By Adam Smith on May 4th, 2012 at 5:30 pm.

I’m hoping Ridge Racer Unbounded will contain all the motoring mayhem that I crave. Although the full game’s most interesting component may be its Trackmania style building options, the demo is just a single race as far as I know. It’s downloading right now but my internet connection seems to be ailing slightly and is barely capable of propelling these words into your face, never mind downloading a city full of shiny speedboxes. Let’s hope this trial run scratches my crashy, smashy itch a little better than Dirt: Showdown’s did.



04/05/2012 at 17:40 ZIGS says:
Too little too late I’m afraid
04/05/2012 at 17:48 Linfosoma says:
It’s more focused than the “not rally-not quite a destruction derby” game that is Dirt Showdown (based on playing both demos), but it’s still not as fun and pure as Burnout Paradise IMO.
The first things that I didnt like (besides the terrible controller support) is not knowing which objects are destroyable and which ones are not, add the fact that the AI is surprisingly hard to catch up but very easily overtakes you on any mistake and you have a recipe for a rather frustrating experience.
The driving physics are almost exactly like in Burnout, expect that you lose a lot of speed during drifting (something that really annoyed me in NFS: Hot Pursuit) and it’s somewhat difficult to get right (the trick is to start drifting before getting into a corner, and stop as soon as you start to track out).
Also, for a game called Ridge Racer there’s a disturbing lack of ridges :P
04/05/2012 at 18:40 DreamCleaver says:
In my experience, I never really found it hard to catch up with the AIs, unless, of course, I totally messed up. I didn’t experience much of the infamous “rubberband-AI” either, because I was sometimes able to finish 10-20 (perhaps more) seconds ahead of the AI in 2nd place.
It felt like the game took your skills into account instead of relying on the dreadful “rubberband-AI.”
04/05/2012 at 17:51 lessthandan says:
This is a fantastic, arcade-y racing game. I don’t care what anyone says.
(Disclaimer: I haven’t played any of the previous Ridge Racer games. I’m merely judging this one on it’s own merits)
04/05/2012 at 19:48 Max.I.Candy says:
same here, ive not played previous RR games (i think?) and its awesome and i love it.
almost completed the campaign just a few tricky time trials i need to improve. Which is also another good thing i like, you wont progress just by coming first in races, later on in the game its harder to get higher scores to unlock more races. The AI is pretty fierce and i love the drifting which is weird coz i normally dont.
I’m playing this more then Dirt 3.
05/05/2012 at 12:00 trjp says:
I love these bits of the thread – the bits where people have PLAYED the game and enjoyed it for what it is.
Too much of gaming ‘chat’ is lead by people who hate the title or pick faults in the details and never, ever just say “well I played this and I had a bloody great time”.
There’s much to love here – if you get hung up on things like the title or the fact that the nitro system isn’t what you want to it be or whatever, then you’re missing out.
But then I like that too – I like that there are games like this which I’ve gotten a blast out of and other people have missed because they believed what a ranty teenager said instead. That’s “informational assymetry” I can deal with :)
04/05/2012 at 18:27 Turbobutts says:
It’s a little late for that, and the game is terrible anyway.
04/05/2012 at 22:24 trjp says:
Care to elucidate as to why you think it’s terrible or should be just assume you’re a raging child?
05/05/2012 at 02:13 TotalBiscuit says:
Yeah, you expect a reasonable and properly thought-out explanation from Turbobutts? Well that’s likely.
RPS comments are barely one step above Youtube right now.
05/05/2012 at 07:19 The Infamous Woodchuck says:
barely one-step above youtube? this site comment section is one of the best, critical community i’ve ever seen (at least in internet standard) . Yes, there’s some problems here and there and the forums is marginally better but it’s far above the youtube comment section in every possible respect.
05/05/2012 at 15:17 El_Emmental says:
“this site comment section is one of the best, critical community i’ve ever seen (at least in internet standard)”
Exactly, it’s “barely one step above Youtube”.
Nah really, the RPS comments are sometime (once a week or two) good for :
- puns-train
- well-researched and detailed additional informations about the game/event mentioned in the article
Everything else is just the same thing you get on other websites (only with slightly less very-childish comments), plus the spambots about counterfeit jeans and iphone cases.
05/05/2012 at 15:30 LionsPhil says:
I don’t think you’ve really been exposed to enough of the horrors of Internet forums.
At least we can be vaguely gentlemanly to each-other much of the time here, and get the odd actual discussion amongst the who-is-wrong slapfights.
Heck, just look at all the people punctuating correctly!
07/05/2012 at 00:36 Iain_1986 says:
Indeed.
I personally blame the /r/gaming effect.
When I eventually invent my time machine, 4th on the list is to go back in time, find the person who was about to start /r/gaming and…..get him/her really really drunk so they forget all about it.
06/05/2012 at 22:12 Turbobutts says:
- The handling is sluggish and unresponsive.
- The garage is flat out boring and cars are almost indistinguishable handling-wise.
- The tracks feel like they’ve been puzzled together in the rather simplistic ingame editor with the only outstanding features being destroyable walls and explosions that add nothing to the race progress except for being shortcuts in some cases.
- There is no difficulty curve to speak of to the point where late career races are exactly as challenging as early ones.
- And both the visual style and the soundtrack are a burden on your senses.
04/05/2012 at 18:48 Dozer says:
Ridge Racer!
RRRRIIIIIIDDDDGGGGE RAAAAACCCCCEEEEERRRRR!!!
07/05/2012 at 01:56 Harvey says:
oh thank goodness! further down than i thought, but now i’ve got what i came for.
04/05/2012 at 18:57 MegaAndy says:
I think it’s fairly fun. Realistic racing is boring.
kinda miss the ridge racer locking to track drifting though (didn’t realise i would, it’s kinda silly). I don’t think that would work with the custom tracks very well anyway.
04/05/2012 at 19:33 ttcfcl says:
I like Ridge Racer Unbounded. It’s in the vein of Burnout 2 and Split/Second. If you’re a fan of those games and arcadesy crashing you’ll like this. It’s not quite Flatout 4 but it is very satisfying and the cars *gasp* feel different! Oh plus theres a mode where you’re a Terminator 2-esque black semi truck and all you do is plow through police cars trying to hit a takedown goal. It’s super evil-ly fun >:)
04/05/2012 at 20:53 niukk says:
http://cdd.me/1sw
04/05/2012 at 20:54 Mistabashi says:
Anyone got any comments on the track editor stuff? I’m quite interested in this, if the handling feels good and the track editor is fun I think it might be just what I’ve been waiting for since the last Burnout game.
04/05/2012 at 22:22 trjp says:
You can do a lot with the editor – some people have created some interesting stuff BUT there’s also a lot of “just impossible to complete” stuff there too.
The whole game is made with that editor – the ways the track can be laid-out are necessarily a bit limited but it’s certainly fun seeing what you can get done.
04/05/2012 at 21:31 Navagon says:
Why provide a demo after the game gets panned?
That said, I wouldn’t have bought it anyway as I refuse to give so much as a penny to NB.
05/05/2012 at 02:14 TotalBiscuit says:
70-75 Metacritic is an interesting definition of panned. That is to say, it wasn’t panned at all and you’re just making it up.
05/05/2012 at 11:58 trjp says:
He’s not played it – he’s just read one or two people grumbling (who also didn’t play it) and wants in on the Victor Meldrews…
04/05/2012 at 22:23 trjp says:
As people have said, this is a perfectly decent Burnout/Split Second game – if the ‘Ridge Racer’ bit in the title disappoints you (either because it’s there or because the game clearly isn’t an RR game) then you’re missing the point.
When it’s working – when you’re in the zone, tearing through the pack – it’s a massive, massive blast.
It’s head-and-shoulders a better game than the Flatouts – the cars work better, there’s less padding and fluff.
Nuff said.
05/05/2012 at 04:51 BrendanJB says:
Needs more giant enemy crabs.
05/05/2012 at 06:16 PC-GAMER-4LIFE says:
This game was originally intended to be another Flatout game according to the developers Bugbear then Namco asked if it would be possible to make a Ridge Racer game out of it by changing certain gameplay elements (presumably Namco were being cheap as this is a very low budget game by todays standards). This is why the end result is a strange mixture of what you have seen before because you effectively have seen this before on PC its called Flatout Ultimate Carnage and is stlil one of the best looking arcade racers on PC (textures alone put most recent games to shame despite being 4 years old!!).
Namco are obviously unhappy with low sales but they only have themselves to blame repositioning another game altogether with Ridge Racer branding was never a good idea. Cheap to fund yes good game no its quite average at best something you may pickup in the 75% off Steam xmas sales.
05/05/2012 at 10:35 LionsPhil says:
Well, Flatout 2 has nothing to worry about w.r.t. losing its place as the arcade racer on my hard drive. What a mess.
* Graphics are so DARK SHADOWS AND BLINDING SUN that you can’t actually see a damn thing, so they then have to put overlays in plain white over corners and things to smash into, which are indestructable unless you press the button which makes them blow up spectacularly even if you nudge them at low just-span-off-and-am-recovering speeds.
* Compared to FO2, you can’t spend nitrous unless you’ve got a full tank
* Compared to FO2, you can’t spent just some nitrous (which in FO2 was a great way to regain control of a snaking vehicle, powering out of it at the right moment), since pressing the POWER button spends it all in one Tron-esque streak
* Any time you do something—say, smash an NPC car—the camera gets all distracted showing it pirouetting beautifully while on fire. Which is great and all, but time is still passing, and you’re now driving blind at 100+KPH. Into a wall.
* Vehicle damage seems to be completely arbitrary. There’s no indicator of it accumulating, it has no effect (oh FO1, you and your increasingly crippling suspension damage), and actually “crashing” seems to be completely arbitrary: you can slam into a truck at top speed just to stop dead against it (because you hadn’t pressed the magic button), or you can powerslide gently into a wall and explode. If there’s an internal hitpoint counter behind that, it’s not conveyed at all.
05/05/2012 at 11:56 trjp says:
Aside from your inability to separate your personal preferences from objective issues – you’ve made a few mistakes anyway.
I never once crashed because I couldn’t see where I was going. If I was to contrast that with – say – Midnight Club 4, which is like driving with random blindness, I’d not be worried about RRU at all.
Accident/crash cams can be disabled – and whilst you’re not driving your car, the computer IS so the only way it’s going into a wall is if you were going too fast, inches from it, beyond help (I can’t ever remember that happening to me tho).
Vehicle Damage is indicated in a few different ways – it’s not a brilliant system but RRU is far, far too quickfire to care about things like a gradually disintegrating suspension, it’s a not that sort of game (and thank GOD it doesn’t do something retarded like throw your bonnet into your view!!)
The nitro/power system is totally different – it’s not “better or worse” – it’s just how this game works.
FO2 was a slightly shoddy game IMO (less shoddy than FO but still not a polished experience) – it got repetitive too quickly and the sideshow events were largely corny, dodgy and a bit crap. RRU is a MUCH more polished experience and it has way more “in the zone” moments.
Perhaps you’re just a bit slow for it? :)
05/05/2012 at 13:09 LionsPhil says:
“I’ve chosen to wilfully misinterpret your opinions as an attempt to decree facts from on high, and use that to tell you that you’re wrong and stupid!”
Bless. Goodbye now.
06/05/2012 at 01:57 alundra says:
The ones like trjp that think arguing is engaging in personal offenses are the most pathetic….
05/05/2012 at 18:49 linzhanbs says:
http://ppt。cc/9iT1
05/05/2012 at 19:12 Big_Adam_2050 says:
Yeah, its not a great game.
Its good, it is solid, it doesn’t do anything technically wrong. But its just very “meh”. And rather short.
07/05/2012 at 13:17 theloz says:
I sank over 50 hours into Ridge Racer 2 on the PSP and I downloaded the soundtrack, so I consider myself a fan.
I was really looking forward to this demo. I waited patiently for the download to finish, all the while mentally preparing a fantastic rant about how dreadful it was. Then I played it and ended up having a wonderful time. What an absolute letdown!
It’s not Ridge Racer but I don’t hate it anymore. Come the next Steam sale, I’ll probably pick it up.
08/05/2012 at 23:05 rocketman71 says:
Kind of too late.
Also, multiplayer is online-only. Their loss.