Rock, Paper, Shotgun

Archive for November, 2011

The Delayed Knight: Arkham 2 PC Slips

By Alec Meer on November 8th, 2011.

I don't know what you're fricking smiling about, buddy

It was rumoured, and then it was confirmed, and then we were all like :(

For it is true: the man of bats will not strike back on PC in 10 days’ time, but instead in 17 days’ time. A small wait, perhaps, but we’ve already had to hang on for almost a month later than the console-folk. Yes, the already-delayed Batman: Arkham City PC port, mooted to be the very bestest version of Brucie-boy’s semi-open-world swinging adventures thanks to various technical jiggery-pokery done with the help of NVIDIA, has been delayed anew. November 25 is the new date, which at least is safely after all Big Three of November’s remaining new releases – MW3, Skyrim, Saints Row 3 – are all done and dusted and we’ll have time to think about something else/sleep.

There’s no word on why the PC version was delayed, and what the state of play will be for the various DLC by then. Oh well. Here’s a Nightwing DLC trailer to tide you over.
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DarkEden Has A Very Stupid Trailer

By John Walker on November 8th, 2011.

This is what all games look like to non-gamers.

Have you played DarkEden? It is, I’m told by this email, the first vampire-based MMO. Can that be true? By 2008, no one else had churned out a similarly themed online-em-up? It’s only been available in Korea and surrounding nations until now, but it’s just begun its closed beta for a N. American release. Why am I telling you about the 90 billionth Korean MMO to be latterly translated? Because I’ve seen the trailer below, and you haven’t. Let’s put that right.

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Falling For You: Aaaaa! 2-ish

By Craig Pearson on November 8th, 2011.


Base-jumping was originally invented in 1781 as a way of allowing climbers to travel without hair-dryers, the hair-dryer having been invented the previous year. They’d just take a wet-headed leap off whatever they were on by the time they hit the bottom they’d be dry but sadly dead. Two years later the parachute was invented. Capitalising on this soon to be hip new craze is AaaaaAAaaaAAAaaAAAAaAAAAA!!! for the Awesome, semi sequel to AaaaaAAaaaAAAaaAAAAaAAAAA!!! – A Reckless Disregard for Gravity.
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Is Baroness Greenfield A Nuclear Bomb?

By John Walker on November 8th, 2011.

This WILL HAPPEN.

No. No she is not. But Baroness Greenfield recently came under some considerable fire for making inaccurate and unevidenced claims about gaming’s effects on the brain. The once highly respected scientist has now become a go-to for the worst sorts of anti-scientific scaremongering. It’s one thing when a Melanie Phillips type writes any old rubbish that falls out of her face, but when it’s the former director of the Royal Institute, it’s especially sad and frustrating. So how did the member of the House of Lords, and professor of synaptic pharmacology at Oxford, respond to the widespread criticism debunking her claims? She produced more of the same, this time in the form of an edited extract from a forthcoming book, published in the Times (requires subscription) on Saturday.

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Sony President on DCUO: “F2P FTW!”

By Craig Pearson on November 8th, 2011.

This is MY fortress of solitude
Tweeting like he’s just snapped the first candid picture of Clark Kent’s super-undies, Sony President John Smedley has been documenting the effect going free-to-play has had on MMORPG biffer DC Universe: Online. It’s increased the concurrent playerbase by “1000%”.
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Introversion Explain Subversion’s Fate

By Jim Rossignol on November 8th, 2011.


Earlier this week I had a chance to talk to Introversion lead programmer, Chris Delay. He explained a bit about what was going on with the British indie, talking about how the suspended Subversion project had changed their outlook, and how they’re returning to their original approach of being bedroom programmers.

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Modern Wherefare 3: The Nonboxing

By Craig Pearson on November 8th, 2011.

Team America already did this!
We don’t have it, so we can’t do an unboxing. We weren’t even invited to the launch party, which we instead pretented to attend by huddling around Twitter and watching for tweets from those who were there, then reading them out in mock versions of their voices. But it would be remiss of us to not point out that Modern Warfare 3, which is not even on our Steam press accounts, is now out.
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Dorkly: Squiggly Piece Rotates Right

By John Walker on November 8th, 2011.

The man writes the caption for the screenshot.

Well this is unquestionably glorious. Did you play Bastion? Of course you did. You wouldn’t be so epically silly as to ignore our insistence that you do, nor to have failed to buy it last week when it cost about 7p. So since you did, you’ll be familiar with the wonderful voice of the narrator, and his real-time commentary on the action. But, wondered Dorkly, where else might this be applied?

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Enjoy Some Freudian Ships

By Craig Pearson on November 7th, 2011.

Ahhh-ohhhh-eeeee-ahhh.

I didn’t realise I was making music. The collection of ships I was controlling on the screen were interacting, plucking at invisible instruments as they fought for dominance, creating odd, realaxing new-age plinks. At the end of the game I was given the option to save the abstract sound the little battle created, to listen to later on. Neat!

You’re an id, looking to exert your Influence over the rest of the dart shaped ships. You do this by dragging your mouse cursor around, looking for uncoloured thoughts to control. You harrass them with your little ship, until they absorb your colour. The goal is to grow the swarm, taking over all other colours.

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Farward Thinking: Telepath RPG

By Adam Smith on November 7th, 2011.

Sage advice, as administered by my PE teacher prior to a particularly brutal game of rugger-ball

In a prior age, a game called Telepath Psy Arena 2 was released and generations before that, when mixtape didn’t mean Spotify playlist perhaps, there was a game simply called Telepath Psy Arena. Soon, there shall be Telepath RPG: Servants of God, or Brain-Bending Bishops as I’m calling it. Turn-based strategic combat is the order of the day, like that found in The Battle for Wesnoth. With this being an RPG though, as it says in the title, there’s lots of talking and wandering as well. I should be loving this and the sizable demo is eventually entertaining, but it does take a while to get going.

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Filthy Bioware Teases Tease New Game

By Alec Meer on November 7th, 2011.

It's BorderRage!

Bioware are releasing a whole new game after Mass Effect 3 is sent out into the big wide world. All we know, though, is that it’s a new franchise, and this is the first screenshot of it, as bestowed upon the industry’s number one chum GameInformer. We don’t know a name, we don’t know if the inclusion of buggies and deserts is a red herring (as was the Mass Effect 3 image they released for last year’s VGAs), and we don’t even know if it’s an RPG, guns & conversation, shooter, or what. We’ll find out just what it is at the VGA awards on Saturday.

ACTIVATE SPECULATOTRON.

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