King Arthur II: The Screenshots Of Snore

By John Walker on December 19th, 2011 at 3:17 pm.

Erm, way to show us some inspecific gloom!

As the Winter months draw in, and RPS finds it has to light the fire all day long just to thaw our toes, gaming news starts to dry up a little. But fortunately there are three incredibly crap new screenshots of King Arthur II! So what can I possibly have to complain about, eh? You can see them below, along with some actual news about the game.

Along with three screenshots, two of which are mostly of pretend books, there’s a smidgen of new news too. Paradox’s strategy-RPG sequel explains that it’s getting all moral.

“Not only that, the decisions you make on Knightly quests will affect your Morality and Faith, and even your realm itself. You can be a Righteous and Christian king, but it’s also entirely possible to change the whole Arthurian myth by following the Old Ways and worshipping the Ancient Gods, or even by becoming a ruthless monarch. Changes to your Morality and Faith will unlock unique Units and Spells on the Morality Chart as well as changing future decisions you’ll have to face later.”

The aim of the game is to restore the land to its idyllic happiness, as it was before poor old King A received a wound that never heals, the Holy Grail proved not dishwasher proof, and the Fomorians invaded home. To do this you go on what Paradox call “Knightly adventures”. (Inevitable homophone joke!) A bunch of quests. Interestingly, these take the form of choose-your-own-adventure style “written adventures”, which are either battles, diplomatic politics, and adventures that will apparently let you, “meet new heroes, solve important problems, save damsels, place bets in arena fights and everything in between.”

__________________

« | »

, , .

27 Comments »

  1. Fetthesten says:

    Everything in between saving damsels and placing bets in arena fights, eh? They should make “Save damsels while participating in arena fights” a box quote.

  2. SOAD says:

    Unspecific gloom.

    • wanderer says:

      Half-harted response

    • JFS says:

      Personally, I have some very specific gloom on offer, if anyone cares (makes for a nice christmas present for your not-so-beloved-ones, as well).

    • sinister agent says:

      I can only think of one specific Gloom.

    • automata says:

      Can we have more Gloom in games. Developers added in all sorts of shiny effects like Bloom and HDR that I’m getting blinded looking at what’s passing for human skin in games these days.

  3. Brumisator says:

    Heh, I’m not quite sure if talking about how boring the screenshots are is going to make me forget about this game, or if it’ll just stick in my mind forever because Mr. Walker said something quirky about it.

  4. Milky1985 says:

    Get the feeling someones still angry that paradox stole a member of the hivemind :P

  5. MajorManiac says:

    Restoring idyllic happiness by going on nightly adventures… I miss University.

    Though it truth being the only nerd in my flat meant nights out were usually quite scary.

  6. CaspianRoach says:

    It looks like a non-euclidean book what with the left side being smaller than the right one.

  7. noom says:

    Man, a Morality Chart is totally what’s missing in my life right now.

    Now where did I leave that card, glitter and PVA glue?

  8. db1331 says:

    I would have also accepted an Excali-bore joke.

  9. Bhazor says:

    How is that different to how religion/morality worked in the last game? Its been a while but I definitely remember there being a big point morality chart.

    • Torgan says:

      The quests were in the first game as well, I’m not sure theres actually any news in this post :(

      I would be interested in the explanation of the giant Tyranid monsters from a previous update.

  10. Wooly Wugga Wugga says:

    Jesus H. Christ. Isn’t it the season to be jolly? RPS appears to have a pinch of sand in its vagina today.

    How about a little holiday cheer.

  11. Dariune says:

    The first one had the faith morality chart thing as well.

    I actually thought it was pretty well implemented.

  12. Trashcanman says:

    Considering that the first King Arthur game was a rather neat blend of Total War, rpg and choose-your-own-adventure style quests I’m pretty stoked about this one. Looks like they stay true to the formula with some improved graphics and a much improved art design. Me like.

    • Dukkha says:

      I agree. I really enjoyed the first game for the same reasons.

  13. Navagon says:

    As much as I liked the first game, that is pretty crap PR on their part.

  14. Alistair says:

    So they’ve included the inter-faction diplomacy from their Crusader games in the King Arthur setting. Nice idea. The faith thing sounds identical to the first game. Which is good because it was great :)

  15. TheWhippetLord says:

    It’s a Paradox game. Of course even their screenshots are text-heavy! And may they never change. :)

  16. Nameless1 says:

    Loved the firs one, must buy for me.

  17. Juan Carlo says:

    All of this “new news” is exactly the same as King Arthur 1. Which is to say, none of it is “new” at all.

  18. MrPo0py says:

    I loved playing this on the Snes back in the day. Wasn’t very good at it though. I’m glad it’s being brought back to life.

  19. Trashcanman says:

    Actually this is only being published by Paradox. The developer is Neocore Games. It’s kinda obvious when you look at the typical Paradox games like EU3, CK2 and HOI3 (all with an engine very similar to each other) and compare it to this blend of rts, rpg and turn based strategy.

    It also has nothing to do with any Snes game of yore.

  20. Qwibbles says:

    God help us when new Crusader Kings 2 screenshots are released.

  21. adonf says:

    “before poor old King A received a wound that never heals”

    You mean before he took an arrow to the knee ?