Psychedelic Serpent: Qrth-Phyl

By Adam Smith on June 11th, 2012 at 6:00 pm.

Snakes on several planes

Cornwall-based Hermit Games have prior experience in neon-drenched arcade games with a penchant for algorithmic designs, flexible difficulty and eye-caressing visuals. I thoroughly enjoyed horizontal shooter Leave Home and qrth-phyl, which is the sound of a man dredging phlegm from the back of his throat and then spitting it into a cereal bowl, looks to be a similar take on maze games and Snake. Everything makes sense in this short description until the final phrase lights a bulb in the old brainbox and then smashes it, replaces it with a sentient disco ball and bounces around the walls giggling: “The game plays in 3D, is adaptive and fuses elements of documentary”. Trailer below, along with a free browser Snake game of interest.

Out very soon and looking rather exciting. If the disco ball in your head needs any more encouragement, this should send it spinning harder than a platoon of political pests.

Built with custom tools, self generating code and a modified AY-3-8912 audio chip.

Indeed. But that’s not all! If you want a Snake-alike to play right now, you could do worse than check out Snakes On a Cartesian Plane, which includes as many variants on the arse-dodging structure of the original as anyone could ever desire. Thanks to indiegames.com for that one.

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15 Comments »

  1. TheSporkWithin says:

    Really reminds me of Increpare’s English Country Tune. Not calling it derivative, but it seems to take some of the ideas from that game and move them into a more action-oriented experience. I’ll need to keep an eye on this.

  2. Cheebahh says:

    Was that an 8-bit rendition of the inception BWOAR?

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    RobF says:

    I’m stupidly excited for this.

  4. shagen454 says:

    Looks kind of cool. I would be excited for more psychedelic video games. So far we have Space Giraffe which is the LSD… who is gonna make the DMT equivalent now?

  5. Droopy The Dog says:

    Picture alt text = Bravo

  6. HilariousCow says:

    “Leave Home”‘s shooter mechanics were fantastic in their own right, but it actually had an interesting message/theme to it. Somewhat oedipal.

    This looks mechanically much more experimental, and completely up my alley. Can’t wait to get hands on.

  7. Grubblik says:

    This looks good, might give it a whirl.

    Another good snake-a-like worthy of mention is Snok, a bit long in the tooth now, but I remember having some classic lan-party fun with it. http://tihlde.org/~torbjorv/snok/

  8. PodX140 says:

    The issue with snake in 3d is that… well, it’s not really that difficult, is it? You just have an immensely larger area to move in, one more dimension adds a lot of wiggle room (pardon the pun). It certainly looks more impressive, but…

    • jamesgecko says:

      There was some 3D tron/snake type remake a while back that was really polished and worked pretty well. The arena wrapped around on itself (so you’d crash into your own tail if you never turned), and it was all 90 degree turns, and there were multiple snakes, and towards the end of a round it was like flying through vents in the death star.

      So this could be OK.

  9. Contrafibularity says:

    Fantastic.