Fancy Shootin’: Sniper Elite V2 Trailed

By Jim Rossignol on December 15th, 2011 at 9:46 am.


Snipers are like normal soldiers, but much further away. Except when they are behind you! Yikes. All these sniper-things are illustrated in a new non-gameplay trailer from the men at Rebellion, who are currently remaking Sniper Elite to be even more man-shot-in-head-from-half-a-mile-away than ever before. The game itself is out next year, so hopefully we’ll actually get to see some in-game footage between now and then. Anyway, go take a look at the exciting sniper adventures!

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22 Comments »

  1. Bodminzer says:

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    • kimadactyl says:

      While this is possible to do using font variations, I suspect this one was done in Photoshop. Sorry.

    • roryok says:

      I dont think fonts (or Typefaces rather) work that way… do they?

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  2. Dominic White says:

    Sniper Elite was one of the last good games that Rebellion did before they kinda went old and senile. Here’s hoping they’ve got another good game in em’. Having to compensate for heart rate, stance, breath, gravity and wind when sniping was pretty intense stuff in the first game. There was a pretty nifty Wii port too that made it feel all the more hands-on.

    Remarkably amoral plot, too. You played as an American agent, going undercover as a German sniper, on a mission to hunt high-ranking Russian officers in Berlin near the end of WW2, so that they wouldn’t be able to recover any German nuclear research.

    Allies indeed, eh?

    • Frankie The Patrician[PF] says:

      Allies or not, Russia was lead by a totalitarian regime. Not that I defend the story, but being “allies” doesn’t mean we’ll let our “ally” (as the years after has proven) get their hands on a weapon of mass destruction.

    • Dominic White says:

      Still doesn’t change the fact that it was a game about disguising yourself as your enemy to make sure that your allies didn’t end up too strong later on.

    • DrGonzo says:

      Well I really enjoyed Aliens vs Predator. As usual anything remotely different in this industry is shit.

      However, I thought Sniper Elite was proper budget pants. It’s an idea I would like to see done right, but it was awful.

      Did Rebellion do Rogue Trooper too? I know that was probably long before these, but that was quite excellent.

    • codename_bloodfist says:

      With all due respect, Frankie, totalitarian regimes were not the sort of grand evil in 1940 as they are today. Before it was a totalitarian regime, it was a feudal banana republic. Needless to say, our beloved, progressive Britain was still forcing chemical castrations on gay people ten years after the war was over.

      The story is at least as stupid as the one from Red Dawn. Full stop.

  3. scorcher24 says:

    Meh, World War 2… can’t see it anymore.

    • Gnoupi says:

      To be honest, after the overdose of zombies, WW2 start looking novel to me.

  4. Khemm says:

    The first one sucked. Omnipresent invisible walls, it was a neat idea badly executed.
    I felt more like a sniper in one of the missions in Death to Spies Moment of Truth – AMAZING, rewarding Hitman-like game, which none heard about. :(

    Rebellion has a sucky track record lately, but maybe they’ll do the sequel right..

  5. Wallllrod says:

    It looks like they’re hinting at a nifty Mortal Kombat-style X-ray kill-o-vision, which would add an entire level of satisfaction to the slowmo kills from the last game.. i just hope the level designs get a bit more imaginitive. I didn’t finish the last game in spite of buying it for next to nothing off Steam because repeatedly dying to find out all the guard positions got too tedious. That and that frigging ‘protect the guy in the square’ mission took a million retries to get right. I did enjoy the fancy shootin’ though.

  6. sinister agent says:

    I never got far in the original. It was a neat idea and was quite satisfying and rewarding, but there was too much annoyingness in between sniping spots – constantly moving and fighting meant you often didn’t really feel like you had time to scope out an area to see who was lurking, and many parts of it ended up being easier to fight with an SMG. Especially the bits where enemies were scripted to teleport in behind you.

    Just about every review of it I’ve seen said the same thing though, so hopefully they’ll have taken that on board. I hope they drop the tedious SKELECAM stuff, though. Romeo Must Die was what, ten years ago? And crap.

    I particularly like the way that enemy soldiers would sometimes go to rescue a wounded comrade. I once ran into a soldier carrying an injured friend away from a street where I’d shot a dozen people, and though I had a clear shot I just didn’t have the heart to take it.

  7. ZIGS says:

    Rebellion… 80% of their games are crap

    • bill says:

      Not really crap – just average. Barely average.
      Tis a shame too… you always get the feeling that they could’ve been great.

  8. MonolithicTentacledAbomination says:

    This reminds me that I have the first game installed on my computer and only played the first mission or so.

  9. Messiah Complex says:

    Rebellion’s recent efforts do no permit optimism. I would like to be wrong, but pessimism has served me well.

  10. Jetsetlemming says:

    I really appreciated their use of sound effects from the original game in the trailer, at least. Same gunshot, shell clink, slow-mo woosh, and that drum at the end (I don’t remember what that drum cue was used for though, maybe mission updates or something). I never beat Sniper Elite, it did get pretty tedious a few levels in, where it stopped feeling like a sniper game and more like a bad third person shooter with a few brief moments of good sniping, but up till around the point where tanks show up and start shooting at you if they see you, the game was good fun.

  11. Servizio says:

    No one’s going to explain the related Vic’s Jacket video? “Related”? No one?