Max Payne 3: Trailer 2: Hartlepool Nil

By Jim Rossignol on February 16th, 2012 at 5:11 pm.

That's basically my Matrix residual self image.
The second Max Payne 3 trailer has been thrust out from the seething fronds of the internet like… nope, I can’t finish that coherently. But let’s be honest, it wasn’t really angsty Payne’s monologues that did it, it was the guns, the pills, and the hundreds of dead gangsters sailing slowly through the air.

Watch more of that stuff happening, below.


Max Payne 3 hits the PC on June 1st 2012.

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63 Comments »

  1. Uglycat says:

    Hm no video for me.

  2. WoundedBum says:

    “No video information”

    Rockstar ruined Max Payne!

  3. deadly.by.design says:

    R.I.P., signature cello.

  4. Stevostin says:

    It’s there now. Looks cool, actually. Nice soundtrack.

  5. Moni says:

    Quick, someone remix the trailer with some dubstep so we can complain about the music.

  6. BenA says:

    It’s Hartlepool. No ‘e’.

  7. Askeladd says:

    I totally miss the old character design of Max! :(
    You could tell just by looking at him that he is crazy.

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    El_MUERkO says:

    I like it, and not a BRRRAAAAAMMMM!!!! in earshot!

  9. mikmanner says:

    Cool music, see – you don’t see Rockstar using Dubstep. Haha

  10. wodin says:

    I like the new Max character and what they’ve done with him. A tormented soul. Though I have to confess to never playing the previous games (I don’t think I have anyway).

    Is it one shot one kill in these games or are you and others bullet sponges?

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      El_MUERkO says:

      you’re a bullet sponge, enemies are not, later in the first two games you had enemies with bulletproof vests to mix things up a bit

  11. PJMendes says:

    I miss Sam Lake. The writing in the original was… original. And fantastic. This is just too generic.

    Other than that, suffers from the XCOM/Syndicate syndrome: would be better as an original IP. Or would be better by sticking with actually using the IP.

  12. SirKicksalot says:

    I preordered this from Zavvi because it comes with an exclusive bullet pen. I am so shallow!
    http://www.zavvi.com/games/platforms/pc/max-payne-3-zavvi-exclusive-bullet-pen/10042569.html

    • Askeladd says:

      Oh, I’ll put that right next to the “Pull a number:” ‘nade on my desk.

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    Jubaal says:

    Monkey Hangers are go!

  14. Khemm says:

    Honestly… if I didn’t know it said “Max Payne 3″ in the title, I would have never guessed, all those “Max, do sth” lines in the trailer aside.
    Voice overs are rather bad, the atmosphere of the originals isn’t there, it looks like another GTA in terms of style, attitude and writing…
    It has potential to be a GREAT third person shooter no doubt, but I’m just not getting any Max Payne vibes from it… at all.

  15. Ian says:

    “Max Payne 3: Trailer 2: Hartlepool Nil”

    Sometimes I just wish RPS would ditch the foot-to-ball obsession. I mean, I know the Hivemind love it but there’s a limit.

  16. kyrieee says:

    Doesn’t feel very “Max Payne” but I guess I’ll be playing it regardless

    • Alexander Norris says:

      Watch the dev diaries – the gameplay footage makes it amply clear that this is very much Max Payne. I’m looking forward to this one.

    • woodsey says:

      In terms of gameplay, yes. But Max Payne ain’t just mechanics.

    • Gnoupi says:

      It needs dramatic comic-style cutscenes. And 2 weird dream scenes.

      At least.

    • kyrieee says:

      I mostly meant the character.
      The lines delivered in this video sound like a writer trying to ape MP.

    • Sparkasaurusmex says:

      C’mon Max Payne was awesome cos you were flying through the air in slo-mo, aiming in real time and basically choreographing a John Woo action scene.

      The dialog, story, etc were all pretty stupid, but it didn’t get in the way of the awesome fun.

    • OpT1mUs says:

      @Sparkasaurusmex

      Um, no?

  17. hosndosn says:

    Kinda confirms my fears that Rockstar has no fuckin’ clue how to make a Max Payne game. I suppose the Euphoria animations will be nice. Eh.

  18. woodsey says:

    Max Payne 3: Trailer 2: Hartlepoole Nil: Noir Postponed Indefinitely.

    • Tyrone Slothrop. says:

      Because what’s presented in the trailer and noir are mutually and wholly incompatible?

    • woodsey says:

      Its not my job to determine whether they’re compatible or not; they’re noir games (at least, the first two are), that’s what should come across in the trailer. They should be showing me that they are compatible and that they’re both in there.

      If its not in the trailer (which I don’t think it is, at all) then either their marketing team has failed, or the game doesn’t have it.

    • Tyrone Slothrop. says:

      So the fact he’s a hired gun in a violent land he doesn’t understand, filled with extremes of depravity in poverty and opulence dealing with a haunted past in almost insurmountable personal danger for a woman in no shortage of distress due to potential conspiracies that reach into the highest echelons of soci-

      Unless your definition of noir foundationally involves trenchcoats and American cities at night- well this game also has those in flashbacks so…

    • LennyLeonardo says:

      If we’re being all word-porny about it I’d say the Max Payne games were more Hardboiled than Noir. Noir is a subgenre or derivation of Hardboiled fiction that doesn’t quite fit, but Hardboiled fits all 3 Max Payne games like a glove. In my opinion.

      Edit: So yeah, it would’ve made more sense (and sounded cooler) if Remedy had called MP2 “A Hardboiled Love Story”. But, you know, whatever.

    • woodsey says:

      The trailer is too straight-forward, too loud – whilst, yes, other stuff they have presented hits the correct beats, it feels too much like they’re hitting a check list. There’s something missing, and this trailer in particular made it feel like it was missing whatever-that-is.

      I can see the Hardboiled argument, but I think the first 2 had more in common with Noir (in terms of tone and setting) than you give them credit for.

  19. noilly says:

    So “Man on Fire” the game (i.e. generic kidnapping+violence story).

    • TwwIX says:

      Yeah, that’s what i was thinking when they announced the game. This pretty much confirms it.

  20. lordhughes says:

    how did max payne go from hunting down his wifes killers to ….. that.

    • ankh says:

      I thought I was just shooting junkies cause they were junkies… I guess I shouldnt have skipped all the cutscenes.

    • Tyrone Slothrop. says:

      Dude, Max in the first game ended up shooting an explosion filled, top-secret, almost sci-fi-esque in technical sophistication military installation. This is incomparably more believable and noir-congruent a turn of events. This why we can’t have nice things.

  21. Kinth says:

    Can we start a kickstarter fund to pay for all the overtime it would take to get this game out earlier. Throwing my cash at the screen jsut doesn’t seem to be working.

  22. buzzmong says:

    Does it have graphic novel sections between levels?

    It bloody well better had. They were an excellent and I’d say, essential, feature of a Max Payne game.

    • Grey_Ghost says:

      I concur!

    • supernorn says:

      “we’ve kept Max’s inner monologue and we’re combining traditional motion-captured cutscenes with a version of the comic-book panel cutscenes to maintain the player’s connection to Max’s psyche.”

      So no, they haven’t kept the graphic novel cutscenes. Not really. If they had then they wouldn’t have given such a cop-out answer :P

      This game might have substance but in comparison to the first two it has no style.

    • Sparkasaurusmex says:

      All the style in the first two games was in the action, not the story or the between parts.

  23. niko86 says:

    Set the next game in Hartlepool rains lots and gritty northern urban decay. Could even start with Max getting lynched for being suspected of the crime of being French.

  24. DeeTee says:

    We need a remedy for this Max Payne…

  25. mbr says:

    I hope the trailer isn’t indicative of the writing in the game. Got to be hard to one up the best writing in video game history.

    • Sparkasaurusmex says:

      “like a knife through hot butter”
      C’mon Max Payne writing has always been cliche and pretty amateur. Max Payne is about the gameplay.

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      Thirith says:

      I never particularly liked the first Max Payne, but the second one was about the writing as much as about the gameplay. The writing and the entire atmosphere – you can’t just dismiss the self-aware, tongue-in-cheek-yet-somehow-it-still-works darkly humorous, darkly romantic quality the game had. The Twin Peaks parody, the nightmare scenarios, the mobster dressed up as a comic book figure, wired to a bomb… Without the writing, Max Payne 2 wouldn’t still have the following it has to this day.

  26. Syra says:

    The voice acting has lost some of its gravity =(

    The writing on the other hand… how do you bring a hole to the ground O_O. Batshit as ever.

  27. Nim says:

    Kane and Lynch, is that you?

  28. aronbarco says:

    looks a lot more with Rio than with São Paulo

  29. destroy.all.monsters says:

    I don’t get Max’s motivation. It doesn’t seem like the actor does either.It doesn’t look like there’s anything personal at stake.

    Voice acting seems unfocused and poorly directed. Unless he’s in love with his boss’s wife why should we – or he – care? It’s just a job for money.

    Perhaps I’m missing something.

    A lot of comment spam on this one.

  30. seamoss says:

    “Maaax! Maaaaaax! What ees thees? What have they done to you? You, the *dearrrest* of all my frrriends…”

  31. Culby says:

    There was something disturbingly familiar about the letter before me. The handwriting was all pretty curves.

    You are in a Grand Theft Auto game.

    The truth split my skull open, a glaring green light washing the lies away. Gone were the personal motivations that had driven me in the past. My wife and baby, a distant memory. Mona, long forgotten. Instead I was running errands for one-off caricatures, chasing down Macguffins that mean nothing to me. I was in a Grand Theft Auto game. Funny as Hell, it was the most horrible thing I could think of.

  32. Zepp says:

    Max fucking Payne !!11!!!oneone

    fightin the good fight for cash and pussy

  33. TheBigBookOfTerror says:

    The fact that it’s Rockstar makes me suspect I would have to make some sort of pact with Satan and tear out my own heart and solder it to one of my processors to even think about maybe loading the menu screen as the Social Club thingy devours my resources/soul.

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    Thirith says:

    I never particularly liked the first Max Payne, but the second one was about the writing as much as about the gameplay. The writing and the entire atmosphere – you can’t just dismiss the self-aware, tongue-in-cheek-yet-somehow-it-still-works darkly humorous, darkly romantic quality the game had. The Twin Peaks parody, the nightmare scenarios, the mobster dressed up as a comic book figure, wired to a bomb… Without the writing, Max Payne 2 wouldn’t still have the following it has to this day.