTinkerer says:

    Yep, so they were busy the last couple months. :)

  26. DRoseDARs says:

    I’d forgotten all about this game and that’s a good thing. From the sound of this upcoming update it’ll be a bit like a fresh (re)introduction to the game. :)

  27. Premium User Badge

    jrodman says:

    Have they made the UI more workable yet? The left-click/right-click thing was clunky enough to put me off entirely. It should be easier to put torches and tables down instead of accidentally throwing them all the time.

    • SketchyGalore says:

      Yep, that was what the whole “get more creative” section of the trailer was about. Decorating is now drag ‘n drop.

    • Premium User Badge

      jrodman says:

      Well, I couldn’t really tell from the trailer what was changed. I can see you don’t have to put things in a slot, but I still don’t know if you’re a misclick away from throwing it on the floor.

    • SketchyGalore says:

      Well I’m guessing one button will place and one button will drop the item, if that’s what you mean… I can’t see how that would be a problem though. You need to be able to do both. Can’t really blame a game if you hit the wrong key, after all :)

    • caddyB says:

      No, the games are supposed to read your mind and do whatever you wanted to do regardless of which button you press, obviously.

      I love people who blame the machine for their own mistakes hehe.

  28. SketchyGalore says:

    You had me at flamethrowering unicorns… <3

  29. Njordsk says:

    Never understood what’s the fuss about this game.. I found it not really good. I mean you run through 2D world, looking for minerals in order to craft your gear. Yeah, okay.

    I’ve had close to 0 fun with this game, even playing with friends. Oh yeah, the hook was fun.

    We’ve been building a few things too, such as in house trees and such, but that’s it, and you’re limited to 2D, which clearly reduces your possibilities.

  30. lordhughes says:

    In the first 4 days of Terraria I played something stupid like 45 hours. No kidding was ridiculous! but After that after me and 4 others on MP had reached the end of the item chain and killled the bad ass boss just stopped playing. Hopefully this update keeps me addicted for the holiday season :D

  31. DOLBYdigital says:

    Great news, I’ve been reading about the update for a bit now. Such a great game… If only I had more time to play all these amazing games!!

  32. Zankmam says:

    Looks awesome!

    If only I could buy it…