Flock To It: Mass Effect 3 PC Demo Available

By John Walker on February 15th, 2012 at 9:19 am.

Gloomy bastards.

There’s a demo of Mass Effect 3 out. And I don’t want to play it. The culmination of a years-long series, heavily focused on the story of Shepard versus the Reapers, is something I want to approach fresh and clean, not over-burdened by hints and experience. But that’s me – you may want to dive head first into the demo that offers two missions from the game, and lets you create a unique Shepard for the experience, I think. There’s also a glimpse of the multiplayer co-op doodah, but that’s not unlocking until the 17th – er, unless you have a Battlefield 3 online pass activated, and then it works today? Good grief, really? To get the demo you’ll need to head here, and then log in via Origin.

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99 Comments »

  1. coldvvvave says:

    I’m going to play it.

    • kael13 says:

      The multiplayer is surprisingly good fun. Spent more than 3 hours doing repeated attempts at trying to finish a bronze mission. It starts off incredibly hard without any levels or abilities.
      The chat function doesn’t work either, so it was interesting to suddenly come across a couple of people with whom my tactics just silently clicked.

    • Ruffian says:

      me too. Then more Dota 2.

  2. Malawi Frontier Guard says:

    If you played Mass Effect 2 you will already be over-burdened by hints and experience. The game doesn’t exactly strike into a bold new direction this time.

  3. Inglourious Badger says:

    Does that mean the download link on the advertising banner at the head of the this PC gaming website can stop taking you to an Xbox page, I wonder?

    I’m not complaining, just think it’s funny it’s funding a one-true-platform site.

    As for me I’ll be waiting til release. I don’t want to spoil anything.

    • John Walker says:

      Our ads do as our ads do. We keep out of it.

    • sneetch says:

      I think it’s mildly funny, Xbox ads on RPS, as there is a PC version it’s not wasted money for EA, just mildly funny that they misfired their ad cannon.

    • Iskariot says:

      I was not even aware that this site had ads. Never saw one. :)

    • stupid_mcgee says:

      It does have ads. It would also be beneficial to RPS if you’d click them every now and then. :)

    • Chaomancer says:

      It’s not really an ad fail – given that a lot of PC gamers have said they want to avoid Origin, advertising an alternative format to PC gamers makes more sense here than it would for other games.

  4. mentor07825 says:

    I know what you mean John. This is perhaps the first article I’ve ever read that’s about Mass Effect 3 in it, because I want to know nothing before I play it, so that the experience is new and unique to me.

    • Ninja Foodstuff says:

      As do I! I will also imagine there’s no multiplayer component either.

    • mentor07825 says:

      If there is one then I shall construct a reality where such a thing is impossible.

    • MSJ says:

      People are making too much of a fuss over the multiplayer, which people on the Xbox 360 (where the mode is already playable) have either ignored or enjoyed greatly.

  5. JiminyJickers says:

    I’m in the same boat. I only play demos of games I am not sure of buying. In this case, I will wait for release.

  6. UncleLou says:

    ” you’ll need to head here, and then log in via Origin.”

    I am lost in a maze of old Bioware, EA and Origin accounts, and can’t find a way to merge them. Mass Effect 1 was (iirc) still linked to my Bioware account, Dragon Age is tied to a newer Bioware/EA account, and I am not sure if Origin is meant to accept either of them. To add insult to injury, my PS3 seems to use my PSN account to communicate with EA.

    I am confused. :-/

    • mentor07825 says:

      Deleted

    • Antsy says:

      That is waffley confusing.

    • DougyM says:

      If you recover your Origin account you can sometimes if you get a good customer rep (try and try again) get them to merge your accounts.

      I got Bad Company 2 added to my Origin account after a quick talk to one of their customer reps.

      Its hit and miss but a bit of perseverance works wonders when it comes to Origins customer support, which is arguably its biggest flaw.

    • Fierce says:

      Your Origin account is your EA account. They are not separate, they are not different. They are the same account. Origin will always accept your EA account… because it’s your Origin account. So no merging necessary there.

      I personally can’t remember ME1 being linked to any kind of account whatsoever, but it has been years.

      As for your BioWare account, logging into that is only useful for checking your User Entitlements, the single most useful page on their website. Log in and then go to http://social.bioware.com/user_entitlements.php to learn interesting stuff about what you have available to your game. For example, if you’ve downloaded and logged into the Kingdoms of Amalur Reckoning Demo (you don’t have to play it, just log in), then you’ll see under your entitlements that you’ve received the “Reckoner-Knight” item for ME3.

      Other than this repository of Dragon Age/ME DLC ownership, your BioWare account shouldn’t be too much of a prerequisite to getting anything EA related working, game or otherwise.

    • Raidensoul says:

      I think if you send an email off to EA’s (admittedly horrendous) customer service, they should be able to merge the accounts. I’ve had a BioWare account since NWN, and it’s gotten slowly upgraded over the years so that same account is now my EA account – used for Origin, SWTOR, and logging into the various EA games. Also, when I made my Origin account, it gave me the option to link my XBL/PSN accounts to it, so it’s all one big happy family.

      The biggest annoyance was that to download the Kingdoms of Amalur demo, i just did a quick search on Steam and it came up. Searching for Mass Effect 3 on steam only brought me the preorder page; in order to get the demo, I had to go to the Mass Effect website, click on the link there, log into my Origin account, and then click a link to start the install; in Origin.

    • Fierce says:

      There’s a Mass Effect 3 store page in Steam??

    • stupid_mcgee says:

      @ Fierce: Not exactly. If you have an old BioWare forum account, that now has its own EA/Origin account. If you had a separate EA Forum account, that has now been made into an EA/Origin/BioWare account. It’s confusing as hell if you have old accounts in the system. It really is a mess and the password credentials are not the same across the separate services, either.

      For example, my 16+ character password won’t work in some sections of EA’s services because they do not recognize passwords over 16 characters. I kid you not.

      EA’s handling of this BioWare/Origin/EA Store/EA Support/EA Forums merger has been a nightmare for quite a few people.

    • Milky1985 says:

      Since they also count SW:TOR accounts as ea accounts i had to change my password for my EA account due to them implementing a change to make the passwords more secure.

      The change made it so that i had to use a less secure password as they reduced the ammount of things you could put in the password box.

      So yes they have screwed up quite a few things about the merger

  7. McDan says:

    I’m not playing the singleplayer portion of the demo, keeping the slate clean to be amazed by it when my collectors (Reapers) edition arrives. But the multiplayer is really quite good. Can’t get enough of it.

    • Raidensoul says:

      I immediately google searched ‘ME3 Reapers Edition’, thinking i’d missed out on a super-special edition like I did with Skyrim.

      …I then realised you were making a pun about the Collectors in ME2.

    • westyfield says:

      It took me ages to get the ‘Collectors’ Edition’ joke from ME2. Well played, Bioware.

      Brb off to pre-order ME3 CE.

    • McDan says:

      I was dissappointed Bioware didn’t call it the Reaper edition, they clearly missed a trick there.

  8. DougyM says:

    Just a heads up but Bioware have confirmed on one of their twitter feeds that the dialogue options in the demo are very cut down on what the game is actually like.

    You make about 6 dialogue decisions over the two levels in the demo, there is supposed to be whole conversations with people cut out in order to meet the 2GB limit that Microsoft imposes on 360 demos.

    • westyfield says:

      Oh phew. I read someone’s early access impressions and a big complaint was that the dialogue felt stripped-down. Good to know, but it’s a shame Bioware did the same to the PC version.

    • Khemm says:

      If those dialogue options are anything like “dialogue options” in ME1 and 2, then there are NO options. It’ll all be totally irrelevant.

    • Flame_US3r says:

      It’s funny because the demo was over 4 gigs to download for pc.

      Edit: I think? or was that Killing Floor?

    • Subatomic says:

      It was? That’s strange, because it’s only about 2 GB on my hard drive.

  9. Drummer_si says:

    The single player demo was good and all but the things that REALLY annoyed me was the horrible quality of the textures! They are so compressed, and obviously done so to work on a console!!

    Any info if BioWare will do what they did for Dragon Age 2 and release a High Definition texture pack for ME3 on release? — I think this is the best thing they could do ..

    Also, I didn’t check the options if it can be changed, but the default FOV is BLOODY AWFUL!

    • Serge says:

      Demo. They cut down texture quality. Its a common practice.

      Origin as a requirement, on the other hand…. Ugh…

    • Fierce says:

      Is it confirmed they cut down on the texture quality for the demo?

      I understand the Graphics menu in the Options looks a little sparse compared to my full ME2 Graphics menu, but I think most people would agree that outside of the main characters, the texture work in ME2 on NPCs was pretty consolified. Look at the shoulder joints of any NPC humanoid (Volus aren’t good examples) you’re having a conversation with and it’s pretty obvious.

      I’ve been replaying it since last week in order to recap for ME3, so the textures are fresh in my mind and I’m hoping the 3rd won’t be a repeat of the cross-platform asset quality.

    • Drummer_si says:

      Ok. Thanks for clearing that up. It’s nice to know the textures will be of a higher quality in the retail release.

      I understand having small downloads etc.. I just find it weird they’d want to reduce texture quality so much, when trying to WOW people with the demo!

      Hopefully I’ll be able to change the FOV in the retail version too :) Even if it is with config hacks :)

  10. The Godzilla Hunter says:

    ugh, wrangling with Origin is annoying, mostly because some idiot decided to region-lock the store so that it is all in Korean.

    -.-

  11. Saiko Kila says:

    After playing ME1 and ME2 I… don’t want to play ME3, demo or final version, at all. I was slightly disappointed by the direction both story and gameplay took in ME2, the premises for ME3 were already there, and I don’t want to spoil the relatively good memories of ME1 and parts of ME2 with inevitable let down the ME3 will be (to me). OK, when I expect to be dissatisfied maybe it’s not a real let down, but whatever. Probably I will look into it in a year or two, after serious price drops.

    • honest_owen says:

      I agree wholeheartedly.

    • Sparkasaurusmex says:

      This is where I stand also. The story seems to have those ingredients of a TV series that has run too long. Plot devices used just to carry things a bit further. There just wasn’t much there to interest me halfway through ME2.

  12. MSJ says:

    I really don’t like them reducing the dialogue options in the demo (compared to the full game) because I want to hear the conversations with Kaidan/Ashley, but I guess it lets us check out the gameplay for the different classes faster and gives us a reason to play the full game’s intro section.

    Another problem I have with the demo is that the mission after the intro gives you a full compliment of weapons. In Mass Effect 3, the more weapons you carry the slower your power recharges, and you can choose not to bring certain weapons to ensure power-centric classes can use their abilities optimally. In the demo, this means classes like the Vanguard (which is centered on the use of the biotic charge) is a bit hampered. This problem does not exist in the multiplayer portion, however (according to my Xbox-playing friends). As a result, the full glory of the Vanguard is realised most awesomely, to enemies across the map from you.

  13. AmateurScience says:

    I am conflicted, I’ve avoided watching any promo material so far as I’m pretty sure the marketing folks at EA and the devs at Bioware have a completely different idea of what this game actually is. But I’m keen to see how it’s changed mechanically since 2. Also quite like to have a go at the co-op, surprised it’s not been in there longer given Bioware’s history with multiplayer (NWN/BG/IWD etc)

  14. qizarate says:

    I haven’t played ME2 on a PC before (i’ve been playing through the series on a 360, don’t stone me), but i was astonished by how well optimised ME3 seems to be, especially given that demos tend to perform worse than the full game in this regard. I ran it on a measly nvidia 540m on my laptop and it looked astonishingly good and ran very smoothly. Good news for those of us who game on laptops!

    • MSJ says:

      It uses Unreal, so being optimized is unsurprising for most games that uses it.

  15. Inigo says:

    http://social.bioware.com/forum/1/topic/323/index/9234315/2

    It could just be something I’m missing but the Back button no longer holsters your equipped weapon. Is there any way to do this now, cause sometimes I just like to rotate around my Shepard.

    In combat areas, you have your gun out… in more hub-like areas you don’t.

    It’s unfortunate, but sadly it was needed to claw back a significant chunk of memory.

    What.

    • Lazaruso says:

      I CAN’T HOLSTER MY WEAPON? THE OUTRAGE, THE MIND-BENDING PAIN IN MY ARMS!

      *boycotts ME3*

    • Screamer says:

      @Inigo

      Saw that too….. very stupid. I have 3 gigs free but just because they want to save 2MB on console versions I can’t have it because it means we get a better game :/ But will have to see how its implemented. If he holsters when all enemies are dead it should be fine, but doesn’t sound like it…..

      Oh and I kid you not “significant chunk” = 2MB LOL

    • Jerusahat says:

      They saved 2-4MB of animation data being loaded in memory. Means you can’t widen the FOV to look around in combat areas.

    • Phinor says:

      Not being able to holster is actually pretty annoying. I actually thought that it wouldn’t change a thing but after playing the demo, it is actually very irritating. It might not sound like much but all the little things add up to something.

    • NathanH says:

      If the game plays like ME2 then holstering is a mistake anyway.

    • Screamer says:

      @Phinor
      So does he still have a weapon drawn even after all enemies are dead?

      I would imagine its the same as when we weren’t allowed to walk in Bioshock and soak up the atmosphere , the only option was to run around like a crazed lunatic lol.

  16. Orija says:

    Wait, so no one else is getting the “Sorry, this service is temporarily unavailable.” message when logging in?

    • The Godzilla Hunter says:

      I got that too.

      I had to switch comps to download it (once it registered, I switched back).

      If you have another comp/laptop, then you can do that. If not, then I have no idea how to fix it.

  17. Godwhacker says:

    It’s worth pointing out that there’s actually a hidden easter egg in the game!

    It’s….

    *drumroll*

    A configuration utility. You can find it here: C:\Program Files (x86)\Origin Games\Mass Effect 3 Demo\Binaries

  18. Stuart Walton says:

    The multiplayer is surprisingly good fun. It also gets very tough. My main problem with it is that it’s yet another game that kicks you off the host if you lose connection to the EA server, and when it does that, you lose all the experience and cash you earned in that game. Twice I got kicked from a host seconds before a game ended. I know it’s done to stop people cheating their way to higher levels but these systems shouldn’t punish you if your ISP goes a bit wobbly, they should be designed with network instability in mind. I hope that gets sorted out.

    Played through the SP stuff, first thing that I noticed: Shitty voice audio. It’s set to what I’d call ‘action movie’, which means it is compressed (not digital compression) to the top end and then everything is muted. You know when you go to the cinema and you can’t understand what the characters are saying, even though your ear drums are close to bursting from the volume, because they all sound like they are in a fur lined box. Eventually you compensate, but at first you feel like someone shoved jam in your ears.

    • Brun says:

      en.wikipedia.org/wiki/Loudness_war

    • Stuart Walton says:

      That’s what I suspect has happened. I am of course open to explanations such as:
      -We did it so we could digitally compress the audio to meet the 2GB demo limit and maintain artefact-less sound
      -We messed up the stereo mix for voice audio and sent the wrong mix of 5.1 to the headphones

      Both are shitty excuses but better than “We think Phil Spector’s wall of sound was only the start of something beautiful”. But they don’t wash because the voice audio in the multiplayer portion is absolutely fine.

      Also, I’m glad I put on subtitles because some of Andersons lines were missing completely.

  19. Lobotomist says:

    Origin ?

    No thanks

  20. Miked says:

    It’s funny as I normally complain at the lack of a game demo but I don’t want to know anything at all. In fact I won’t be playing this until this years uni is finished…

  21. wodin says:

    Played 1, finished it, played 2, didn’t finish it, play 3,doubt it.

  22. stupid_mcgee says:

    I still have yet to beat the first Mass Effect. I liked the story, the art, the writing, but hated the gameplay. Playing a support class was like pulling teeth. Your retarded AI buddies just sit there getting chewed up by enemy fire most of the time. :(

    I really wish you could take control and give them in orders in their action que, like in KoTOR.

    • Joshua says:

      Mass Effect 2′s squadmates are a bit smarter and a lot easier to control, since they don’t have all that much powers anymore, unfortunately, and it has a really neat system where you can give each individual squad member context-sensitive commands using the Q (for first squad member) and E (second one) buttons. It works quite good: When ordered to attack someone, squad members will automatically find a way to use their best available power on them, for example.

      Its not that it gives you more control over the squad mates though, they just need it less. I encourage you to keep on playing… Also – support classes are pretty deadly on their own — I daresay that there aren’t actually any: Say, The Engineer is as much of an support role as the soldier is – but it just attacks in a different way.

    • SkittleDiddler says:

      For an action-oriented game, Mass Effect’s combat was ridiculously sloppy. Actually, both games suffered from the same issues, inventory management withstanding. Poor combat mechanics are the reason I gave up on ME1 in disgust, and if it hadn’t been for the improved overall gameplay in ME2 it would have been the same situation.

    • Wraggles says:

      At least you can play a support class in ME1….. My biggest gripe about ME2 is still how they destroyed the Sentinel. By moving from Long Cooldown/No Global Cooldown, to short Global Cooldown meant that you could no longer walk into a room and just disable everything.

      Not to mention in ME1 powers worked regardless of a foes defenses, in ME2 you just can’t throw/lift a guy until he’s on HP only (and when he is you can kill him in about 2-3 shots anyway). So yeah ME2 has tighter shooting mechanics, but at the cost of any strategy at all.

  23. step21 says:

    Urgh. I really would want to play it, but I really don’t want to get another download store account, least of all origin. So no, thanks.

    • Zenicetus says:

      If you already have an EA account from another game, you can log into Origin with that info and it should work (it did for me, just now). You still have to download the Origin client though, and I don’t know what they’re doing about folding in any credit card data you may have stored from earlier EA store or Bioware store purchases.

      I think the one good thing about the demo is that for people like me, it’s a preview of what it’s like dealing with Origin. I can then decide if I want to play a game like this badly enough to put up with yet another online storefront.

  24. Dhatz says:

    disappointingly, we’re still waiting for a crack.

  25. Enso says:

    I posted before and I’ll post it again. I surely hope this is just a demo option.
    http://img.photobucket.com/albums/v260/n00bzilla/MassEffect3Demo2012-02-1502-26-11-14.jpg

    Played the multiplayer for a while last night which was pretty fun. Not much depth but good for a cheap laugh.

    • TheBigBookOfTerror says:

      No. The game has 3 modes. One increases combat and removes choices, cutscenes are non-interactive. One does the opposite, gies choices and makes combat easier and the third is the “proper” regular Mass Effect game.

    • Enso says:

      The whole game needed developing and instead it’s gone in the opposite direction. I’m sure this industry will make pleanty of money off 14 year olds who need power trips but every day that goes by all of gaming gets worse. Indie games are nice, but this is like no other medium. It’s bland, shallow and tedious (even cinema and literature have avant garde pieces that are recieved well by critics and the general public) and another reason why I feel genuinely guilty for wasting my younger days playing games when I could have been spending it on the real, fulfilling, mediums of music, art and literature.
      Let’s face it, apart from the few and far between decent indie games, gaming is like pornography.

    • NathanH says:

      No, video gaming is like gaming. It isn’t like art and literature because it is neither art nor literature. It isn’t like pornography because it isn’t pornography. It is mostly like board games, card games, roleplaying games, make-believe games. That is, video games are like games. Let’s not be embarrassed about liking games, please.

    • jalf says:

      Why can’t gaming be art or pornography? It’s not literature because literature is something else, and a fairly specific thing (a movie can’t be literature either). And while I agree with you that there’s no need to be embarrassed of a game being “mere” gaming, there’s no reason why other games cannot be art, or, for that matter, pornography?

      I feel like lumping “video games” into one big category is doing the medium a huge disservice. It’s a medium, just like movies, books or theatrical performances mediums. It can be a *lot* of things. It can be entertainment, it can be art, it can be educational, it can be political, it can be so many different things.

      We’re doing the medium a huge disservice when we try to boil it down to one single blob which collectively, either “is” or “is not” art/game/entertainment/pornography/whatever else.

      Books as a whole, are not art. But individual books may be art.

      Games as a whole are not art. Bit individual games may be art.

    • NathanH says:

      Broadly I agree, although the primary goal of a video game must be a game or at least you have to be more expressive about what it is if this isn’t the case (if a video game is not mainly about being a game then you should call it something bigger, like you wouldn’t call a gamebook a book without making it clear what it was). In that sense I disagree that “video game” is a medium; I would argue instead that it is a particular Thing (I don’t have a good word for what Thing is; it’s something that lives between Medium and Genre. Example: a book is a medium, a novel is a Thing, a horror novel is a genre), but that’s mostly beside the point for this discussion I think.

      My main concern is to do battle with the default idea that the first things we should be comparing video games with are novels and movies. I see no reason for this; by default, video games are generally far more like the other games that I mentioned. Particularly historically. I doubt I am the only person who got into video games because they liked other games and computers opened up vastly new horizons when compared with other gaming media. But these days people talking about video games either don’t seem to like games very much or seem embarrassed about liking games, and so switch to comparisons with more socially acceptable things like novels and movies.

      The post I was responding to was basically valuing the worth of video gaming through comparison to these fairly unrelated things. I think this is completely wrong and people who like games need to stand up against that sort of social pressure whenever it rears its ugly head. The idea that some form of entertainment needs to emulate “art and literature” or be dismissed as pornography is deeply insulting to any fans of video games, board games, card games, roleplaying games, wargames, and sports.

  26. PC-GAMER-4LIFE says:

    ME1+2 are without a doubt some of the most overrated/boring/pretentious games ever made. Bioware lost it many years ago (DA2 anyone!).

    Will pass on this & wait until its a fiver on the Origin 2012 xmas sales!!

    • deadly.by.design says:

      Wasn’t DA2 last year?

      I don’t think Bioware has completely lost their touch, but it’s not looking good. ME2 wasn’t a disappointment for me, but I heard enough bad things about DA2 to steer clear. (then again, I never got around to finishing DA:O)

    • Tokamak says:

      Overrated, maybe, but pretentious? I don’t know about you but these games seem pretty straightforward in their intentions.

  27. Vayl says:

    Is only me, or the conversation wheel is incredible small (on 1680×1050)?

  28. TheBigBookOfTerror says:

    I’m glad there is a demo, purely to make sure it will run OK. I doubt I will have any issues but it’s nice to check before spending my money. This falling over each other to mock the demo and the game is a bit weird.

  29. Bluerps says:

    It’s really good that they have a demo, but I won’t play it for the same reason everyone else doesn’t play it.

    What would have been perfect is if they made a unique story for the demo. Some kind of side-story, that can be used to show all aspects of gameplay, and is not repeated in the actual game. For example, Starcraft (the first one) had something like this (there are probably some more recent examples…).

    Of course, that would have been far more effort than can be expected from Bioware, so I don’t blame them for not doing something like this.

  30. FieldOfTheBattle says:

    Fun fact: if you close Origin while playing the demo it shuts down. Also Origin was using a whole CPU core while doing nothing during the demo.

  31. ffordesoon says:

    I’m pleased you all aren’t playing the demo. You can tell the game is good, but as a demo, it’s honestly worse than DA2′s. Seriously. it’s honestly bizarre.

    I’m SO GLAD to hear that thing about the texture quality, though. SO WORRIED.

  32. Brun says:

    After finding ME2 to be a bit of a let-down and DA2 to be downright dreadful, I have only a passing interest in ME3. BioWare’s recent work has really disappointed me (outside of SWTOR which I think has a lot of potential).

    Can we get a (true) Baldur’s Gate 3 now that the Mass Effect franchise is winding down? Pretty please?

    • Sparkasaurusmex says:

      That would be awesome, but listen to what you are saying.
      You want BG3 from the makers of ME3 and DA2?

    • NathanH says:

      They did have the important guys from BG2 as recently as Dragon Age, but I think they are gone now. Apart from Gaider, but I suspect his role is different now.

  33. Azhrarn says:

    Played the single player section, contains no real spoilers as there’s nothing to critical going on story-wise, combat is a bit harder (or the balance is off), but they either didn’t bother or haven’t included decent armour textures (they’re just as bad as those in ME2, faces look fine though), and somehow they’ve managed to screw up the cover system.

    I understand they tried to make it a little more responsive, as in ME2 you became almost super-glued to cover, but this twitchy mess makes taking cover in the middle of a rain of bullets a lot harder than it should be.

    Also, what is up with all the floating arrow prompts everywhere, a bit of tutorial is nice, but this was awfully close to handholding, something I don’t really like.

    Origin is fairly unobtrusive thankfully, providing you keep the overlay turned off (just disable all prompts), but the game isn’t connecting properly yet, most likely due to the multiplayer stuff being disabled.

    • withateethuh says:

      The arrows show what direction you’ll move when you press space or a to move out of cover. Being able to know if I’m going to jump over a box or roll to another box is quite useful. And you can turn it off in options.

  34. ThaneSolus says:

    Did anybody saw an inventory? In demo you have no inventory… The RPG skills part is a mix of ME and ME 2, the rest seems the same with better graphics and stories written by Michael Bay lol. I will wait probably for reviews and a lower price.

    • skyturnedred says:

      Could just be they didn’t include it in the demo. Though I think the inventory in this game might just be a weapon/armor customization menu, as in the demo I found a new barrel for the pistol or something similar.

    • Joshua says:

      Yeah, the inventory on the Normandy has been expanded, but the giant invisible VTOL from space that kept supplying you under heavy fire in ME1 is gone.

  35. buxcador says:

    Thanks for the video. It convinced me not to buy this crappy, over-hipped, console game.

  36. archagon says:

    Whoa, a PC demo for a first-party game? Haven’t seen one of those in a while — kudos to BioWare. It’s a shame how the default for PC games nowadays is to have no demo.

  37. Stormdancer says:

    Argh. Origin. No thanks. My brief experiences with that tangled, ill-supported POS have left a really angry attitude.

  38. Ruffian says:

    alright just played, am I the only one who thinks the pc controls could really use some work? Admittedly I played it on insane so I’m sure there was some extra frustration there from cheap kills but seriously, the spacebar doing 5 different things is getting really annoying to me, it covers, runs, rolls, and picks up items? that’s a little too much. Constantly found myself rolling out into gunfire when I was just trying to take cover, or vaulting over something when I’m trying to get behind it, and all kinds of other annoying missteps like that. Screw the smart button thing, I’ve got a keyboard full of keys for a reason.

  39. The_invalid says:

    The control/combat system is horribly broken on consoles as well. Having one button for running, taking cover, rolling AND picking up items turns combat into a complete clusterfuck. It’s horrible. Try to duck into cover and more often than not you combat roll straight into a hail of bullets. Add to that the fact that in combat scenes you’re locked into combat stance makes navigation a pain when it really shouldn’t be, and the FOV is FAR too narrow even when playing on a TV.
    I’m really disappointed with this.

    • Vander says:

      Yep, tought the same about the FoV. Too narrow, to the point of my GF watching me having motion sickness (it is the good term in english?) after a few minutes.

      And i agree with the spacebar doing too much things.

      Thanks, consoles. Ans thanks Bioware for not making a proper pc version.

  40. Lazaruso says:

    Lot of moaning here, I’d have to say strokes for different folks though, I liked the demo for this *and* Dragon Age 2. But I suppose this is the Internet, and when in Rome, troll as the Romans troll, so uh… was it just me or were Ashley’s chesticles smaller this time around?

    We can blame that on the console-tards too! Down with this sort of bust-dumbing-down, I say!

  41. tentacle says:

    Only been using the interwebs since the mid 80s so obviously I’m clueless, so can someone please help out where exactly the damn demo is? I click “get it now” under PC and it takes me to some godawful EA site straight from the 90s that formats itself incorrectly in every damn browser (even IE).
    Which is this, because i’m in belgium (I HATE these “auto-country-selection-shit especially when you cant override it!!):
    http://store.origin.com/store/eaemea/fr_BE/home/ThemeID.850300/ccRef.en_US

    Aaand there’s no demo. Even installed the horrible Origin (way to defile a classic brand, EA dipshits! Next why dontcha release Westwood: the Registry Cleaner and the Bullfrog Disk Defragger) and there’s nothing there either.

    Is it a USA-only thing again (aaarrghgh what has happened to you, global, free, universal, internet???)

    I’m gonna be SUCH a grumpy old man. The good ol days of the free internet, the golden age of non-DRM, all these moments will be lost in time like the scent on my leather goddesses of phobos scratch-n-sniff feelie. At least we’ve got that double fine thing going on, proving there’s still a little glow in these fading embers of the burning world.

    EDIT: found 3 different links to the demo eventually, one of which worked on the third try. I still hate you!