By Jim Rossignol on March 28th, 2012 at 11:30 am.
City Interactive have announced that they will be publishing a free-to-play shooter called World Of Mercenaries. Which immediately begs the question: if it is a world entirely made of mercenaries, who hires them? Do they hire each other? And why? Tricky stuff for any dev studio to handle, I’m sure. It seems like such questions haven’t hindered development, however, because it’s just one week to the beta registration, something about which Executive Producer Bogdan Oprescu has this to say: “Our closed beta program will be an integral part of the development process for World of Mercenaries, as it is our goal to deliver a game made by, for and with FPS fans. We are shaping the future of competitive FPS, and are fully confident it will be achieved with the enthusiasm and help of our beta testers.” Fine words there from Bogdan.
No release date yet, but we do know that the game is being developed in Unreal with an aim of making the kind of high-end FPS that would make your graphics card proud.