Borderlands 2 Trailer Employs “Wimoweh” Effect

By Jim Rossignol on July 12th, 2012 at 2:00 pm.


The latest Borderlands 2 trailer is very silly. It features “The Lion Sleeps Tonight” as it shows off wildlife and ultraviolence, together as intended on the surface of an alien planet. And is that an observatory the size of the moon/in the moon?

We’re pretty excited about this, frankly. I had an excellent time when I played it a couple of months back, and it was looking just as solid when we saw it at Rezzed. It’s out September 18th/21st.

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81 Comments »

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  1. Uglycat says:

    So much win.

    • kevmscotland says:

      Agreed

    • Hoaxfish says:

      so much awim

    • Kollega says:

      This trailer is pure win, and i wholeheartedly endorse it. Raining death and destruction on the enemies got a serious laugh out of me, and so did the Midget Shield Escalation.

      • Bharg says:

        They are getting pretty good at this.

      • Tei says:

        Yea. the genius that decided to put 3 dwarfs threes deserve a raise. It just fit on everything else and is great.

    • LintMan says:

      Kudos to them for using the original song by The Tokens rather than some cheap cheesy cover version.

  2. HilariousCow says:

    Oh no, I just remembered Friends.

    • Godwhacker says:

      Friends was the best sitcom ever, nothing holds a Chandler to it

  3. Obc says:

    WIMOWEHFACE!!!!

  4. Sp4rkR4t says:

    Wimow-WUBWUB!

  5. gilrain says:

    September is literally forever.

    • Gnoupi says:

      With the release of Guild Wars 2, Torchlight 2 (maybe), and Borderlands 2, September will NEED to last forever.

      • Torgen says:

        I was really really hoping Torchlight 2 was coming out about 6 weeks before Borderlands 2. I wanted time to get through it before running around Pandora like a giggling, loot-scooping lunatic again. T2 will go on the back burner in favor of BL2, as I like my loot-scooping best with bullets.

  6. Thiefsie says:

    Ah – back to a good old trailer involving, bits of gameplay, in-engine cinematics and hilarious misuse of licensed music to cut through the surge of crap that is out there otherwise. Refreshing!

  7. Premium User Badge

    AmateurScience says:

    Where is all the wub wub I was promised by the last trailer?

    • Reynoldio says:

      They offered 98.4% more wubwub, if I remember correctly. There was no wubwub in the first game. 98.4% of zero is zero. Zero plus zero is zero. There’ll be no wubwub, I’m afraid.

  8. CaspianRoach says:

    OMAGAWD LILITH HAS ANGEL WINGS. And Ashley Burch’s character looks positively insane. Me likey.

  9. Alexander Norris says:

    It’s probably the AAA game I was most impressed with at Rezzed. It helped that the dialogue in the mission they picked was genuinely funny.

  10. coldvvvave says:

    I miss dubstep.

  11. Enzo says:

    So good.

  12. Rovac says:

    I think video games just took my humanity away. I feel nothing but tickling happiness when I look into this kind of trailer even though it display violence and grim. I even smile a little when I watch Little Inferno teaser a while ago. hmmp
    Anyway, I really enjoy the first, so much more of this couldnt hurt. Hurray!

    • Premium User Badge

      Napalm Sushi says:

      If it’s any consolation, I kept pausing it just to get a better look at the guns. This game is looking like a hoplophile’s dream.

      • Dances to Podcasts says:

        I was sad to find out that a hoplophile is not someone who likes to skip thorugh meadows.

        Or just likes beer.

  13. McDan says:

    Looking really good, I do hope the first games protagonists are more than sidenote appearances in missions. The siren looked really cool there.

  14. CaptainHairy says:

    After watching this trailer, I genuinely couldn’t think of the names of any other games coming up in the future that I wanted for a solid 15 minutes or so. My need for this thing is so powerful it’s actually erasing parts of my brain.

  15. Moni says:

    I watched it three times. Well done, 2K advertising department.

  16. Chris D says:

    I feel bad because at any other time I’d be really looking forward to this but it’s coming out right between Guildwars 2 on one side and X-Com and Dishonored on the other.

    I’m sorry Borderlands 2, it’s not you, it’s me. You’ve met me at a very complicated time in my life…

  17. JohnH says:

    Pure win! Brb, going to watch that one more time lol.

  18. Dominic White says:

    So, have they fixed the game-crippling levelling issues from the first? It was twofold – first, if you overlevelled content (very easily done if you did even half of the sidequests), then enemies could barely touch you. Second, if you played online, you had to find friends who were at the exact same level, or they’d either be one-shotted every five seconds, or an invulnerable death-machine that killed everything before you could even look at it.

    The former issue made singleplayer an exercise in mindless tedium, and the latter stopped me from playing outside of an organized group that agreed to only level up together.

    • Mctittles says:

      I agree, and if they haven’t fixed it to make the game challenging it’s a deal breaker for me. I would have liked unlocking abilities and finding cool guns a lot more if it was necessary. After a few missions though we started trying to limit ourselves to crap guns and no shields just to have some sort of challenge.

    • Kollega says:

      Re: over/underleveling – i do not know if it was fixed, but Gearbox made it so that you can reset quests to play toghether if your friends are earlier in the storyline, so maybe they fixed the levelling system too. It’s not known, though.

    • SkittleDiddler says:

      I was pretty fortunate in the fact that I bought the game and all its DLC expansions long after original release, so I was quite aware of the leveling issues and therefore able to avoid them completely. Of course, that meant skipping quite a bit of the content, and there are still parts of the game I haven’t visited despite the fact that I’ve got well over 300 hours in.

      I hope Gearbox does it right this time. I don’t want to be forced to skip content in Borderlands 2 just to compensate for a borked leveling system.

    • MattM says:

      I enjoyed the single player despite the problems, but I agree the leveling system needs a serious overhaul. They should stop modifying damage by level difference and make it so that your stats just go up a bit with each level. They should also adjust it so that enemies even 10-20 levels behind should still pose some threat and enemies many levels ahead should be beatable with enough skill.

  19. Hypernetic says:

    I came

  20. db1331 says:

    That’s no observatory.

  21. Sentient Waffle says:

    Had little interest in the game before this trailer, as Borderlands 1 was decent enough, but it just became a drag at certain points and the story wasn’t really good (Liked the Armory of General Knoxx expansion though).

    This just sparked my interest, hard.

  22. Askeladd says:

    No preorder on steam or have I gone blind?

  23. Kollega says:

    Crap. I just checked it out, and the world is again getting shafted with the release date as compared to the US of A (September 18th in the US, September 21 worldwide). It’s not a huge deal per se, but we wanted to do the Let’s Play of the game as soon as it comes out, and that means our multinational team won’t be able to beat everyone to the punch.

    • Jhoosier says:

      VPN isn’t possible? I haven’t tried it myself, but it might be doable, if you can find a download service to take your money.

  24. phelix says:

    Lilith as a boss. Nice.

    • mondomau says:

      Have you got that from somewhere other than the sequence in the trailer? Because it seems a bit ambiguous to me – you see her drop in, then you see the group firing at…something. Could be a completely different shot?

      • db1331 says:

        I think I remember reading somewhere that she was going to be a quest giver. Not sure about a boss.

        • Torgen says:

          I remember that one quest is from the Hunter, tasking the player to rescue his kidnapped bird, who is being held hostage by a villian to prevent the Hunter from interfering in his nefarious schemes.

  25. Commander Gun says:

    Looks good, although i’m a bit worried about the new environments. I realize i’m in the minority here, but i kind of liked the desolation and the easy-going-wild-west theme of the 1st game.

    • Brun says:

      I’m glad they’ve decided to depart from the nonstop, wall-to-wall “dusty brown wasteland.”

      • JarinArenos says:

        “[W]e’ve discovered a new color: we call it ‘green.'” – Matthew Charles, Borderlands 2 Producer

    • Hug_dealer says:

      i think everyone enjoyed it, but it was a little to much of the same. Perhaps thats why i liked the bunker interiors so much, all the pipes and pulled off a sci fi fans wet dream for cramped and dirty.

  26. AzureBlu says:

    Awimmawe,awimmawe,awimmawe,awimmawe,awimmawe,… Whelp, there goes my nights sleep.. awimmawe,awimmawe..

    • SuperNashwanPower says:

      For me this song brings back memories of a hundred terrible 1980’s wedding DJ’s.
      Next Gearbox ad to feature “Aga-doo”

      Shit. Now its in my head.

  27. Post-Internet Syndrome says:

    Brilliant.

  28. Premium User Badge

    FriendlyFire says:

    After seeing this trailer, I can say without a doubt: they nailed the art style. BL1 was good enough, but this really feels like what they wanted to achieve at first but couldn’t. Love it.

    • DazedByTheHaze says:

      Still looks crap with no proper anti alising… thanks multiplattform games… my opinion.

      • Premium User Badge

        AmateurScience says:

        I may be completely wrong but I *think* the lack of AA had something to do with the post-processing effect they used to put a black outline around objects. I seem to remember not being able to enable AA even through the .ini file. So it’s an ‘art’ thing rather than a ‘this xbox couldn’t anti-alias it’s way out of a wet paper bag’ thing.

  29. mondomau says:

    Between this and colonial marines (which is waaaay better than I expected), I came away from Rezzed a very happy bunny.

    • buzzmong says:

      Ooh, really? Colonal Marines was shown at Rezzed?

      Did it look a helluva lot better than the trailers have shown it to be?

  30. torchedEARTH says:

    We have come so far. So much love where once there was hate.

    http://www.rockpapershotgun.com/2009/05/31/e3-09-borderlands-trailer/

  31. Highstorm says:

    That looked amazingly fun. But I found the first game so boring. I think I’ll wait for reviews this time.

    • Capt. Eduardo del Mango says:

      £10 says it’s going to be Doom on a giant map (again). Move crosshair to brainless enemy, click on brainless enemy, repeat four million times.

  32. Stevostin says:

    I miss the desert.

  33. Beelzebud says:

    I enjoyed the first game a lot, despite it being a sloppy console port to pc. I really hope they’re doing the PC version right this time.

  34. Premium User Badge

    bear912 says:

    But does it work with the Hawaii Five-O theme?

  35. Premium User Badge

    lowprices says:

    Remember the days when trailers were three minutes of gameplay-free cgi all set to samey dubstep or the Inception BWAR? I miss those days.

  36. porps says:

    Great trailer

  37. magicwalnuts says:

    Definitely a, wait-until-it’s-heavily-discounted, buy for me. The game looks great, but I was sorely disappointed by Borderlands at launch, so much so that I never went back. It was the most devastating waste of 60 bucks in my recent memory.

  38. caddyB says:

    FUCK ACCOUNT BALANCE AND FUCK HAVING MONEY TO EAT, I’M ORDERING THE WTFAREYOUSERIOUSHUGECOLLECTOR’S PACK BECAUSE OF THIS TRAILER!!!

    oh and it’s in all caps because I’M INTENSE ABOUT IT, MAN.

  39. Jabberslops says:

    I really hope Borderlands 2 doesn’t use the mouse for vehicle steering. It was so annoying having to steer with the mouse in Borderlands. Using mounted weapons was a pain in the ass sometimes as well as lining up a jump.

  40. Nimdok says:

    One of the little runners right at the beginning bugs out and does a quick 360. Either that was in-game rendering and they managed to not catch the pathfinding error, or it was intentional and… silly. Either one is likely.