By Adam Smith on March 2nd, 2012 at 9:25 am.
Yesterday, the chug of a guitar echoed around RPS as a mech made a drop into enemy territory. Today, more mechs and from the same universe, but these ones are a great deal quieter because they exist in the frozen screenshots of Mechwarrior Tactics. Perhaps as you look at the hex-based battles you’ll be inclined to play raucous music from your personal collection. That is your choice and although I’d suggest something of a more baroque nature to accompany tactical cognition, do not feel compelled to follow my lead. Click to make ‘em mech-sized. Or at least a bit bigger.
HEXES! I knew they were in there somewhere. And here’s more of them!
There’s not a huge amount of information on the game out there, but it doesn’t look like a Facebook mech-farming game, as the developer’s pedigree had for a brief moment terrifyingly suggested. Here’s what has been revealed, along with the very important fact that it’s all turn-based.
Earn Experience and new resources as you advance your level through gameplay
Upgrade and customize your Mechs in your Mech Bay
Make the most of each Mech’s unique configuration for total battlefield domination
Customizable Mechs – seamless store integration means never having to leave the game to purchase and equip new resources for your next mission
Asynchronous Combat: Multiple concurrent battles with players from around the world
Competitive ranked games and global leaderboards lets the world know you’re in charge. Play for a chance to win larger, more meaningful reward payouts
Watch and share your completed battle using a unique cinematic replay feature