Introversion HumBundle And Hunt Updates

By Jim Rossignol on November 30th, 2011 at 10:08 am.


Roving gangs of clever internet-users have tracked down the first Prison Architect video (below) thanks to the clues provided in Introversion’s treasure hunt. The video shows sped up footage of a prison being constructed, with prisoners and guards milling about at high speed. The Introversion-dominated Humble Indie bundle has also been updated so that you get the additional games, now including the excellent Dungeons Of Dredmor, if you beat the average offering for the pay-what-you-wantness, which is currently $3.96.

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47 Comments »

  1. eatfrog says:

    That looked pretty sweet

  2. caddyB says:

    Prison Fortress? Sorry, someone had to bring it up. I’m sure the fine chaps at Introversion will do a great job, can’t wait to play it!

    • Gonefornow says:

      I’d rather say “Theme Prison”.

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      Joshua IX says:

      I was literally about to say. Looks interesting…

    • Hoaxfish says:

      This is a metal shank. All prisoncraftship is of the highest quality. It is bound in cotton cloth. This object menaces with spikes of plastic and earlobes.

      A prisoner has gone berserk.

    • Feet says:

      I think you mean shiv, but that doesn’t diminish the high quality of the joke so don’t worry.

    • Hoaxfish says:

      both are valid: Shank Shiv

    • Feet says:

      Well, huh. The more you know, I guess. :P

    • Synesthesia says:

      @hoaxfish

      YES

    • chabuhi says:

      Ah, how the language has changed since my time in the slammer. Used to be a noun/verb thing: You use a SHIV to SHANK another inmate. But, I just googled it with Bing! so I stand corrected. I’ll have to let my parole officer know that I learned something new today.

      Also, this reminds me of of Prison Tycoon 3 or 4. (EDIT: mentioned earlier by someone else below.)

  3. Inigo says:

    One of your guards does a great impression of you. He can even do the ears.

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    Mo says:

    My jaw dropped while watching that … all I can think is “that looks like classic Bullfrog!”

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    phlebas says:

    The Humble Bundle now also includes the source code for their previous games. Best bonus content yet!

  6. SpecimN says:

    Am I the only one to be embarassed by the theme of the game? Having said that, I am curious to see how Introversion dealt with it.

    • Chris D says:

      Because all prisons are inherently wrong? I’m confused.

    • BAshment says:

      Not quite sure what you mean by embarrassed.

    • SpecimN says:

      Sorry, my english is bad. I don’t really know how to express it exactly, but building a prison could be a “tricky” theme (don’t know if I’m using the right word…).

      I mean, it’s not something you could really dream of or be proud of (like dealing with an entire civilization, a fortress, an hospital, even a theme park…).

      But if Introversion uses a lot of humor, as Kalypso did with Tropico (playing a dictator), it could be interesting.

      @Chris D.
      If we may need prisons, that doesn’t mean it could be funny to play such a game.

    • Inigo says:

      Presumably you’ve never heard of Prison Tycoon.

    • Chris D says:

      Ah, ok I think I see where you’re coming from.

      I guess my thoughts would be that while a prison may not have the aspirational appeal of a theme park or any of your other examples there would still be a satisfaction to be had in making something functional and feeling you’ve understood all the systems going on and have made the best prison you could.

      If playing a role is important to you I think you could either go with trying to build the most humane prison you could and aim to rehabilitate as many inmates as you can, or you could just rub your hands together, embrace your dark side and built bottomless pits and exploit the prisoners for cheap labour. Whichever you prefer.

      Morally I guess prison is somewhere in the same territory as war. Something you’d rather not happen but is sometimes necessary, but war’s still a very popular subject for games.

      Of course, if the theme doesn’t appeal to you it’s entirely your choice whether you want to play or not. I don’t think this will be a game for everyone but personally the theme wouldn’t put me off.

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      tikey says:

      @Inigo, that game is so bad it actually makes me embarrassed

    • Maxheadroom says:

      “The real measure of civilization in any society can be found in the way it treats its prisoners.”

      - Dostoevsky

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      aleander says:

      Morally I guess prison is somewhere in the same territory as war. Something you’d rather not happen but is sometimes necessary, but war’s still a very popular subject for games.

      This at best builds an equivalence of distastefulness of games of war and games of prison.

      Personally, I think it’s okay to perform art relating to any subject, and even go into the territory of “horrible” and “distasteful”. What is wrong-ish, is the fact that we can reasonably suspect that the game will make prisons “fun” — which, at least to me, is quite disturbing (and yes, that applies to war games as well). It’s something that caused me to receive Binding of Isaac as a horrible game — you can make a fun dungeon hack game, or you can make a statement about horrible things that happen — but if you mix those two, you don’t cause people to “rethink” issues, you cause them to belittle them.

      Which is still simplifying the issue. There’s a lot of art that makes you feel that something is “fun”, and then turns back and makes you think about, say, the industrial farming process behind that delicious cheeseburger you just ate. But that’s hard to pull off, and I can’t see how a sandbox game might do that (reasonably, if it worked, you wouldn’t really want to go back and have more “fun”).

      I’m buying this anyway, I mean, my computer, my t-shirt, my shoes, socks, pants, underpants, tooth fillings, glasses, headphones and food is probably made in some abused country by abused children from materials over which people kill each others with rusty spoons.

    • Frank says:

      @aleander: It looks like you’re having a conversation with yourself, but I’ll reply anyway. I think there’s plenty of evidence that games (and other activities) can be fun while making you think more deeply about arguably bad things. For example…Oiligarchy for how stockholder obligations lead companies to attempt to override the (often obvious) public interest, Tropico for the tradeoffs faced by a strongman/woman politician in the Cold War, … I was satisfied with Chris’s answer and think you’re asking games to do too much.

      Also, this is the first Introversion game that I’m interested in.

    • aerozol says:

      Yes. I mean, even NZ is pretty bad, but private prisons in most countries are basically criminal (hehe, little joke there). I would love to see them delve a little bit deeper than ‘bad people = behind bars’. Prisons are not good places to have built, or to profit from, and they are (imo) basically an extremely expensive way to raise crime rates and severity. I don’t think this game will touch on that at all, but if it did a little I would prefer to play it.
      Of course most players will just see a fun sim with a unique environment/ perhaps interesting mechanics, and that’s fine. No need to get super upset over every little thing – I can’t really help that that stuff bothers me. And it does sound like it could be really fun, which is key.
      Note: This post doesn’t mean I’m inviting an argument over whether I’m ‘right’ or ‘wrong’, RPS friends. Opinions are like *

  7. Berserkben says:

    Build the prison showers without a soap holder, then stand back and watch the fun!

  8. Ba5 says:

    Whenever I see a show about life in prison, a major theme is gangs, and how it’s a struggle to keep them from killing each other. I was kind of hoping for something like this in the game, but it appears there’s only white prisoners.

    Which is fucking racist towards white people if you ask me.

  9. Dana says:

    I just had Evil Genius flashback.

  10. MasterBoo says:

    Just bought Dungeons of Dremor 3 days ago :P

  11. vanilla bear says:

    There seems to be an unrealistic proportion of officers to inmates.. in UK prisons it’s around 1 to 30.

    • Inigo says:

      The orange jumpsuits make me think this is meant to be a US prison.

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      Llewyn says:

      Yet another thing that British prisons have in common with British schools.

    • Saiko Kila says:

      I wonder what is nationality of prison builders in the game. It’s quite important, because different countries use different standards when it comes to housing and treating of inmates. There are prisons in USA which would be outlawed in European Union. Americans use isolation chambers (solitary confinement) designed for sensory deprivation for instance, and they have special facilities for performing medical experiments. American prisoners also have much less rights than their counterparts in many civilized nations (one example is a very limited access to judicial relief thanks to Prison Litigation Reform Act). Therefore, the game should have a difficulty choice, which might be tied with nation selection. I don’t know, maybe there is something like that, just saying.

    • chabuhi says:

      @Saiko Kila

      Funny, a lot of us in the U.S. think our prisoners get TOO MANY rights: Cable TV, three hot meals a day, free weights to get bigger and stronger for when you get out, gang problems to make you more angry and paranoid for when you get out, rape in the shower … sorry, I seem to have lapsed from “rights” into “privileges”.

    • triple omega says:

      @chabuhi:

      That is because of three things:

      1) They don’t try or are unable to imagine deprivation of freedom and living in a constantly hostile environment.

      2) People like to generalize and assign labels. They do this with prisoners by only using the worst of the worst to decide what rights all prisoners should have.

      3) They distance themselves from prisoners so much that they don’t really see them as equal human beings anymore. Thus making it easier to put them in situations that they would otherwise not find acceptable.

      Maybe to solve this people should imagine their mother/father/son/daughter/best friend going to such a prison and then deciding what situation is acceptable. But I guess that won’t help the people that are just unable to imagine.

    • Amun says:

      American prisoners also get their right to vote taken away in some states. Nothing says reformed and productive member of society like “officially recognized as less than a full citizen.” >_>

  12. Slipperyjim8 says:

    I’ve always wanted another game where you have to hire the workers to build the stuff you want. Like in Evil Genius.

    • chabuhi says:

      Yes – like Evil Genius, but … with more than two maps, and perhaps a sandbox mode. Loved me some EG, but I was so disappointed that those two maps were the only maps. Still, very fun Dungeon Keeper-esque game.

  13. Brahms says:

    Is there any point in playing Dredmoor if you can already play and enjoy Dungeon Crawl Stone Soup? Or will it just be a let down.

  14. Om says:

    Watching this suddenly brought home just how ethically dodgy Theme Prison is. I hope that the game poses some real questions because otherwise this could be quite wrong

  15. karumpa says:

    I’m sorry but I feel let down by this. I was a huge fan of Defcon, Uplink and Darwinia. This just looks like a flash game I would play on my lunch break…

    • sidhellfire says:

      It had no influence on me whatsover.
      I couldn’t take a detailed view on game mechanics from that video. Could you please describe me everything?

  16. Shadrach says:

    The addition if Dungeons of Dreadmore was a nice surprise, makes it worth my 20$ :)