By Nathan Grayson on May 22nd, 2012 at 12:00 pm.
It’s been ages since I assumed the elements-juggling, reality-bending powers of a cosmic deity prone to accidentally lighting his own fire-ant-sized followers on fire. And in the game. Reprisal – which Adam first discovered last year – has officially launched, and it hits many of the beats recent attempts on the god game throne like From Dust couldn’t quite wrap their giant disembodied hands around. As the benevolent sky lord of a tiny tribal society, you shift and shape land en route to making space for everything from patchy tents to Japanese-style castles that spawn pixelated knights in shining (read: also pixelated) armor. Totem powers, meanwhile, round out your arsenal, allowing you to do things like rain fire from the heavens. Each level builds up nicely, though – from humble handful of shacks to war-ready empire. It’s quick and simple, yet impressively deep once you get into the thick of things. So pint-sized Populous, more or less. Play it here.