By Adam Smith on January 12th, 2012 at 8:19 pm.

This feels like an inundation of Resident Evil footage but the trailer that is but two days old didn’t contain any actual gameplay, and Capcom have decided to release a video today that is entirely made up of just such action, making it infinitely more interesting. Hectic monster-shooting, defending and escorting is on the cards. In fact, it looks far more hectic than just about anything else I’ve seen today, although, as always, I’ve been playing turn-based strategy games since I woke up so may not be the best gauge for hecticosity. Judge with your own eyes and mind.
So that’s a competitive killathon mode, a snagging and securing mode, a survival mode, and a Heroes mode with famous franchise characters to play and protect. I expected it to be arcadey and shooty but it looks even more arcadey and shooty than I’d expected. When I see multiplayer killfests like this, I’m often struck by the fear that I’ll never be able to survive for more than thirty seconds at a time and where’s the fun in that.
Official descriptions of game modes follow:
Team Deathmatch – Battle for the most kills in brutal triple threat chaos that leaves players never knowing what’s behind them, an element that could only exist in the twisted Resident Evil universe.
Biohazard mode – Make sure samples of the G-virus are returned safely to their base while fighting off all the competing forces at play in Raccoon City.
Survivors mode – Try to survive the horror just a little bit longer while waiting for rescue. There’s limited space on board a helicopter so fight off the opposition and survive the hordes of hungry zombies, risking infection if they get too close.
Heroes Mode – Previously announced, this mode allows fans to play as one of their favorite Resident Evil characters, including Leon S. Kennedy, Hunk or Jill Valentine.
It’s due March 23rd on consoles with a PC release to follow, though we know not when.



12/01/2012 at 20:22 jill says:
gosh remember those amazing real time renders they showed testing a while back. This looks so cheesy and lame. I really was looking forward to that “is it real?” feel. Yikes
13/01/2012 at 02:28 piwgfsya says:
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E10 Upgrade Flytouch 3 Google Android 2.3 10.1 inch 1080P Video Resistive Screen Tablet PC Silver
13/01/2012 at 11:42 surv1vor says:
I think if anything, that’d put me off Chinese goods for life. Anyway, bloody spambots.
12/01/2012 at 20:24 Walter Heisenberg says:
Looks like Valve’s taking some risks with this new Left 4 Dead exciting!
13/01/2012 at 19:04 WrongThinker says:
For what it’s worth, this isn’t really L4D. L4D was one team of players against another team of players who had AI helpers. This is true PvP in a hostile environment (PvPvE). I know comparisons are unavoidable, but I really think this is a unique beast.
If the execution is solid, this game will be incredible.
12/01/2012 at 20:24 Spinoza says:
So.. which turn based strategy games You been playing?
12/01/2012 at 22:14 Dariune says:
I logged on specifically to ask this question.
I’m far more ineterested to hear about the turn based strategy games :)
13/01/2012 at 00:19 Bhazor says:
Didn’t you know? RPS have Julian Gollop living in the flat above their shop. Every month he makes a new campaign for the RPS subscribers.
13/01/2012 at 10:07 wodin says:
Yes please do tell…
12/01/2012 at 20:25 Ic4ruz says:
Wait, the PC version won’t come out at the same time as console ?
When was this announced ?
12/01/2012 at 20:41 Navagon says:
It was announced at Ubisoft o’clock.
Clearly Capcom have traded in their development timepieces.
12/01/2012 at 20:29 Blackcompany says:
Where are all of these excellent turn based strategy games? I must know.
12/01/2012 at 20:39 pbnjoe says:
“… an element that could only exist in the twisted Resident Evil universe.”
Then what’s Wanted mode in Assassin’s Creed multiplayer?
12/01/2012 at 22:55 Grey Ganado says:
Or Quake.
12/01/2012 at 21:10 torchedEARTH says:
Yes it’s Resident Evil, but it’s not terribly impressive is it?
I feel they want to sell this on name alone, and it’s not enough for me.
12/01/2012 at 21:10 ahmedaak88 says:
i was thinking it was a greate idea for a single player game but noo they must make every thing a multiplayer ….. sigh .
13/01/2012 at 07:25 JackShandy says:
The idea of fighting zombies in a team of four sounded like it would make a great single-player game to you?
12/01/2012 at 21:18 Bhazor says:
This Gamecube trailer looks pretty good but wheres that new game you mentioned?
12/01/2012 at 21:27 Icyicy9999 says:
I’m willing to bet that if The Last of US is a survival game it’s going to outsell this crap three to one. At least.
I’m not sure why Crapcom thinks survival games are outdated and Generic Shootan: We Want Call of Duty’s Audience 5 is somehow going to succeed.
12/01/2012 at 21:33 max pain says:
<– LEFT STICK –>
13/01/2012 at 02:19 skyturnedred says:
The whole video screamed “look, I’m playing with a gamepad!” But then again, so does every trailer for every game ever (PC exclusives not included).
12/01/2012 at 21:47 deadly.by.design says:
I’m starting to wish that Gears of War had never been released, because its influence is screwing up a lot of other games.
12/01/2012 at 22:06 Sunjumper says:
Which is ironic considering how much Gear of War owes to Resident Evil 4
12/01/2012 at 21:49 Roshin says:
Console fodder.
12/01/2012 at 22:11 Noc says:
Oh man, Brutal Triple Threat Chaos! I am very excited for this revolutionary new mechanic, obviously lightyears ahead of the last iteration’s rather Pedestrian Double Threat Chaos. If only other franchises were as Twisted and Edgy enough to provide this level of suspense.
Just everything about this makes me excited! In what other games do players not know what’s behind them? None I can think of, that’s for sure. This is clearly a love letter to old-school Resident Evil fans, who fondly remember not being able to see what’s in front of them by virtue of terrible camera angles.
12/01/2012 at 22:22 Ringwraith says:
I find the idea that all the multiplayer modes are infested with random zombies fairly interesting, as it opens all sorts of fun tactics up, like using the hordes as weapons or defensive smokecreens, so it should be fairly interesting.
13/01/2012 at 01:31 Pajama says:
I agree. Its not regular CS:S with only soliders, its only zombies and people, and you could change zombies to Civilians and shit just got a lot more controversial. I’m looking forward to it on PC, it seems to be more of a fit on there.
12/01/2012 at 23:16 PoulWrist says:
I was thinking “is it a mobile game?” when I saw it. But also no “Windows” logo at the end. Is this even a PC title?
12/01/2012 at 23:39 Notsane says:
Oh look, peashooters on duty. Guns have no feeling at all. Combine that with third person camera and you’ll get a bad case of ‘what the hell is this crap’ out of it.
12/01/2012 at 23:50 ffaann says:
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(http://url7。me/c6i4 )
12/01/2012 at 23:52 notjasonlee says:
woah, SURVIVAL HORROR!
12/01/2012 at 23:57 foda500orama says:
Capcom -> GFWL -> No sale.
13/01/2012 at 00:17 ZIGS says:
Guys, remember when Resident Evil was a survival horror? Good times, good times…
13/01/2012 at 02:22 skyturnedred says:
And even then it was mostly because of the poor controls.
13/01/2012 at 08:49 Synesthesia says:
i honestly think the clunky controls have become a genre thing, and they are good and neccesary. It paces everything, it makes you nervous, and you dont want to meet a licker ever again, not somersault over it and shoot a ballistic knife over ist rectum while leaving luminous trails of awesome behind you.
What the fuck has happened to the genre? Honest question. It has been erased from the map. Amnesia was good, but i want my z-movie, clunky control, 3rd person, story-centered survival horrors back.
13/01/2012 at 00:22 JKjoker says:
uh, weak weapons, QTEs, extremely limited content, gfwl, no single player campaign, not even a coop mode l4d style(edit: wrong there, it does have a coop mode)…
do they expect 60 bucks for this ?
13/01/2012 at 01:29 Ringwraith says:
There is a single-player story, or at least a story mode (it’s probably co-op as well), and you’re being awfully quick to discount the game on grounds of the amount of content when we’ve only had trailers…
13/01/2012 at 03:43 JKjoker says:
i know capcom, and i can always count on trailers to show the best the games have to offer, call it a healthy dose of skepticism
hell, im ready to love a new resident evil, i loved resident evil 4, but between RE5 and the way theyve handled their last few games and DLC i expect the worst
i checked some new videos, yeah it does seem to have a l4d coop thing after all, i cant find any “story mode”, it would be just the same thing with bots
13/01/2012 at 00:30 Nick says:
huh, not what I was expecting at all. Shame.
13/01/2012 at 00:30 buzzmong says:
I was going to follow the mantra of “If you’ve not got anything nice to say don’t say anything at all” but I can’t.
From the video, it looks rather insipid.
I also loathe “Killing an enemy +75″ xp systems.
13/01/2012 at 01:27 Ringwraith says:
Guessing not an RPG fan then.
13/01/2012 at 02:24 skyturnedred says:
The problem is, somewhere along the way, developers thought multiplayer shooters needed “RPG” elements in their games. Which they do not. I for one was fine with simple deathmatch since Quake. Still am.
13/01/2012 at 11:54 Ringwraith says:
Well, it’s hardly quite that much of a new thing for Resident Evil, seeing as starting from 4 you collected money to buy and upgrade weapons…
It’s probably just an extension of that, as having people running around collecting money off of dead zombies during multiplayer matches would be kinda silly (much more silly than raiding people’s places for valuables at least).
13/01/2012 at 01:36 Post-Internet Syndrome says:
I thought the trailer from a couple days back showed conceptual promise, but this just looks stupid. Definitely not on my “waiting for” list.
13/01/2012 at 05:10 Timthos says:
I was watching the trailer, thinking, “Well, this could be alright if it had some interesting modes,” but then I looked at the game modes. This game will probably be very boring.
13/01/2012 at 05:14 baker781 says:
Hmm it looks okay. But I doubt it will end up being that great. Just like Amy.
13/01/2012 at 05:17 RvLeshrac says:
Is Capcom still a member of the ESA? Is the ESA still supporting SOPA? Then fuck ‘em.
13/01/2012 at 06:40 SiplNico says:
The truth is that if your plan is not to buy any product from companies affiliated with the ESA, you’d be missing out on several AAA games.
Not saying it’s a bad thing, considering the quality of recent AAA games when compared to indies.
14/01/2012 at 04:26 RvLeshrac says:
I’m trying to think of a AAA title I purchased in the past several years that was worth it, and can’t come up with any.
13/01/2012 at 05:34 TwwIX says:
This looks very generic and therefore terrible. Looks like most of their budget went into those pre-rendered trailers.
13/01/2012 at 05:43 Kaira- says:
This isn’t new Outbreak File. Where’s new Outbreak File? Please, Capcom?
13/01/2012 at 07:12 ShadowBlade says:
Just played RE5. Oh god the controls were awful. The horror is trying to kill things while fighting with your controls. The guns had no feeling either.
And man, fuck quick-time events!
13/01/2012 at 09:22 Fuzz says:
Yeah Quicktime events blow, and RE5 was chock full of them.
13/01/2012 at 10:14 Diogo Ribeiro says:
“Guys, remember when Resident Evil was a survival horror? Good times, good times…”
Yeah, with the Magnums, and FlameThrowers and Rocket Launchers, and bosses and endgame bosses. So much suspense and terror, right.
13/01/2012 at 11:00 Syra says:
what’s this? A resident evil game where you don’t need to click to raise your weapon?
13/01/2012 at 11:23 longjjh says:
(http://url7。me/c6i4 )
(http://url7。me/c6i4 )
13/01/2012 at 11:27 Khemm says:
Maybe it’s just me, but it looks like a fun shooter. I don’t get the hate, L4D looks much worse than this.
13/01/2012 at 13:28 Diogo Ribeiro says:
It might be fun, it might not be. Can’t help you there! Otherwise, the hate is kind of a self-fulfilling slowburn. With RE4, but most obviously with RE5, fans of survival horror, and RE in particular, realized how quaint and unnecessary it was to hold the series as tense and expound its survival-like qualities based on its contrivances – like key fetching, odious backtracking, etc. “Puzzles” aren’t necessary for survival horror, but every “fan” so very much want everyone to believe these are somehow “cerebral” and “staples”.
13/01/2012 at 13:43 Nick says:
I’d rather key finding than all the fucking quicktime events.
Although neither would be better.
13/01/2012 at 14:03 Diogo Ribeiro says:
QTEs at least have the decency to be over with in a matter of seconds, and are generally tied to the “here and now” flow of things. There’s something horribly wrong with a genre, and its defenders, when they promote a game (Resident Evil Zero) wherein its lead characters are about to die in a train accident (“narrative”), but the only way to stop it is to hunt for levers spread out across the train (“actual gameplay”) as particularly adequate to represent said genre, but dismiss a game (Resident Evil 5) as a bad example because surviving (“narrative”) is somehow not tied with shooting freakzombies (“gameplay”, aka, what you do to survive).
Survival horror should be about tense situations. RE0 is not tense when you have all the time in the world to hunt for keys to stop a train whose colision course is DEADLY SERIOUS THING BRO (how do characters rationalize these things, even? “guys, the train’s gonna crash, i’ll be in the cocktail bar”); nor when a freakzombie is running towards you (just about any RE, but talking about RE4 now) and you can open the inventory screen, thereby halting the action, and select your “how very survival horroresque grenade launcher”, unpause and kill it dead.
People have greatly confused RE5 as nothing more than an “action game” when all it did was keep the same flow of action, without the gall to pad it out with events where you had to open doors like the goddamn McGuyver. Which is not to say RE5 is perfect (it does break down in moments, like thinking “if one Licker is scary, maybe 12 of them will be 12x times scary?”) or the best the genre has to offer. But still, perspective people. You do not play survival horror for the tedium of it.