By Nathan Grayson on July 10th, 2012 at 9:00 am.
I have no idea what to expect from Phantasy Star Online 2. The original sort-of-Diablo-ish monster mash delighted a bright-eyed, bushy tailed (I’ve since had that surgically removed) version of me during the Dreamcast days, but times have changed – especially in MMOtopia. Even so, for better or worse, many of PSO’s longtime staples still seem to be in place here, so we’re looking at randomized dungeons, combo-based combat, and heaps of sci-fi-themed loot. I will, however, soon have the chance to render a verdict without revealing to Japan that their infants can out-speak a college-educated American. Yep: Sega’s finally seen fit to peg Phantasy Star Online 2 with an “early 2013″ release in the US and Europe. There’s a mystifyingly parkour-packed trailer after the break.
Now I really want an MMO with blindingly fast-paced parkour combat. That could actually be really, really cool. Sadly, Phantasy Star Online 2 isn’t it. Here – via some kindly soul on YouTube – is what Sega’s clear evidence that it’ll never win a spelling bee actually looks like.
So then, no crazy twist pop-shove-its into atmospheric re-entry, but it’s actually not looking half-bad, if you ask me. I don’t think any other modern MMOs have air juggle combos, so it’s a brave new world. I shall continue to watch it from afar – until it comes out, at which point I’ll play it from a-close. Is anyone else vaguely, semi-optimistically interested?