By Adam Smith on July 17th, 2012 at 9:00 pm.
Strategic spell-biffing is now available in a multiplayer form with the release of Warlock’s 1.2 patch. Multiplayer is still in beta and you can read what happened when I tested it or, if you own the game, jump into a match yourself. The patch also adds Lords and Artifacts, powerful heroes and items to bolster your uncanny forces, as well as addressing balance issues and tweaking the AI. Patch notes are here, although there seem to be lots of minor alterations that people are discovering, so it’s worth reading deeper into the thread if you want to know more. There’s no hotseat, unfortunately, with multiplayer working solely through Steam, but maybe that could change if there’s enough demand.