Max Graphics: Max Payne 3′s “Visual Effects” Trailer

By Jim Rossignol on March 15th, 2012 at 4:01 pm.


The new Max Payne game has graphics in it. A lot. Our research suggest that it’s around 70% graphics, 20% noises, and 10% miscellaneous. For more information on Max Payne’s graphics, visual effects, and cinematics, I should direct you to the new trailer, below.

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65 Comments »

  1. Enzo says:

    I’m disappointed by the graphics, they look like a black box that never loads any video.

    • S.T.A.L.K.E.R. says:

      It’s a high quality black box, but still disappointing that their team couldn’t code some color into their graphics.

    • Slinky MCPunchfist says:

      Mine looks like a server not found error…

  2. Alexander Norris says:

    Ooh, neat. I really like that effect – very 1970s crime drama. I hope this ends up being as good as it looks.

    • JToTheDog says:

      Magnum P.I – The game

    • hosndosn says:

      1970s crime drama… typically Max Payne. Wait, no.

      Some of the tech looks amazing (Euphoria animations are perfect for a game like Max Payne) but the atmosphere and execution seems completely missing the point.

  3. Dervish says:

    I’m pretty sure the guy narrating these videos is the same guy who narrated Jackie Chan: My Stunts.

    http://www.youtube.com/watch?v=Yz39OSvvHh0#t=1m

    Maybe he’s in a lot of things, but I wonder if they wanted people to make that connection subliminally if not outright.

    • deadly.by.design says:

      Sounds like it. And now I just spend all of my time on this article watching Jackie Chan instead. (probably a good thing, based on the 30 seconds I watched of the MP vid)

      It will probably be a decent, AAA game with classic Max Payne action, but I just don’t know if the final product will satisfy my expectations. (which is to say, I’ll get it on sale and set the bar low)

    • MrWeed says:

      I think he’s also in the Red Dead Redemption trailers:

  4. sniter says:

    Needs more noir.

  5. Enzo says:

    Just watched the video on some other site – game look great, especially all the animations, blood effects and destruction.

  6. ArtyFishal says:

    I love Max Payne, and this game looks pretty good, I’m just not sure if it looks like a Max Payne game…

    • Askeladd says:

      To me it feels like a rewrite of the character of Max Payne and a more serious attempt at the story.
      Like a reboot of the frenchise but a good one I can look forward to.

      • ArtyFishal says:

        So far I haven’t seen any indication of the the dreamscapes or the way Max’s interior and exterior worlds mirrored themselves that I so loved from the first two games. I felt that Max’s psychology was a defining aspect of the franchise, and we haven’t seen much, if any of that yet. Without it, I’m not sure if it really is a Max Payne game.

      • Tyrone Slothrop. says:

        This. People speak about the Max Payne franchise embodying film noir archetypes and motifs with a usually implicit derision about the perceived direction of the third game but forget about some of the utterly ridiculous elements of the first game; the government conspiracy, the high-tech secret laboratory which ends with a non-stop flurry of explosions and the obvious and belaboured allusions to Norse mythology. I did enjoy the game when I played it but I always had a distaste for those elements.

        To me Max Payne 2 just removed everything I found unpalatable from the first game, improving the combat, graphics, physics, Max Payne’s face, the level design, the narrative presentation and sheer metaphorical density, culminating in an experience that I still replay due to how beautifully it holds up in 2012.

        Max Payne 3 just looks to further continue this trend in the series, in my opinion. I’m just baffled by people suggesting it’s not a part of the series or doesn’t classify under some definition of ‘noir’ and the hard-boiled tradition of Raymond Chandler. It’s particularly bizarre as the choice of location could scarcely be more in keeping with that tradition; Brazil having colossal income inequalities, higher than even the U.S., and its relevance in the persistent technique of the genre in exploring the depravity of those in poverty and in opulence. Further; Max’s own dislocation is entirely congruent to the recurring situation of the detective or investigator finding himself in a situation he cannot fully comprehend but ultimately must.

        Also, if anyone dares to suggest the location is too ‘sunny’ or ‘bright’, I have but single refutation; Chinatown.

        Along with Dishonored and Bioshock: Infinite, this will be a must-preorder for myself.

        • ArtyFishal says:

          I never said anything about it being un-noir because of the locale.

          I’m just confused as to why all the advertising for the game is like an engine tech-demo. Where are the hard-boiled monologues, metaphor ladened environments, and excursions into the subconscious?

          They’ve got the Hong-Kong cinema gunplay, where’s the rest of Max Payne?

          • Tyrone Slothrop. says:

            I wrote my response as a general rejoinder to various comments I’ve read, your comment wasn’t even posted or, at least, I didn’t refresh before I started writing my comment.

            For your comment, dream-sequences are confirmed as are, allegedly better written monologues (according to a PC Gamer preview) though if you want to a deluge of information on those elements you’re out of luck. Rockstar seldom reveal much about the stories of their games in pre-release material, quite intentionally according to comments Dan Houser made in the last few months.

          • ArtyFishal says:

            @Tyrone, well that’s relief. I’m still baffled by the direction Rockstar has taken with the promotional videos.

        • El_MUERkO says:

          Well said Tyrone. I’m looking forward to this in a big way, my only concern is a value one, I completed Max Payne 2 in about six and a half hours.

        • DrGonzo says:

          Max Payne was a comedy. I don’t care much about this noir stuff, but it should be funny. People often complain that Max Paynes writing was awful when it was clearly a spoof of awful pretend noir like Sin City. I can’t stand the idea of a serious Max Payne, even if the fighting looks great fun in this.

          Next lets remake Red Dwarf, but with ‘better writing’. Make it like Battlestar. That’s the argument I’m seeing here.

        • LennyLeonardo says:

          Thanks, Tyrone, for managing to reach into my brain and turn my thoughts into better typings than I could have managed.

          Just to add to your Chinatown bit: If they’d had colour films in the 40s, all Films Noir would’ve been 50% blinding sunlight. Marlowe lived in LA and Sam Spade lived in San Francisco for crying out loud.

          In fact, a near-tropical climate seems to be requisite for most Hardboiled stories. I guess in a cooler city it’d end up soft boiled and a bit runny, maybe… ah… aha… ha…no.

        • running fungus says:

          “To me Max Payne 2 just removed everything I found unpalatable from the first game, improving the combat, graphics, physics, Max Payne‚Äôs face…”

          No, no. I wish they’d keep Max looking the same from game to game, and I hated the pretty-fied Max of the sequel.

  7. Max.I.Candy says:

    been looking forward to this more then anything else this year.
    will be best game of the year i reckon.

  8. jaronimoe says:

    I’m currently playing through Vanquish and was wondering how the Max Payne-loving crowd liked that one.

    • siegarettes says:

      Funny you say that, because Max Payne 2 is one of my favorite games, and I loved Vanquish despite its problems. Yet, I never linked the two.

      For me, its a brilliant game that could have used more time to get a bit more variety into the game. Been meaning to do a second playthrough, but boy can that game be difficult.

      • jaronimoe says:

        Haha, indeed – it is actually my second playthrough now. This time on hard with collecting all the statues.
        I wanted to do the platinum trophy but I kissed that dream good-bye after trying and utterly failing the tactical challenge mode…

      • LennyLeonardo says:

        I too love both Vanquish and Max Payne immensely, but never really put them both in the same brain space.

        Vanquish is just astonishingly good. I’m playing through on God Hard at the moment and it’s just the kind of challenge my twitchy unemployed hands crave. It is mental.

  9. rockman29 says:

    Holy ***t…. that was AMAZING!

    It’s probably premature… but that is definitely at LEAST the action game of the year…

  10. molten_tofu says:

    They seem to be hosting the MP3 website on an internet connection from the year 2000, for maximum nostalgia maybe? Ahh the heady days of DSL that was THREE TIMES FASTER than dial up. Phew!

  11. actionthom says:

    Please narrator stop! you’re ruining a vaguely interesting video!

  12. Clavus says:

    Ah 2012, and here I was thinking you didn’t have much to offer. Looking forward to this game :)

  13. DaftPunk says:

    Don’t know,doesn’t look good with all those unnecessery effecets.

    • rayraytime says:

      yeah, I don’t know why they felt to make it feel like your are watching the cutscenes on acid. It would look fine without the trails and silly editing effects.

  14. SoyBob says:

    Up next on “How It’s Made”: Socks, Hockey Equipment and Max Payne 3.

  15. Lokik says:

    Looks sweet. Have no doubts this will be the best Max Payne game so far.

  16. Calneon says:

    Looked a little bit silly IMO, though I’m sure the game will be good.

  17. sephiroth says:

    When it was first anounced I really didnt care but thank you RPS for keeping up with this its really starting to grow on me.

    While I still dont think this will be as good as the first two I’m getting more and more convinced that this will be fun to play and isn’t that the best thing a game can be ‘fun’.

    If its almost as good from a jump round corner and shoot 3 guys point of veiw as the first two but with shinys and maps that can be destroyed then I might even be able to over look any plot problems that I still have my doubts about.

  18. ArtyFishal says:

    Looks like Tony Scott’s Max Payne. Not sure if that’s good or bad.

  19. JonPhillips says:

    Hm… up until now I’ve been a big ol’ smelly Max Payne 3 apologist. “It’s not set in New York wah wah,” others would say. “There there little one,” I responded, “There are other interesting places in the world. Rockstar knows what they’re doing. “Can’t be noiry if it’s not set in New York wah wah,” they would continue. “I might direct you to the works of Hammett, Chandler, Curtiz, and Shut-Your-Stupid-Face,” I would say, nodding sagely. “Rockstar knows what they’re doing.”

    And yet, though the gunplay looks solid and the graphics look pretty, this video looks a bit… shit. Why is everything flashing at me? What’s with the ridiculous cloudburst subtitles? Why do the overlapping filters make it look like I’m watching it off of a rapidly decaying Betamax?

    I have no inherent hatred of this style of presentation- it worked in Splinter Cell: Conviction because Splinter Cell: Conviction was a silly game with a wafer-thin bombastic plotline and hammy, scenery-chewing stereotypes-as-characters, and overly stylized cutscenes made for jolly good fun. It’s just Rockstar has been making sure we all understand how Serious this game is, and all this Saw-IV-editing business doesn’t really seem to fit.

  20. deadly.by.design says:

    Oof. That was payneful to watch.

    “Needs more Dick Justice!”

  21. DestructibleEnvironments says:

    All I want is my Max Payne music back. Stop giving me generic music.

  22. Daniel Klein says:

    Wait, this comes out three days after Diablo 3? IS THERE NO JUSTICE?

  23. Narretz says:

    Looks very good! Definitely improved from the first showings. I hope you can turn off the annoying “follow-the-bullet-cam”. This takes me completely out of the game.

  24. Shortwave says:

    More people need to do trailers like this. Very well done.
    I just wish it was in 1080 and that people would stop using the word “innovative” unless it is.
    But yea’ looking forward to this, looks great!

  25. blind_boy_grunt says:

    -if rockstar could marry a word i think it would be cinematic.
    -cinematic = take (successfully) cover from bullets behind cardboard boxes
    -some of the scenes make the game look as if it plays just like the old one(yay)
    -”trouble finds me like you at a bar drowning in self pity”, paraphrasing but still… how does that make any sense?
    -i’m too tired/lazy atm to make a coherent post out of this, but i still want to comment

  26. Gornodd says:

    RGB Split – The Game

  27. Muzman says:

    Do people’s thoughts really flash up on the screen like that in text all the time? Boy is that going to be annoying.
    There’s something basically contradictory about trying to make a cinematic graphic novel experience, but, y’know, good luck to ‘em.

    Not enough Fat Max either. We want Fat Max!

    • MerceAR says:

      I believe that may be only for this trailer….on the other hand, it may be also possible for them to be in game….remember the squares showing text in the comic scenes in the first games? Well….those flashing sentences may have replaced them…

  28. theloz says:

    Here’s the YouTube version which will actually stream:

    http://www.youtube.com/watch?v=IEFQIdXszdc

    Jim, you know what to do.

  29. Coriform says:

    I’m sure they’re handling this, but it seems like it could be a bit off-putting watching a cinematic cut-scene, and then suddenly having to be alert and ready to interact with the game. Reminds me of the quick-time events during cut scenes in Resident Evil 4.

  30. nyarlathotep-88 says:

    Hope it turns out good. Really enjoyed the 1st one. Beat it many times. However, I thought the 2nd one was just okay. Didn’t really go back to it again after I beat it.

  31. onodera says:

    I miss the smug Finnish mug of the first MP.

  32. Mooedf says:

    Why did they even bother with the comic-style-thingy. It doesn’t even look like a comic.

  33. CINEMATIC says:

    You guys are right. This is going to be the most CINEMATIC Max Payne game.
    Just look at that CINEMATIC cover where enemies and Max CINEMATICly face away from each other, instead of not being stupid.
    Those CINEMATIC cutscenes every 5 meters and even CINEMATIC chopper shooting gallery that every CINEMATIC graphic novels and books and other shooters must have.
    Still this game is not CINEMATIC enough because it has original Max Payne voice actor which is the only thing it has in common with previous non-CINEMATIC games in the series. Must be some mistake on Rockstar’s part.

  34. MerceAR says:

    I believe many people feel like I do with this game.

    Everyone who can understand a plot and enjoy it, will say that both the first Max Payne games were superb. The setting, the story, the development of it, the characters, the gunplay, it was just too fucking awesome. After 8 years without playing, anyone can remember most of it (max payne 1) if not everything: The subway level, mona sax and the crazy wacko junkie who threw molotovs, chasing the mafia boss through the NYC rooftops, the gothic disco, the iron melting facility and the mercs, the mafian villa and those 3 bosses, the aesir corporation, and of course, the quotes by Max.

    Now, I reckon that at first, the setting of the third game put me off a little bit (Im from Argentina, so I never thought Brazil as a location for a Max Payne game, plus a thing that made Max Payne symbolic were the levels). Just thinking about Brazil and the favelas makes one think how that is so….Un-Max Payne, you know? Favelas have colorful houses, parties going around all the time.
    Another thing that made me say “No, why they did this”….WAS SEEING MAX BALD, I MEAN, COME ON, MAX PAYNE….BALD? You got to be fucking kidding me….but, if they restore honor (A.K.A. HAIR), then…legit.

    But, after seeing the trailers and reading more about the game, Im starting to believe that Rockstar may make this a top notch game….they seem to have been able to manage the locations in such a way that they still look….pseudo dark and abandoned like the ones in previous max payne levels did.

    Finally…..OMFG, FN FAL (Imbael) w582375234652345987324. Preordering ASAP.

  35. TwwIX says:

    I am a bit disappointed by the lack of the noir vibe from the previous two games but the overall game looks really good. The animations alone are just fantastic. I wonder how the multiplayer will turn out to be. I hope it’s something along the lines of Half Life’s The Specialists and Action Half Life mods. I loved the pacing and gunplay of those mods.

  36. alilsneaky says:

    Graphics look like those of a 2007 game to me to be honest.

    Why make a graphics trailer if it’s not much to look at.