James Cameron Will Love Anno 2070 Deep Ocean

By Craig Pearson on April 24th, 2012 at 3:30 pm.

It's ocean madness all right, the sailors call it 'Aqua Dementia'. The deep down crazies, the wet willies, the Great Moist...
Research at the RPS news desk means someone asks a question in chat and the others ignorantly speculate. Google is right there, but you don’t get good responses to keen, incisive questioning, in this case about the newly announced Anno 2070 Deep Ocean expansion pack: “Anno 2070: I’m trying to find out if the main game has water, or if the additions bring watery goodness to it? I mean to live under?”

John: I’m fairly sure old screenshots had wet bits.
Adam: I think the new expansion just has a new even deeper watery bit

Adam is correct, and it allows Ubisoft to legitimately claim that it makes it “A deeper game experience”, which makes marketing copywriters froth like a windy sea. The main game is a rather watery real-time management game, where you raise a happy empire in a world ravaged by global warming. What will the expansion bring? Does it have hidden depths?

There’s a new addition to the Tech faction, the Genius class, which I’m reliably informed is the first time an Anno game has expanded a civilisation level. The new class will add a new Tech Monument, production chains, vehicles, items, as well as tweaks to expand the development of industries and economies. The depths also bring some new resources, and there are new underwater trading routes. What’s for sale down there? Signed photos of James Cameron posing with fish. In 2015 he was made “The King of Underwater”, a largely ceremonial honour that he takes rather seriously. The briney addition will enable to players to take advantage of geothermal energy with underwater power plants, and you’ll also have to contend with the deadliest of all the oceanic horrors: The Tsunami.

RPS have gained access to the original pitch that the developers made to UbiSoft. Be quick before their lawyers yoink it.


It’s out in Autumn.

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29 Comments »

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  1. Was Neurotic says:

    When the form is more entertaining and stimulating than the content, you know you’re in the right place. :D

  2. jonfitt says:

    If you’re deep enough under the sea, i.e. far from the coast, is a tsunami dangerous?

    • Brun says:

      No – in deep water tsunamis aren’t particularly dangerous.

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      MacBeth says:

      Not at all – in fact you’d probably be hard put to even detect it passing by, as the wave will only be a few inches to a couple of feet high at that point.

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      Chaz says:

      Well the tsunami wouldn’t be dangerous, but the earthquake that starts it would probably be especially perilous to under sea dwellings.

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    Lacero says:

    He may love it, but how will James Cameron play it properly at the bottom of the mariana trench with all the online only modes disabled?

  4. mouton says:

    “RPS have gained access to the original pitch that the developers made to UbiSoft.”

    I read it as “the pitch that the lawyers made to UbiSoft”. And it still made sense.

  5. Elmar Bijlsma says:

    The choice of setting implies they rather watered down the whole franchise.

  6. Squire says:

    Marge:- Homer that’s your solution to everything, To move under the sea. It’s NOT gonna happen!!

    Homer:- Not with THAT attitude.

  7. MythArcana says:

    I wonder if old Jimmy will appreciate the UbiShaft copy protection from Hell.

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    Durkonkell says:

    This is the only post on RPS tagged “Adam is not wrong”. Should all the posts where he’s not been wrong be tagged now, or is this the ONLY post in which he has been not-wrong?

  9. MacGuffin says:

    Does this title still have the DRM that I normally avoid in Ubisoft products?

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    jrodman says:

    Does it still have TAGES?