Lost Planet 3 Debut Trailer Wants You to Get Lost

By Nathan Grayson on April 10th, 2012 at 11:00 pm.


Now, that’s not to say it wants you to avoid playing the game – nor is it requesting that you consider exchanging some of your precious monetary currency for J. J. Abrams hit island humdinger. “You,” in this case, refers to your character, Jim. In Lost Planet 3′s first trailer, he is having the worst day, because the titular Lost Planet’s continent-sized nametag should really read “Hello, my name is Incredible Jerk Planet.” First, some sort of alien plant dog knocks him down a mountain, then his gun jams, then a giant enemy crab crashes the party instead of letting him bleed in peace, and finally – when he and his poor, frail 50-ton mech are trying to catch a breather – a snow tidal wave strikes. That’s probably not even physically possible, but that is the extent to which this planet wants Jim to go far, far away. Sounds delightful, right? Well, I have a bit of bad news for you.

Everyone, this is Spark Unlimited. Say hello, Spark. Oops, Spark just spilled lukewarm games all over your shoes. That’s not how you say hello, you silly goose! Similarly, slapping together Turning Point: Fall of Liberty and Legendary: The Box is pretty much the opposite of how to make RPS readers smile, but Spark did that as well. So that’s a rather unfortunate precedent. But look: a robot punching a bug!

Lost Planet 3′s coming to our largely discovered planet early next year. So, who here actually played the other two? Was the formula getting stale? Is this developer switcheroo a thing that needed to happen? Or has Capcom’s relentless Western push led it straight into a frozen, quality-bereft wasteland?

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46 Comments »

  1. MuscleHorse says:

    I got the original with a video card a few years ago. Managed to get past the first level before uninstalling it out of tedium. Willing to give it another chance though for bugs being punched by robots.

  2. Arona Daal says:

    Yeah, he first one was crap,especially the horrible console Controls.
    Did not try the second after that as it hat lots of “Meh!” reviews.
    Would not be surprised if this is another cheap Console port.

    • Henke says:

      Nnnnope! The first one was a great actiongame. Very satisfying weapons, and enemies that were fun to fight. Plus you had a grapplinghook! AND your character would sometimes run around firing guns that were bigger than he was! And the whole system with the energy of fallen enemies powering your suit and keeping you warm, along with the great snow-animation and the character-animation of your dude wading through waist-high snow really added to the atmosphere of the cold, inhospitable planet you were on.

      My only complaints with it is that the story was kinda terrible, and there were wayyy too many mech levels. The mechs weren’t bad but I much prefered the on-foot action. Never had any trouble with the controls either, but I did play it on XBox. Perhaps they were butchered in the PC version. :/

  3. Farkeman says:

    two first games were pretty bad,

    and it’s by capcom so it’s a no buy from me anyway…

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  4. dE says:

    I bought Lost Planet 2 for the PC because I was lured in by the Coop Component. The game itself was okay. It had some strong moments and some incredibly dull and bad moments. The coop part kinda fell apart because almost no one was playing it and on those rare occasions where I found someone, they were so far gone in levels that their shiny toys did all the work while I could only run after the maniac with the portable orbital cannon (or so it seemed).
    It was also a healthy reminder why I generally steered clear of Console Ports when they’re in any way or shape affiliated with Capcom. RE4 taught me that lesson. LP2 refreshed it. Case in point: Enforcing a typical Controller Deadzone on a Mouse Input Device? Seriously?

  5. Duckee says:

    Wait what? Capcom makes PC titles now? Any reason to be excited?

    • SkittleDiddler says:

      Absolutely no reason to be excited, especially if you consider Capcom’s other “PC titles”.

      • Amun says:

        I could imagine Dead Rising 2 would be fun in Co-Op, however GFWL + no LAN + by poor internet connectivity = I have no idea if that’s true.

  6. dE says:

    Where’d my post go? :|
    One way or another, while LP2 wasn’t a bad game by any means, it was rather mediocre at best. The Coop was the strongest part and made it bearable. It didn’t help that it was a typical Capcom Port though. Enforced deadzone on mouse input, what a really smart idea.

  7. Maxheadroom says:

    never played either. Looked like too much like run-of-the-mill console kiddie shooters for my liking.

    But damn, did like that trailer though. More than the Resi 6 trailer if im honest (trailers aside i fully expect this to be another console kiddie shooter and RE6 to be at worst above average)

  8. ffs_jay says:

    Didn’t get on with the first one at all, looked gorgeous for the time but the actual game got very boring very quickly.

    Loved the second one, even in single-player. Not sure I could put my finger on why, other than it being refreshing to play a shooter like that with more of a Japanese twist (I’ve had a weak spot for those since Outtrigger). Flawed, certainly, but one of those games that might just surprise you if you give it a go. I even quite liked the unlock system, which is a first.

    Not really fussed about this one, but like I just mentioned I’ve been pleasantly surprised before. I just hope they release a demo.

  9. Average Ninja says:

    Hmmm, played the first one and was pleasantly surprised. If they actually improve and sort out a few things this may be a £10 purchase some time in the far future.

  10. DaftPunk says:

    What people don’t understand is that the first game plays like old retro games,if thats not your cup of tea,then you won’t like the series. I for change enjoyed first one,need to admit some of the bosses were freaking hard -.- Never played second one.

    • yourgrandma says:

      Lp1 reminds me so much of the EDF/GDF games I adore. I enjoy painkiller for the same reason with shooting massive qauntities of enemies and huge bosses. These type of games are a guilty pleasure of mine though for some reason I hated lp2.

  11. NthDegree256 says:

    Lost Planet 2, when played properly (that is to say, in 4-player co-op) was laugh-out-loud, panicked scramble-about fun. It had so many chaotic, confusing-in-a-good-way setpieces that just left you running around the map, constantly yelling things at each other like “guys, I found a helicopter just sitting here! I’m flying it now!” and “oh god, the train cannon is on fire, someone put it out!” and my personal favorite, “Guys, I’ve only managed to figure out one thing about this mech, and that is that it does not turn into a spaceship.” (2 seconds later) “OH MY GOD IT DOES TURN INTO A SPACESHIP.”

    I really want LP3 to recapture that sensation. Hopefully the studio can get their act together.

    • Lord_Mordja says:

      Well then you’re out of luck. Apparently, LP3 will be an immersive, horror themed, singleplayer focused FPS.

      Yeah.

      • Starayo says:

        No… That can’t be true… It’s impossible!

        Only reason I liked LP2 was that the big boss fights were basically like Monster Hunter but with guns and mechs!

  12. PitfireX says:

    That video was awesome! LP1 and 2 wernt that great but for some reason i love them lol. Maybe its the unorthodox play or cool premise. Either way I partly with someone else would pick up this franchise and do it better lol.

  13. Premium User Badge PoulWrist says:

    That’s a great trailer :) If only the game can live up to it. I’d really much rather have a full animated movie to continue that story than a game though :p

  14. SirKicksalot says:

    Good people can make bad games. Just a few examples – the shooters released by GSC before Stalker, the games made by Dice before Battlefield or Rocksteady’s Urban Chaos.

    Spark’s management has changed completely since 2008. Perhaps now the developers have a chance to properly execute their ambitious design. From what I’ve seen of Lost Planet 3 it’s a very interesting game. I hated the first one, mainly because it was too slow in a very unnatural way.

    Seriously, the concept of LP3 is awesome:
    - hubs and quests
    - you build and upgrade your mech
    - the mech is your mobile base…
    - … but it has no guns, only its massive arms and a bunch of tools like the ice drill. In the gameplay demo the player immobilises a giant insect with the mech but has to jump out and shoot it
    - the combat and exploration have more of a survival flavour as opposed to “it’s Starship Troopers on ice/in jungle”. Also there are storms that can freeze your mech (they trigger like Stalker’s blowouts).
    - the further you get from the mech, the worse your HUD gets as the signal gets weaker

  15. Lord_Mordja says:

    So how many times have Japanese franchises farmed out to western developers actually worked out?

    ‘Cos I can only think of Nintendo games (Metroid Prime, Donkey Kong, etc.)

    • ffs_jay says:

      I’d count Dead Rising 2 as a success. They kept the spirit of the original while smoothing off a lot of the rougher edges. Aside from liking Frank better as a protagonist, I’m hard pressed to think of anything about it that wasn’t better. Maybe not massively better in some circumstances, but an improvement while still keeping the feel and character of the series intact.

  16. Premium User Badge Terics says:

    As a fan of the Lost Planet games here’s what I think.
    LP1 was kind of like 3D contra set in the artic. You had shoot bugs in their glowy weak spots, mechs, and evil snow pirates. The story was kind of bland but the I liked the gameplay which focused around needing T-ENG to stay alive, forcing you to always push along. There were also plenty of mechs to ride and pretty huge and fun bosses.
    LP2 was a different beast entirely. It focused on versus and coop more than anything. Needless to say playing it by yourself is horrible. There were also numerous design flaws like no character customization until after you beat the game, new weapons and perks unlocked from a slot machine, etc. And none of it is really explained well. Not to mention the campaign jumped along a lot , leaving the player wondering. But the campaign’s scope was larger and more varied than LP1′s so I ended up playing just for the coop.
    I read that LP3 is a prequel which is why the dude’s gear looked so bulky. I do worry about the feel of the game which was very animation focus, reminiscent of monster hunter. The trailer is very tonally different from the last 2( less Japanese-ish).Bigger robots aren’t a bad thing so well just have to see.

  17. DOLBYdigital says:

    I actually liked the first two games. The second one had a great monster hunterish vibe to the online mode but I got the game too late so not many were online to play with which sucked…

    I’m looking forward to this one but the developer switch has me a little worried.

  18. Dominic White says:

    Lost Planet 1 & 2 are hugely underrated games. The first game almost plays like a third-person Metal Slug, with a focus on big temporary powerups, stompy mechs and huuuuuuge explosions. Oh, and lots and lots of remarkably impressive boss fights.

    Maybe that’s why it got such a bum rap with the PC crowd? I barely know any PC gamers who can even tolerate the idea of bosses in games these days. Maybe it’s because they tend to be universally crap in FPS’s?

    Lost Planet 2 isn’t just underrated – it’s hugely misunderstood. A lot of places tried reviewing it as a singleplayer game. Now, imagine how much of a laughing stock a magazine would be if they tried reviewing, say, Left 4 Dead as a purely solo experience? It’s the same situation here, only even moreso, as the singleplayer bots are literally there only to draw fire – they’ve for infinite lives. The entire thing is built around co-op from the ground up, and it’s really good at it.

    Hearing that there’s a third game in the works got me really quite excited for a bit. Learning that the third game is being outsourced to Spark Unlimited, of all studios? Oh dear. I’m not looking forward to this one bit.

    • elnalter says:

      It’s Capcoms fault for changing everything about the second game when it would’ve been better marketed as a spin-off instead of a sequel. LP3 feels like it should be LP2.

      • Dominic White says:

        And this is why Quake 3 got crap reviews, because nobody wanted to admit that the series had gone in a different direction.

        Oh, no, wait – most reviewers actually gave. Q3 the time of day an reviewed it as what it was. LP2? Not so much.

    • Wedge says:

      Well, Capcom did manage to outsource Dead Rising 2 without losing the feel of the original. But still… yeah worried about this if it isn’t an arcade shooter. And if there is no grappling hooks, forget it.

  19. pilouuuu says:

    May be fun.
    But just give us Dragon’s Dogma already!

  20. Mikkoeronen says:

    Capcom games are currently one of the best co-op games for pc. I enjoyed Lost Planet 2 very much with my friend. I like it how they throw in crazy huge stuff. Only thing I didn’t like was mouselook. It didn’t work that well on pc, but other than that it was all goodie (played with xbox controller).

    This sure got me interested at least.

  21. jalf says:

    LP2 was some of the best fun I had last year. Really, it is a hilarious game when you play it coop.

    I never played LP1, but LP2 really, honestly, is a wonderful game to play with a couple of good friends.
    I’ll admit that if you *didn’t* have a few good friend to play with, there probably wasn’t much about it that stood out, but…. then that’s your problem. ;)

    The story made no sense whatsoever, but who cares?

    After playing LP2 I’ve had to readjust my definition of “epic”:

    If it doesn’t have a giant cannon mounted on two trains, I’M NOT INTERESTED!

    http://www.youtube.com/watch?v=7_A5EDIc3PE (around 2:45)

  22. Roshin says:

    I think it’s an underrated series. The games are flawed, sure, but the general crazy that is going on (especially in the second one) makes up for it, IMO.

  23. Aemony says:

    I absolutely loved the first one, but the second one was out of my reach. I never really felt that the second one had a plot, nor main characters you could care about. I might be wrong, but in that case blame it on the skewed feeling I got from the trailers and demo. I don’t know, the second one was just too different than the first one.

    • jalf says:

      I never played LP1, but I gather they *are* very different.

      2 is basically an arcadey over-the-top coop game. Singleplayer is a waste of time, the story made no goddamn sense, and characters? What characters?

      But it was a blast to play through with friends.
      I think you just played it wrong. ;)

    • NthDegree256 says:

      You weren’t supposed to care about the characters in 2, you were supposed to care about the parade of increasingly silly helmets.

      Wait, I take that back. There was one character I cared deeply about in LP2. His name was Train Gun, and he was a gun that was a train.

  24. Ham Solo says:

    Well, switching the developer did turn out good for Flatou… oh wait…

  25. squirrel says:

    I dont mean to be a real bummer but…… does anyone notice that at the end of the trailer there is NO PC-DVD logo?

  26. Brian_black says:

    Re: All comments concerning the mouse lock– You are aware that you could correct this in the options menu, right?

  27. wtf says:

    CGI trailers make me yawn…gimme gameplay!