By Jim Rossignol on June 20th, 2012 at 7:00 pm.
The mixing of 2D and 3D in game world is no longer a new idea, but Perspective – a game from game-development education crucible DigiPen – certainly has a special take on it, as you can see in the video below. It’s remarkably clever. Not just in the idea itself – in which a 2D character navigates a 3D world, and the camera control of the FPSing player alters the 2D space that character has to navigate by shifting perspective – but in the construction of the puzzles which make use of that concept. I am not sure why I am bothering to try and explain it, really, other than to emphasize that you should take a look, and then do that raised eyebrow thing you do when someone has been impressively clever.
What’s a bit odd about this video is that although it’s very impressive, it’s not actually surprising. It feels a bit “this week’s reality-bending videogame”. Or perhaps I am being jaded and cynical. But I am really not! I am full of beans today.
And gosh, and I LOVE the wibble-wobble synth music, reminiscent of great 1970s TV documentary intro themes.
Googling said documentaries led me to this, which I haven’t seen for years.
It is perhaps some kind of educational omen.
Thanks, DigiPen. You certainly are a place of higher learning.