By Alec Meer on January 9th, 2012 at 1:28 pm.

Here’s the only sensible response to a challenge to make a videogame in under four hours: filling it with absolute nonsense. Sophie Houlden’s Blitzkast 10 submission StarstarstarletterD only skates around the edge of being a videogame, but makes up for its unabashedly basic interactivity and sub-five-minute length by wittering agreeably insane gibberish throughout. Reading all its crazy words was enough to tickle me, and I hope you too. Outward stocking? The egg.
Timelapse Making Of video below, which very nearly lasts longer than the game itself does.
INDIE GAMES.
Right, time for a look at some more of these four-hour games I think. What fresh madness awaits?



09/01/2012 at 13:32 SquareWheel says:
In more Sophie Houlden, have you checked out her Pay When you Want sale of her game Swift*Stitch?
http://swiftstitch.sophiehoulden.com/
09/01/2012 at 13:52 diebroken says:
I keep falling off the ledge on level 2… :(
Dialogue was great though! XD
09/01/2012 at 13:56 Quasar says:
Speciality! Obtuse ketchup shelving. Helicopter wednesday shoe?
09/01/2012 at 16:18 Man Raised by Puffins says:
Tarts.
The Egg.
09/01/2012 at 14:39 Jim9137 says:
BLENDER
So foo at you 3DS max and maya tits!
09/01/2012 at 14:49 Carter says:
My max tits are great…
09/01/2012 at 15:56 mrwonko says:
But Blender tits are very great, too, and free!
I should look into Blender animation some more, I only scratched the surface so far…
09/01/2012 at 16:36 stahlwerk says:
The effort the blender team did on de-crufting the UI (and everything behind it) over the years is really impressive. And the new “cycles” Path tracing renderer is pretty cool, especially if you have a mighty fast GPU.
09/01/2012 at 16:32 stahlwerk says:
From the DevTimelapse (love those things) it looks a bit like Ultima Underworld 2′s Ethereal Realm. Good Stuff!
09/01/2012 at 16:57 Dr I am a Doctor says:
LOL SO RANDOM
09/01/2012 at 17:56 Hodge says:
I admit it’s been a while since my last Reverse Munich.