By Craig Pearson on April 5th, 2012 at 8:00 pm.
Not enough things are inspired by 1980s action movies. And I write that knowing a quite a lot of things actually inspired by that apex of stupidity, and I should probably shut up, but I only have one day as a regular updater left on RPS and I’m demob happy. So I’m demanding more things that explode, more quips about death, and rocket launchers for everyone. Luckily I have a game directly inspired by all those things in my sights: The Showdown Effect. Magicka developers Arrowhead Games have taken everything I like in the world and dragged the camera out and to the side, so it’s viewed from a side on perspective. This revolutionary positioning of the camera makes everything easier to see. Proof of this can be found in the half-hour demonstration that Paradox hosted and have now uploaded to the internet. It’s probably too long to just sit and stare at, so the inclusion of the developer commentary and the Q&A make are welcome.
While it’s a bit lo-fi, I like Paradox’s new thing of showing games off over live streams. It’s refreshing to see a company willing to stand by its games enough to live demo alpha code to the wilds of the internet.
Q4 2012 says the release date sky writer.