By Alec Meer on December 11th, 2011 at 9:58 pm.
Straight from the Gears of War / Mad World school of ironic juxtaposition-based maudlin marketing, this new vidotrail for BioShock: Infinite features EXPLOSIVE ACTION set against someone singing unhappily. It’s quite affecting, I’ll give it that, but I think we’ll need someone to do the excruciatingly dedicated frame-by-frame analysis thing to identify exactly what new stuff we’re seeing.
For the most part it’s now-familiar sights from new angles, and a bit more of Elizabeth’s healey powers and worried face. There is, though, a stronger sense that Columbia is a city occupied by fragile civilians caught in the crossifre of conflict, rather than purely a hub full of angry murderers waiting to be introduced to the explodier end of your assorted weapons. The fall as it happens, rather than after it had happened, as in BioShock.
That’s something I’m… well, it sounds pretty psychopathic to say I’m excited about seeing people starving to death and forced to live out their days according to the cruel mandates of a colossal roulette wheel. But I am.
This came from the VGA awards thingies. Everyone seems to think they were a big deal and/or horrible, but that’s enormo-budget videogaming events for you.