By Jim Rossignol on April 27th, 2012 at 2:00 pm.
Game jams are proving to be one of the most fruitful phenomena of the current era of gaming. Ludum Dare constantly throws up a bunch of fascinating stuff, and it’s tough to keep track of it all. So much of what is created – the window for making is just 48 hours – is so small and unassuming that it is likely to be missed. Tinysasters is one such microcosm, but it’s a beautiful, perfectly formed gem of an idea: terraforming an 8×8 tile based grid, while natural disasters roll in every thirty seconds to undo your work. Worth a look, if just for a moment.