By Alec Meer on February 27th, 2012 at 10:08 am.

I feel a little twinge of guilt. Alright, a big twinge of guilt. I popped in to visit fellow Brighton residents Red Bedlam, developers of promising free indie MMO/building game The Missing Ink, just before Christmas. Then Christmas happened. Then a thousand other things happened once I went back to work. So my write-up of it yet remains on the Angry Post-It Note Of Things I Must Do stuck to the bottom of my monitor. I do my level best not to look at that Post-It note. But I will. And I will write that feature.
In the meantime, I can bring you news that The Missing Ink, which features a rather charming paper cut-out art style and offers the twin pleasures of monster-bashing across multiple time periods and a private sandbox construction mode, is now in open alpha. If you head over here, you can sign up and start playing more or less right away. Some in-game footage is below, which shows adventuring, building, and jetpacks.
They even gave me some Cadbury’s Mini Rolls when I went to see them. I feel like a right rotter.



27/02/2012 at 10:40 jjujubird says:
I’m guessing it’s purely coincidental that the name sounds like a play on “Deus Ex: The Missing Link”
27/02/2012 at 13:23 begedinnikola says:
You know where the term “missing link” comes from, right? You understand that It isn’t created by Deus Ex, that it’s a common term?
27/02/2012 at 16:27 Hoaxfish says:
Pretty sure it originated from Jersey Shore, right?
27/02/2012 at 11:02 Koozer says:
I am so disappointed Mr. Meer. Minirolls and everything.
27/02/2012 at 11:31 JB says:
^Exactly. When someone gives you minirolls, that’s part of a sacred contract. You then have to let them put their hands down your…no, sorry, I got confused. The point is, tut, tut.
27/02/2012 at 13:09 Malawi Frontier Guard says:
This could become neat.
27/02/2012 at 15:17 Dances to Podcasts says:
It takes at least some jammy dodgers to bribe a real journalist.
27/02/2012 at 15:22 Kektain says:
This looks to have a lot of potential! Any multiplayer game with user-created logic systems (“programming”) and combat has my interest.
27/02/2012 at 15:48 Artist says:
*Yawn*
Yet another “kill # of that” and “fetch # of this” type of online game. Seriously, when will the devs get over this? Granted, nice visual style.
28/02/2012 at 12:13 Isometric says:
Lovely music (reminds me of Suikoden) on that trailer and it looks great too. Very interested in this.