Anna ‘Nother Horror Adventure: Anna

By Adam Smith on March 13th, 2012 at 8:57 am.

Inside there will almost certainly be no lights except candles and the glowing coal-eyes of your enemies

Craig espied Anna just a few weeks ago, cheekily comparing it to Amnesia even before he’d seen it in motion. Now that the first in-game footage has been released, the whole world can accept that he was right to do so, although only partly. Anna seems to have a similar approach to interaction with the world but it also has sunlight. In a horror game! Outrageous. Be outraged below.

It’s a work in progress, which I know primarily because it says ‘work in progress’ at the corner of the screen there. Also because while it’s very pretty it’s not hugely informative. There’s a very good rock though and things do become a bit spookier once inside.

A good rock

With three ways to work through the plot, each one of which offers about three hours of gameplay, Italian developers Dreampainters may be cleverly maximising locations and assets while still offering a good chunk of content. Seems sensible and even if the interaction doesn’t look quite right at times, there’s fantastic detail in the setting.

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60 Comments »

  1. iaguz says:

    That rock is fucking terrifying.

  2. Stevostin says:

    There is something really wrong with the music. Especially when title pops up.

    • Fanbuoy says:

      It’s a bit too “Sailor Moony” for a horror game, I think. But maybe it’s just me being narrow-minded again.

  3. Inigo says:

    You are standing in an open field west of a white house, with a boarded front door.
    There is a small mailbox here.

  4. dethtoll says:

    As long as it doesn’t talk about an island explorer with syphilis or turn out to be a wholesale Lovecraft knockoff I think I might be interested. Love daylight horror.

    • Dys Does Dakka says:

      Having just read At The Mountains of Madness in my Necronomicon antology, I would actually rather like a wholesale knockoff of it. Make it a free-roaming exploration thing; just the player(s) and the dead city. And eventually what lurks below.

      • dethtoll says:

        You already have one, sort of. It’s called Penumbra.

        Wholesale Lovecraft knockoffs are tired, they’re boring, and Frictional has built a career off riding ol’ Howard’s coattails.

        • thebigJ_A says:

          One company making games inspired by (and openly, at that) Lovecraft is hardly ‘tired’.

          They made one game, Penumbra (BP and Overture were two parts to one game, Requiem was an expansion), which was very much experimental for them and flew under the radar, and another in which they’d gotten it down pat, Amnesia, which was a surprisingly great success. That’s hardly overdoing it.

          Besides, A Machine for Pigs sounds very little like Lovecraft.

          Take your unwarranted jadedness elsewhere. I know you think it makes you sound hip to be down on popular things, but it doesn’t. Merely contrary.

  5. Caiman says:

    You look to be playing a tiny midget, or the grass has grown to horrific proportions and developed a mind of its own. Scary either way.

    • Maldomel says:

      Grass tends to grow tall when you don’t cut it. That tells us a few things about the game. Either it’s a new pokemon one, or a lawnmower sim.

    • Phantoon says:

      Or both- oh god.

      The game is about being a psychotic child that has the need to exploit the dangerous creatures that live in the tall grass, all while trying to satisfy his other need of killing the dangerous creatures to sate his bloodlust with the only available machine for the task- his family lawnmower!

      The rock just judges you. Silently. It knows all your crimes. But it can’t tell anyone. Because it’s a rock.

      • Lionmaruu says:

        I would buy this game, like, right now!

      • Sea-Bear says:

        The rock is actually a Geodude that the kid already killed. He took its arms off and keeps them in his room as a trophy. The body is left behind to strike fear in the hearts of the Pokemon who continue to live.

  6. ChainsawCharlie says:

    Don’t remember Amnesia being so slow tempo.

  7. Tatourmi says:

    I have a strong feeling that this horror story is going to have a very nice ending. And thus that the whole “horror” is going to come solely from the amnesia. Much like the Orphanage.

  8. Khemm says:

    That looks really nice, definitely has potential. Looking forward to it, please don’t screw this up.

  9. Shadram says:

    OUTRAGE!

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    The Sombrero Kid says:

    Looks great, can’t wait.

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    MajorManiac says:

    Who moved the table? WHO MOVED THE TABLE?!

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    golem09 says:

    looks to me like the AbaNdoNed, Austrian version.

  13. Vagrant says:

    “about three hours of gameplay”
    Hey a game I might actually finish, sold! I feel like it took 3 hours just to get out of the first area of Amnesia.

  14. Jim9137 says:

    Enkä anna!

  15. jjujubird says:

    lol @ some of the wordplay in this post.
    Shouldn’t it be “Anna ‘ther Horror Adventure” instead of “Anna ‘nother”?
    Jus’ sayin’ :-P