Now I Want To Play Dustforce A Lot

By John Walker on January 10th, 2012 at 3:36 pm.

I'm swept away. GEDDIT?

I think you may want to play Dustforce a lot too, after you watch the trailer below.

It’s out in a week, and will be on Steam.

, , , , .

91 Comments »

  1. Doth Messar says:

    Chim Chim Cher-ee! Kinda looks like she gives you the finger at the end of the vid.

    • Premium User Badge

      lurkalisk says:

      She? How in the world can you tell? Though, somehow, yes it does look like they’re not fond of my presence.

    • YourMessageHere says:

      Clearly you’ve not spent any time around cleaners. Cleaners hate the people they clean up after, usually with good reason. In fact, I’m surprised there’s not a point in the game where the player character simply refuses to do any more, stops responding to controller input and chats to colleagues about last night’s telly until the shift’s over.

  2. Axyl says:

    Agreed! :D

    I have never EVER seen such enthusiasm towards the removal and management of dust.
    Not even from those two old women on the telly.. you know the two I mean.

    Sold! Now to wait till next week to thrust my money at them… vigorously.

    • magnus says:

      Oh yes, I know who you mean, I’ve got a ‘thing’ about one of them, no not her, the other one!

    • Suits says:

      A serious contender of Garbage truck simulator for cleaning game of the decade huh. Oh and i had already totally forgotten about this game after seeing footage somewhere last year.

      Who you gonna call? Dustbusters

    • YourMessageHere says:

      I’m a cleaner, and I have to say, I actually do exactly this sort of thing every day at work.

      Every. Single. Day.

      But in 3d.

  3. Drayk says:

    It’s… beautiful !

  4. Meat Circus says:

    Super Sweep Boy?

  5. SiHy_ says:

    When did it become standard for all indie games to have sweet music?

  6. Randomer says:

    Is it using the Super Meat Boy engine? Combat mechanics aside, it looks very similar.

    • Lionmaruu says:

      Yes! Even the level design and the physics. Looks like a amalgam of the game-play of various characters of Super Meatboy.

      If the controls and the physics feel so right like super meat boy I’m buying… But they have to acknowledge that the scenery, color scheme, gameplay and physics are heavy borrowed from meatboy, Sweeps and Broomstick apart…

    • augh says:

      It’s not similar at all, except that they are both platformers with wall jumping. Dustforce has been in development before SMB even existed.

    • Premium User Badge

      bear912 says:

      For some reason the level design (in the first few shots, at least) immediately reminded me of Gish. Not quite sure why…

    • PanpipeSolo says:

      @augh Not similar at all. Your comment makes me SCOFF sir!

      http://supermeatboy.com/_media/meatboy/image/1269147417.jpg
      http://hitboxwp.s3.amazonaws.com/assets/2011/07/dustforce_d-2011-11-10-16-42-17-50.jpg

      How could you NOT compare these games. I don’t think anyone’s suggesting they copied the style.

    • augh says:

      @PanpipeSolo
      The only similarity in those pictures are that they both have trees and rocks in it. In terms of art *style*, the games are completely different. Dustforce is filled handdrawn detailed sprites in organic environments while SMB is simple tiled blocks with hard edges. Yes, they have similar types of places (forest, lab, etc), but it’s a very dissimilar style.

    • noom says:

      No, really, they are similar looking. I don’t think anybody’s accusing them of plagiarism or lack of originality here, but there’s more than enough grounds for a little idle comparison…

    • Skabooga says:

      While I won’t outright deny a similarity, I will say that the art style of Super Meat Boy makes me want to vomit while the art style of Dustforce makes me want to weep tears of joy.

    • Premium User Badge

      yhancik says:

      I don’t know, I mean, they look like platformers?

    • jamesgecko says:

      The physics aren’t very Super Meat Buy-ish. There’s wall running and ceiling running and Super Mario 64 ground-pound and building momentum, and a certain amount of anime-like pausing-in-mid-air combat. The momentum build up might be compared to certain aspects of the physics in Sonic the Hedgehog, but they’re really doing their own thing.

    • Sunjammer says:

      Oh wow, 2d games with parallax that use pixel art and have slopes in angles easy to manage in a game engine, that’s clearly MIND-THEFT. Have you not played any games at all, ever?

  7. NaN says:

    Want to play? OMG what I need to do is clean something! ASAP!

  8. vivlo says:

    i wish i could clean my appartment like this

  9. SandmanXC says:

    Yeah I’m gonna buy this.

  10. ain says:

    Reminds me of fancy pants adventures. Are they related in a way?

  11. empyrion says:

    Not only do I want to play this game, but after seeing this trailer I also want to go clean my entire house and the streets. Original environmental campaign I guess.

  12. Lobotomist says:

    Looks like its going to give Super Meat Boy run for the money :)

  13. owenj says:

    Very excited for this one, combat and platforming mechanics look impeccable.

  14. PostieDoc says:

    I want.
    NOW!

  15. nootron says:

    Reminds me of Earthworm Jim. What a splendid game that was. Never got the credit it deserved.

    • Brun says:

      Agreed. Earthworm Jim was one of the great mid-90′s cult classics.

    • Premium User Badge

      felisc says:

      groo-groo-groovy!

    • Suits says:

      Then it went 3D ;)

    • jamesgecko says:

      I got the PC demo of EWJ eons ago, but never saw it for sale in stores. One of GOG.com’s last sales I picked up the two-pack they had. And, um. Age has not been kind. They’re sort of terrible. Beautiful looking and hilarious, but the hitboxes are dodgy and the levels are packed full of hazards you can’t really see coming.

      The second game is significantly better than the first in this regard, but still a ways away from modern platforming standards.

      A better pick for nostalgia is probably Rayman 1. I’ve just started playing it the past two weeks, and it’s really great. Very pretty, great music. Unfortunately, it’s completely impossible for mere mortals to complete. Think Super Meat Boy with large levels and all-too-scarce checkpoints. Only game that’s ever made me reflexively want to smash my controller. And I’ve reached the final light world boss in Super Meat Boy.

    • Suits says:

      @jamesgecko Yeah i think the top user review on GoG of Rayman 1 nailed it by saying it has gorgeous hand-drawn graphics, but that for once you aren’t screwed over by something that looked harmless and is suddenly deadly or something that you wanted to jump on turned out to be part of the background.

  16. BobbleHat says:

    Looks very much like N in terms of movement. Which is no bad thing.

  17. WMain00 says:

    Cool music, but I hated Super Meat Boy, so it’s unlikely i’ll enjoy this. :(

    • Zelius says:

      Did you hate it because of the gameplay, or because of the difficulty? If it’s the latter, we don’t yet know how difficult Dustforce will be.

  18. Tams80 says:

    I loved the ‘beta’ or whatever it was called version. I played it for hours, partly because the music is beautiful and goers with the game so well.

    But Steam though… I’m not buying anymore games from there. I might have to make an exception.

  19. db1331 says:

    And they say there aren’t any positive portrayals of women in video games.

    • Urthman says:

      “How can we get the ladies interested in video games?”

      “I know! Make it about housework! Ladies looooove housework!

  20. Emperor_Jimmu says:

    What a rubbish post. Not to worry, I’m sure it’s bin a long day.

  21. Brun says:

    Sadly I haven’t been able to get into indie games much, outside of Minecraft. I feel like so many indie games are platformers and that genre just does not appeal to me like it used to when I was younger.

    • Dreamhacker says:

      I feel the same thing, and therefore we will both live and die in exile.

    • Arglebargle says:

      Yeah, outside of Pyschonauts, I have zippo de nada interest in platformers. It’s good that there are games for those that like them, but this is about as far away from my 4x interests as you can possibly get.

      And I guess charm is in the eye of the beholder….or is that a speck of dust?

    • pertusaria says:

      It’s grand not to drool over every new indie release “because it’s indie”, but indie games are a diverse bunch. Since you don’t like platformers, maybe Fate of the World would be your thing, or Desktop Dungeons, to name two very different games?

      Even if they’re not, please don’t give up on every game not attached to a big studio purely because platformers don’t take your fancy! :-)

    • Brun says:

      Oh I don’t, not by a long shot. However, the kinds of games that interest me most (anything open world, or sandbox) are traditionally – and understandably – very difficult for small outfits to do well.

    • Suits says:

      @Arglebargle That’s double fine with me. Just no need to be so brutally grim about stacking motives for disinterest.

  22. DRoseDARs says:

    CLEAN ALL THE THINGS! meme in its purest form. Bravo, Hitbox, bravo.

  23. Premium User Badge

    shoptroll says:

    Looks like a cross up between Super Meat Boy and the aesthetics of Cave Story. Also, love the music in that trailer.

  24. Vagrant says:

    The game looks fun enough, and I’ve been following it for what seems like forever. But, the abstract level designs really bug me. Not sure how well I can explain this, but I”ll give it a go: It looks like the layout is entirely geared around player movement, with no respect to making it feel like a real place.

    • Premium User Badge

      BlackestTea says:

      For me, the abstract design really has something to it. Don’t get me wrong. I think its problematic when they indeed did not consider the real makeup of places at all and just put design around bare level concepts. However, I feel that in most areas in the trailer the abstract nature of the design gives the places a sort of magical sense – and the whole idea of being a floating, dust-sweeping, martial-artist is based around taking something extremely mundane and making it magical. So I’m kind of all right with the trailer. But that also means that all places should have some connection to mundane places.

  25. deadly.by.design says:

    @Vagrant ^^: I see your point. Hmm… still looks spiffy, though I think the wall-hopping might get a tad repetitive. Who am I kidding, though? All platformers have some sense of that.

    I’d say it looks like Ninja Gaiden with smoother animation, a broom and double jump. (oh, and fewer insta-death hawk attacks)

  26. vecordae says:

    I see the main character ( a lady, apparently? I can’t tell) is a practitioner of the Nothern Crane style of custodianship.

  27. Drake Sigar says:

    He ain’t got nothin’ on Roger Wilco.

  28. Premium User Badge

    Hodge says:

    Am I misremembering, or did the earlier trailers make it look much less Super Meat Boy-ish?

  29. caddyB says:

    HAVE MY MONEY

  30. neolith says:

    Super Dustboy In Wonderland?

  31. Wreckdum says:

    Holy moly! This looks amazing.

  32. Perjoss says:

    Lovely trailer, and the game looks great fun. For some reason it reminds me of a very old arcade machine I used to play, I don’t remember the name of it and it didn’t make much sense now that I think about it, you were a roller paint brush thing and you moved around a maze painting the maze a bit like pac man i guess, there were these gates in the maze that you passed through to defeat the enemies, you had to lure the enemies into the gates first and then ‘kill’ them, the level was passed once the maze was fully painted, anyone know it?

  33. Dizzard says:

    Next time your mom asks you to clean up your room, now you can truthfully shout out “I’m cleaning, mom!”

  34. Wulf says:

    That really is a thing. Not the thing I was hoping for, but certainly something I’ll end up wanting to play.

    It reminded me of a lot of old games on the Spectrum, though. Like that one where you have to paste up the posters whilst dodging critters. I’d love to see modern takes on stuff like that.

  35. Premium User Badge

    FhnuZoag says:

    There was a demo out on indiegames a while back (like a year)? Personally I found it okay, but let down by being too damn hard.

  36. sidhellfire says:

    Guns and swords are passé. The new era of gaming makes you wield a mop and broom.

  37. TheGameSquid says:

    FINALLY

  38. HammertoesVI says:

    Well yes, I do want that! The only choice I have left is whether to take the DeLorean or the Phone Box. Hmm.

    • Wulf says:

      The British phone box or the American telephone booth? Oh, and then there’s always the time tunnel. Or you could quantum leap it.

  39. EmS says:

    this trailer somehow managed to get me into the spending mood

  40. Matt says:

    Sweep the leaves, Johnny

  41. buzzmong says:

    As others have mentioned, first thought was it looks very N like, just with added brooms. Awesome music though on tha video.