D’Ore: Minecraft Introducing Cats, Cat Love

By Jim Rossignol on January 28th, 2012 at 1:29 pm.


So then. I suspect the needle of Minecraft cuteness has swung way too far to the “d’aww” end of the meter with the introduction of tameable, breedable ocelots (which you can see emitting clouds of love-hearts in the video below.) This is a game with zombies and suicide-explosion beasts in! I demand more sinister threat. And I believe that it is only sensible, because horrors lurking outside our castles only make the cute, homely stuff cuter and more homely. Right, minerfolk?

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74 Comments »

  1. Shortwave says:

    D’AWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWWW…. <3

    • GallonOfAlan says:

      Downside: More bloody cats on the internet for people to dribble on about.
      Upside: Can now blow up cats in Minecraft.

    • Kollega says:

      You are a horrible person. I am reading your dossier right now, and that’s what it says: a horrible person. I hope your friends and relatives know that.

      Really though. Cats have bad reputation as it is, can’t you leave them alone?

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      El_MUERkO says:

      I can think of but one thing ….

    • Koozer says:

      I fully support and endorse this cat-oriented grumbling.

    • bhagan says:

      It’s the beginning of the end of the fortress

    • LionsPhil says:

      2cat! lmao2cat!

    • starclaws says:

      Ya but can you catsplosion like in DF?

    • Scandalon says:

      It’s the beginning of the end of the fortress

      Are you saying it will be a catastrophe? Does the thought make you go catatonic? I’m feline good about this…

    • Shortwave says:

      Reading 2cat made me spit up my drank. LOL. Ahhg!

      I must be on drugs.

    • phylum sinter says:

      I find minecraft people and crazy cat ladies to be of a feather already, so this is absolutely fitting.

    • mxzcastdf says:

      A new online shopping platform!

      I recommend a! http://c7r.de/Q328

  2. HexagonalBolts says:

    Ha, they even seem to have blue Persians / ragdolls! All it needs is some ‘meewww’ sounds.

  3. Kaira- says:

    And up to this point I always thought that Ocelot was some kind of fish/aquatic mammal. Oops.

  4. Arona Daal says:

    Suddenly : Catsplosion

  5. applecup says:

    KITTIES

  6. Raiyan 1.0 says:

    Hey, it could be worse. Imagine if it was a dog.

    *shivers*

  7. Flappybat says:

    A nice distribution of features is good but Minecraft has a shotgun approach to it. They have slightly fleshed out all areas in the last year but It’s a very inconsistent product for a game that is “done”.

    • Teddy Leach says:

      Instead of picking one direction and sticking to it, it spun off into quite a few different directions, but never very far at all.

    • Stupoider says:

      jack of all trades, master of none

    • Tei says:

      People want different incompatible directions, so is hard to tell what people can accept.

    • Ironclad says:

      Didn’t Minecraft focus on building blocks at some point?

    • Koozer says:

      I would settle for the direction of MAKING FLUIDS ACT LIKE FLUIDS /unbridled rage

    • The Tupper says:

      Ach yer all a bunch of meanies.

    • Phantoon says:

      Well this was probably the easiest thing to copy from Mo’ Creatures.

      I mean er.

      It was the… something… yeah seriously if they’re gonna add cats rather than the promised ADVENTURE MODE, then it’s probably up to mod makers to make THAT, too.

      And where is the modding support?

    • Dave Mongoose says:

      It’s a case of “working on what’s fun” rather than “working on what’s needed”: classic sign of developer burn-out.

      I don’t blame them really. When a personal project gets so popular that you’re making it to please the audience rather than yourself, it’s hard to stay excited about it.

    • Consumatopia says:

      I’m not sure why the project becoming popular requires you to work on the project to please the audience rather than yourself. If anything, once you’ve got a pile of money, that’s when you should feel free to do what you want.

      But, yeah, it does seem like there’s some kind of burn out. What puzzles me most is the sorts of things the developers find fun. I mean, take the fluids thing Koozer mentioned. Someone needs to come up with a more interesting simulation algorithm for fluids that’s fit for the scale of Minecraft. If conceiving and optimizing such a thing isn’t what a developer considers fun, why on earth would such a developer have ever thought that games programming would be a fun career?

    • Urthman says:

      Some of us think the way fluids work right now is more fun than something more realistic.

      For instance, “realistic” fluids without some other additional tweaks would lead to many or most caverns being flooded. Also, there’s currently lots of cool things you can do when exploring with a bucket of water (or two).

    • Consumatopia says:

      If Mojang is thinking the same way that Urthman thinks, fine, leave water the way it is, but make it so oil and lava don’t make infinite oilfalls/lavafalls. Or invent a new fluid that behaves properly (or at least, finitely). Or put a switch in the options menu for water behavior.

      Or, whatever, I just threw out an example. The point is, if it really were a case of developers “working on what’s fun”, then why don’t we see something more algorithmically interesting happen? If you’re a programmer who’s attracted to simulations, algorithms are supposed to be the fun part! This doesn’t look like developers having fun with a project, this looks like developers getting bored with a project.

      And I don’t think that has anything to do with player reactions or demands. They have enough money that they don’t need to immediately pay attention to those. I think it’s a case of “if you’re bored, maybe you’re boring.”

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    Anthile says:

    They’ve even got ocelots <3.

  9. woodsey says:

    “Holy shit, you guys! Look at his little spots! Look at his tufted ears!”

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    Rinox says:

    Cats are awesome. Minecraft is too. That is all.

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    Coreaxe says:

    Has Notch not learned anything from Dwarf Fortress? DON’T LET THE CATS BREED!
    … Unless they make lovely mittens.

    • Davie says:

      And food. When the zombie olm-men have cut off our trade route, time for kitten steak!

  12. Kollega says:

    So that’s what “new jungle mob” is! I wondered what it could be. For all the cat lovers playing Minecraft, including me, that really is good news.

  13. Tams80 says:

    Killer turkeys! That would cause me to never leave my little sandcastle.

    More to the point, why would I want an ocelot to turn into a housecat?!

    • LionsPhil says:

      Yes, I was amused by that. “Congratulations, you have tamed this wild animal! It has been downgraded to be less awesome.”

  14. InternetBatman says:

    At this point I really only want two things from minecraft. Horses and Pegasi would be awesome. That and a way to set runes or somesuch that no creature can pass. It would also be nice if they fixed the clouds moving through things problem.

    • Xocrates says:

      “It would also be nice if they fixed the clouds moving through things problem. ”

      Technically, they did. Clouds now exist only above the construction limit.

    • InternetBatman says:

      Cool. I haven’t loaded up my skyhouse in a while now, I’ve been building my dome city under the sea.

    • senae says:

      Check the technic pack, bro, pegasi are in the mo’ creatures pack and runes that do exactly that are part of thaumcraft.

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      Rinox says:

      I sure hope we can eat the horses too.

    • Prime says:

      Never knew you were French, Rinox?

    • Premium User Badge

      Rinox says:

      I’m close enough! ;-)

      But in my experience it’s mostly anglosaxon countries that have a revulsion from eating the meat, which is delicious.

  15. cafe says:

    I’ll return to Minecraft in a couple of years, I’m sure they added another 3 animals to the game by then….

    • KillerRabbit says:

      Considering the replies I will not even try to guess on a average age..

      Common, adding 1 fucking animal at a time? Where are mining & building related changes for MINEcraft!?

      And in every other update they introduce something small that apparently needs a “new map”. Common Mojang – focus for … sake!! If you have to make changes that needs a new map, make sure you at least toss as many of those changes into that patch as possible then, but common sense was never a word in use over at Mojang..

  16. MuscleHorse says:

  17. NthDegree256 says:

    Uh-oh. Remind me to turn the volume down when I see the Yogscast video about this update.

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    Rinox says:

    I wonder if there’s a meaningful correlation between being a games developer and a cat person. I mean, the difference between cat and dog lovers (and their respective general personality traits) has long been studied, and it would make sense to relate it to, in this case, game designers/programmers. Cat owners tend to be more introverted, self-contained and less sociable than dog owners, all of which are traits one would assume in a game developer.

  19. Prime says:

    At the end, in the ‘other videos’ bit, have a look at the dynamic shadows mod. THAT’s what they should be adding to Minecraft. That and realistic water. :)

  20. Στέλιος says:

    AN OCELOT? I’VE NEVER SEEN AN OCELOT!

  21. MythArcana says:

    I can always use more cougars in my village, but this isn’t quite what I was thinking. 8)

    It’s all good, though. When 2038 comes and Minecraft officially hits v1.5, we’ll be seeing some amazing stuff come our way.

  22. alt24z says:

    That is the cutest low polygon count I’ve ever seen!

  23. frosty216 says:

    I don’t understand why they feel the need to take baby steps into features, then cease work on them completely and start in a different direction, then rinse and repeat over and over.

    Thocelotta BS.

  24. Trithne says:

    Minecraft official has ocelots, still no capacity for pulleys in multiplayer.

    Minecraft really is dead to me at this point.

  25. captain nemo says:

    Another addition which adds nothing to the core game-play.

    I love mine-craft, but it really seems to have no direction at the moment :(

    • MellowKrogoth says:

      Guess what: it’s sandbox game that gets better through the sum of its parts. They just add new toys for every taste, little by little.

      What “direction” would you give minecraft that would satisfy all, or at least most players?…
      That’s what I thought.

    • iGark says:

      A new block.

    • GallonOfAlan says:

      What Minecraft needs is what they appear to now be focusing on (if Jeb’s recent interview is to be believed) … implementing an official mod framework. Mojang should concentrate on getting the engine itself honed, and leave the content to the community./

    • KillerRabbit says:

      Indeed Captain Nemo, it feels like a rudderless ship or something at the moment, really annoying. But I guess tossing a cat update will satisfy “some” people..

  26. rustybroomhandle says:

    Being able to make fireball-spewing dispensers now is fun too.

  27. Hmm-Hmm. says:

    Reading this comments thread depresses me. Then again, I still enjoy playing Minecraft and I haven’t even used quite a few aspects (the Nether, redstone other than a few tests, rails, etc.). Helps that I frequent a pretty good server.

    Sure, I’d love a lot of the suggested things (but not necessarily accurate liquid behaviour), but that doesn’t mean I’m unhappy with what the game has provided me. It’s like people think this is an MMO and keep expecting updates. Or that it’s incredibly buggy. Or lacking.. but what does Minecraft need considering what the core of the game is?

    I don’t know. I’m happy stuff keeps coming out.. the jungle climate looks really good.