By Nathan Grayson on April 16th, 2012 at 10:22 pm.
That’s Steam, just so you know – not a clumsily abbreviated form of “swim team.” I’m not sure what a highly acclaimed iOS indie adventure would be doing on a swim team, but I have a number of overly elaborate theories. At any rate, the world’s most gorgeous excuse for massive mountains of tiresome tweet spam has officially achieved its vague release date of ”soon” by hitting Steam. Better still, it’s on sale for £3.74 until next week, and a free soundtrack rounds out the pixelated package. We will probably write Some Words about it in the future. Until then, I confess that I’ve played it on an unholy Apple rune tablet, and I found it to be quite delightful. I hope, however, that it doesn’t include the iOS version’s tilt mechanics, because my PC weighs more than an iPad factory.