By Andrew Smee on April 16th, 2012 at 5:30 pm.
Do you remember those book fairs that used to happen every now and then at school when you were a kid? Hoards of children, clutching pocket money in grubby hands, unleashed on tables and tables of books of every description. I always gravitated towards the science and technology section and bought dozens of books depicting fascinating cutaways of engines, hydrofoils and hovercraft. Well, Camshaft Software’s forthcoming car manufacturing tycoon Automation places you at the head of a car company from 1946 to 2020. It looks set to recapture that perfect itch of intricately drawn diagrams of complicated mechanisms with the demo of the Engine Designer, one of the systems that will be in the final game.
The demo will arrive on April 22 (or is already available to anyone who’s pre-ordered), but a trailer and a developer narrated playthrough of said demo are idling below.
First, the trailer:
Here’s the developer walkthrough of the Engine Designer:
And, just to really recapture my childhood of lunchtime reading in the library, here’s one of their tutorials explaining proper engine design:
If all that’s not enough for you, then you can watch the devs at work (when they are at work) right here. Don’t blame us if they say something naughty:
That does it, I’m going to buy a used copy of The Way Things Work off Amazon.